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839048be74
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions. Authors: gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical gfx/layers/d3d* - D3D9/D3D10 - bas gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas gfx/layers/composite/* - CompositeLayers - nrc,nical gfx/layers/client/* - Client - nrc,nical,bas gfx/layers/*Image* - nical gfx/layers/ipc ipc - IPC - nical gfx/layers/opengl - CompositorOGL - nrc,nical gfx/2d - bas,nrc gfx/gl - GLContext - bjacob dom/* layout/* - DOM - mattwoodrow
57 lines
1.3 KiB
C++
57 lines
1.3 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef GFX_THEBESLAYEROGL_H
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#define GFX_THEBESLAYEROGL_H
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#include "Layers.h"
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#include "LayerManagerOGL.h"
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#include "gfxImageSurface.h"
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#include "GLContext.h"
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#include "base/task.h"
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namespace mozilla {
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namespace layers {
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class ThebesLayerBufferOGL;
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class BasicBufferOGL;
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class ThebesLayerOGL : public ThebesLayer,
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public LayerOGL
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{
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typedef ThebesLayerBufferOGL Buffer;
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public:
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ThebesLayerOGL(LayerManagerOGL *aManager);
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virtual ~ThebesLayerOGL();
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/** Layer implementation */
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void SetVisibleRegion(const nsIntRegion& aRegion);
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/** ThebesLayer implementation */
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void InvalidateRegion(const nsIntRegion& aRegion);
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/** LayerOGL implementation */
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void Destroy();
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Layer* GetLayer();
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virtual bool IsEmpty();
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virtual void RenderLayer(int aPreviousFrameBuffer,
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const nsIntPoint& aOffset);
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virtual void CleanupResources();
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private:
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friend class BasicBufferOGL;
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bool CreateSurface();
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nsRefPtr<Buffer> mBuffer;
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};
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} /* layers */
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} /* mozilla */
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#endif /* GFX_THEBESLAYEROGL_H */
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