gecko-dev/editor/libeditor/EditorController.h
Masayuki Nakano 6d9c401af5 Bug 1543966 - part 1: Make "editing commands" and "editor commands" singleton classes r=m_kato
Different from the comment in `EditorCommands.h`, editing commands and
editor commands are instantiated for each editable document or each
`HTMLInputElement` or `HTMLTextareaElement`.  Therefore, even though they
are stateless, we allocate too many instances of them.  We should make
them singleton classes to reduce the footprint and save runtime allocation
cost.

Differential Revision: https://phabricator.services.mozilla.com/D27406

--HG--
extra : moz-landing-system : lando
2019-04-15 07:49:46 +00:00

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_EditorController_h
#define mozilla_EditorController_h
#include "nscore.h"
class nsControllerCommandTable;
namespace mozilla {
// the editor controller is used for both text widgets, and basic text editing
// commands in composer. The refCon that gets passed to its commands is an
// nsIEditor.
class EditorController final {
public:
static nsresult RegisterEditorCommands(
nsControllerCommandTable* aCommandTable);
static nsresult RegisterEditingCommands(
nsControllerCommandTable* aCommandTable);
static void Shutdown();
};
} // namespace mozilla
#endif // #ifndef mozilla_EditorController_h