gecko-dev/gfx/thebes/gfxAtoms.cpp

63 lines
2.3 KiB
C++

/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*-
* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla Foundation code.
*
* The Initial Developer of the Original Code is Mozilla Foundation.
* Portions created by the Initial Developer are Copyright (C) 2010
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "mozilla/Util.h"
#include "gfxAtoms.h"
#include "nsStaticAtom.h"
#include "nsMemory.h"
using namespace mozilla;
#define GFX_ATOM(name_, value_) nsIAtom* gfxAtoms::name_ = 0;
#include "gfxAtomList.h"
#undef GFX_ATOM
#define GFX_ATOM(name_, value_) NS_STATIC_ATOM_BUFFER(name_##_buffer, value_)
#include "gfxAtomList.h"
#undef GFX_ATOM
static const nsStaticAtom atoms[] = {
#define GFX_ATOM(name_, value_) NS_STATIC_ATOM(name_##_buffer, &gfxAtoms::name_),
#include "gfxAtomList.h"
#undef GFX_ATOM
};
void gfxAtoms::RegisterAtoms()
{
NS_RegisterStaticAtoms(atoms, ArrayLength(atoms));
}