gecko-dev/netwerk/protocol/http/SpdySession3.cpp

2865 lines
88 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set sw=2 ts=8 et tw=80 : */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
// HttpLog.h should generally be included first
#include "HttpLog.h"
// Log on level :5, instead of default :4.
#undef LOG
#define LOG(args) LOG5(args)
#undef LOG_ENABLED
#define LOG_ENABLED() LOG5_ENABLED()
#include "mozilla/Endian.h"
#include "mozilla/Telemetry.h"
#include "nsHttp.h"
#include "nsHttpHandler.h"
#include "nsILoadGroup.h"
#include "nsISupportsPriority.h"
#include "prprf.h"
#include "SpdyPush3.h"
#include "SpdySession3.h"
#include "SpdyStream3.h"
#include "PSpdyPush.h"
#include "SpdyZlibReporter.h"
#include "TunnelUtils.h"
#include <algorithm>
#ifdef DEBUG
// defined by the socket transport service while active
extern PRThread *gSocketThread;
#endif
namespace mozilla {
namespace net {
// SpdySession3 has multiple inheritance of things that implement
// nsISupports, so this magic is taken from nsHttpPipeline that
// implements some of the same abstract classes.
NS_IMPL_ADDREF(SpdySession3)
NS_IMPL_RELEASE(SpdySession3)
NS_INTERFACE_MAP_BEGIN(SpdySession3)
NS_INTERFACE_MAP_ENTRY_AMBIGUOUS(nsISupports, nsAHttpConnection)
NS_INTERFACE_MAP_END
SpdySession3::SpdySession3(nsISocketTransport *aSocketTransport)
: mSocketTransport(aSocketTransport)
, mSegmentReader(nullptr)
, mSegmentWriter(nullptr)
, mNextStreamID(1)
, mConcurrentHighWater(0)
, mDownstreamState(BUFFERING_FRAME_HEADER)
, mInputFrameBufferSize(kDefaultBufferSize)
, mInputFrameBufferUsed(0)
, mInputFrameDataLast(false)
, mInputFrameDataStream(nullptr)
, mNeedsCleanup(nullptr)
, mShouldGoAway(false)
, mClosed(false)
, mCleanShutdown(false)
, mDataPending(false)
, mGoAwayID(0)
, mMaxConcurrent(kDefaultMaxConcurrent)
, mConcurrent(0)
, mServerPushedResources(0)
, mServerInitialWindow(kDefaultServerRwin)
, mOutputQueueSize(kDefaultQueueSize)
, mOutputQueueUsed(0)
, mOutputQueueSent(0)
, mLastReadEpoch(PR_IntervalNow())
, mPingSentEpoch(0)
, mNextPingID(1)
, mPreviousUsed(false)
{
MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread);
static uint64_t sSerial;
mSerial = ++sSerial;
LOG3(("SpdySession3::SpdySession3 %p serial=0x%X\n", this, mSerial));
mInputFrameBuffer = new char[mInputFrameBufferSize];
mOutputQueueBuffer = new char[mOutputQueueSize];
zlibInit();
mPushAllowance = gHttpHandler->SpdyPushAllowance();
mSendingChunkSize = gHttpHandler->SpdySendingChunkSize();
GenerateSettings();
mLastDataReadEpoch = mLastReadEpoch;
mPingThreshold = gHttpHandler->SpdyPingThreshold();
}
PLDHashOperator
SpdySession3::ShutdownEnumerator(nsAHttpTransaction *key,
nsAutoPtr<SpdyStream3> &stream,
void *closure)
{
SpdySession3 *self = static_cast<SpdySession3 *>(closure);
// On a clean server hangup the server sets the GoAwayID to be the ID of
// the last transaction it processed. If the ID of stream in the
// local stream is greater than that it can safely be restarted because the
// server guarantees it was not partially processed. Streams that have not
// registered an ID haven't actually been sent yet so they can always be
// restarted.
if (self->mCleanShutdown &&
(stream->StreamID() > self->mGoAwayID || !stream->HasRegisteredID()))
self->CloseStream(stream, NS_ERROR_NET_RESET); // can be restarted
else
self->CloseStream(stream, NS_ERROR_ABORT);
return PL_DHASH_NEXT;
}
PLDHashOperator
SpdySession3::GoAwayEnumerator(nsAHttpTransaction *key,
nsAutoPtr<SpdyStream3> &stream,
void *closure)
{
SpdySession3 *self = static_cast<SpdySession3 *>(closure);
// these streams were not processed by the server and can be restarted.
// Do that after the enumerator completes to avoid the risk of
// a restart event re-entrantly modifying this hash. Be sure not to restart
// a pushed (even numbered) stream
if ((stream->StreamID() > self->mGoAwayID && (stream->StreamID() & 1)) ||
!stream->HasRegisteredID()) {
self->mGoAwayStreamsToRestart.Push(stream);
}
return PL_DHASH_NEXT;
}
SpdySession3::~SpdySession3()
{
LOG3(("SpdySession3::~SpdySession3 %p mDownstreamState=%X",
this, mDownstreamState));
inflateEnd(&mDownstreamZlib);
deflateEnd(&mUpstreamZlib);
mStreamTransactionHash.Enumerate(ShutdownEnumerator, this);
Telemetry::Accumulate(Telemetry::SPDY_PARALLEL_STREAMS, mConcurrentHighWater);
Telemetry::Accumulate(Telemetry::SPDY_REQUEST_PER_CONN, (mNextStreamID - 1) / 2);
Telemetry::Accumulate(Telemetry::SPDY_SERVER_INITIATED_STREAMS,
mServerPushedResources);
}
void
SpdySession3::LogIO(SpdySession3 *self, SpdyStream3 *stream, const char *label,
const char *data, uint32_t datalen)
{
if (!LOG4_ENABLED())
return;
LOG4(("SpdySession3::LogIO %p stream=%p id=0x%X [%s]",
self, stream, stream ? stream->StreamID() : 0, label));
// Max line is (16 * 3) + 10(prefix) + newline + null
char linebuf[128];
uint32_t index;
char *line = linebuf;
linebuf[127] = 0;
for (index = 0; index < datalen; ++index) {
if (!(index % 16)) {
if (index) {
*line = 0;
LOG4(("%s", linebuf));
}
line = linebuf;
PR_snprintf(line, 128, "%08X: ", index);
line += 10;
}
PR_snprintf(line, 128 - (line - linebuf), "%02X ",
((unsigned char *)data)[index]);
line += 3;
}
if (index) {
*line = 0;
LOG4(("%s", linebuf));
}
}
bool
SpdySession3::RoomForMoreConcurrent()
{
MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread);
return (mConcurrent < mMaxConcurrent);
}
bool
SpdySession3::RoomForMoreStreams()
{
if (mNextStreamID + mStreamTransactionHash.Count() * 2 > kMaxStreamID)
return false;
return !mShouldGoAway;
}
PRIntervalTime
SpdySession3::IdleTime()
{
return PR_IntervalNow() - mLastDataReadEpoch;
}
uint32_t
SpdySession3::ReadTimeoutTick(PRIntervalTime now)
{
MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread);
MOZ_ASSERT(mNextPingID & 1, "Ping Counter Not Odd");
LOG(("SpdySession3::ReadTimeoutTick %p delta since last read %ds\n",
this, PR_IntervalToSeconds(now - mLastReadEpoch)));
if (!mPingThreshold)
return UINT32_MAX;
if ((now - mLastReadEpoch) < mPingThreshold) {
// recent activity means ping is not an issue
if (mPingSentEpoch) {
mPingSentEpoch = 0;
if (mPreviousUsed) {
// restore the former value
mPingThreshold = mPreviousPingThreshold;
mPreviousUsed = false;
}
}
return PR_IntervalToSeconds(mPingThreshold) -
PR_IntervalToSeconds(now - mLastReadEpoch);
}
if (mPingSentEpoch) {
LOG(("SpdySession3::ReadTimeoutTick %p handle outstanding ping\n"));
if ((now - mPingSentEpoch) >= gHttpHandler->SpdyPingTimeout()) {
LOG(("SpdySession3::ReadTimeoutTick %p Ping Timer Exhaustion\n",
this));
mPingSentEpoch = 0;
Close(NS_ERROR_NET_TIMEOUT);
return UINT32_MAX;
}
return 1; // run the tick aggressively while ping is outstanding
}
LOG(("SpdySession3::ReadTimeoutTick %p generating ping 0x%X\n",
this, mNextPingID));
if (mNextPingID == 0xffffffff) {
LOG(("SpdySession3::ReadTimeoutTick %p cannot form ping - ids exhausted\n",
this));
return UINT32_MAX;
}
mPingSentEpoch = PR_IntervalNow();
if (!mPingSentEpoch)
mPingSentEpoch = 1; // avoid the 0 sentinel value
GeneratePing(mNextPingID);
mNextPingID += 2;
ResumeRecv(); // read the ping reply
// Check for orphaned push streams. This looks expensive, but generally the
// list is empty.
SpdyPushedStream3 *deleteMe;
TimeStamp timestampNow;
do {
deleteMe = nullptr;
for (uint32_t index = mPushedStreams.Length();
index > 0 ; --index) {
SpdyPushedStream3 *pushedStream = mPushedStreams[index - 1];
if (timestampNow.IsNull())
timestampNow = TimeStamp::Now(); // lazy initializer
// if spdy finished, but not connected, and its been like that for too long..
// cleanup the stream..
if (pushedStream->IsOrphaned(timestampNow))
{
LOG3(("SpdySession3 Timeout Pushed Stream %p 0x%X\n",
this, pushedStream->StreamID()));
deleteMe = pushedStream;
break; // don't CleanupStream() while iterating this vector
}
}
if (deleteMe)
CleanupStream(deleteMe, NS_ERROR_ABORT, RST_CANCEL);
} while (deleteMe);
if (mNextPingID == 0xffffffff) {
LOG(("SpdySession3::ReadTimeoutTick %p "
"ping ids exhausted marking goaway\n", this));
mShouldGoAway = true;
}
return 1; // run the tick aggressively while ping is outstanding
}
uint32_t
SpdySession3::RegisterStreamID(SpdyStream3 *stream, uint32_t aNewID)
{
MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread);
MOZ_ASSERT(mNextStreamID < 0xfffffff0,
"should have stopped admitting streams");
MOZ_ASSERT(!(aNewID & 1),
"0 for autoassign pull, otherwise explicit even push assignment");
if (!aNewID) {
// auto generate a new pull stream ID
aNewID = mNextStreamID;
MOZ_ASSERT(aNewID & 1, "pull ID must be odd.");
mNextStreamID += 2;
}
LOG3(("SpdySession3::RegisterStreamID session=%p stream=%p id=0x%X "
"concurrent=%d",this, stream, aNewID, mConcurrent));
// We've used up plenty of ID's on this session. Start
// moving to a new one before there is a crunch involving
// server push streams or concurrent non-registered submits
if (aNewID >= kMaxStreamID)
mShouldGoAway = true;
// integrity check
if (mStreamIDHash.Get(aNewID)) {
LOG3((" New ID already present\n"));
MOZ_ASSERT(false, "New ID already present in mStreamIDHash");
mShouldGoAway = true;
return kDeadStreamID;
}
mStreamIDHash.Put(aNewID, stream);
return aNewID;
}
bool
SpdySession3::AddStream(nsAHttpTransaction *aHttpTransaction,
int32_t aPriority,
bool aUseTunnel,
nsIInterfaceRequestor *aCallbacks)
{
MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread);
// integrity check
if (mStreamTransactionHash.Get(aHttpTransaction)) {
LOG3((" New transaction already present\n"));
MOZ_ASSERT(false, "AddStream duplicate transaction pointer");
return false;
}
if (!mConnection) {
mConnection = aHttpTransaction->Connection();
}
aHttpTransaction->SetConnection(this);
if (aUseTunnel) {
LOG3(("SpdySession3::AddStream session=%p trans=%p OnTunnel",
this, aHttpTransaction));
DispatchOnTunnel(aHttpTransaction, aCallbacks);
return true;
}
SpdyStream3 *stream = new SpdyStream3(aHttpTransaction, this, aPriority);
LOG3(("SpdySession3::AddStream session=%p stream=%p serial=%u "
"NextID=0x%X (tentative)", this, stream, mSerial, mNextStreamID));
mStreamTransactionHash.Put(aHttpTransaction, stream);
if (RoomForMoreConcurrent()) {
LOG3(("SpdySession3::AddStream %p stream %p activated immediately.",
this, stream));
ActivateStream(stream);
}
else {
LOG3(("SpdySession3::AddStream %p stream %p queued.", this, stream));
mQueuedStreams.Push(stream);
}
if (!(aHttpTransaction->Caps() & NS_HTTP_ALLOW_KEEPALIVE) &&
!aHttpTransaction->IsNullTransaction()) {
LOG3(("SpdySession3::AddStream %p transaction %p forces keep-alive off.\n",
this, aHttpTransaction));
DontReuse();
}
return true;
}
void
SpdySession3::ActivateStream(SpdyStream3 *stream)
{
MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread);
MOZ_ASSERT(!stream->StreamID() || (stream->StreamID() & 1),
"Do not activate pushed streams");
nsAHttpTransaction *trans = stream->Transaction();
if (!trans || !trans->IsNullTransaction() || trans->QuerySpdyConnectTransaction()) {
++mConcurrent;
if (mConcurrent > mConcurrentHighWater)
mConcurrentHighWater = mConcurrent;
LOG3(("SpdySession3::AddStream %p activating stream %p Currently %d "
"streams in session, high water mark is %d",
this, stream, mConcurrent, mConcurrentHighWater));
}
mReadyForWrite.Push(stream);
SetWriteCallbacks();
// Kick off the SYN transmit without waiting for the poll loop
// This won't work for stream id=1 because there is no segment reader
// yet.
if (mSegmentReader) {
uint32_t countRead;
ReadSegments(nullptr, kDefaultBufferSize, &countRead);
}
}
void
SpdySession3::ProcessPending()
{
MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread);
while (RoomForMoreConcurrent()) {
SpdyStream3 *stream = static_cast<SpdyStream3 *>(mQueuedStreams.PopFront());
if (!stream)
return;
LOG3(("SpdySession3::ProcessPending %p stream %p activated from queue.",
this, stream));
ActivateStream(stream);
}
}
nsresult
SpdySession3::NetworkRead(nsAHttpSegmentWriter *writer, char *buf,
uint32_t count, uint32_t *countWritten)
{
MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread);
if (!count) {
*countWritten = 0;
return NS_OK;
}
nsresult rv = writer->OnWriteSegment(buf, count, countWritten);
if (NS_SUCCEEDED(rv) && *countWritten > 0)
mLastReadEpoch = PR_IntervalNow();
return rv;
}
void
SpdySession3::SetWriteCallbacks()
{
if (mConnection && (GetWriteQueueSize() || mOutputQueueUsed))
mConnection->ResumeSend();
}
void
SpdySession3::RealignOutputQueue()
{
mOutputQueueUsed -= mOutputQueueSent;
memmove(mOutputQueueBuffer.get(),
mOutputQueueBuffer.get() + mOutputQueueSent,
mOutputQueueUsed);
mOutputQueueSent = 0;
}
void
SpdySession3::FlushOutputQueue()
{
if (!mSegmentReader || !mOutputQueueUsed)
return;
nsresult rv;
uint32_t countRead;
uint32_t avail = mOutputQueueUsed - mOutputQueueSent;
rv = mSegmentReader->
OnReadSegment(mOutputQueueBuffer.get() + mOutputQueueSent, avail,
&countRead);
LOG3(("SpdySession3::FlushOutputQueue %p sz=%d rv=%x actual=%d",
this, avail, rv, countRead));
// Dont worry about errors on write, we will pick this up as a read error too
if (NS_FAILED(rv))
return;
if (countRead == avail) {
mOutputQueueUsed = 0;
mOutputQueueSent = 0;
return;
}
mOutputQueueSent += countRead;
// If the output queue is close to filling up and we have sent out a good
// chunk of data from the beginning then realign it.
if ((mOutputQueueSent >= kQueueMinimumCleanup) &&
((mOutputQueueSize - mOutputQueueUsed) < kQueueTailRoom)) {
RealignOutputQueue();
}
}
void
SpdySession3::DontReuse()
{
mShouldGoAway = true;
if (!mStreamTransactionHash.Count())
Close(NS_OK);
}
uint32_t
SpdySession3::GetWriteQueueSize()
{
MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread);
return mReadyForWrite.GetSize();
}
void
SpdySession3::ChangeDownstreamState(enum stateType newState)
{
MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread);
LOG3(("SpdySession3::ChangeDownstreamState() %p from %X to %X",
this, mDownstreamState, newState));
mDownstreamState = newState;
}
void
SpdySession3::ResetDownstreamState()
{
MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread);
LOG3(("SpdySession3::ResetDownstreamState() %p", this));
ChangeDownstreamState(BUFFERING_FRAME_HEADER);
if (mInputFrameDataLast && mInputFrameDataStream) {
mInputFrameDataLast = false;
if (!mInputFrameDataStream->RecvdFin()) {
LOG3((" SetRecvdFin id=0x%x\n", mInputFrameDataStream->StreamID()));
mInputFrameDataStream->SetRecvdFin(true);
DecrementConcurrent(mInputFrameDataStream);
}
}
mInputFrameBufferUsed = 0;
mInputFrameDataStream = nullptr;
}
void
SpdySession3::DecrementConcurrent(SpdyStream3 *aStream)
{
uint32_t id = aStream->StreamID();
if (id && !(id & 0x1))
return; // pushed streams aren't counted in concurrent limit
MOZ_ASSERT(mConcurrent);
--mConcurrent;
LOG3(("DecrementConcurrent %p id=0x%X concurrent=%d\n",
this, id, mConcurrent));
ProcessPending();
}
void
SpdySession3::zlibInit()
{
mDownstreamZlib.zalloc = SpdyZlibReporter::Alloc;
mDownstreamZlib.zfree = SpdyZlibReporter::Free;
mDownstreamZlib.opaque = Z_NULL;
inflateInit(&mDownstreamZlib);
mUpstreamZlib.zalloc = SpdyZlibReporter::Alloc;
mUpstreamZlib.zfree = SpdyZlibReporter::Free;
mUpstreamZlib.opaque = Z_NULL;
// mixing carte blanche compression with tls subjects us to traffic
// analysis attacks
deflateInit(&mUpstreamZlib, Z_NO_COMPRESSION);
deflateSetDictionary(&mUpstreamZlib,
SpdyStream3::kDictionary,
sizeof(SpdyStream3::kDictionary));
}
// Need to decompress some data in order to keep the compression
// context correct, but we really don't care what the result is
nsresult
SpdySession3::UncompressAndDiscard(uint32_t offset,
uint32_t blockLen)
{
char *blockStart = mInputFrameBuffer + offset;
unsigned char trash[2048];
mDownstreamZlib.avail_in = blockLen;
mDownstreamZlib.next_in = reinterpret_cast<unsigned char *>(blockStart);
bool triedDictionary = false;
do {
mDownstreamZlib.next_out = trash;
mDownstreamZlib.avail_out = sizeof(trash);
int zlib_rv = inflate(&mDownstreamZlib, Z_NO_FLUSH);
if (zlib_rv == Z_NEED_DICT) {
if (triedDictionary) {
LOG3(("SpdySession3::UncompressAndDiscard %p Dictionary Error\n", this));
return NS_ERROR_ILLEGAL_VALUE;
}
triedDictionary = true;
inflateSetDictionary(&mDownstreamZlib, SpdyStream3::kDictionary,
sizeof(SpdyStream3::kDictionary));
}
if (zlib_rv == Z_DATA_ERROR)
return NS_ERROR_ILLEGAL_VALUE;
if (zlib_rv == Z_MEM_ERROR)
return NS_ERROR_FAILURE;
}
while (mDownstreamZlib.avail_in);
return NS_OK;
}
void
SpdySession3::GeneratePing(uint32_t aID)
{
MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread);
LOG3(("SpdySession3::GeneratePing %p 0x%X\n", this, aID));
EnsureBuffer(mOutputQueueBuffer, mOutputQueueUsed + 12,
mOutputQueueUsed, mOutputQueueSize);
char *packet = mOutputQueueBuffer.get() + mOutputQueueUsed;
mOutputQueueUsed += 12;
packet[0] = kFlag_Control;
packet[1] = kVersion;
packet[2] = 0;
packet[3] = CONTROL_TYPE_PING;
packet[4] = 0; /* flags */
packet[5] = 0;
packet[6] = 0;
packet[7] = 4; /* length */
NetworkEndian::writeUint32(packet + 8, aID);
LogIO(this, nullptr, "Generate Ping", packet, 12);
FlushOutputQueue();
}
void
SpdySession3::GenerateRstStream(uint32_t aStatusCode, uint32_t aID)
{
MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread);
LOG3(("SpdySession3::GenerateRst %p 0x%X %d\n", this, aID, aStatusCode));
EnsureBuffer(mOutputQueueBuffer, mOutputQueueUsed + 16,
mOutputQueueUsed, mOutputQueueSize);
char *packet = mOutputQueueBuffer.get() + mOutputQueueUsed;
mOutputQueueUsed += 16;
packet[0] = kFlag_Control;
packet[1] = kVersion;
packet[2] = 0;
packet[3] = CONTROL_TYPE_RST_STREAM;
packet[4] = 0; /* flags */
packet[5] = 0;
packet[6] = 0;
packet[7] = 8; /* length */
NetworkEndian::writeUint32(packet + 8, aID);
NetworkEndian::writeUint32(packet + 12, aStatusCode);
LogIO(this, nullptr, "Generate Reset", packet, 16);
FlushOutputQueue();
}
void
SpdySession3::GenerateGoAway(uint32_t aStatusCode)
{
MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread);
LOG3(("SpdySession3::GenerateGoAway %p code=%X\n", this, aStatusCode));
EnsureBuffer(mOutputQueueBuffer, mOutputQueueUsed + 16,
mOutputQueueUsed, mOutputQueueSize);
char *packet = mOutputQueueBuffer.get() + mOutputQueueUsed;
mOutputQueueUsed += 16;
memset(packet, 0, 16);
packet[0] = kFlag_Control;
packet[1] = kVersion;
packet[3] = CONTROL_TYPE_GOAWAY;
packet[7] = 8; /* data length */
// last-good-stream-id are bytes 8-11, when we accept server push this will
// need to be set non zero
// bytes 12-15 are the status code.
NetworkEndian::writeUint32(packet + 12, aStatusCode);
LogIO(this, nullptr, "Generate GoAway", packet, 16);
FlushOutputQueue();
}
void
SpdySession3::GenerateSettings()
{
MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread);
LOG3(("SpdySession3::GenerateSettings %p\n", this));
static const uint32_t maxDataLen = 4 + 3 * 8; // sized for 3 settings
EnsureBuffer(mOutputQueueBuffer, mOutputQueueUsed + 8 + maxDataLen,
mOutputQueueUsed, mOutputQueueSize);
char *packet = mOutputQueueBuffer.get() + mOutputQueueUsed;
memset(packet, 0, 8 + maxDataLen);
packet[0] = kFlag_Control;
packet[1] = kVersion;
packet[3] = CONTROL_TYPE_SETTINGS;
uint8_t numberOfEntries = 0;
// entries need to be listed in order by ID
// 1st entry is bytes 12 to 19
// 2nd entry is bytes 20 to 27
// 3rd entry is bytes 28 to 35
if (!gHttpHandler->AllowPush()) {
// announcing that we accept 0 incoming streams is done to
// disable server push
packet[15 + 8 * numberOfEntries] = SETTINGS_TYPE_MAX_CONCURRENT;
// The value portion of the setting pair is already initialized to 0
numberOfEntries++;
}
nsRefPtr<nsHttpConnectionInfo> ci;
uint32_t cwnd = 0;
GetConnectionInfo(getter_AddRefs(ci));
if (ci)
cwnd = gHttpHandler->ConnMgr()->GetSpdyCWNDSetting(ci);
if (cwnd) {
packet[12 + 8 * numberOfEntries] = PERSISTED_VALUE;
packet[15 + 8 * numberOfEntries] = SETTINGS_TYPE_CWND;
LOG(("SpdySession3::GenerateSettings %p sending CWND %u\n", this, cwnd));
NetworkEndian::writeUint32(packet + 16 + 8 * numberOfEntries, cwnd);
numberOfEntries++;
}
// Advertise the Push RWIN and on each client SYN_STREAM pipeline
// a window update with it in order to use larger initial windows with pulled
// streams.
packet[15 + 8 * numberOfEntries] = SETTINGS_TYPE_INITIAL_WINDOW;
NetworkEndian::writeUint32(packet + 16 + 8 * numberOfEntries, mPushAllowance);
numberOfEntries++;
uint32_t dataLen = 4 + 8 * numberOfEntries;
mOutputQueueUsed += 8 + dataLen;
packet[7] = dataLen;
packet[11] = numberOfEntries;
LogIO(this, nullptr, "Generate Settings", packet, 8 + dataLen);
FlushOutputQueue();
}
// perform a bunch of integrity checks on the stream.
// returns true if passed, false (plus LOG and ABORT) if failed.
bool
SpdySession3::VerifyStream(SpdyStream3 *aStream, uint32_t aOptionalID = 0)
{
// This is annoying, but at least it is O(1)
MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread);
#ifndef DEBUG
// Only do the real verification in debug builds
return true;
#endif
if (!aStream)
return true;
uint32_t test = 0;
do {
if (aStream->StreamID() == kDeadStreamID)
break;
nsAHttpTransaction *trans = aStream->Transaction();
test++;
if (!trans)
break;
test++;
if (mStreamTransactionHash.Get(trans) != aStream)
break;
if (aStream->StreamID()) {
SpdyStream3 *idStream = mStreamIDHash.Get(aStream->StreamID());
test++;
if (idStream != aStream)
break;
if (aOptionalID) {
test++;
if (idStream->StreamID() != aOptionalID)
break;
}
}
// tests passed
return true;
} while (0);
LOG(("SpdySession3 %p VerifyStream Failure %p stream->id=0x%X "
"optionalID=0x%X trans=%p test=%d\n",
this, aStream, aStream->StreamID(),
aOptionalID, aStream->Transaction(), test));
MOZ_ASSERT(false, "VerifyStream");
return false;
}
void
SpdySession3::CleanupStream(SpdyStream3 *aStream, nsresult aResult,
rstReason aResetCode)
{
MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread);
LOG3(("SpdySession3::CleanupStream %p %p 0x%X %X\n",
this, aStream, aStream ? aStream->StreamID() : 0, aResult));
if (!aStream) {
return;
}
SpdyPushedStream3 *pushSource = nullptr;
if (NS_SUCCEEDED(aResult) && aStream->DeferCleanupOnSuccess()) {
LOG(("SpdySession3::CleanupStream 0x%X deferred\n", aStream->StreamID()));
return;
}
if (!VerifyStream(aStream)) {
LOG(("SpdySession3::CleanupStream failed to verify stream\n"));
return;
}
pushSource = aStream->PushSource();
if (!aStream->RecvdFin() && aStream->StreamID()) {
LOG3(("Stream had not processed recv FIN, sending RST code %X\n",
aResetCode));
GenerateRstStream(aResetCode, aStream->StreamID());
DecrementConcurrent(aStream);
}
CloseStream(aStream, aResult);
// Remove the stream from the ID hash table and, if an even id, the pushed
// table too.
uint32_t id = aStream->StreamID();
if (id > 0) {
mStreamIDHash.Remove(id);
if (!(id & 1))
mPushedStreams.RemoveElement(aStream);
}
RemoveStreamFromQueues(aStream);
// removing from the stream transaction hash will
// delete the SpdyStream3 and drop the reference to
// its transaction
mStreamTransactionHash.Remove(aStream->Transaction());
if (mShouldGoAway && !mStreamTransactionHash.Count())
Close(NS_OK);
if (pushSource) {
pushSource->SetDeferCleanupOnSuccess(false);
CleanupStream(pushSource, aResult, aResetCode);
}
}
static void RemoveStreamFromQueue(SpdyStream3 *aStream, nsDeque &queue)
{
uint32_t size = queue.GetSize();
for (uint32_t count = 0; count < size; ++count) {
SpdyStream3 *stream = static_cast<SpdyStream3 *>(queue.PopFront());
if (stream != aStream)
queue.Push(stream);
}
}
void
SpdySession3::RemoveStreamFromQueues(SpdyStream3 *aStream)
{
RemoveStreamFromQueue(aStream, mReadyForWrite);
RemoveStreamFromQueue(aStream, mQueuedStreams);
RemoveStreamFromQueue(aStream, mReadyForRead);
}
void
SpdySession3::CloseStream(SpdyStream3 *aStream, nsresult aResult)
{
MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread);
LOG3(("SpdySession3::CloseStream %p %p 0x%x %X\n",
this, aStream, aStream->StreamID(), aResult));
// Check if partial frame reader
if (aStream == mInputFrameDataStream) {
LOG3(("Stream had active partial read frame on close"));
ChangeDownstreamState(DISCARDING_DATA_FRAME);
mInputFrameDataStream = nullptr;
}
RemoveStreamFromQueues(aStream);
if (aStream->IsTunnel()) {
UnRegisterTunnel(aStream);
}
// Send the stream the close() indication
aStream->Close(aResult);
}
nsresult
SpdySession3::HandleSynStream(SpdySession3 *self)
{
MOZ_ASSERT(self->mFrameControlType == CONTROL_TYPE_SYN_STREAM);
if (self->mInputFrameDataSize < 18) {
LOG3(("SpdySession3::HandleSynStream %p SYN_STREAM too short data=%d",
self, self->mInputFrameDataSize));
return NS_ERROR_ILLEGAL_VALUE;
}
uint32_t streamID =
NetworkEndian::readUint32(self->mInputFrameBuffer + 2 * sizeof(uint32_t));
uint32_t associatedID =
NetworkEndian::readUint32(self->mInputFrameBuffer + 3 * sizeof(uint32_t));
uint8_t flags = reinterpret_cast<uint8_t *>(self->mInputFrameBuffer.get())[4];
LOG3(("SpdySession3::HandleSynStream %p recv SYN_STREAM (push) "
"for ID 0x%X associated with 0x%X.\n",
self, streamID, associatedID));
if (streamID & 0x01) { // test for odd stream ID
LOG3(("SpdySession3::HandleSynStream %p recvd SYN_STREAM id must be even.",
self));
return NS_ERROR_ILLEGAL_VALUE;
}
// confirm associated-to
nsresult rv = self->SetInputFrameDataStream(associatedID);
if (NS_FAILED(rv))
return rv;
SpdyStream3 *associatedStream = self->mInputFrameDataStream;
++(self->mServerPushedResources);
// Anytime we start using the high bit of stream ID (either client or server)
// begin to migrate to a new session.
if (streamID >= kMaxStreamID)
self->mShouldGoAway = true;
bool resetStream = true;
SpdyPushCache *cache = nullptr;
if (!(flags & kFlag_Data_UNI)) {
// pushed streams require UNIDIRECTIONAL flag
LOG3(("SpdySession3::HandleSynStream %p ID %0x%X associated ID 0x%X failed.\n",
self, streamID, associatedID));
self->GenerateRstStream(RST_PROTOCOL_ERROR, streamID);
} else if (!associatedID) {
// associated stream 0 will never find a match, but the spec requires a
// PROTOCOL_ERROR in this specific case
LOG3(("SpdySession3::HandleSynStream %p associated ID of 0 failed.\n", self));
self->GenerateRstStream(RST_PROTOCOL_ERROR, streamID);
} else if (!gHttpHandler->AllowPush()) {
// MAX_CONCURRENT_STREAMS of 0 in settings should have disabled push,
// but some servers are buggy about that.. or the config could have
// been updated after the settings frame was sent. In both cases just
// reject the pushed stream as refused
LOG3(("SpdySession3::HandleSynStream Push Recevied when Disabled\n"));
self->GenerateRstStream(RST_REFUSED_STREAM, streamID);
} else if (!associatedStream) {
LOG3(("SpdySession3::HandleSynStream %p lookup associated ID failed.\n", self));
self->GenerateRstStream(RST_INVALID_STREAM, streamID);
} else {
nsILoadGroupConnectionInfo *loadGroupCI = associatedStream->LoadGroupConnectionInfo();
if (loadGroupCI) {
loadGroupCI->GetSpdyPushCache(&cache);
if (!cache) {
cache = new SpdyPushCache();
if (!cache || NS_FAILED(loadGroupCI->SetSpdyPushCache(cache))) {
delete cache;
cache = nullptr;
}
}
}
if (!cache) {
// this is unexpected, but we can handle it just be refusing the push
LOG3(("SpdySession3::HandleSynStream Push Recevied without loadgroup cache\n"));
self->GenerateRstStream(RST_REFUSED_STREAM, streamID);
}
else {
resetStream = false;
}
}
if (resetStream) {
// Need to decompress the headers even though we aren't using them yet in
// order to keep the compression context consistent for other syn_reply frames
rv = self->UncompressAndDiscard(18, self->mInputFrameDataSize - 10);
if (NS_FAILED(rv)) {
LOG(("SpdySession3::HandleSynStream uncompress failed\n"));
return rv;
}
self->ResetDownstreamState();
return NS_OK;
}
// Create the buffering transaction and push stream
nsRefPtr<SpdyPush3TransactionBuffer> transactionBuffer =
new SpdyPush3TransactionBuffer();
transactionBuffer->SetConnection(self);
SpdyPushedStream3 *pushedStream =
new SpdyPushedStream3(transactionBuffer, self,
associatedStream, streamID);
// ownership of the pushed stream is by the transaction hash, just as it
// is for a client initiated stream. Errors that aren't fatal to the
// whole session must call cleanupStream() after this point in order
// to remove the stream from that hash.
self->mStreamTransactionHash.Put(transactionBuffer, pushedStream);
self->mPushedStreams.AppendElement(pushedStream);
// The pushed stream is unidirectional so it is fully open immediately
rv = pushedStream->SetFullyOpen();
if (NS_FAILED(rv)) {
LOG(("SpdySession3::HandleSynStream pushedstream fully open failed\n"));
self->CleanupStream(pushedStream, rv, RST_CANCEL);
self->ResetDownstreamState();
return NS_OK;
}
// Uncompress the response headers into a stream specific buffer, leaving them
// in spdy format for the time being.
rv = pushedStream->Uncompress(&self->mDownstreamZlib,
self->mInputFrameBuffer + 18,
self->mInputFrameDataSize - 10);
if (NS_FAILED(rv)) {
LOG(("SpdySession3::HandleSynStream uncompress failed\n"));
return rv;
}
if (self->RegisterStreamID(pushedStream, streamID) == kDeadStreamID) {
LOG(("SpdySession3::HandleSynStream registerstreamid failed\n"));
return NS_ERROR_FAILURE;
}
// Fake the request side of the pushed HTTP transaction. Sets up hash
// key and origin
uint32_t notUsed;
pushedStream->ReadSegments(nullptr, 1, &notUsed);
nsAutoCString key;
if (!pushedStream->GetHashKey(key)) {
LOG(("SpdySession3::HandleSynStream one of :host :scheme :path missing from push\n"));
self->CleanupStream(pushedStream, NS_ERROR_FAILURE, RST_INVALID_STREAM);
self->ResetDownstreamState();
return NS_OK;
}
if (!associatedStream->Origin().Equals(pushedStream->Origin())) {
LOG(("SpdySession3::HandleSynStream pushed stream mismatched origin\n"));
self->CleanupStream(pushedStream, NS_ERROR_FAILURE, RST_INVALID_STREAM);
self->ResetDownstreamState();
return NS_OK;
}
if (!cache->RegisterPushedStreamSpdy3(key, pushedStream)) {
LOG(("SpdySession3::HandleSynStream registerPushedStream Failed\n"));
self->CleanupStream(pushedStream, NS_ERROR_FAILURE, RST_INVALID_STREAM);
self->ResetDownstreamState();
return NS_OK;
}
self->ResetDownstreamState();
return NS_OK;
}
nsresult
SpdySession3::SetInputFrameDataStream(uint32_t streamID)
{
mInputFrameDataStream = mStreamIDHash.Get(streamID);
if (VerifyStream(mInputFrameDataStream, streamID))
return NS_OK;
LOG(("SpdySession3::SetInputFrameDataStream failed to verify 0x%X\n",
streamID));
mInputFrameDataStream = nullptr;
return NS_ERROR_UNEXPECTED;
}
nsresult
SpdySession3::HandleSynReply(SpdySession3 *self)
{
MOZ_ASSERT(self->mFrameControlType == CONTROL_TYPE_SYN_REPLY);
if (self->mInputFrameDataSize < 4) {
LOG3(("SpdySession3::HandleSynReply %p SYN REPLY too short data=%d",
self, self->mInputFrameDataSize));
// A framing error is a session wide error that cannot be recovered
return NS_ERROR_ILLEGAL_VALUE;
}
uint32_t streamID =
NetworkEndian::readUint32(self->mInputFrameBuffer + 2 * sizeof(uint32_t));
LOG3(("SpdySession3::HandleSynReply %p lookup via streamID 0x%X in syn_reply.\n",
self, streamID));
nsresult rv = self->SetInputFrameDataStream(streamID);
if (NS_FAILED(rv))
return rv;
if (!self->mInputFrameDataStream) {
// Cannot find stream. We can continue the SPDY session, but we need to
// uncompress the header block to maintain the correct compression context
LOG3(("SpdySession3::HandleSynReply %p lookup streamID in syn_reply "
"0x%X failed. NextStreamID = 0x%X\n",
self, streamID, self->mNextStreamID));
if (streamID >= self->mNextStreamID)
self->GenerateRstStream(RST_INVALID_STREAM, streamID);
rv = self->UncompressAndDiscard(12, self->mInputFrameDataSize - 4);
if (NS_FAILED(rv)) {
LOG(("SpdySession3::HandleSynReply uncompress failed\n"));
// this is fatal to the session
return rv;
}
self->ResetDownstreamState();
return NS_OK;
}
// Uncompress the headers into a stream specific buffer, leaving them in
// spdy format for the time being. Make certain to do this
// step before any error handling that might abort the stream but not
// the session becuase the session compression context will become
// inconsistent if all of the compressed data is not processed.
rv = self->mInputFrameDataStream->Uncompress(&self->mDownstreamZlib,
self->mInputFrameBuffer + 12,
self->mInputFrameDataSize - 4);
if (NS_FAILED(rv)) {
LOG(("SpdySession3::HandleSynReply uncompress failed\n"));
return rv;
}
if (self->mInputFrameDataStream->GetFullyOpen()) {
// "If an endpoint receives multiple SYN_REPLY frames for the same active
// stream ID, it MUST issue a stream error (Section 2.4.2) with the error
// code STREAM_IN_USE."
//
// "STREAM_ALREADY_CLOSED. The endpoint received a data or SYN_REPLY
// frame for a stream which is half closed."
//
// If the stream is open then just RST_STREAM with STREAM_IN_USE
// If the stream is half closed then RST_STREAM with STREAM_ALREADY_CLOSED
// abort the session
//
LOG3(("SpdySession3::HandleSynReply %p dup SYN_REPLY for 0x%X"
" recvdfin=%d", self, self->mInputFrameDataStream->StreamID(),
self->mInputFrameDataStream->RecvdFin()));
self->CleanupStream(self->mInputFrameDataStream, NS_ERROR_ALREADY_OPENED,
self->mInputFrameDataStream->RecvdFin() ?
RST_STREAM_ALREADY_CLOSED : RST_STREAM_IN_USE);
self->ResetDownstreamState();
return NS_OK;
}
rv = self->mInputFrameDataStream->SetFullyOpen();
if (NS_FAILED(rv)) {
LOG(("SpdySession3::HandleSynReply SetFullyOpen failed\n"));
if (self->mInputFrameDataStream->IsTunnel()) {
gHttpHandler->ConnMgr()->CancelTransactions(
self->mInputFrameDataStream->Transaction()->ConnectionInfo(),
NS_ERROR_CONNECTION_REFUSED);
}
self->CleanupStream(self->mInputFrameDataStream, rv, RST_CANCEL);
self->ResetDownstreamState();
return NS_OK;
}
self->mInputFrameDataLast = self->mInputFrameBuffer[4] & kFlag_Data_FIN;
self->mInputFrameDataStream->UpdateTransportReadEvents(self->mInputFrameDataSize);
self->mLastDataReadEpoch = self->mLastReadEpoch;
if (self->mInputFrameBuffer[4] & ~kFlag_Data_FIN) {
LOG3(("SynReply %p had undefined flag set 0x%X\n", self, streamID));
self->CleanupStream(self->mInputFrameDataStream, NS_ERROR_ILLEGAL_VALUE,
RST_PROTOCOL_ERROR);
self->ResetDownstreamState();
return NS_OK;
}
if (!self->mInputFrameDataLast) {
// don't process the headers yet as there could be more coming from HEADERS
// frames
self->ResetDownstreamState();
return NS_OK;
}
rv = self->ResponseHeadersComplete();
if (rv == NS_ERROR_ILLEGAL_VALUE) {
LOG3(("SpdySession3::HandleSynReply %p PROTOCOL_ERROR detected 0x%X\n",
self, streamID));
self->CleanupStream(self->mInputFrameDataStream, rv, RST_PROTOCOL_ERROR);
self->ResetDownstreamState();
rv = NS_OK;
}
return rv;
}
// ResponseHeadersComplete() returns NS_ERROR_ILLEGAL_VALUE when the stream
// should be reset with a PROTOCOL_ERROR, NS_OK when the SYN_REPLY was
// fine, and any other error is fatal to the session.
nsresult
SpdySession3::ResponseHeadersComplete()
{
LOG3(("SpdySession3::ResponseHeadersComplete %p for 0x%X fin=%d",
this, mInputFrameDataStream->StreamID(), mInputFrameDataLast));
// The spdystream needs to see flattened http headers
// Uncompressed spdy format headers currently live in
// SpdyStream3::mDecompressBuffer - convert that to HTTP format in
// mFlatHTTPResponseHeaders via ConvertHeaders()
mFlatHTTPResponseHeadersOut = 0;
nsresult rv = mInputFrameDataStream->ConvertHeaders(mFlatHTTPResponseHeaders);
if (NS_FAILED(rv))
return rv;
ChangeDownstreamState(PROCESSING_COMPLETE_HEADERS);
return NS_OK;
}
nsresult
SpdySession3::HandleRstStream(SpdySession3 *self)
{
MOZ_ASSERT(self->mFrameControlType == CONTROL_TYPE_RST_STREAM);
if (self->mInputFrameDataSize != 8) {
LOG3(("SpdySession3::HandleRstStream %p RST_STREAM wrong length data=%d",
self, self->mInputFrameDataSize));
return NS_ERROR_ILLEGAL_VALUE;
}
uint8_t flags = reinterpret_cast<uint8_t *>(self->mInputFrameBuffer.get())[4];
uint32_t streamID =
NetworkEndian::readUint32(self->mInputFrameBuffer + 2 * sizeof(uint32_t));
self->mDownstreamRstReason =
NetworkEndian::readUint32(self->mInputFrameBuffer + 3 * sizeof(uint32_t));
LOG3(("SpdySession3::HandleRstStream %p RST_STREAM Reason Code %u ID %x "
"flags %x", self, self->mDownstreamRstReason, streamID, flags));
if (flags != 0) {
LOG3(("SpdySession3::HandleRstStream %p RST_STREAM with flags is illegal",
self));
return NS_ERROR_ILLEGAL_VALUE;
}
if (self->mDownstreamRstReason == RST_INVALID_STREAM ||
self->mDownstreamRstReason == RST_STREAM_IN_USE ||
self->mDownstreamRstReason == RST_FLOW_CONTROL_ERROR) {
// basically just ignore this
LOG3(("SpdySession3::HandleRstStream %p No Reset Processing Needed.\n"));
self->ResetDownstreamState();
return NS_OK;
}
nsresult rv = self->SetInputFrameDataStream(streamID);
if (!self->mInputFrameDataStream) {
if (NS_FAILED(rv))
LOG(("SpdySession3::HandleRstStream %p lookup streamID for RST Frame "
"0x%X failed reason = %d :: VerifyStream Failed\n", self, streamID,
self->mDownstreamRstReason));
LOG3(("SpdySession3::HandleRstStream %p lookup streamID for RST Frame "
"0x%X failed reason = %d", self, streamID,
self->mDownstreamRstReason));
return NS_ERROR_ILLEGAL_VALUE;
}
self->ChangeDownstreamState(PROCESSING_CONTROL_RST_STREAM);
return NS_OK;
}
PLDHashOperator
SpdySession3::UpdateServerRwinEnumerator(nsAHttpTransaction *key,
nsAutoPtr<SpdyStream3> &stream,
void *closure)
{
int32_t delta = *(static_cast<int32_t *>(closure));
stream->UpdateRemoteWindow(delta);
return PL_DHASH_NEXT;
}
nsresult
SpdySession3::HandleSettings(SpdySession3 *self)
{
MOZ_ASSERT(self->mFrameControlType == CONTROL_TYPE_SETTINGS);
if (self->mInputFrameDataSize < 4) {
LOG3(("SpdySession3::HandleSettings %p SETTINGS wrong length data=%d",
self, self->mInputFrameDataSize));
return NS_ERROR_ILLEGAL_VALUE;
}
uint32_t numEntries =
NetworkEndian::readUint32(self->mInputFrameBuffer + 2 * sizeof(uint32_t));
// Ensure frame is large enough for supplied number of entries
// Each entry is 8 bytes, frame data is reduced by 4 to account for
// the NumEntries value.
if ((self->mInputFrameDataSize - 4) < (numEntries * 8)) {
LOG3(("SpdySession3::HandleSettings %p SETTINGS wrong length data=%d",
self, self->mInputFrameDataSize));
return NS_ERROR_ILLEGAL_VALUE;
}
LOG3(("SpdySession3::HandleSettings %p SETTINGS Control Frame with %d entries",
self, numEntries));
for (uint32_t index = 0; index < numEntries; ++index) {
unsigned char *setting = reinterpret_cast<unsigned char *>
(self->mInputFrameBuffer.get()) + 12 + index * 8;
uint32_t flags = setting[0];
uint32_t id = NetworkEndian::readUint32(setting) & 0xffffff;
uint32_t value = NetworkEndian::readUint32(setting + 1 * sizeof(uint32_t));
LOG3(("Settings ID %d, Flags %X, Value %d", id, flags, value));
switch (id)
{
case SETTINGS_TYPE_UPLOAD_BW:
Telemetry::Accumulate(Telemetry::SPDY_SETTINGS_UL_BW, value);
break;
case SETTINGS_TYPE_DOWNLOAD_BW:
Telemetry::Accumulate(Telemetry::SPDY_SETTINGS_DL_BW, value);
break;
case SETTINGS_TYPE_RTT:
Telemetry::Accumulate(Telemetry::SPDY_SETTINGS_RTT, value);
break;
case SETTINGS_TYPE_MAX_CONCURRENT:
self->mMaxConcurrent = value;
Telemetry::Accumulate(Telemetry::SPDY_SETTINGS_MAX_STREAMS, value);
break;
case SETTINGS_TYPE_CWND:
if (flags & PERSIST_VALUE)
{
nsRefPtr<nsHttpConnectionInfo> ci;
self->GetConnectionInfo(getter_AddRefs(ci));
if (ci)
gHttpHandler->ConnMgr()->ReportSpdyCWNDSetting(ci, value);
}
Telemetry::Accumulate(Telemetry::SPDY_SETTINGS_CWND, value);
break;
case SETTINGS_TYPE_DOWNLOAD_RETRANS_RATE:
Telemetry::Accumulate(Telemetry::SPDY_SETTINGS_RETRANS, value);
break;
case SETTINGS_TYPE_INITIAL_WINDOW:
Telemetry::Accumulate(Telemetry::SPDY_SETTINGS_IW, value >> 10);
{
int32_t delta = value - self->mServerInitialWindow;
self->mServerInitialWindow = value;
// we need to add the delta to all open streams (delta can be negative)
self->mStreamTransactionHash.Enumerate(UpdateServerRwinEnumerator,
&delta);
}
break;
default:
break;
}
}
self->ResetDownstreamState();
return NS_OK;
}
nsresult
SpdySession3::HandleNoop(SpdySession3 *self)
{
MOZ_ASSERT(self->mFrameControlType == CONTROL_TYPE_NOOP);
// Should not be receiving noop frames in spdy/3, so we'll just
// make a log and ignore it
LOG3(("SpdySession3::HandleNoop %p NOP.", self));
self->ResetDownstreamState();
return NS_OK;
}
nsresult
SpdySession3::HandlePing(SpdySession3 *self)
{
MOZ_ASSERT(self->mFrameControlType == CONTROL_TYPE_PING);
if (self->mInputFrameDataSize != 4) {
LOG3(("SpdySession3::HandlePing %p PING had wrong amount of data %d",
self, self->mInputFrameDataSize));
return NS_ERROR_ILLEGAL_VALUE;
}
uint32_t pingID =
NetworkEndian::readUint32(self->mInputFrameBuffer + 2 * sizeof(uint32_t));
LOG3(("SpdySession3::HandlePing %p PING ID 0x%X.", self, pingID));
if (pingID & 0x01) {
// presumably a reply to our timeout ping
self->mPingSentEpoch = 0;
}
else {
// Servers initiate even numbered pings, go ahead and echo it back
self->GeneratePing(pingID);
}
self->ResetDownstreamState();
return NS_OK;
}
nsresult
SpdySession3::HandleGoAway(SpdySession3 *self)
{
MOZ_ASSERT(self->mFrameControlType == CONTROL_TYPE_GOAWAY);
if (self->mInputFrameDataSize != 8) {
LOG3(("SpdySession3::HandleGoAway %p GOAWAY had wrong amount of data %d",
self, self->mInputFrameDataSize));
return NS_ERROR_ILLEGAL_VALUE;
}
self->mShouldGoAway = true;
self->mGoAwayID =
NetworkEndian::readUint32(self->mInputFrameBuffer + 2 * sizeof(uint32_t));
self->mCleanShutdown = true;
// Find streams greater than the last-good ID and mark them for deletion
// in the mGoAwayStreamsToRestart queue with the GoAwayEnumerator. The
// underlying transaction can be restarted.
self->mStreamTransactionHash.Enumerate(GoAwayEnumerator, self);
// Process the streams marked for deletion and restart.
uint32_t size = self->mGoAwayStreamsToRestart.GetSize();
for (uint32_t count = 0; count < size; ++count) {
SpdyStream3 *stream =
static_cast<SpdyStream3 *>(self->mGoAwayStreamsToRestart.PopFront());
self->CloseStream(stream, NS_ERROR_NET_RESET);
if (stream->HasRegisteredID())
self->mStreamIDHash.Remove(stream->StreamID());
self->mStreamTransactionHash.Remove(stream->Transaction());
}
// Queued streams can also be deleted from this session and restarted
// in another one. (they were never sent on the network so they implicitly
// are not covered by the last-good id.
size = self->mQueuedStreams.GetSize();
for (uint32_t count = 0; count < size; ++count) {
SpdyStream3 *stream =
static_cast<SpdyStream3 *>(self->mQueuedStreams.PopFront());
self->CloseStream(stream, NS_ERROR_NET_RESET);
self->mStreamTransactionHash.Remove(stream->Transaction());
}
LOG3(("SpdySession3::HandleGoAway %p GOAWAY Last-Good-ID 0x%X status 0x%X "
"live streams=%d\n", self, self->mGoAwayID,
NetworkEndian::readUint32(self->mInputFrameBuffer +
3 * sizeof(uint32_t)),
self->mStreamTransactionHash.Count()));
self->ResetDownstreamState();
return NS_OK;
}
nsresult
SpdySession3::HandleHeaders(SpdySession3 *self)
{
MOZ_ASSERT(self->mFrameControlType == CONTROL_TYPE_HEADERS);
if (self->mInputFrameDataSize < 4) {
LOG3(("SpdySession3::HandleHeaders %p HEADERS had wrong amount of data %d",
self, self->mInputFrameDataSize));
return NS_ERROR_ILLEGAL_VALUE;
}
uint32_t streamID =
NetworkEndian::readUint32(self->mInputFrameBuffer + 2 * sizeof(uint32_t));
LOG3(("SpdySession3::HandleHeaders %p HEADERS for Stream 0x%X.\n",
self, streamID));
nsresult rv = self->SetInputFrameDataStream(streamID);
if (NS_FAILED(rv))
return rv;
if (!self->mInputFrameDataStream) {
LOG3(("SpdySession3::HandleHeaders %p lookup streamID 0x%X failed.\n",
self, streamID));
if (streamID >= self->mNextStreamID)
self->GenerateRstStream(RST_INVALID_STREAM, streamID);
rv = self->UncompressAndDiscard(12, self->mInputFrameDataSize - 4);
if (NS_FAILED(rv)) {
LOG(("SpdySession3::HandleHeaders uncompress failed\n"));
// this is fatal to the session
return rv;
}
self->ResetDownstreamState();
return NS_OK;
}
// Uncompress the headers into local buffers in the SpdyStream, leaving
// them in spdy format for the time being. Make certain to do this
// step before any error handling that might abort the stream but not
// the session becuase the session compression context will become
// inconsistent if all of the compressed data is not processed.
rv = self->mInputFrameDataStream->Uncompress(&self->mDownstreamZlib,
self->mInputFrameBuffer + 12,
self->mInputFrameDataSize - 4);
if (NS_FAILED(rv)) {
LOG(("SpdySession3::HandleHeaders uncompress failed\n"));
return rv;
}
self->mInputFrameDataLast = self->mInputFrameBuffer[4] & kFlag_Data_FIN;
self->mInputFrameDataStream->
UpdateTransportReadEvents(self->mInputFrameDataSize);
self->mLastDataReadEpoch = self->mLastReadEpoch;
if (self->mInputFrameBuffer[4] & ~kFlag_Data_FIN) {
LOG3(("Headers %p had undefined flag set 0x%X\n", self, streamID));
self->CleanupStream(self->mInputFrameDataStream, NS_ERROR_ILLEGAL_VALUE,
RST_PROTOCOL_ERROR);
self->ResetDownstreamState();
return NS_OK;
}
if (!self->mInputFrameDataLast) {
// don't process the headers yet as there could be more HEADERS frames
self->ResetDownstreamState();
return NS_OK;
}
rv = self->ResponseHeadersComplete();
if (rv == NS_ERROR_ILLEGAL_VALUE) {
LOG3(("SpdySession3::HanndleHeaders %p PROTOCOL_ERROR detected 0x%X\n",
self, streamID));
self->CleanupStream(self->mInputFrameDataStream, rv, RST_PROTOCOL_ERROR);
self->ResetDownstreamState();
rv = NS_OK;
}
return rv;
}
nsresult
SpdySession3::HandleWindowUpdate(SpdySession3 *self)
{
MOZ_ASSERT(self->mFrameControlType == CONTROL_TYPE_WINDOW_UPDATE);
if (self->mInputFrameDataSize < 8) {
LOG3(("SpdySession3::HandleWindowUpdate %p Window Update wrong length %d\n",
self, self->mInputFrameDataSize));
return NS_ERROR_ILLEGAL_VALUE;
}
uint32_t delta =
NetworkEndian::readUint32(self->mInputFrameBuffer + 3 * sizeof(uint32_t));
delta &= 0x7fffffff;
uint32_t streamID =
NetworkEndian::readUint32(self->mInputFrameBuffer + 2 * sizeof(uint32_t));
streamID &= 0x7fffffff;
LOG3(("SpdySession3::HandleWindowUpdate %p len=%d for Stream 0x%X.\n",
self, delta, streamID));
nsresult rv = self->SetInputFrameDataStream(streamID);
if (NS_FAILED(rv))
return rv;
if (!self->mInputFrameDataStream) {
LOG3(("SpdySession3::HandleWindowUpdate %p lookup streamID 0x%X failed.\n",
self, streamID));
if (streamID >= self->mNextStreamID)
self->GenerateRstStream(RST_INVALID_STREAM, streamID);
self->ResetDownstreamState();
return NS_OK;
}
self->mInputFrameDataStream->UpdateRemoteWindow(delta);
self->ResetDownstreamState();
return NS_OK;
}
nsresult
SpdySession3::HandleCredential(SpdySession3 *self)
{
MOZ_ASSERT(self->mFrameControlType == CONTROL_TYPE_CREDENTIAL);
// These aren't used yet. Just ignore the frame.
LOG3(("SpdySession3::HandleCredential %p NOP.", self));
self->ResetDownstreamState();
return NS_OK;
}
//-----------------------------------------------------------------------------
// nsAHttpTransaction. It is expected that nsHttpConnection is the caller
// of these methods
//-----------------------------------------------------------------------------
void
SpdySession3::OnTransportStatus(nsITransport* aTransport,
nsresult aStatus,
uint64_t aProgress)
{
MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread);
switch (aStatus) {
// These should appear only once, deliver to the first
// transaction on the session.
case NS_NET_STATUS_RESOLVING_HOST:
case NS_NET_STATUS_RESOLVED_HOST:
case NS_NET_STATUS_CONNECTING_TO:
case NS_NET_STATUS_CONNECTED_TO:
{
SpdyStream3 *target = mStreamIDHash.Get(1);
nsAHttpTransaction *transaction = target ? target->Transaction() : nullptr;
if (transaction)
transaction->OnTransportStatus(aTransport, aStatus, aProgress);
break;
}
default:
// The other transport events are ignored here because there is no good
// way to map them to the right transaction in spdy. Instead, the events
// are generated again from the spdy code and passed directly to the
// correct transaction.
// NS_NET_STATUS_SENDING_TO:
// This is generated by the socket transport when (part) of
// a transaction is written out
//
// There is no good way to map it to the right transaction in spdy,
// so it is ignored here and generated separately when the SYN_STREAM
// is sent from SpdyStream3::TransmitFrame
// NS_NET_STATUS_WAITING_FOR:
// Created by nsHttpConnection when the request has been totally sent.
// There is no good way to map it to the right transaction in spdy,
// so it is ignored here and generated separately when the same
// condition is complete in SpdyStream3 when there is no more
// request body left to be transmitted.
// NS_NET_STATUS_RECEIVING_FROM
// Generated in spdysession whenever we read a data frame or a syn_reply
// that can be attributed to a particular stream/transaction
break;
}
}
// ReadSegments() is used to write data to the network. Generally, HTTP
// request data is pulled from the approriate transaction and
// converted to SPDY data. Sometimes control data like window-update are
// generated instead.
nsresult
SpdySession3::ReadSegments(nsAHttpSegmentReader *reader,
uint32_t count,
uint32_t *countRead)
{
MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread);
MOZ_ASSERT(!mSegmentReader || !reader || (mSegmentReader == reader),
"Inconsistent Write Function Callback");
if (reader)
mSegmentReader = reader;
nsresult rv;
*countRead = 0;
LOG3(("SpdySession3::ReadSegments %p", this));
SpdyStream3 *stream = static_cast<SpdyStream3 *>(mReadyForWrite.PopFront());
if (!stream) {
LOG3(("SpdySession3 %p could not identify a stream to write; suspending.",
this));
FlushOutputQueue();
SetWriteCallbacks();
return NS_BASE_STREAM_WOULD_BLOCK;
}
LOG3(("SpdySession3 %p will write from SpdyStream3 %p 0x%X "
"block-input=%d block-output=%d\n", this, stream, stream->StreamID(),
stream->RequestBlockedOnRead(), stream->BlockedOnRwin()));
rv = stream->ReadSegments(this, count, countRead);
// Not every permutation of stream->ReadSegents produces data (and therefore
// tries to flush the output queue) - SENDING_FIN_STREAM can be an example
// of that. But we might still have old data buffered that would be good
// to flush.
FlushOutputQueue();
// Allow new server reads - that might be data or control information
// (e.g. window updates or http replies) that are responses to these writes
ResumeRecv();
if (stream->RequestBlockedOnRead()) {
// We are blocked waiting for input - either more http headers or
// any request body data. When more data from the request stream
// becomes available the httptransaction will call conn->ResumeSend().
LOG3(("SpdySession3::ReadSegments %p dealing with block on read", this));
// call readsegments again if there are other streams ready
// to run in this session
if (GetWriteQueueSize())
rv = NS_OK;
else
rv = NS_BASE_STREAM_WOULD_BLOCK;
SetWriteCallbacks();
return rv;
}
if (NS_FAILED(rv)) {
LOG3(("SpdySession3::ReadSegments %p may return FAIL code %X",
this, rv));
if (rv == NS_BASE_STREAM_WOULD_BLOCK) {
return rv;
}
CleanupStream(stream, rv, RST_CANCEL);
if (SoftStreamError(rv)) {
LOG3(("SpdySession3::ReadSegments %p soft error override\n", this));
rv = NS_OK;
}
return rv;
}
if (*countRead > 0) {
LOG3(("SpdySession3::ReadSegments %p stream=%p countread=%d",
this, stream, *countRead));
mReadyForWrite.Push(stream);
SetWriteCallbacks();
return rv;
}
if (stream->BlockedOnRwin()) {
LOG3(("SpdySession3 %p will stream %p 0x%X suspended for flow control\n",
this, stream, stream->StreamID()));
return NS_BASE_STREAM_WOULD_BLOCK;
}
LOG3(("SpdySession3::ReadSegments %p stream=%p stream send complete",
this, stream));
// call readsegments again if there are other streams ready
// to go in this session
SetWriteCallbacks();
return rv;
}
// WriteSegments() is used to read data off the socket. Generally this is
// just the SPDY frame header and from there the appropriate SPDYStream
// is identified from the Stream-ID. The http transaction associated with
// that read then pulls in the data directly, which it will feed to
// OnWriteSegment(). That function will gateway it into http and feed
// it to the appropriate transaction.
// we call writer->OnWriteSegment via NetworkRead() to get a spdy header..
// and decide if it is data or control.. if it is control, just deal with it.
// if it is data, identify the spdy stream
// call stream->WriteSegments which can call this::OnWriteSegment to get the
// data. It always gets full frames if they are part of the stream
nsresult
SpdySession3::WriteSegments(nsAHttpSegmentWriter *writer,
uint32_t count,
uint32_t *countWritten)
{
typedef nsresult (*Control_FX) (SpdySession3 *self);
static const Control_FX sControlFunctions[] =
{
nullptr,
SpdySession3::HandleSynStream,
SpdySession3::HandleSynReply,
SpdySession3::HandleRstStream,
SpdySession3::HandleSettings,
SpdySession3::HandleNoop,
SpdySession3::HandlePing,
SpdySession3::HandleGoAway,
SpdySession3::HandleHeaders,
SpdySession3::HandleWindowUpdate,
SpdySession3::HandleCredential
};
MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread);
nsresult rv;
*countWritten = 0;
if (mClosed)
return NS_ERROR_FAILURE;
SetWriteCallbacks();
// If there are http transactions attached to a push stream with filled buffers
// trigger that data pump here. This only reads from buffers (not the network)
// so mDownstreamState doesn't matter.
SpdyStream3 *pushConnectedStream =
static_cast<SpdyStream3 *>(mReadyForRead.PopFront());
if (pushConnectedStream) {
LOG3(("SpdySession3::WriteSegments %p processing pushed stream 0x%X\n",
this, pushConnectedStream->StreamID()));
mSegmentWriter = writer;
rv = pushConnectedStream->WriteSegments(this, count, countWritten);
mSegmentWriter = nullptr;
// The pipe in nsHttpTransaction rewrites CLOSED error codes into OK
// so we need this check to determine the truth.
if (NS_SUCCEEDED(rv) && !*countWritten &&
pushConnectedStream->PushSource() &&
pushConnectedStream->PushSource()->GetPushComplete()) {
rv = NS_BASE_STREAM_CLOSED;
}
if (rv == NS_BASE_STREAM_CLOSED) {
CleanupStream(pushConnectedStream, NS_OK, RST_CANCEL);
rv = NS_OK;
}
// if we return OK to nsHttpConnection it will use mSocketInCondition
// to determine whether to schedule more reads, incorrectly
// assuming that nsHttpConnection::OnSocketWrite() was called.
if (NS_SUCCEEDED(rv) || rv == NS_BASE_STREAM_WOULD_BLOCK) {
rv = NS_BASE_STREAM_WOULD_BLOCK;
ResumeRecv();
}
return rv;
}
// We buffer all control frames and act on them in this layer.
// We buffer the first 8 bytes of data frames (the header) but
// the actual data is passed through unprocessed.
if (mDownstreamState == BUFFERING_FRAME_HEADER) {
// The first 8 bytes of every frame is header information that
// we are going to want to strip before passing to http. That is
// true of both control and data packets.
MOZ_ASSERT(mInputFrameBufferUsed < 8,
"Frame Buffer Used Too Large for State");
rv = NetworkRead(writer, mInputFrameBuffer + mInputFrameBufferUsed,
8 - mInputFrameBufferUsed, countWritten);
if (NS_FAILED(rv)) {
LOG3(("SpdySession3 %p buffering frame header read failure %x\n",
this, rv));
// maybe just blocked reading from network
if (rv == NS_BASE_STREAM_WOULD_BLOCK)
rv = NS_OK;
return rv;
}
LogIO(this, nullptr, "Reading Frame Header",
mInputFrameBuffer + mInputFrameBufferUsed, *countWritten);
mInputFrameBufferUsed += *countWritten;
if (mInputFrameBufferUsed < 8)
{
LOG3(("SpdySession3::WriteSegments %p "
"BUFFERING FRAME HEADER incomplete size=%d",
this, mInputFrameBufferUsed));
return rv;
}
// For both control and data frames the second 32 bit word of the header
// is 8-flags, 24-length. (network byte order)
mInputFrameDataSize =
NetworkEndian::readUint32(mInputFrameBuffer + 1 * sizeof(uint32_t));
mInputFrameDataSize &= 0x00ffffff;
mInputFrameDataRead = 0;
if (mInputFrameBuffer[0] & kFlag_Control) {
EnsureBuffer(mInputFrameBuffer, mInputFrameDataSize + 8, 8,
mInputFrameBufferSize);
ChangeDownstreamState(BUFFERING_CONTROL_FRAME);
// The first 32 bit word of the header is
// 1 ctrl - 15 version - 16 type
uint16_t version = NetworkEndian::readUint16(mInputFrameBuffer);
version &= 0x7fff;
mFrameControlType =
NetworkEndian::readUint16(mInputFrameBuffer + sizeof(uint16_t));
LOG3(("SpdySession3::WriteSegments %p - Control Frame Identified "
"type %d version %d data len %d",
this, mFrameControlType, version, mInputFrameDataSize));
if (mFrameControlType >= CONTROL_TYPE_LAST ||
mFrameControlType <= CONTROL_TYPE_FIRST)
return NS_ERROR_ILLEGAL_VALUE;
if (version != kVersion)
return NS_ERROR_ILLEGAL_VALUE;
}
else {
ChangeDownstreamState(PROCESSING_DATA_FRAME);
Telemetry::Accumulate(Telemetry::SPDY_CHUNK_RECVD,
mInputFrameDataSize >> 10);
mLastDataReadEpoch = mLastReadEpoch;
uint32_t streamID = NetworkEndian::readUint32(mInputFrameBuffer);
rv = SetInputFrameDataStream(streamID);
if (NS_FAILED(rv)) {
LOG(("SpdySession3::WriteSegments %p lookup streamID 0x%X failed. "
"probably due to verification.\n", this, streamID));
return rv;
}
if (!mInputFrameDataStream) {
LOG3(("SpdySession3::WriteSegments %p lookup streamID 0x%X failed. "
"Next = 0x%X", this, streamID, mNextStreamID));
if (streamID >= mNextStreamID)
GenerateRstStream(RST_INVALID_STREAM, streamID);
ChangeDownstreamState(DISCARDING_DATA_FRAME);
}
else if (mInputFrameDataStream->RecvdFin()) {
LOG3(("SpdySession3::WriteSegments %p streamID 0x%X "
"Data arrived for already server closed stream.\n",
this, streamID));
GenerateRstStream(RST_STREAM_ALREADY_CLOSED, streamID);
ChangeDownstreamState(DISCARDING_DATA_FRAME);
}
else if (!mInputFrameDataStream->RecvdData()) {
LOG3(("SpdySession3 %p First Data Frame Flushes Headers stream 0x%X\n",
this, streamID));
mInputFrameDataStream->SetRecvdData(true);
rv = ResponseHeadersComplete();
if (rv == NS_ERROR_ILLEGAL_VALUE) {
LOG3(("SpdySession3 %p PROTOCOL_ERROR detected 0x%X\n",
this, streamID));
CleanupStream(mInputFrameDataStream, rv, RST_PROTOCOL_ERROR);
ChangeDownstreamState(DISCARDING_DATA_FRAME);
}
else {
mDataPending = true;
}
}
mInputFrameDataLast = (mInputFrameBuffer[4] & kFlag_Data_FIN);
LOG3(("Start Processing Data Frame. "
"Session=%p Stream ID 0x%X Stream Ptr %p Fin=%d Len=%d",
this, streamID, mInputFrameDataStream, mInputFrameDataLast,
mInputFrameDataSize));
UpdateLocalRwin(mInputFrameDataStream, mInputFrameDataSize);
}
}
if (mDownstreamState == PROCESSING_CONTROL_RST_STREAM) {
if (mDownstreamRstReason == RST_REFUSED_STREAM)
rv = NS_ERROR_NET_RESET; //we can retry this 100% safely
else if (mDownstreamRstReason == RST_CANCEL) {
rv = mInputFrameDataStream->RecvdData() ?
NS_ERROR_NET_PARTIAL_TRANSFER :
NS_ERROR_NET_INTERRUPT;
}
else if (mDownstreamRstReason == RST_PROTOCOL_ERROR ||
mDownstreamRstReason == RST_INTERNAL_ERROR ||
mDownstreamRstReason == RST_UNSUPPORTED_VERSION) {
rv = NS_ERROR_NET_INTERRUPT;
}
else if (mDownstreamRstReason == RST_FRAME_TOO_LARGE)
rv = NS_ERROR_FILE_TOO_BIG;
else
rv = NS_ERROR_ILLEGAL_VALUE;
if (mDownstreamRstReason != RST_REFUSED_STREAM &&
mDownstreamRstReason != RST_CANCEL)
mShouldGoAway = true;
// mInputFrameDataStream is reset by ChangeDownstreamState
SpdyStream3 *stream = mInputFrameDataStream;
ResetDownstreamState();
LOG3(("SpdySession3::WriteSegments cleanup stream on recv of rst "
"session=%p stream=%p 0x%X\n", this, stream,
stream ? stream->StreamID() : 0));
CleanupStream(stream, rv, RST_CANCEL);
return NS_OK;
}
if (mDownstreamState == PROCESSING_DATA_FRAME ||
mDownstreamState == PROCESSING_COMPLETE_HEADERS) {
// The cleanup stream should only be set while stream->WriteSegments is
// on the stack and then cleaned up in this code block afterwards.
MOZ_ASSERT(!mNeedsCleanup, "cleanup stream set unexpectedly");
mNeedsCleanup = nullptr; /* just in case */
SpdyStream3 *stream = mInputFrameDataStream;
mSegmentWriter = writer;
rv = mInputFrameDataStream->WriteSegments(this, count, countWritten);
mSegmentWriter = nullptr;
mLastDataReadEpoch = mLastReadEpoch;
if (SoftStreamError(rv)) {
// This will happen when the transaction figures out it is EOF, generally
// due to a content-length match being made. Return OK from this function
// otherwise the whole session would be torn down.
// if we were doing PROCESSING_COMPLETE_HEADERS need to pop the state
// back to PROCESSING_DATA_FRAME where we came from
mDownstreamState = PROCESSING_DATA_FRAME;
if (mInputFrameDataRead == mInputFrameDataSize)
ResetDownstreamState();
LOG3(("SpdySession3::WriteSegments session=%p stream=%p 0x%X "
"needscleanup=%p. cleanup stream based on "
"stream->writeSegments returning code %X\n",
this, stream, stream ? stream->StreamID() : 0,
mNeedsCleanup, rv));
CleanupStream(stream, NS_OK, RST_CANCEL);
MOZ_ASSERT(!mNeedsCleanup || mNeedsCleanup == stream);
mNeedsCleanup = nullptr;
return NS_OK;
}
if (mNeedsCleanup) {
LOG3(("SpdySession3::WriteSegments session=%p stream=%p 0x%X "
"cleanup stream based on mNeedsCleanup.\n",
this, mNeedsCleanup, mNeedsCleanup ? mNeedsCleanup->StreamID() : 0));
CleanupStream(mNeedsCleanup, NS_OK, RST_CANCEL);
mNeedsCleanup = nullptr;
}
if (NS_FAILED(rv)) {
LOG3(("SpdySession3 %p data frame read failure %x\n", this, rv));
// maybe just blocked reading from network
if (rv == NS_BASE_STREAM_WOULD_BLOCK)
rv = NS_OK;
}
return rv;
}
if (mDownstreamState == DISCARDING_DATA_FRAME) {
char trash[4096];
uint32_t count = std::min(4096U, mInputFrameDataSize - mInputFrameDataRead);
if (!count) {
ResetDownstreamState();
ResumeRecv();
return NS_BASE_STREAM_WOULD_BLOCK;
}
rv = NetworkRead(writer, trash, count, countWritten);
if (NS_FAILED(rv)) {
LOG3(("SpdySession3 %p discard frame read failure %x\n", this, rv));
// maybe just blocked reading from network
if (rv == NS_BASE_STREAM_WOULD_BLOCK)
rv = NS_OK;
return rv;
}
LogIO(this, nullptr, "Discarding Frame", trash, *countWritten);
mInputFrameDataRead += *countWritten;
if (mInputFrameDataRead == mInputFrameDataSize)
ResetDownstreamState();
return rv;
}
MOZ_ASSERT(mDownstreamState == BUFFERING_CONTROL_FRAME);
if (mDownstreamState != BUFFERING_CONTROL_FRAME) {
// this cannot happen
return NS_ERROR_UNEXPECTED;
}
MOZ_ASSERT(mInputFrameBufferUsed == 8,
"Frame Buffer Header Not Present");
rv = NetworkRead(writer, mInputFrameBuffer + 8 + mInputFrameDataRead,
mInputFrameDataSize - mInputFrameDataRead, countWritten);
if (NS_FAILED(rv)) {
LOG3(("SpdySession3 %p buffering control frame read failure %x\n",
this, rv));
// maybe just blocked reading from network
if (rv == NS_BASE_STREAM_WOULD_BLOCK)
rv = NS_OK;
return rv;
}
LogIO(this, nullptr, "Reading Control Frame",
mInputFrameBuffer + 8 + mInputFrameDataRead, *countWritten);
mInputFrameDataRead += *countWritten;
if (mInputFrameDataRead != mInputFrameDataSize)
return NS_OK;
// This check is actually redundant, the control type was previously
// checked to make sure it was in range, but we will check it again
// at time of use to make sure a regression doesn't creep in.
if (mFrameControlType >= CONTROL_TYPE_LAST ||
mFrameControlType <= CONTROL_TYPE_FIRST)
{
MOZ_ASSERT(false, "control type out of range");
return NS_ERROR_ILLEGAL_VALUE;
}
rv = sControlFunctions[mFrameControlType](this);
MOZ_ASSERT(NS_FAILED(rv) ||
mDownstreamState != BUFFERING_CONTROL_FRAME,
"Control Handler returned OK but did not change state");
if (mShouldGoAway && !mStreamTransactionHash.Count())
Close(NS_OK);
return rv;
}
void
SpdySession3::UpdateLocalRwin(SpdyStream3 *stream,
uint32_t bytes)
{
// If this data packet was not for a valid or live stream then there
// is no reason to mess with the flow control
if (!stream || stream->RecvdFin())
return;
stream->DecrementLocalWindow(bytes);
// Don't necessarily ack every data packet. Only do it
// after a significant amount of data.
uint64_t unacked = stream->LocalUnAcked();
int64_t localWindow = stream->LocalWindow();
LOG3(("SpdySession3::UpdateLocalRwin this=%p id=0x%X newbytes=%u "
"unacked=%llu localWindow=%lld\n",
this, stream->StreamID(), bytes, unacked, localWindow));
if (!unacked)
return;
if ((unacked < kMinimumToAck) && (localWindow > kEmergencyWindowThreshold))
return;
if (!stream->HasSink()) {
LOG3(("SpdySession3::UpdateLocalRwin %p 0x%X Pushed Stream Has No Sink\n",
this, stream->StreamID()));
return;
}
// Generate window updates directly out of spdysession instead of the stream
// in order to avoid queue delays in getting the 'ACK' out.
uint32_t toack = (unacked <= 0x7fffffffU) ? unacked : 0x7fffffffU;
LOG3(("SpdySession3::UpdateLocalRwin Ack this=%p id=0x%X acksize=%d\n",
this, stream->StreamID(), toack));
stream->IncrementLocalWindow(toack);
static const uint32_t dataLen = 8;
EnsureBuffer(mOutputQueueBuffer, mOutputQueueUsed + 8 + dataLen,
mOutputQueueUsed, mOutputQueueSize);
char *packet = mOutputQueueBuffer.get() + mOutputQueueUsed;
mOutputQueueUsed += 8 + dataLen;
memset(packet, 0, 8 + dataLen);
packet[0] = kFlag_Control;
packet[1] = kVersion;
packet[3] = CONTROL_TYPE_WINDOW_UPDATE;
packet[7] = dataLen;
NetworkEndian::writeUint32(packet + 8, stream->StreamID());
NetworkEndian::writeUint32(packet + 12, toack);
LogIO(this, stream, "Window Update", packet, 8 + dataLen);
FlushOutputQueue();
}
void
SpdySession3::Close(nsresult aReason)
{
MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread);
if (mClosed)
return;
LOG3(("SpdySession3::Close %p %X", this, aReason));
mClosed = true;
mStreamTransactionHash.Enumerate(ShutdownEnumerator, this);
mStreamIDHash.Clear();
mStreamTransactionHash.Clear();
uint32_t goAwayReason;
if (NS_SUCCEEDED(aReason)) {
goAwayReason = OK;
} else if (aReason == NS_ERROR_ILLEGAL_VALUE) {
goAwayReason = PROTOCOL_ERROR;
} else {
goAwayReason = INTERNAL_ERROR;
}
GenerateGoAway(goAwayReason);
mConnection = nullptr;
mSegmentReader = nullptr;
mSegmentWriter = nullptr;
}
nsHttpConnectionInfo *
SpdySession3::ConnectionInfo()
{
nsRefPtr<nsHttpConnectionInfo> ci;
GetConnectionInfo(getter_AddRefs(ci));
return ci.get();
}
void
SpdySession3::CloseTransaction(nsAHttpTransaction *aTransaction,
nsresult aResult)
{
MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread);
LOG3(("SpdySession3::CloseTransaction %p %p %x", this, aTransaction, aResult));
// Generally this arrives as a cancel event from the connection manager.
// need to find the stream and call CleanupStream() on it.
SpdyStream3 *stream = mStreamTransactionHash.Get(aTransaction);
if (!stream) {
LOG3(("SpdySession3::CloseTransaction %p %p %x - not found.",
this, aTransaction, aResult));
return;
}
LOG3(("SpdySession3::CloseTransaction probably a cancel. "
"this=%p, trans=%p, result=%x, streamID=0x%X stream=%p",
this, aTransaction, aResult, stream->StreamID(), stream));
CleanupStream(stream, aResult, RST_CANCEL);
ResumeRecv();
}
//-----------------------------------------------------------------------------
// nsAHttpSegmentReader
//-----------------------------------------------------------------------------
nsresult
SpdySession3::OnReadSegment(const char *buf,
uint32_t count,
uint32_t *countRead)
{
MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread);
nsresult rv;
// If we can release old queued data then we can try and write the new
// data directly to the network without using the output queue at all
if (mOutputQueueUsed)
FlushOutputQueue();
if (!mOutputQueueUsed && mSegmentReader) {
// try and write directly without output queue
rv = mSegmentReader->OnReadSegment(buf, count, countRead);
if (rv == NS_BASE_STREAM_WOULD_BLOCK)
*countRead = 0;
else if (NS_FAILED(rv))
return rv;
if (*countRead < count) {
uint32_t required = count - *countRead;
// assuming a commitment() happened, this ensurebuffer is a nop
// but just in case the queuesize is too small for the required data
// call ensurebuffer().
EnsureBuffer(mOutputQueueBuffer, required, 0, mOutputQueueSize);
memcpy(mOutputQueueBuffer.get(), buf + *countRead, required);
mOutputQueueUsed = required;
}
*countRead = count;
return NS_OK;
}
// At this point we are going to buffer the new data in the output
// queue if it fits. By coalescing multiple small submissions into one larger
// buffer we can get larger writes out to the network later on.
// This routine should not be allowed to fill up the output queue
// all on its own - at least kQueueReserved bytes are always left
// for other routines to use - but this is an all-or-nothing function,
// so if it will not all fit just return WOULD_BLOCK
if ((mOutputQueueUsed + count) > (mOutputQueueSize - kQueueReserved))
return NS_BASE_STREAM_WOULD_BLOCK;
memcpy(mOutputQueueBuffer.get() + mOutputQueueUsed, buf, count);
mOutputQueueUsed += count;
*countRead = count;
FlushOutputQueue();
return NS_OK;
}
nsresult
SpdySession3::CommitToSegmentSize(uint32_t count, bool forceCommitment)
{
if (mOutputQueueUsed)
FlushOutputQueue();
// would there be enough room to buffer this if needed?
if ((mOutputQueueUsed + count) <= (mOutputQueueSize - kQueueReserved))
return NS_OK;
// if we are using part of our buffers already, try again later unless
// forceCommitment is set.
if (mOutputQueueUsed && !forceCommitment)
return NS_BASE_STREAM_WOULD_BLOCK;
if (mOutputQueueUsed) {
// normally we avoid the memmove of RealignOutputQueue, but we'll try
// it if forceCommitment is set before growing the buffer.
RealignOutputQueue();
// is there enough room now?
if ((mOutputQueueUsed + count) <= (mOutputQueueSize - kQueueReserved))
return NS_OK;
}
// resize the buffers as needed
EnsureBuffer(mOutputQueueBuffer, mOutputQueueUsed + count + kQueueReserved,
mOutputQueueUsed, mOutputQueueSize);
MOZ_ASSERT((mOutputQueueUsed + count) <= (mOutputQueueSize - kQueueReserved),
"buffer not as large as expected");
return NS_OK;
}
//-----------------------------------------------------------------------------
// nsAHttpSegmentWriter
//-----------------------------------------------------------------------------
nsresult
SpdySession3::OnWriteSegment(char *buf,
uint32_t count,
uint32_t *countWritten)
{
MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread);
nsresult rv;
if (!mSegmentWriter) {
// the only way this could happen would be if Close() were called on the
// stack with WriteSegments()
return NS_ERROR_FAILURE;
}
if (mDownstreamState == PROCESSING_DATA_FRAME) {
if (mInputFrameDataLast &&
mInputFrameDataRead == mInputFrameDataSize) {
*countWritten = 0;
SetNeedsCleanup();
return NS_BASE_STREAM_CLOSED;
}
count = std::min(count, mInputFrameDataSize - mInputFrameDataRead);
rv = NetworkRead(mSegmentWriter, buf, count, countWritten);
if (NS_FAILED(rv))
return rv;
LogIO(this, mInputFrameDataStream, "Reading Data Frame",
buf, *countWritten);
mInputFrameDataRead += *countWritten;
mInputFrameDataStream->UpdateTransportReadEvents(*countWritten);
if ((mInputFrameDataRead == mInputFrameDataSize) && !mInputFrameDataLast)
ResetDownstreamState();
return rv;
}
if (mDownstreamState == PROCESSING_COMPLETE_HEADERS) {
if (mFlatHTTPResponseHeaders.Length() == mFlatHTTPResponseHeadersOut &&
mInputFrameDataLast) {
*countWritten = 0;
SetNeedsCleanup();
return NS_BASE_STREAM_CLOSED;
}
count = std::min(count,
mFlatHTTPResponseHeaders.Length() -
mFlatHTTPResponseHeadersOut);
memcpy(buf,
mFlatHTTPResponseHeaders.get() + mFlatHTTPResponseHeadersOut,
count);
mFlatHTTPResponseHeadersOut += count;
*countWritten = count;
if (mFlatHTTPResponseHeaders.Length() == mFlatHTTPResponseHeadersOut) {
if (mDataPending) {
// Now ready to process data frames - pop PROCESING_DATA_FRAME back onto
// the stack because receipt of that first data frame triggered the
// response header processing
mDataPending = false;
ChangeDownstreamState(PROCESSING_DATA_FRAME);
}
else if (!mInputFrameDataLast) {
// If more frames are expected in this stream, then reset the state so they can be
// handled. Otherwise (e.g. a 0 length response with the fin on the SYN_REPLY)
// stay in PROCESSING_COMPLETE_HEADERS state so the SetNeedsCleanup() code above can
// cleanup the stream.
ResetDownstreamState();
}
}
return NS_OK;
}
return NS_ERROR_UNEXPECTED;
}
void
SpdySession3::SetNeedsCleanup()
{
LOG3(("SpdySession3::SetNeedsCleanup %p - recorded downstream fin of "
"stream %p 0x%X", this, mInputFrameDataStream,
mInputFrameDataStream->StreamID()));
// This will result in Close() being called
MOZ_ASSERT(!mNeedsCleanup, "mNeedsCleanup unexpectedly set");
mNeedsCleanup = mInputFrameDataStream;
ResetDownstreamState();
}
void
SpdySession3::ConnectPushedStream(SpdyStream3 *stream)
{
mReadyForRead.Push(stream);
ForceRecv();
}
uint32_t
SpdySession3::FindTunnelCount(nsHttpConnectionInfo *aConnInfo)
{
MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread);
uint32_t rv = 0;
mTunnelHash.Get(aConnInfo->HashKey(), &rv);
return rv;
}
void
SpdySession3::RegisterTunnel(SpdyStream3 *aTunnel)
{
MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread);
nsHttpConnectionInfo *ci = aTunnel->Transaction()->ConnectionInfo();
uint32_t newcount = FindTunnelCount(ci) + 1;
mTunnelHash.Remove(ci->HashKey());
mTunnelHash.Put(ci->HashKey(), newcount);
LOG3(("SpdySession3::RegisterTunnel %p stream=%p tunnels=%d [%s]",
this, aTunnel, newcount, ci->HashKey().get()));
}
void
SpdySession3::UnRegisterTunnel(SpdyStream3 *aTunnel)
{
MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread);
nsHttpConnectionInfo *ci = aTunnel->Transaction()->ConnectionInfo();
MOZ_ASSERT(FindTunnelCount(ci));
uint32_t newcount = FindTunnelCount(ci) - 1;
mTunnelHash.Remove(ci->HashKey());
if (newcount) {
mTunnelHash.Put(ci->HashKey(), newcount);
}
LOG3(("SpdySession3::UnRegisterTunnel %p stream=%p tunnels=%d [%s]",
this, aTunnel, newcount, ci->HashKey().get()));
}
void
SpdySession3::DispatchOnTunnel(nsAHttpTransaction *aHttpTransaction,
nsIInterfaceRequestor *aCallbacks)
{
MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread);
nsHttpTransaction *trans = aHttpTransaction->QueryHttpTransaction();
nsHttpConnectionInfo *ci = aHttpTransaction->ConnectionInfo();
MOZ_ASSERT(trans);
LOG3(("SpdySession3::DispatchOnTunnel %p trans=%p", this, trans));
aHttpTransaction->SetConnection(nullptr);
// this transaction has done its work of setting up a tunnel, let
// the connection manager queue it if necessary
trans->SetDontRouteViaWildCard(true);
trans->EnableKeepAlive();
if (FindTunnelCount(ci) < gHttpHandler->MaxConnectionsPerOrigin()) {
LOG3(("SpdySession3::DispatchOnTunnel %p create on new tunnel %s",
this, ci->HashKey().get()));
// The connect transaction will hold onto the underlying http
// transaction so that an auth created by the connect can be mappped
// to the correct security callbacks
nsRefPtr<SpdyConnectTransaction> connectTrans =
new SpdyConnectTransaction(ci, aCallbacks,
trans->Caps(), trans, this);
AddStream(connectTrans, nsISupportsPriority::PRIORITY_NORMAL,
false, nullptr);
SpdyStream3 *tunnel = mStreamTransactionHash.Get(connectTrans);
MOZ_ASSERT(tunnel);
RegisterTunnel(tunnel);
} else {
// requeue it. The connection manager is responsible for actually putting
// this on the tunnel connection with the specific ci now that it
// has DontRouteViaWildCard set.
LOG3(("SpdySession3::DispatchOnTunnel %p trans=%p queue in connection manager",
this, trans));
gHttpHandler->InitiateTransaction(trans, trans->Priority());
}
}
//-----------------------------------------------------------------------------
// Modified methods of nsAHttpConnection
//-----------------------------------------------------------------------------
void
SpdySession3::TransactionHasDataToWrite(nsAHttpTransaction *caller)
{
MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread);
LOG3(("SpdySession3::TransactionHasDataToWrite %p trans=%p", this, caller));
// a trapped signal from the http transaction to the connection that
// it is no longer blocked on read.
SpdyStream3 *stream = mStreamTransactionHash.Get(caller);
if (!stream || !VerifyStream(stream)) {
LOG3(("SpdySession3::TransactionHasDataToWrite %p caller %p not found",
this, caller));
return;
}
LOG3(("SpdySession3::TransactionHasDataToWrite %p ID is 0x%X\n",
this, stream->StreamID()));
mReadyForWrite.Push(stream);
SetWriteCallbacks();
// NSPR poll will not poll the network if there are non system PR_FileDesc's
// that are ready - so we can get into a deadlock waiting for the system IO
// to come back here if we don't force the send loop manually.
ForceSend();
}
void
SpdySession3::TransactionHasDataToWrite(SpdyStream3 *stream)
{
MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread);
LOG3(("SpdySession3::TransactionHasDataToWrite %p stream=%p ID=%x",
this, stream, stream->StreamID()));
mReadyForWrite.Push(stream);
SetWriteCallbacks();
ForceSend();
}
bool
SpdySession3::IsPersistent()
{
return true;
}
nsresult
SpdySession3::TakeTransport(nsISocketTransport **,
nsIAsyncInputStream **,
nsIAsyncOutputStream **)
{
MOZ_ASSERT(false, "TakeTransport of SpdySession3");
return NS_ERROR_UNEXPECTED;
}
nsHttpConnection *
SpdySession3::TakeHttpConnection()
{
MOZ_ASSERT(false, "TakeHttpConnection of SpdySession3");
return nullptr;
}
uint32_t
SpdySession3::CancelPipeline(nsresult reason)
{
// we don't pipeline inside spdy, so this isn't an issue
return 0;
}
nsAHttpTransaction::Classifier
SpdySession3::Classification()
{
if (!mConnection)
return nsAHttpTransaction::CLASS_GENERAL;
return mConnection->Classification();
}
void
SpdySession3::GetSecurityCallbacks(nsIInterfaceRequestor **aOut)
{
*aOut = nullptr;
}
//-----------------------------------------------------------------------------
// unused methods of nsAHttpTransaction
// We can be sure of this because SpdySession3 is only constructed in
// nsHttpConnection and is never passed out of that object or a TLSFilterTransaction
// TLS tunnel
//-----------------------------------------------------------------------------
void
SpdySession3::SetConnection(nsAHttpConnection *)
{
// This is unexpected
MOZ_ASSERT(false, "SpdySession3::SetConnection()");
}
void
SpdySession3::SetProxyConnectFailed()
{
MOZ_ASSERT(false, "SpdySession3::SetProxyConnectFailed()");
}
bool
SpdySession3::IsDone()
{
return !mStreamTransactionHash.Count();
}
nsresult
SpdySession3::Status()
{
MOZ_ASSERT(false, "SpdySession3::Status()");
return NS_ERROR_UNEXPECTED;
}
uint32_t
SpdySession3::Caps()
{
MOZ_ASSERT(false, "SpdySession3::Caps()");
return 0;
}
void
SpdySession3::SetDNSWasRefreshed()
{
}
uint64_t
SpdySession3::Available()
{
MOZ_ASSERT(false, "SpdySession3::Available()");
return 0;
}
nsHttpRequestHead *
SpdySession3::RequestHead()
{
MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread);
MOZ_ASSERT(false,
"SpdySession3::RequestHead() "
"should not be called after SPDY is setup");
return nullptr;
}
uint32_t
SpdySession3::Http1xTransactionCount()
{
return 0;
}
// used as an enumerator by TakeSubTransactions()
static PLDHashOperator
TakeStream(nsAHttpTransaction *key,
nsAutoPtr<SpdyStream3> &stream,
void *closure)
{
nsTArray<nsRefPtr<nsAHttpTransaction> > *list =
static_cast<nsTArray<nsRefPtr<nsAHttpTransaction> > *>(closure);
list->AppendElement(key);
// removing the stream from the hash will delete the stream
// and drop the transaction reference the hash held
return PL_DHASH_REMOVE;
}
nsresult
SpdySession3::TakeSubTransactions(
nsTArray<nsRefPtr<nsAHttpTransaction> > &outTransactions)
{
// Generally this cannot be done with spdy as transactions are
// started right away.
LOG3(("SpdySession3::TakeSubTransactions %p\n", this));
if (mConcurrentHighWater > 0)
return NS_ERROR_ALREADY_OPENED;
LOG3((" taking %d\n", mStreamTransactionHash.Count()));
mStreamTransactionHash.Enumerate(TakeStream, &outTransactions);
return NS_OK;
}
nsresult
SpdySession3::AddTransaction(nsAHttpTransaction *)
{
// This API is meant for pipelining, SpdySession3's should be
// extended with AddStream()
MOZ_ASSERT(false,
"SpdySession3::AddTransaction() should not be called");
return NS_ERROR_NOT_IMPLEMENTED;
}
uint32_t
SpdySession3::PipelineDepth()
{
return IsDone() ? 0 : 1;
}
nsresult
SpdySession3::SetPipelinePosition(int32_t position)
{
// This API is meant for pipelining, SpdySession3's should be
// extended with AddStream()
MOZ_ASSERT(false,
"SpdySession3::SetPipelinePosition() should not be called");
return NS_ERROR_NOT_IMPLEMENTED;
}
int32_t
SpdySession3::PipelinePosition()
{
return 0;
}
//-----------------------------------------------------------------------------
// Pass through methods of nsAHttpConnection
//-----------------------------------------------------------------------------
nsAHttpConnection *
SpdySession3::Connection()
{
MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread);
return mConnection;
}
nsresult
SpdySession3::OnHeadersAvailable(nsAHttpTransaction *transaction,
nsHttpRequestHead *requestHead,
nsHttpResponseHead *responseHead,
bool *reset)
{
return mConnection->OnHeadersAvailable(transaction,
requestHead,
responseHead,
reset);
}
bool
SpdySession3::IsReused()
{
return mConnection->IsReused();
}
nsresult
SpdySession3::PushBack(const char *buf, uint32_t len)
{
return mConnection->PushBack(buf, len);
}
void
SpdySession3::SendPing()
{
MOZ_ASSERT(PR_GetCurrentThread() == gSocketThread);
if (mPreviousUsed) {
// alredy in progress, get out
return;
}
mPingSentEpoch = PR_IntervalNow();
if (!mPingSentEpoch) {
mPingSentEpoch = 1; // avoid the 0 sentinel value
}
if (!mPingThreshold ||
(mPingThreshold > gHttpHandler->NetworkChangedTimeout())) {
mPreviousPingThreshold = mPingThreshold;
mPreviousUsed = true;
mPingThreshold = gHttpHandler->NetworkChangedTimeout();
}
GeneratePing(mNextPingID);
mNextPingID += 2;
ResumeRecv();
gHttpHandler->ConnMgr()->ActivateTimeoutTick();
}
} // namespace mozilla::net
} // namespace mozilla