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414 lines
12 KiB
C++
414 lines
12 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* The contents of this file are subject to the Netscape Public License
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* Version 1.0 (the "NPL"); you may not use this file except in
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* compliance with the NPL. You may obtain a copy of the NPL at
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* http://www.mozilla.org/NPL/
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*
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* Software distributed under the NPL is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
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* for the specific language governing rights and limitations under the
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* NPL.
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*
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* The Initial Developer of this code under the NPL is Netscape
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* Communications Corporation. Portions created by Netscape are
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* Copyright (C) 1998 Netscape Communications Corporation. All Rights
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* Reserved.
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*/
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#include "nsVoidArray.h"
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#include "nsCellMap.h"
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#include "nsTableFrame.h"
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#include "nsTableCellFrame.h"
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#ifdef NS_DEBUG
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static PRBool gsDebug = PR_FALSE;
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#else
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static const PRBool gsDebug = PR_FALSE;
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#endif
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nsCellMap::nsCellMap(int aRowCount, int aColCount)
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: mRowCount(0),
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mColCount(0),
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mTotalRowCount(0)
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{
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mRows = nsnull;
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mColFrames = nsnull;
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mMinColSpans = nsnull;
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Reset(aRowCount, aColCount);
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}
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nsCellMap::~nsCellMap()
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{
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if (nsnull!=mRows)
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{
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for (int i=mTotalRowCount-1; 0<=i; i--)
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{
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nsVoidArray *row = (nsVoidArray *)(mRows->ElementAt(i));
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for (int j=mColCount-1; 0<=j ;j--)
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{
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CellData* data = (CellData *)(row->ElementAt(j));
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if (data != nsnull)
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{
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delete data;
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}
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}
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delete row;
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}
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delete mRows;
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}
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if (nsnull != mColFrames)
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delete mColFrames;
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// mMinColSpans may be null, it is only set for tables that need it
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if (nsnull != mMinColSpans)
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delete [] mMinColSpans;
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mRows = nsnull;
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mColFrames = nsnull;
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mMinColSpans = nsnull;
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};
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void nsCellMap::Reset(int aRowCount, int aColCount)
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{
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if (gsDebug) printf("calling Reset(%d,%d) with mRC=%d, mCC=%d, mTRC=%d\n",
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aRowCount, aColCount, mRowCount, mColCount, mTotalRowCount);
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if (nsnull==mColFrames)
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{
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mColFrames = new nsVoidArray(); // don't give the array a count, because null col frames are illegal (unlike null cell entries in a row)
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}
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if (nsnull==mRows)
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{
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mRows = new nsVoidArray(); // don't give the array a count, because null rows are illegal (unlike null cell entries in a row)
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}
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// void arrays force the caller to handle null padding elements themselves
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// so if the number of columns has increased, we need to add extra cols to each row
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PRInt32 newCols = mColCount-aColCount;
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for (PRInt32 rowIndex=0; rowIndex<mRowCount; rowIndex++)
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{
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nsVoidArray *row = (nsVoidArray *)(mRows->ElementAt(rowIndex));
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const PRInt32 colsInRow = row->Count();
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if (colsInRow == aColCount)
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break; // we already have enough columns in each row
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for (PRInt32 colIndex = colsInRow; colIndex<aColCount; colIndex++)
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row->AppendElement(nsnull);
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}
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// if the number of rows has increased, add the extra rows
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PRInt32 newRows = aRowCount-mTotalRowCount; // (new row count) - (total row allocation)
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for ( ; newRows>0; newRows--)
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{
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nsVoidArray *row;
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if (0!=aColCount)
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row = new nsVoidArray(aColCount);
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else
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row = new nsVoidArray();
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mRows->AppendElement(row);
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}
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mRowCount = aRowCount;
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mTotalRowCount = PR_MAX(mTotalRowCount, mRowCount);
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mColCount = aColCount;
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if (gsDebug) printf("leaving Reset with mRC=%d, mCC=%d, mTRC=%d\n",
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mRowCount, mColCount, mTotalRowCount);
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}
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void nsCellMap::DumpCellMap() const
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{
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if (gsDebug==PR_TRUE)
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{
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printf("Cell Map =\n");
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for (int rowIndex=0; rowIndex<mRowCount ; rowIndex++)
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{
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nsVoidArray *row = (nsVoidArray *)(mRows->ElementAt(rowIndex));
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for (int colIndex=0; colIndex<mColCount; colIndex++)
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{
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CellData* data = (CellData *)(row->ElementAt(colIndex));
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printf("Cell [%d,%d] = %p for index = %d\n", rowIndex, colIndex, data);
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}
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}
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}
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}
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void nsCellMap::GrowToRow(PRInt32 aRowCount)
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{
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Reset(aRowCount, mColCount);
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}
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void nsCellMap::GrowToCol(PRInt32 aColCount)
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{
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Reset(mRowCount, aColCount);
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}
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void nsCellMap::SetCellAt(CellData *aCell, int aRowIndex, int aColIndex)
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{
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NS_PRECONDITION(nsnull!=aCell, "bad aCell");
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PRInt32 newRows = (aRowIndex+1)-mTotalRowCount; // add 1 to the "index" to get a "count"
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if (0<newRows)
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{
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for ( ; newRows>0; newRows--)
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{
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nsVoidArray *row = new nsVoidArray(mColCount);
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mRows->AppendElement(row);
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}
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mTotalRowCount = aRowIndex+1; // remember to always add 1 to an index when you want a count
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}
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CellData* cell = GetCellAt(aRowIndex,aColIndex);
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if (cell != nsnull)
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delete cell;
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nsVoidArray *row = (nsVoidArray *)(mRows->ElementAt(aRowIndex));
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row->ReplaceElementAt(aCell, aColIndex);
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if (gsDebug) printf("leaving SetCellAt(%p,%d,%d) with mRC=%d, mCC=%d, mTRC=%d\n",
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aCell, aRowIndex, aColIndex, mRowCount, mColCount, mTotalRowCount);
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}
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nsTableColFrame* nsCellMap::GetColumnFrame(PRInt32 aColIndex) const
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{
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NS_ASSERTION(nsnull!=mColFrames, "bad state");
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return (nsTableColFrame *)(mColFrames->ElementAt(aColIndex));
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}
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void nsCellMap::SetMinColSpan(PRInt32 aColIndex, PRBool aColSpan)
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{
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NS_ASSERTION(aColIndex<mColCount, "bad aColIndex");
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NS_ASSERTION(aColSpan>=1, "bad aColSpan");
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// initialize the data structure if not already done
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if (nsnull==mMinColSpans)
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{
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mMinColSpans = new PRInt32[mColCount];
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for (PRInt32 i=0; i<mColCount; i++)
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mMinColSpans[i]=1;
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}
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mMinColSpans[aColIndex] = aColSpan;
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}
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PRInt32 nsCellMap::GetMinColSpan(PRInt32 aColIndex) const
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{
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NS_ASSERTION(aColIndex<mColCount, "bad aColIndex");
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PRInt32 result = 1; // default is 1, mMinColSpans need not be allocated for tables with no spans
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if (nsnull!=mMinColSpans)
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result = mMinColSpans[aColIndex];
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return result;
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}
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/** return the index of the next column in aRowIndex that does not have a cell assigned to it */
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PRInt32 nsCellMap::GetNextAvailColIndex(PRInt32 aRowIndex, PRInt32 aColIndex) const
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{
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PRInt32 result = 0;
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if (aColIndex > mColCount)
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{
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result = aColIndex;
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}
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else
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{
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if (aRowIndex < mRowCount)
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{
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result = aColIndex;
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nsVoidArray *row = (nsVoidArray *)(mRows->ElementAt(aRowIndex));
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PRInt32 count = row->Count();
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for (PRInt32 colIndex=aColIndex; colIndex<count; colIndex++)
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{
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void * data = row->ElementAt(colIndex);
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if (nsnull==data)
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{
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result = colIndex;
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break;
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}
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result++;
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}
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}
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}
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return result;
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}
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/** returns PR_TRUE if the row at aRowIndex has any cells that are the result
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* of a row-spanning cell above it. So, given this table:<BR>
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* <PRE>
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* TABLE
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* TR
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* TD ROWSPAN=2
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* TD
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* TR
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* TD
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* </PRE>
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* RowIsSpannedInto(0) returns PR_FALSE, and RowIsSpannedInto(1) returns PR_TRUE.
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* @see RowHasSpanningCells
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*/
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// if computing this and related info gets expensive, we can easily
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// cache it. The only thing to remember is to rebuild the cache
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// whenever a row|col|cell is added/deleted, or a span attribute is changed.
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PRBool nsCellMap::RowIsSpannedInto(PRInt32 aRowIndex)
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{
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NS_PRECONDITION (0<=aRowIndex && aRowIndex<GetRowCount(), "bad row index arg");
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PRBool result = PR_FALSE;
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PRInt32 colCount = GetColCount();
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for (PRInt32 colIndex=0; colIndex<colCount; colIndex++)
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{
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CellData *cd = GetCellAt(aRowIndex, colIndex);
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if (cd != nsnull)
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{ // there's really a cell at (aRowIndex, colIndex)
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if (nsnull==cd->mCell)
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{ // the cell at (aRowIndex, colIndex) is the result of a span
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nsTableCellFrame *cell = cd->mRealCell->mCell;
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NS_ASSERTION(nsnull!=cell, "bad cell map state, missing real cell");
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const PRInt32 realRowIndex = cell->GetRowIndex ();
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if (realRowIndex!=aRowIndex)
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{ // the span is caused by a rowspan
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result = PR_TRUE;
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break;
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}
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}
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}
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}
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return result;
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}
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/** returns PR_TRUE if the row at aRowIndex has any cells that have a rowspan>1
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* So, given this table:<BR>
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* <PRE>
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* TABLE
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* TR
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* TD ROWSPAN=2
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* TD
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* TR
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* TD
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* </PRE>
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* RowHasSpanningCells(0) returns PR_TRUE, and RowHasSpanningCells(1) returns PR_FALSE.
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* @see RowIsSpannedInto
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*/
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PRBool nsCellMap::RowHasSpanningCells(PRInt32 aRowIndex)
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{
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NS_PRECONDITION (0<=aRowIndex && aRowIndex<GetRowCount(), "bad row index arg");
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PRBool result = PR_FALSE;
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const PRInt32 rowCount = GetRowCount();
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if (aRowIndex!=rowCount-1)
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{ // aRowIndex is not the last row, so we check the next row after aRowIndex for spanners
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const PRInt32 colCount = GetColCount();
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for (PRInt32 colIndex=0; colIndex<colCount; colIndex++)
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{
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PRInt32 nextRowIndex = aRowIndex+1;
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CellData *cd =GetCellAt(nextRowIndex, colIndex);
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if (cd != nsnull)
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{ // there's really a cell at (nextRowIndex, colIndex)
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if (nsnull==cd->mCell)
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{ // the cell at (nextRowIndex, colIndex) is the result of a span
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nsTableCellFrame *cell = cd->mRealCell->mCell;
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NS_ASSERTION(nsnull!=cell, "bad cell map state, missing real cell");
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const PRInt32 realRowIndex = cell->GetRowIndex ();
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if (realRowIndex!=nextRowIndex)
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{ // the span is caused by a rowspan
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CellData *spanningCell = GetCellAt(aRowIndex, colIndex);
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if (nsnull!=spanningCell)
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{ // there's really a cell at (aRowIndex, colIndex)
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if (nsnull!=spanningCell->mCell)
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{ // aRowIndex is where the rowspan originated
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result = PR_TRUE;
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break;
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}
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}
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}
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}
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}
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}
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}
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return result;
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}
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/** returns PR_TRUE if the col at aColIndex has any cells that are the result
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* of a col-spanning cell. So, given this table:<BR>
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* <PRE>
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* TABLE
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* TR
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* TD COLSPAN=2
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* TD
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* TD
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* </PRE>
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* ColIsSpannedInto(0) returns PR_FALSE, ColIsSpannedInto(1) returns PR_TRUE,
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* and ColIsSpannedInto(2) returns PR_FALSE.
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* @see ColHasSpanningCells
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*/
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PRBool nsCellMap::ColIsSpannedInto(PRInt32 aColIndex)
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{
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PRInt32 colCount = GetColCount();
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NS_PRECONDITION (0<=aColIndex && aColIndex<colCount, "bad col index arg");
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PRBool result = PR_FALSE;
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PRInt32 rowCount = GetRowCount();
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for (PRInt32 rowIndex=0; rowIndex<rowCount; rowIndex++)
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{
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CellData *cd =GetCellAt(rowIndex, aColIndex);
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if (cd != nsnull)
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{ // there's really a cell at (aRowIndex, aColIndex)
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if (nsnull==cd->mCell)
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{ // the cell at (rowIndex, aColIndex) is the result of a span
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nsTableCellFrame *cell = cd->mRealCell->mCell;
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NS_ASSERTION(nsnull!=cell, "bad cell map state, missing real cell");
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const PRInt32 realColIndex = cell->GetColIndex ();
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if (realColIndex!=aColIndex)
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{ // the span is caused by a colspan
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result = PR_TRUE;
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break;
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}
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}
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}
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}
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return result;
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}
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/** returns PR_TRUE if the row at aColIndex has any cells that have a colspan>1
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* So, given this table:<BR>
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* <PRE>
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* TABLE
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* TR
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* TD COLSPAN=2
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* TD
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* </PRE>
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* ColHasSpanningCells(0) returns PR_TRUE, and ColHasSpanningCells(1) returns PR_FALSE.
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* @see ColIsSpannedInto
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*/
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PRBool nsCellMap::ColHasSpanningCells(PRInt32 aColIndex)
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{
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PRBool result = PR_FALSE;
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const PRInt32 colCount = GetColCount();
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if (aColIndex<colCount-1)
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{ // aColIndex is not the last col, so we check the next col after aColIndex for spanners
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const PRInt32 rowCount = GetRowCount();
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for (PRInt32 rowIndex=0; rowIndex<rowCount; rowIndex++)
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{
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PRInt32 nextColIndex = aColIndex+1;
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CellData *cd =GetCellAt(rowIndex, nextColIndex);
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if (cd != nsnull)
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{ // there's really a cell at (rowIndex, nextColIndex)
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if (nsnull==cd->mCell)
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{ // the cell at (rowIndex, nextColIndex) is the result of a span
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nsTableCellFrame *cell = cd->mRealCell->mCell;
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NS_ASSERTION(nsnull!=cell, "bad cell map state, missing real cell");
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const PRInt32 realColIndex = cell->GetColIndex ();
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if (realColIndex!=nextColIndex)
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{ // the span is caused by a colspan
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CellData *spanningCell =GetCellAt(rowIndex, aColIndex);
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if (nsnull!=spanningCell)
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{ // there's really a cell at (rowIndex, aColIndex)
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if (nsnull!=spanningCell->mCell)
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{ // aCowIndex is where the cowspan originated
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result = PR_TRUE;
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break;
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}
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}
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}
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}
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}
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}
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}
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return result;
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}
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