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a51389e84f
r= heikki sr=vidur
181 lines
5.3 KiB
C++
181 lines
5.3 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/*
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* The contents of this file are subject to the Netscape Public
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* License Version 1.1 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.mozilla.org/NPL/
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*
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* Software distributed under the License is distributed on an "AS
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* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
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* implied. See the License for the specific language governing
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* rights and limitations under the License.
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*
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* The Original Code is mozilla.org code.
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*
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* The Initial Developer of the Original Code is Netscape
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* Communications Corporation. Portions created by Netscape are
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* Copyright (C) 1998 Netscape Communications Corporation. All
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* Rights Reserved.
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*
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* Contributor(s):
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*/
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/**
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* MODULE NOTES:
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* @update gess 4/1/98
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*
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* This class is defines the basic interface between the
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* parser and the content sink. The parser will iterate
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* over the collection of tokens that it sees from the
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* tokenizer, coverting each related "group" into one of
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* these. This object gets passed to the sink, and is
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* then immediately reused.
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*
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* If you want to hang onto one of these, you should
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* make your own copy.
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*
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*/
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#ifndef NS_IPARSERNODE__
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#define NS_IPARSERNODE__
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#include "nsISupports.h"
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#include "prtypes.h"
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#include "nsString.h"
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#include "nsDebug.h"
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//#define HEAP_ALLOCATED_NODES
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//#define DEBUG_TRACK_NODES
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class CToken;
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// 6e59f160-2717-11d2-9246-00805f8a7ab6
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#define NS_IPARSER_NODE_IID \
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{0x6e59f160, 0x2717, 0x11d1, \
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{0x92, 0x46, 0x00, 0x80, 0x5f, 0x8a, 0x7a, 0xb6}}
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/**
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* Parser nodes are the unit of exchange between the
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* parser and the content sink. Nodes offer access to
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* the current token, its attributes, and its skipped-
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* content if applicable.
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*
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* @update gess 3/25/98
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*/
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class nsIParserNode { // XXX Should be nsAParserNode
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public:
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/**
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* Retrieve the name of the node
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* @update gess5/11/98
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* @return string containing node name
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*/
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virtual const nsString& GetName() const =0; //to get name of tag
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/**
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* Retrieve the text from the given node
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* @update gess5/11/98
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* @return string containing node text
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*/
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virtual const nsAReadableString& GetText() const =0; //get plain text if available
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/**
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* Retrieve skipped context from node
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* @update gess5/11/98
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* @return string containing skipped content
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*/
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virtual const nsString& GetSkippedContent() const =0;
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/**
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* Retrieve the type of the parser node.
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* @update gess5/11/98
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* @return node type.
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*/
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virtual PRInt32 GetNodeType() const =0;
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/**
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* Retrieve token type of parser node
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* @update gess5/11/98
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* @return token type
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*/
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virtual PRInt32 GetTokenType() const =0;
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/**
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* Retrieve the number of attributes in this node.
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* @update gess5/11/98
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* @return count of attributes (may be 0)
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*/
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virtual PRInt32 GetAttributeCount(PRBool askToken=PR_FALSE) const =0;
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/**
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* Retrieve the key (of key/value pair) at given index
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* @update gess5/11/98
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* @param anIndex is the index of the key you want
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* @return string containing key.
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*/
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virtual const nsAReadableString& GetKeyAt(PRUint32 anIndex) const =0;
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/**
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* Retrieve the value (of key/value pair) at given index
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* @update gess5/11/98
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* @param anIndex is the index of the value you want
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* @return string containing value.
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*/
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virtual const nsString& GetValueAt(PRUint32 anIndex) const =0;
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/**
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* NOTE: When the node is an entity, this will translate the entity
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* to it's unicode value, and store it in aString.
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* @update gess5/11/98
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* @param aString will contain the resulting unicode string value
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* @return int (unicode char or unicode index from table)
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*/
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virtual PRInt32 TranslateToUnicodeStr(nsString& aString) const = 0;
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virtual void AddAttribute(CToken* aToken)=0;
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/**
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* This getter retrieves the line number from the input source where
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* the token occured. Lines are interpreted as occuring between \n characters.
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* @update gess7/24/98
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* @return int containing the line number the token was found on
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*/
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virtual PRInt32 GetSourceLineNumber(void) const =0;
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/**
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* This pair of methods allows us to set a generic bit (for arbitrary use)
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* on each node stored in the context.
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* @update gess 11May2000
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*/
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virtual PRBool GetGenericState(void) const =0;
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virtual void SetGenericState(PRBool aState) =0;
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/** Retrieve a string containing the tag and its attributes in "source" form
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* @update rickg 06June2000
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* @return void
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*/
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virtual void GetSource(nsString& aString)=0;
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/** Release all the objects you're holding
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* @update harishd 08/02/00
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* @return void
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*/
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virtual nsresult ReleaseAll()=0;
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/*
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* Get and set the ID attribute atom for this node.
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* See http://www.w3.org/TR/1998/REC-xml-19980210#sec-attribute-types
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* for the definition of an ID attribute.
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*
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*/
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virtual nsresult GetIDAttributeAtom(nsIAtom** aResult) const = 0;
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virtual nsresult SetIDAttributeAtom(nsIAtom* aID) = 0;
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};
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#endif
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