gecko-dev/layout/style/AnimationCommon.h

190 lines
5.7 KiB
C++

/* vim: set shiftwidth=2 tabstop=8 autoindent cindent expandtab: */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is AnimationCommon, common animation code for transitions
* and animations.
*
* The Initial Developer of the Original Code is the Mozilla Foundation.
* Portions created by the Initial Developer are Copyright (C) 2011
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* L. David Baron <dbaron@dbaron.org>, Mozilla Corporation (original author)
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#ifndef mozilla_css_AnimationCommon_h
#define mozilla_css_AnimationCommon_h
#include "nsIStyleRuleProcessor.h"
#include "nsIStyleRule.h"
#include "nsRefreshDriver.h"
#include "prclist.h"
#include "nsStyleAnimation.h"
#include "nsCSSProperty.h"
#include "mozilla/dom/Element.h"
#include "nsSMILKeySpline.h"
#include "nsStyleStruct.h"
class nsPresContext;
namespace mozilla {
namespace css {
struct CommonElementAnimationData;
class CommonAnimationManager : public nsIStyleRuleProcessor,
public nsARefreshObserver {
public:
CommonAnimationManager(nsPresContext *aPresContext);
virtual ~CommonAnimationManager();
// nsISupports
NS_DECL_ISUPPORTS
// nsIStyleRuleProcessor (parts)
virtual nsRestyleHint HasStateDependentStyle(StateRuleProcessorData* aData);
virtual PRBool HasDocumentStateDependentStyle(StateRuleProcessorData* aData);
virtual nsRestyleHint
HasAttributeDependentStyle(AttributeRuleProcessorData* aData);
virtual PRBool MediumFeaturesChanged(nsPresContext* aPresContext);
/**
* Notify the manager that the pres context is going away.
*/
void Disconnect();
static PRBool ExtractComputedValueForTransition(
nsCSSProperty aProperty,
nsStyleContext* aStyleContext,
nsStyleAnimation::Value& aComputedValue);
protected:
friend struct CommonElementAnimationData; // for ElementDataRemoved
void AddElementData(CommonElementAnimationData* aData);
void ElementDataRemoved();
void RemoveAllElementData();
PRCList mElementData;
nsPresContext *mPresContext; // weak (non-null from ctor to Disconnect)
};
/**
* A style rule that maps property-nsStyleAnimation::Value pairs.
*/
class AnimValuesStyleRule : public nsIStyleRule
{
public:
// nsISupports implementation
NS_DECL_ISUPPORTS
// nsIStyleRule implementation
virtual void MapRuleInfoInto(nsRuleData* aRuleData);
#ifdef DEBUG
virtual void List(FILE* out = stdout, PRInt32 aIndent = 0) const;
#endif
void AddValue(nsCSSProperty aProperty, nsStyleAnimation::Value &aStartValue)
{
PropertyValuePair v = { aProperty, aStartValue };
mPropertyValuePairs.AppendElement(v);
}
// Caller must fill in returned value.
nsStyleAnimation::Value* AddEmptyValue(nsCSSProperty aProperty)
{
PropertyValuePair *p = mPropertyValuePairs.AppendElement();
p->mProperty = aProperty;
return &p->mValue;
}
struct PropertyValuePair {
nsCSSProperty mProperty;
nsStyleAnimation::Value mValue;
};
private:
InfallibleTArray<PropertyValuePair> mPropertyValuePairs;
};
class ComputedTimingFunction {
public:
typedef nsTimingFunction::Type Type;
void Init(const nsTimingFunction &aFunction);
double GetValue(double aPortion) const;
private:
Type mType;
nsSMILKeySpline mTimingFunction;
PRUint32 mSteps;
};
struct CommonElementAnimationData : public PRCList
{
CommonElementAnimationData(dom::Element *aElement, nsIAtom *aElementProperty,
CommonAnimationManager *aManager)
: mElement(aElement)
, mElementProperty(aElementProperty)
, mManager(aManager)
#ifdef DEBUG
, mCalledPropertyDtor(false)
#endif
{
MOZ_COUNT_CTOR(CommonElementAnimationData);
PR_INIT_CLIST(this);
}
~CommonElementAnimationData()
{
NS_ABORT_IF_FALSE(mCalledPropertyDtor,
"must call destructor through element property dtor");
MOZ_COUNT_DTOR(CommonElementAnimationData);
PR_REMOVE_LINK(this);
mManager->ElementDataRemoved();
}
void Destroy()
{
// This will call our destructor.
mElement->DeleteProperty(mElementProperty);
}
dom::Element *mElement;
// the atom we use in mElement's prop table (must be a static atom,
// i.e., in an atom list)
nsIAtom *mElementProperty;
CommonAnimationManager *mManager;
#ifdef DEBUG
bool mCalledPropertyDtor;
#endif
};
}
}
#endif /* !defined(mozilla_css_AnimationCommon_h) */