Kevin Gadd c817c07956 bug 627628 - Throttle the dispatching of starved paints so that time is allowed for the processing of input events between each starved paint. r=roc
This helps maintain responsiveness in cases where input events are being generated very rapidly or where painting is extremely expensive.
2012-01-13 19:29:22 -06:00
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2012-01-11 12:15:35 +01:00