gecko-dev/dom/cache/ActorChild.cpp

67 lines
1.3 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "mozilla/dom/cache/ActorChild.h"
#include "mozilla/dom/cache/Feature.h"
#include "nsThreadUtils.h"
namespace mozilla {
namespace dom {
namespace cache {
void
ActorChild::SetFeature(Feature* aFeature)
{
// Some of the Cache actors can have multiple DOM objects associated with
// them. In this case the feature will be added multiple times. This is
// permitted, but the feature should be the same each time.
if (mFeature) {
MOZ_ASSERT(mFeature == aFeature);
return;
}
mFeature = aFeature;
if (mFeature) {
mFeature->AddActor(this);
}
}
void
ActorChild::RemoveFeature()
{
MOZ_ASSERT_IF(!NS_IsMainThread(), mFeature);
if (mFeature) {
mFeature->RemoveActor(this);
mFeature = nullptr;
}
}
Feature*
ActorChild::GetFeature() const
{
return mFeature;
}
bool
ActorChild::FeatureNotified() const
{
return mFeature && mFeature->Notified();
}
ActorChild::ActorChild()
{
}
ActorChild::~ActorChild()
{
MOZ_ASSERT(!mFeature);
}
} // namespace cache
} // namespace dom
} // namespace mozilla