gecko-dev/view/src/nsView.h
2009-07-30 14:54:42 +12:00

210 lines
8.4 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either of the GNU General Public License Version 2 or later (the "GPL"),
* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#ifndef nsView_h___
#define nsView_h___
#include "nsIView.h"
#include "nsRegion.h"
#include "nsRect.h"
#include "nsCRT.h"
#include "nsIFactory.h"
#include "nsEvent.h"
#include <stdio.h>
//mmptemp
class nsIViewManager;
class nsViewManager;
class nsView : public nsIView
{
public:
nsView(nsViewManager* aViewManager = nsnull,
nsViewVisibility aVisibility = nsViewVisibility_kShow);
NS_DECL_AND_IMPL_ZEROING_OPERATOR_NEW
NS_IMETHOD QueryInterface(const nsIID& aIID, void** aInstancePtr);
/**
* Called to indicate that the position of the view has been changed.
* The specified coordinates are in the parent view's coordinate space.
* @param x new x position
* @param y new y position
*/
virtual void SetPosition(nscoord aX, nscoord aY);
/**
* Called to indicate that the dimensions of the view have been changed.
* The x and y coordinates may be < 0, indicating that the view extends above
* or to the left of its origin position.
*/
virtual void SetDimensions(const nsRect &aRect, PRBool aPaint = PR_TRUE,
PRBool aResizeWidget = PR_TRUE);
void GetDimensions(nsRect &aRect) const { aRect = mDimBounds; aRect.x -= mPosX; aRect.y -= mPosY; }
void GetDimensions(nsSize &aSize) const { aSize.width = mDimBounds.width; aSize.height = mDimBounds.height; }
/**
* Called to indicate that the visibility of a view has been
* changed.
* @param visibility new visibility state
*/
NS_IMETHOD SetVisibility(nsViewVisibility visibility);
/**
* Called to indicate that the z-index of a view has been changed.
* The z-index is relative to all siblings of the view.
* @param aAuto Indicate that the z-index of a view is "auto". An "auto" z-index
* means that the view does not define a new stacking context,
* which means that the z-indicies of the view's children are
* relative to the view's siblings.
* @param zindex new z depth
*/
void SetZIndex(PRBool aAuto, PRInt32 aZIndex, PRBool aTopMost);
/**
* Set/Get whether the view "floats" above all other views,
* which tells the compositor not to consider higher views in
* the view hierarchy that would geometrically intersect with
* this view. This is a hack, but it fixes some problems with
* views that need to be drawn in front of all other views.
* @result PR_TRUE if the view floats, PR_FALSE otherwise.
*/
NS_IMETHOD SetFloating(PRBool aFloatingView);
// Helper function to get the view that's associated with a widget
static nsView* GetViewFor(nsIWidget* aWidget) {
return static_cast<nsView*>(nsIView::GetViewFor(aWidget));
}
// Helper function to get mouse grabbing off this view (by moving it to the
// parent, if we can)
void DropMouseGrabbing();
public:
// NOT in nsIView, so only available in view module
// These are also present in nsIView, but these versions return nsView and nsViewManager
// instead of nsIView and nsIViewManager.
nsView* GetFirstChild() const { return mFirstChild; }
nsView* GetNextSibling() const { return mNextSibling; }
nsView* GetParent() const { return mParent; }
nsViewManager* GetViewManager() const { return mViewManager; }
// These are superceded by a better interface in nsIView
PRInt32 GetZIndex() const { return mZIndex; }
PRBool GetZIndexIsAuto() const { return (mVFlags & NS_VIEW_FLAG_AUTO_ZINDEX) != 0; }
// This is a better interface than GetDimensions(nsRect&) above
nsRect GetDimensions() const { nsRect r = mDimBounds; r.MoveBy(-mPosX, -mPosY); return r; }
// These are defined exactly the same in nsIView, but for now they have to be redeclared
// here because of stupid C++ method hiding rules
PRBool HasNonEmptyDirtyRegion() {
return mDirtyRegion && !mDirtyRegion->IsEmpty();
}
nsRegion* GetDirtyRegion() {
if (!mDirtyRegion) {
mDirtyRegion = new nsRegion();
NS_ASSERTION(mDirtyRegion, "Out of memory!");
}
return mDirtyRegion;
}
void InsertChild(nsView *aChild, nsView *aSibling);
void RemoveChild(nsView *aChild);
void SetParent(nsView *aParent) { mParent = aParent; }
void SetNextSibling(nsView *aSibling) { mNextSibling = aSibling; }
PRUint32 GetViewFlags() const { return mVFlags; }
void SetViewFlags(PRUint32 aFlags) { mVFlags = aFlags; }
void SetTopMost(PRBool aTopMost) { aTopMost ? mVFlags |= NS_VIEW_FLAG_TOPMOST : mVFlags &= ~NS_VIEW_FLAG_TOPMOST; }
PRBool IsTopMost() { return((mVFlags & NS_VIEW_FLAG_TOPMOST) != 0); }
// Don't use this method when you want to adjust an nsPoint.
// Just write "pt += view->GetPosition();"
// When everything's converted to nsPoint, this can go away.
void ConvertToParentCoords(nscoord* aX, nscoord* aY) const { *aX += mPosX; *aY += mPosY; }
// Don't use this method when you want to adjust an nsPoint.
// Just write "pt -= view->GetPosition();"
// When everything's converted to nsPoint, this can go away.
void ConvertFromParentCoords(nscoord* aX, nscoord* aY) const { *aX -= mPosX; *aY -= mPosY; }
void ResetWidgetBounds(PRBool aRecurse, PRBool aMoveOnly, PRBool aInvalidateChangedSize);
void SetPositionIgnoringChildWidgets(nscoord aX, nscoord aY);
nsresult LoadWidget(const nsCID &aClassIID);
void NotifyEffectiveVisibilityChanged(PRBool aEffectivelyVisible);
// Update the cached RootViewManager for all view manager descendents,
// If the hierarchy is being removed, aViewManagerParent points to the view
// manager for the hierarchy's old parent, and will have its mouse grab
// released if it points to any view in this view hierarchy.
void InvalidateHierarchy(nsViewManager *aViewManagerParent);
virtual ~nsView();
// This is an app unit offset to add when converting view coordinates to
// widget coordinates. It is the offset in view coordinates from widget
// top-left to view top-left.
nsPoint ViewToWidgetOffset() const {
if (mParent && mParent->GetViewManager() != GetViewManager()) {
// The document root view's mViewToWidgetOffset is always (0,0).
// If it has a parent view, the parent view must be the inner view
// for an nsSubdocumentFrame; its top-left position in appunits
// is always positioned at that inner view's top-left, and its
// widget top-left is always positioned at that inner view's widget's
// top-left, so its ViewToWidgetOffset is actually the same as
// its parent's.
return mParent->ViewToWidgetOffset();
}
return mViewToWidgetOffset;
}
nsIntRect CalcWidgetBounds(nsWindowType aType);
PRBool IsEffectivelyVisible();
protected:
// Do the actual work of ResetWidgetBounds, unconditionally. Don't
// call this method if we have no widget.
void DoResetWidgetBounds(PRBool aMoveOnly, PRBool aInvalidateChangedSize);
nsRegion* mDirtyRegion;
nsPoint mViewToWidgetOffset;
};
#endif