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NDK headers are grouped into a "sysroot" directory, which doesn't contain architecture-specific bits, and a "system" directory, which contains only the architecture-specific bits. Previously, both directories are the same, under platforms/android-*/arch-*/. However, with unified headers in NDK r16, the two are different, so we need to support that in the Android build scripts. Unified headers also rely on the build system defining the __ANDROID_API__ macro, so we add support for that as well. MozReview-Commit-ID: 9zBNQC3BRFl --HG-- extra : rebase_source : 9ded282343df64d9cc4abcf7d7c6b03ac3423ff0 |
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acwinpaths.m4 | ||
alloc.m4 | ||
altoptions.m4 | ||
android.m4 | ||
arch.m4 | ||
clang-plugin.m4 | ||
codeset.m4 | ||
compiler-opts.m4 | ||
config.guess | ||
config.status.m4 | ||
config.sub | ||
expandlibs.m4 | ||
frameptr.m4 | ||
hooks.m4 | ||
hotfixes.m4 | ||
icu.m4 | ||
install-sh | ||
ios.m4 | ||
lto.m4 | ||
mozheader.m4 | ||
mozprog.m4 | ||
nspr-build.m4 | ||
nspr.m4 | ||
nss.m4 | ||
pkg.m4 | ||
sanitize.m4 | ||
subconfigure.m4 | ||
toolchain.m4 | ||
zlib.m4 |