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a1ee3bf807
--HG-- rename : gfx/layers/ipc/ShadowLayersChild.cpp => gfx/layers/ipc/LayerTransactionChild.cpp rename : gfx/layers/ipc/ShadowLayersChild.h => gfx/layers/ipc/LayerTransactionChild.h rename : gfx/layers/ipc/ShadowLayersParent.cpp => gfx/layers/ipc/LayerTransactionParent.cpp rename : gfx/layers/ipc/ShadowLayersParent.h => gfx/layers/ipc/LayerTransactionParent.h rename : gfx/layers/ipc/PLayers.ipdl => gfx/layers/ipc/PLayerTransaction.ipdl
40 lines
1.2 KiB
Plaintext
40 lines
1.2 KiB
Plaintext
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* vim: sw=2 ts=8 et :
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*/
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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include protocol PLayerTransaction;
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namespace mozilla {
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namespace layers {
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/**
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* PLayer represents a layer shared across thread contexts.
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*/
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async protocol PLayer {
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manager PLayerTransaction;
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/**
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* OWNERSHIP MODEL
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*
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* Roughly speaking, the child side "actually owns" a Layer. This
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* is because the parent side is the "shadow"; when the child
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* releases a Layer, the parent's shadow is no longer meaningful.
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*
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* To implement this model, the concrete PLayerParent keeps a
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* strong ref to its Layer, so the Layer's lifetime is bound to
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* the PLayerParent's. Then, when the Layer's refcount hits 0 on
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* the child side, we send __delete__() from the child to parent.
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* The parent then releases its Layer, which results in the Layer
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* being deleted "soon" (usually immediately).
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*/
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parent:
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async __delete__();
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};
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} // layers
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} // mozilla
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