gecko-dev/dom/animation
Brian Birtles f13b2102bb Bug 1112480 part 4 - Use mPendingReadyTime in AnimationPlayer::Tick; r=jwatt
This patch makes AnimationPlayer act on requests to StartOnNextTick by checking
for mPendingReadyTime on each tick.

We also check that the ready time is not in the future since currently it might
be possible that we get multiple calls to AnimationPlayer::Tick within a single
refresh driver tick.

Note that this patch shouldn't actually produce any observable change yet,
however, since we don't call StartOnNextTick anywhere.
2015-01-09 07:57:58 +09:00
..
test Bug 1112480 part 1 - Adjust tests to accommodate changed animation start behavior; r=jwatt 2015-01-09 07:57:58 +09:00
Animation.cpp Bug 1078122 part 3 - Move animation value building down to the Animation objects; r=dholbert 2014-10-20 13:55:46 +09:00
Animation.h Bug 1078122 part 9 - Move queuing of CSS animation events to CSSAnimationPlayer; r=dholbert 2014-10-20 13:55:47 +09:00
AnimationEffect.cpp Bug 1045993 part 1 - Add AnimationEffect interface and Animation.effect member; r=dbaron, r=bz 2014-08-22 13:42:47 +01:00
AnimationEffect.h Bug 1078744 - Replace SetIsDOMBinding with SetIsNonDOMBinding, remove nsWrapperCache::SetIsDOMBinding. r=bz. 2014-10-07 11:44:49 +02:00
AnimationPlayer.cpp Bug 1112480 part 4 - Use mPendingReadyTime in AnimationPlayer::Tick; r=jwatt 2015-01-09 07:57:58 +09:00
AnimationPlayer.h Bug 1112480 part 3 - Add AnimationPlayer::StartOnNextTick; r=jwatt 2015-01-09 07:57:58 +09:00
AnimationTimeline.cpp Bug 1113413 - Make refresh driver go back immediately when restored from test control; r=vlad 2015-01-06 10:56:02 +09:00
AnimationTimeline.h Bug 927349 part 19 - Don't add pending animations to layers when their refresh driver is under test control; r=jwatt 2014-12-22 09:35:42 +09:00
AnimationUtils.h Bug 1072299 - Build dom/animation in unified mode; r=baku 2014-09-25 10:11:43 -04:00
moz.build Bug 927349 part 1 - Add PendingPlayerTracker; r=jwatt 2014-12-18 08:42:41 +09:00
PendingPlayerTracker.cpp Bug 927349 part 15 - Schedule a paint when a new pending animation is added; r=jwatt 2014-12-22 09:35:41 +09:00
PendingPlayerTracker.h Bug 927349 part 16 - Do a full reflow when we have pending animations; r=jwatt 2014-12-22 09:35:41 +09:00