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81 lines
2.9 KiB
C++
81 lines
2.9 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* vim: sw=2 ts=8 et :
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*/
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef MOZILLA_GFX_VR_VRMANAGERPARENT_H
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#define MOZILLA_GFX_VR_VRMANAGERPARENT_H
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#include "mozilla/layers/CompositorParent.h" // for CompositorThreadHolder
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#include "mozilla/gfx/PVRManagerParent.h" // for PVRManagerParent
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#include "mozilla/ipc/ProtocolUtils.h" // for IToplevelProtocol
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#include "mozilla/TimeStamp.h" // for TimeStamp
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#include "gfxVR.h" // for VRFieldOfView
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namespace mozilla {
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namespace gfx {
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class VRManager;
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class VRManagerParent final : public PVRManagerParent
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{
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NS_INLINE_DECL_THREADSAFE_REFCOUNTING_WITH_MAIN_THREAD_DESTRUCTION(VRManagerParent)
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public:
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VRManagerParent(MessageLoop* aLoop, Transport* aTransport, ProcessId aChildProcessId);
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static VRManagerParent* CreateCrossProcess(Transport* aTransport,
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ProcessId aOtherProcess);
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static VRManagerParent* CreateSameProcess();
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// Overriden from IToplevelProtocol
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ipc::IToplevelProtocol*
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CloneToplevel(const InfallibleTArray<ipc::ProtocolFdMapping>& aFds,
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base::ProcessHandle aPeerProcess,
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mozilla::ipc::ProtocolCloneContext* aCtx) override;
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protected:
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~VRManagerParent();
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virtual void ActorDestroy(ActorDestroyReason why) override;
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void OnChannelConnected(int32_t pid) override;
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virtual bool RecvRefreshDevices() override;
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virtual bool RecvResetSensor(const uint32_t& aDeviceID) override;
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virtual bool RecvKeepSensorTracking(const uint32_t& aDeviceID) override;
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virtual bool RecvSetFOV(const uint32_t& aDeviceID,
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const VRFieldOfView& aFOVLeft,
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const VRFieldOfView& aFOVRight,
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const double& zNear,
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const double& zFar) override;
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private:
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void RegisterWithManager();
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void UnregisterFromManager();
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static void RegisterVRManagerInCompositorThread(VRManagerParent* aVRManager);
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static void ConnectVRManagerInParentProcess(VRManagerParent* aVRManager,
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ipc::Transport* aTransport,
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base::ProcessId aOtherPid);
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void DeferredDestroy();
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// This keeps us alive until ActorDestroy(), at which point we do a
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// deferred destruction of ourselves.
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RefPtr<VRManagerParent> mSelfRef;
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// Keep the compositor thread alive, until we have destroyed ourselves.
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RefPtr<layers::CompositorThreadHolder> mCompositorThreadHolder;
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// Keep the VRManager alive, until we have destroyed ourselves.
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RefPtr<VRManager> mVRManagerHolder;
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};
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} // namespace mozilla
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} // namespace gfx
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#endif // MOZILLA_GFX_VR_VRMANAGERPARENT_H
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