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51 lines
1.2 KiB
C++
51 lines
1.2 KiB
C++
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/*
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* Copyright 2011 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkMeshUtils_DEFINED
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#define SkMeshUtils_DEFINED
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#include "SkPoint.h"
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#include "SkColor.h"
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class SkBitmap;
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class SkCanvas;
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class SkPaint;
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class SkMeshIndices {
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public:
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SkMeshIndices();
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~SkMeshIndices();
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bool init(int texW, int texH, int rows, int cols) {
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return this->init(NULL, NULL, texW, texH, rows, cols);
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}
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bool init(SkPoint tex[], uint16_t indices[],
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int texW, int texH, int rows, int cols);
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size_t indexCount() const { return fIndexCount; }
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const uint16_t* indices() const { return fIndices; }
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size_t texCount() const { return fTexCount; }
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const SkPoint* tex() const { return fTex; }
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private:
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size_t fIndexCount, fTexCount;
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SkPoint* fTex;
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uint16_t* fIndices;
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void* fStorage; // may be null
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};
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class SkMeshUtils {
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public:
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static void Draw(SkCanvas*, const SkBitmap&, int rows, int cols,
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const SkPoint verts[], const SkColor colors[],
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const SkPaint& paint);
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};
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#endif
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