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ebe85d2591
into a buffer, and then sends it to win32 PlaySound to play asynchronously. r=nisheeth r=hyatt.
44 lines
1.1 KiB
Plaintext
44 lines
1.1 KiB
Plaintext
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* The contents of this file are subject to the Netscape Public
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* License Version 1.1 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.mozilla.org/NPL/
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*
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* Software distributed under the License is distributed on an "AS
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* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
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* implied. See the License for the specific language governing
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* rights and limitations under the License.
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*
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* The Original Code is mozilla.org code.
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*
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* The Initial Developer of the Original Code is Netscape
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* Communications Corporation. Portions created by Netscape are
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* Copyright (C) 1998 Netscape Communications Corporation. All
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* Rights Reserved.
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*
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* Contributor(s):
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*/
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#include "nsISupports.idl"
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#include "nsIURI.idl"
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[scriptable, uuid(B148EED1-236D-11d3-B35C-00A0CC3C1CDE)]
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interface nsISound : nsISupports
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{
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void Init();
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void Play(in nsIURI aURI);
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// void Stop();
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void Beep();
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};
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%{ C++
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extern nsresult
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NS_NewSound(nsISound** aSound);
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%}
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