gecko-dev/image/test/mochitest/test_animation2.html
Brian Grinstead ede8c44ef2 Bug 1544322 - Part 2.1 - Remove the [type] attribute for one-liner <script> tags loading files in /tests/SimpleTest/ in everything except for dom/ r=bzbarsky
This excludes dom/, otherwise the file size is too large for phabricator to handle.

This is an autogenerated commit to handle scripts loading mochitest harness files, in
the simple case where the script src is on the same line as the tag.

This was generated with https://bug1544322.bmoattachments.org/attachment.cgi?id=9058170
using the `--part 2` argument.

Differential Revision: https://phabricator.services.mozilla.com/D27456

--HG--
extra : moz-landing-system : lando
2019-04-16 03:50:44 +00:00

50 lines
1.6 KiB
HTML

<!DOCTYPE HTML>
<html>
<!--
https://bugzilla.mozilla.org/show_bug.cgi?id=705580
-->
<head>
<title>Test for Bug 705580 - General Animated GIF Test 2</title>
<script src="/tests/SimpleTest/SimpleTest.js"></script>
<script src="/tests/SimpleTest/WindowSnapshot.js"></script>
<script type="application/javascript" src="imgutils.js"></script>
<script type="application/javascript" src="animationPolling.js"></script>
<link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
</head>
<body>
<a target="_blank" href="https://bugzilla.mozilla.org/show_bug.cgi?id=705580">
Mozilla Bug 705580: Test animated GIFs that are converted to ImageLayers
</a>
<p id="display"></p>
<div id="content">
<!--
Use will-change: opacity to force a ContainerLayer, and the img as the sole item in the PaintedLayer. It should then
be promoted to an ImageLayer.
-->
<div id="referenceDiv" style="height: 40px; width: 40px;
display: none; background: #2aff00;"></div>
<div id="animatedImage" style="will-change: opacity;">
<img id="animatedGif" src="animated-gif.gif" style="display: none;">
<div id="text-descr"></div>
</div>
<div id="debug" style="display:none">
</div>
</div>
<pre id="test">
<script type="text/javascript">
const FAILURE_TIMEOUT = 120000; // Fail early after 120 seconds (2 minutes)
function main()
{
var animTest = new AnimationTest(20, FAILURE_TIMEOUT, 'referenceDiv',
'animatedGif', 'debug');
animTest.beginTest();
}
window.onload = main;
</script>
</pre>
</body>
</html>