gecko-dev/htmlparser/public/nsIParserNode.h
2001-08-03 21:15:15 +00:00

181 lines
5.3 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/*
* The contents of this file are subject to the Netscape Public
* License Version 1.1 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.mozilla.org/NPL/
*
* Software distributed under the License is distributed on an "AS
* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
* implied. See the License for the specific language governing
* rights and limitations under the License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All
* Rights Reserved.
*
* Contributor(s):
*/
/**
* MODULE NOTES:
* @update gess 4/1/98
*
* This class is defines the basic interface between the
* parser and the content sink. The parser will iterate
* over the collection of tokens that it sees from the
* tokenizer, coverting each related "group" into one of
* these. This object gets passed to the sink, and is
* then immediately reused.
*
* If you want to hang onto one of these, you should
* make your own copy.
*
*/
#ifndef NS_IPARSERNODE__
#define NS_IPARSERNODE__
#include "nsISupports.h"
#include "prtypes.h"
#include "nsString.h"
#include "nsDebug.h"
//#define HEAP_ALLOCATED_NODES
//#define DEBUG_TRACK_NODES
class CToken;
// 6e59f160-2717-11d2-9246-00805f8a7ab6
#define NS_IPARSER_NODE_IID \
{0x6e59f160, 0x2717, 0x11d1, \
{0x92, 0x46, 0x00, 0x80, 0x5f, 0x8a, 0x7a, 0xb6}}
/**
* Parser nodes are the unit of exchange between the
* parser and the content sink. Nodes offer access to
* the current token, its attributes, and its skipped-
* content if applicable.
*
* @update gess 3/25/98
*/
class nsIParserNode { // XXX Should be nsAParserNode
public:
/**
* Retrieve the name of the node
* @update gess5/11/98
* @return string containing node name
*/
virtual const nsString& GetName() const =0; //to get name of tag
/**
* Retrieve the text from the given node
* @update gess5/11/98
* @return string containing node text
*/
virtual const nsAReadableString& GetText() const =0; //get plain text if available
/**
* Retrieve skipped context from node
* @update gess5/11/98
* @return string containing skipped content
*/
virtual const nsString& GetSkippedContent() const =0;
/**
* Retrieve the type of the parser node.
* @update gess5/11/98
* @return node type.
*/
virtual PRInt32 GetNodeType() const =0;
/**
* Retrieve token type of parser node
* @update gess5/11/98
* @return token type
*/
virtual PRInt32 GetTokenType() const =0;
/**
* Retrieve the number of attributes in this node.
* @update gess5/11/98
* @return count of attributes (may be 0)
*/
virtual PRInt32 GetAttributeCount(PRBool askToken=PR_FALSE) const =0;
/**
* Retrieve the key (of key/value pair) at given index
* @update gess5/11/98
* @param anIndex is the index of the key you want
* @return string containing key.
*/
virtual const nsAReadableString& GetKeyAt(PRUint32 anIndex) const =0;
/**
* Retrieve the value (of key/value pair) at given index
* @update gess5/11/98
* @param anIndex is the index of the value you want
* @return string containing value.
*/
virtual const nsString& GetValueAt(PRUint32 anIndex) const =0;
/**
* NOTE: When the node is an entity, this will translate the entity
* to it's unicode value, and store it in aString.
* @update gess5/11/98
* @param aString will contain the resulting unicode string value
* @return int (unicode char or unicode index from table)
*/
virtual PRInt32 TranslateToUnicodeStr(nsString& aString) const = 0;
virtual void AddAttribute(CToken* aToken)=0;
/**
* This getter retrieves the line number from the input source where
* the token occured. Lines are interpreted as occuring between \n characters.
* @update gess7/24/98
* @return int containing the line number the token was found on
*/
virtual PRInt32 GetSourceLineNumber(void) const =0;
/**
* This pair of methods allows us to set a generic bit (for arbitrary use)
* on each node stored in the context.
* @update gess 11May2000
*/
virtual PRBool GetGenericState(void) const =0;
virtual void SetGenericState(PRBool aState) =0;
/** Retrieve a string containing the tag and its attributes in "source" form
* @update rickg 06June2000
* @return void
*/
virtual void GetSource(nsString& aString)=0;
/** Release all the objects you're holding
* @update harishd 08/02/00
* @return void
*/
virtual nsresult ReleaseAll()=0;
/*
* Get and set the ID attribute atom for this node.
* See http://www.w3.org/TR/1998/REC-xml-19980210#sec-attribute-types
* for the definition of an ID attribute.
*
*/
virtual nsresult GetIDAttributeAtom(nsIAtom** aResult) const = 0;
virtual nsresult SetIDAttributeAtom(nsIAtom* aID) = 0;
};
#endif