gecko-dev/layout/svg/nsSVGUtils.h
Kartikaya Gupta 78dba184db Bug 1461313 - Handle invalid clip-path URIs with WebRender. r=mstange
In the case of an invalid clip-path, the browser is supposed to discard the
mask entirely. In the non-webrender codepath this would happen
implicitly because the computed MaskUsage would have no flags set, and
so no actions would be taken on the gfxContext which contained the
display items rasterized so far. In the WebRender codepath, though, we
invoke the code on a A8 drawtarget that's zero-filled, so if PaintMask
fails to rasterize anything into it, it gets treated as a "mask everything
out" mask. Instead, this patch makes it so that we detect the scenario
where the computed MaskUsage is a no-op, and ensure that we don't apply
the mask in that case.

An alternative approach considered was to initialize the A8 drawtarget to
white instead of black but in cases where there is an actual mask, the
rest of the code assumes it is zero-filled and so that doesn't work.

MozReview-Commit-ID: Hw7nCiUXVJl

--HG--
extra : rebase_source : 241d550fa0ed1b3bd088c73d9565b166acbcece8
2018-07-05 08:05:34 -04:00

646 lines
24 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef NS_SVGUTILS_H
#define NS_SVGUTILS_H
// include math.h to pick up definition of M_ maths defines e.g. M_PI
#include <math.h>
#include "DrawMode.h"
#include "ImgDrawResult.h"
#include "gfx2DGlue.h"
#include "gfxMatrix.h"
#include "gfxPoint.h"
#include "gfxRect.h"
#include "mozilla/gfx/Rect.h"
#include "nsAlgorithm.h"
#include "nsChangeHint.h"
#include "nsColor.h"
#include "nsCOMPtr.h"
#include "nsID.h"
#include "nsIFrame.h"
#include "nsISupportsBase.h"
#include "nsMathUtils.h"
#include "nsStyleStruct.h"
#include <algorithm>
class gfxContext;
class nsFrameList;
class nsIContent;
class nsIDocument;
class nsIFrame;
class nsPresContext;
class nsStyleSVGPaint;
class nsSVGDisplayContainerFrame;
class nsSVGElement;
class nsSVGEnum;
class nsSVGLength2;
class nsSVGOuterSVGFrame;
class nsTextFrame;
struct nsStyleSVG;
struct nsRect;
namespace mozilla {
class SVGContextPaint;
struct SVGContextPaintImpl;
class SVGGeometryFrame;
namespace dom {
class Element;
class UserSpaceMetrics;
} // namespace dom
namespace gfx {
class DrawTarget;
class GeneralPattern;
} // namespace gfx
} // namespace mozilla
// maximum dimension of an offscreen surface - choose so that
// the surface size doesn't overflow a 32-bit signed int using
// 4 bytes per pixel; in line with Factory::CheckSurfaceSize
// In fact Macs can't even manage that
#define NS_SVG_OFFSCREEN_MAX_DIMENSION 4096
#define SVG_HIT_TEST_FILL 0x01
#define SVG_HIT_TEST_STROKE 0x02
#define SVG_HIT_TEST_CHECK_MRECT 0x04
bool NS_SVGDisplayListHitTestingEnabled();
bool NS_SVGDisplayListPaintingEnabled();
bool NS_SVGNewGetBBoxEnabled();
/**
* Sometimes we need to distinguish between an empty box and a box
* that contains an element that has no size e.g. a point at the origin.
*/
class SVGBBox {
typedef mozilla::gfx::Rect Rect;
public:
SVGBBox()
: mIsEmpty(true) {}
MOZ_IMPLICIT SVGBBox(const Rect& aRect)
: mBBox(aRect), mIsEmpty(false) {}
MOZ_IMPLICIT SVGBBox(const gfxRect& aRect)
: mBBox(ToRect(aRect)), mIsEmpty(false) {}
operator const Rect& () {
return mBBox;
}
gfxRect ToThebesRect() const {
return ThebesRect(mBBox);
}
bool IsEmpty() const {
return mIsEmpty;
}
bool IsFinite() const {
return mBBox.IsFinite();
}
void Scale(float aScale) {
mBBox.Scale(aScale);
}
void UnionEdges(const SVGBBox& aSVGBBox) {
if (aSVGBBox.mIsEmpty) {
return;
}
mBBox = mIsEmpty ? aSVGBBox.mBBox : mBBox.UnionEdges(aSVGBBox.mBBox);
mIsEmpty = false;
}
void Intersect(const SVGBBox& aSVGBBox) {
if (!mIsEmpty && !aSVGBBox.mIsEmpty) {
mBBox = mBBox.Intersect(aSVGBBox.mBBox);
if (mBBox.IsEmpty()) {
mIsEmpty = true;
mBBox = Rect(0, 0, 0, 0);
}
} else {
mIsEmpty = true;
mBBox = Rect(0, 0, 0, 0);
}
}
private:
Rect mBBox;
bool mIsEmpty;
};
// GRRR WINDOWS HATE HATE HATE
#undef CLIP_MASK
class MOZ_RAII SVGAutoRenderState
{
typedef mozilla::gfx::DrawTarget DrawTarget;
public:
explicit SVGAutoRenderState(DrawTarget* aDrawTarget
MOZ_GUARD_OBJECT_NOTIFIER_PARAM);
~SVGAutoRenderState();
void SetPaintingToWindow(bool aPaintingToWindow);
static bool IsPaintingToWindow(DrawTarget* aDrawTarget);
private:
DrawTarget* mDrawTarget;
void* mOriginalRenderState;
bool mPaintingToWindow;
MOZ_DECL_USE_GUARD_OBJECT_NOTIFIER
};
#define NS_ISVGFILTERREFERENCE_IID \
{ 0x9744ee20, 0x1bcf, 0x4c62, \
{ 0x86, 0x7d, 0xd3, 0x7a, 0x91, 0x60, 0x3e, 0xef } }
class nsISVGFilterReference : public nsISupports
{
public:
NS_DECLARE_STATIC_IID_ACCESSOR(NS_ISVGFILTERREFERENCE_IID)
virtual void Invalidate() = 0;
};
NS_DEFINE_STATIC_IID_ACCESSOR(nsISVGFilterReference, NS_ISVGFILTERREFERENCE_IID)
/**
* General functions used by all of SVG layout and possibly content code.
* If a method is used by content and depends only on other content methods
* it should go in SVGContentUtils instead.
*/
class nsSVGUtils
{
public:
typedef mozilla::dom::Element Element;
typedef mozilla::gfx::AntialiasMode AntialiasMode;
typedef mozilla::gfx::DrawTarget DrawTarget;
typedef mozilla::gfx::FillRule FillRule;
typedef mozilla::gfx::GeneralPattern GeneralPattern;
typedef mozilla::gfx::Size Size;
typedef mozilla::SVGContextPaint SVGContextPaint;
typedef mozilla::SVGContextPaintImpl SVGContextPaintImpl;
typedef mozilla::SVGGeometryFrame SVGGeometryFrame;
typedef mozilla::image::imgDrawingParams imgDrawingParams;
static void Init();
NS_DECLARE_FRAME_PROPERTY_DELETABLE(ObjectBoundingBoxProperty, gfxRect)
/**
* Returns the frame's post-filter visual overflow rect when passed the
* frame's pre-filter visual overflow rect. If the frame is not currently
* being filtered, this function simply returns aUnfilteredRect.
*/
static nsRect GetPostFilterVisualOverflowRect(nsIFrame *aFrame,
const nsRect &aUnfilteredRect);
/**
* Schedules an update of the frame's bounds (which will in turn invalidate
* the new area that the frame should paint to).
*
* This does nothing when passed an NS_FRAME_IS_NONDISPLAY frame.
* In future we may want to allow ReflowSVG to be called on such frames,
* but that would be better implemented as a ForceReflowSVG function to
* be called synchronously while painting them without marking or paying
* attention to dirty bits like this function.
*
* This is very similar to PresShell::FrameNeedsReflow. The main reason that
* we have this function instead of using FrameNeedsReflow is because we need
* to be able to call it under nsSVGOuterSVGFrame::NotifyViewportChange when
* that function is called by nsSVGOuterSVGFrame::Reflow. FrameNeedsReflow
* is not suitable for calling during reflow though, and it asserts as much.
* The reason that we want to be callable under NotifyViewportChange is
* because we want to synchronously notify and dirty the nsSVGOuterSVGFrame's
* children so that when nsSVGOuterSVGFrame::DidReflow is called its children
* will be updated for the new size as appropriate. Otherwise we'd have to
* post an event to the event loop to mark dirty flags and request an update.
*
* Another reason that we don't currently want to call
* PresShell::FrameNeedsReflow is because passing eRestyle to it to get it to
* mark descendants dirty would cause it to descend through
* nsSVGForeignObjectFrame frames to mark their children dirty, but we want to
* handle nsSVGForeignObjectFrame specially. It would also do unnecessary work
* descending into NS_FRAME_IS_NONDISPLAY frames.
*/
static void ScheduleReflowSVG(nsIFrame *aFrame);
/**
* Returns true if the frame or any of its children need ReflowSVG
* to be called on them.
*/
static bool NeedsReflowSVG(nsIFrame *aFrame);
/*
* Update the filter invalidation region for ancestor frames, if relevant.
*/
static void NotifyAncestorsOfFilterRegionChange(nsIFrame *aFrame);
/**
* Percentage lengths in SVG are resolved against the width/height of the
* nearest viewport (or its viewBox, if set). This helper returns the size
* of this "context" for the given frame so that percentage values can be
* resolved.
*/
static Size GetContextSize(const nsIFrame* aFrame);
/* Computes the input length in terms of object space coordinates.
Input: rect - bounding box
length - length to be converted
*/
static float ObjectSpace(const gfxRect &aRect, const nsSVGLength2 *aLength);
/* Computes the input length in terms of user space coordinates.
Input: content - object to be used for determining user space
Input: length - length to be converted
*/
static float UserSpace(nsSVGElement *aSVGElement,
const nsSVGLength2 *aLength);
static float UserSpace(nsIFrame *aFrame, const nsSVGLength2 *aLength);
static float UserSpace(const mozilla::dom::UserSpaceMetrics& aMetrics,
const nsSVGLength2 *aLength);
/* Find the outermost SVG frame of the passed frame */
static nsSVGOuterSVGFrame* GetOuterSVGFrame(nsIFrame *aFrame);
/**
* Get the covered region for a frame. Return null if it's not an SVG frame.
* @param aRect gets a rectangle in app units
* @return the outer SVG frame which aRect is relative to
*/
static nsIFrame* GetOuterSVGFrameAndCoveredRegion(nsIFrame* aFrame,
nsRect* aRect);
/* Paint SVG frame with SVG effects - aDirtyRect is the area being
* redrawn, in device pixel coordinates relative to the outer svg */
static void PaintFrameWithEffects(nsIFrame *aFrame,
gfxContext& aContext,
const gfxMatrix& aTransform,
imgDrawingParams& aImgParams,
const nsIntRect *aDirtyRect = nullptr);
/* Hit testing - check if point hits the clipPath of indicated
* frame. Returns true if no clipPath set. */
static bool HitTestClip(nsIFrame *aFrame, const gfxPoint &aPoint);
/**
* Hit testing - check if point hits any children of aFrame. aPoint is
* expected to be in the coordinate space established by aFrame for its
* children (e.g. the space established by the 'viewBox' attribute on <svg>).
*/
static nsIFrame* HitTestChildren(nsSVGDisplayContainerFrame *aFrame,
const gfxPoint &aPoint);
/*
* Returns the CanvasTM of the indicated frame, whether it's a
* child SVG frame, container SVG frame, or a regular frame.
* For regular frames, we just return an identity matrix.
*/
static gfxMatrix GetCanvasTM(nsIFrame* aFrame);
/**
* Returns the transform from aFrame's user space to canvas space. Only call
* with SVG frames. This is like GetCanvasTM, except that it only includes
* the transforms from aFrame's user space (i.e. the coordinate context
* established by its 'transform' attribute, or else the coordinate context
* that its _parent_ establishes for its children) to outer-<svg> device
* space. Specifically, it does not include any other transforms introduced
* by the frame such as x/y offsets and viewBox attributes.
*/
static gfxMatrix GetUserToCanvasTM(nsIFrame* aFrame);
/**
* Notify the descendants of aFrame of a change to one of their ancestors
* that might affect them.
*/
static void NotifyChildrenOfSVGChange(nsIFrame *aFrame, uint32_t aFlags);
static nsRect TransformFrameRectToOuterSVG(const nsRect& aRect,
const gfxMatrix& aMatrix,
nsPresContext* aPresContext);
/*
* Convert a surface size to an integer for use by thebes
* possibly making it smaller in the process so the surface does not
* use excessive memory.
*
* @param aSize the desired surface size
* @param aResultOverflows true if the desired surface size is too big
* @return the surface size to use
*/
static mozilla::gfx::IntSize ConvertToSurfaceSize(const gfxSize& aSize,
bool *aResultOverflows);
/*
* Hit test a given rectangle/matrix.
*/
static bool HitTestRect(const mozilla::gfx::Matrix &aMatrix,
float aRX, float aRY, float aRWidth, float aRHeight,
float aX, float aY);
/**
* Get the clip rect for the given frame, taking into account the CSS 'clip'
* property. See:
* http://www.w3.org/TR/SVG11/masking.html#OverflowAndClipProperties
* The arguments for aX, aY, aWidth and aHeight should be the dimensions of
* the viewport established by aFrame.
*/
static gfxRect GetClipRectForFrame(nsIFrame *aFrame,
float aX, float aY, float aWidth,
float aHeight);
static void SetClipRect(gfxContext *aContext,
const gfxMatrix &aCTM,
const gfxRect &aRect);
/* Using group opacity instead of fill or stroke opacity on a
* geometry object seems to be a common authoring mistake. If we're
* not applying filters and not both stroking and filling, we can
* generate the same result without going through the overhead of a
* push/pop group. */
static bool CanOptimizeOpacity(nsIFrame *aFrame);
/**
* Take the CTM to userspace for an element, and adjust it to a CTM to its
* object bounding box space if aUnits is SVG_UNIT_TYPE_OBJECTBOUNDINGBOX.
* (I.e. so that [0,0] is at the top left of its bbox, and [1,1] is at the
* bottom right of its bbox).
*
* If the bbox is empty, this will return a singular matrix.
*
* @param aFlags One or more of the BBoxFlags values defined below.
*/
static gfxMatrix AdjustMatrixForUnits(const gfxMatrix &aMatrix,
nsSVGEnum *aUnits,
nsIFrame *aFrame,
uint32_t aFlags);
enum BBoxFlags {
eBBoxIncludeFill = 1 << 0,
// Include the geometry of the fill even when the fill does not
// actually render (e.g. when fill="none" or fill-opacity="0")
eBBoxIncludeFillGeometry = 1 << 1,
eBBoxIncludeStroke = 1 << 2,
// Include the geometry of the stroke even when the stroke does not
// actually render (e.g. when stroke="none" or stroke-opacity="0")
eBBoxIncludeStrokeGeometry = 1 << 3,
eBBoxIncludeMarkers = 1 << 4,
eBBoxIncludeClipped = 1 << 5,
// Normally a getBBox call on outer-<svg> should only return the
// bounds of the elements children. This flag will cause the
// element's bounds to be returned instead.
eUseFrameBoundsForOuterSVG = 1 << 6,
// https://developer.mozilla.org/en-US/docs/Web/API/Element/getBoundingClientRect
eForGetClientRects = 1 << 7,
// If the given frame is an HTML element, only include the region of the
// given frame, instead of all continuations of it, while computing bbox if
// this flag is set.
eIncludeOnlyCurrentFrameForNonSVGElement = 1 << 8,
// This flag is only has an effect when the target is a <use> element.
// getBBox returns the bounds of the elements children in user space if
// this flag is set; Otherwise, getBBox returns the union bounds in
// the coordinate system formed by the <use> element.
eUseUserSpaceOfUseElement = 1 << 9,
// For a frame with a clip-path, if this flag is set then the result
// will not be clipped to the bbox of the content inside the clip-path.
eDoNotClipToBBoxOfContentInsideClipPath = 1 << 10,
};
/**
* This function in primarily for implementing the SVG DOM function getBBox()
* and the SVG attribute value 'objectBoundingBox'. However, it has been
* extended with various extra parameters in order to become more of a
* general purpose getter of all sorts of bounds that we might need to obtain
* for SVG elements, or even for other elements that have SVG effects applied
* to them.
*
* @param aFrame The frame of the element for which the bounds are to be
* obtained.
* @param aFlags One or more of the BBoxFlags values defined above.
* @param aToBoundsSpace If not specified the returned rect is in aFrame's
* element's "user space". A matrix can optionally be pass to specify a
* transform from aFrame's user space to the bounds space of interest
* (typically this will be the ancestor nsSVGOuterSVGFrame, but it could be
* to any other coordinate space).
*/
static gfxRect GetBBox(nsIFrame *aFrame,
// If the default arg changes, update the handling for
// ObjectBoundingBoxProperty() in the implementation.
uint32_t aFlags = eBBoxIncludeFillGeometry,
const gfxMatrix* aToBoundsSpace = nullptr);
/*
* "User space" is the space that the frame's BBox (as calculated by
* nsSVGUtils::GetBBox) is in. "Frame space" is the space that has its origin
* at the top left of the union of the frame's border-box rects over all
* continuations.
* This function returns the offset one needs to add to something in frame
* space in order to get its coordinates in user space.
*/
static gfxPoint FrameSpaceInCSSPxToUserSpaceOffset(nsIFrame *aFrame);
/**
* Convert a userSpaceOnUse/objectBoundingBoxUnits rectangle that's specified
* using four nsSVGLength2 values into a user unit rectangle in user space.
*
* @param aXYWH pointer to 4 consecutive nsSVGLength2 objects containing
* the x, y, width and height values in that order
* @param aBBox the bounding box of the object the rect is relative to;
* may be null if aUnits is not SVG_UNIT_TYPE_OBJECTBOUNDINGBOX
* @param aFrame the object in which to interpret user-space units;
* may be null if aUnits is SVG_UNIT_TYPE_OBJECTBOUNDINGBOX
*/
static gfxRect GetRelativeRect(uint16_t aUnits, const nsSVGLength2 *aXYWH,
const gfxRect& aBBox, nsIFrame *aFrame);
static gfxRect GetRelativeRect(uint16_t aUnits, const nsSVGLength2 *aXYWH,
const gfxRect& aBBox,
const mozilla::dom::UserSpaceMetrics& aMetrics);
/**
* Find the first frame, starting with aStartFrame and going up its
* parent chain, that is not an svgAFrame.
*/
static nsIFrame* GetFirstNonAAncestorFrame(nsIFrame* aStartFrame);
static bool OuterSVGIsCallingReflowSVG(nsIFrame *aFrame);
static bool AnyOuterSVGIsCallingReflowSVG(nsIFrame *aFrame);
/**
* See https://svgwg.org/svg2-draft/painting.html#NonScalingStroke
*
* If the computed value of the 'vector-effect' property on aFrame is
* 'non-scaling-stroke', then this function will set aUserToOuterSVG to the
* transform from aFrame's SVG user space to the initial coordinate system
* established by the viewport of aFrame's outer-<svg>'s (the coordinate
* system in which the stroke is fixed). If aUserToOuterSVG is set to a
* non-identity matrix this function returns true, else it returns false.
*/
static bool GetNonScalingStrokeTransform(nsIFrame *aFrame,
gfxMatrix* aUserToOuterSVG);
/**
* Compute the maximum possible device space stroke extents of a path given
* the path's device space path extents, its stroke style and its ctm.
*
* This is a workaround for the lack of suitable cairo API for getting the
* tight device space stroke extents of a path. This basically gives us the
* tightest extents that we can guarantee fully enclose the inked stroke
* without doing the calculations for the actual tight extents. We exploit
* the fact that cairo does have an API for getting the tight device space
* fill/path extents.
*
* This should die once bug 478152 is fixed.
*/
static gfxRect PathExtentsToMaxStrokeExtents(const gfxRect& aPathExtents,
nsTextFrame* aFrame,
const gfxMatrix& aMatrix);
static gfxRect PathExtentsToMaxStrokeExtents(const gfxRect& aPathExtents,
SVGGeometryFrame* aFrame,
const gfxMatrix& aMatrix);
/**
* Convert a floating-point value to a 32-bit integer value, clamping to
* the range of valid integers.
*/
static int32_t ClampToInt(double aVal)
{
return NS_lround(std::max(double(INT32_MIN),
std::min(double(INT32_MAX), aVal)));
}
static nscolor GetFallbackOrPaintColor(mozilla::ComputedStyle *aComputedStyle,
nsStyleSVGPaint nsStyleSVG::*aFillOrStroke);
static void
MakeFillPatternFor(nsIFrame *aFrame,
gfxContext* aContext,
GeneralPattern* aOutPattern,
imgDrawingParams& aImgParams,
SVGContextPaint* aContextPaint = nullptr);
static void
MakeStrokePatternFor(nsIFrame* aFrame,
gfxContext* aContext,
GeneralPattern* aOutPattern,
imgDrawingParams& aImgParams,
SVGContextPaint* aContextPaint = nullptr);
static float GetOpacity(nsStyleSVGOpacitySource aOpacityType,
const float& aOpacity,
SVGContextPaint* aContextPaint);
/*
* @return false if there is no stroke
*/
static bool HasStroke(nsIFrame* aFrame,
SVGContextPaint* aContextPaint = nullptr);
static float GetStrokeWidth(nsIFrame* aFrame,
SVGContextPaint* aContextPaint = nullptr);
/*
* Set up a context for a stroked path (including any dashing that applies).
*/
static void SetupStrokeGeometry(nsIFrame* aFrame, gfxContext *aContext,
SVGContextPaint* aContextPaint = nullptr);
/**
* This function returns a set of bit flags indicating which parts of the
* element (fill, stroke, bounds) should intercept pointer events. It takes
* into account the type of element and the value of the 'pointer-events'
* property on the element.
*/
static uint16_t GetGeometryHitTestFlags(nsIFrame* aFrame);
static FillRule ToFillRule(mozilla::StyleFillRule aFillRule) {
return aFillRule == mozilla::StyleFillRule::Evenodd ?
FillRule::FILL_EVEN_ODD : FillRule::FILL_WINDING;
}
static AntialiasMode ToAntialiasMode(uint8_t aTextRendering) {
return aTextRendering == NS_STYLE_TEXT_RENDERING_OPTIMIZESPEED ?
AntialiasMode::NONE : AntialiasMode::SUBPIXEL;
}
/**
* Render a SVG glyph.
* @param aElement the SVG glyph element to render
* @param aContext the thebes aContext to draw to
* @return true if rendering succeeded
*/
static void PaintSVGGlyph(Element* aElement, gfxContext* aContext);
/**
* Get the extents of a SVG glyph.
* @param aElement the SVG glyph element
* @param aSVGToAppSpace the matrix mapping the SVG glyph space to the
* target context space
* @param aResult the result (valid when true is returned)
* @return true if calculating the extents succeeded
*/
static bool GetSVGGlyphExtents(Element* aElement,
const gfxMatrix& aSVGToAppSpace,
gfxRect* aResult);
/**
* Returns the app unit canvas bounds of a userspace rect.
*
* @param aToCanvas Transform from userspace to canvas device space.
*/
static nsRect ToCanvasBounds(const gfxRect &aUserspaceRect,
const gfxMatrix &aToCanvas,
const nsPresContext *presContext);
struct MaskUsage {
bool shouldGenerateMaskLayer;
bool shouldGenerateClipMaskLayer;
bool shouldApplyClipPath;
bool shouldApplyBasicShape;
float opacity;
MaskUsage()
: shouldGenerateMaskLayer(false), shouldGenerateClipMaskLayer(false),
shouldApplyClipPath(false), shouldApplyBasicShape(false), opacity(0.0)
{ }
bool shouldDoSomething() {
return shouldGenerateMaskLayer
|| shouldGenerateClipMaskLayer
|| shouldApplyClipPath
|| shouldApplyBasicShape
|| opacity != 1.0;
}
};
static void DetermineMaskUsage(nsIFrame* aFrame, bool aHandleOpacity,
MaskUsage& aUsage);
static float ComputeOpacity(nsIFrame* aFrame, bool aHandleOpacity);
/**
* SVG frames expect to paint in SVG user units, which are equal to CSS px
* units. This method provides a transform matrix to multiply onto a
* gfxContext's current transform to convert the context's current units from
* its usual dev pixels to SVG user units/CSS px to keep the SVG code happy.
*/
static gfxMatrix GetCSSPxToDevPxMatrix(nsIFrame* aNonSVGFrame);
static bool IsInSVGTextSubtree(const nsIFrame* aFrame) {
// Returns true if the frame is an SVGTextFrame or one of its descendants.
return aFrame->GetStateBits() & NS_FRAME_IS_SVG_TEXT;
}
};
#endif