mirror of
https://github.com/mozilla/gecko-dev.git
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434 lines
16 KiB
C++
434 lines
16 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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// vim: ft=cpp tw=78 sw=2 et ts=2
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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/* Utilities for managing the script settings object stack defined in webapps */
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#ifndef mozilla_dom_ScriptSettings_h
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#define mozilla_dom_ScriptSettings_h
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#include "MainThreadUtils.h"
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#include "nsIGlobalObject.h"
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#include "nsIPrincipal.h"
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#include "mozilla/Maybe.h"
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#include "jsapi.h"
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class nsPIDOMWindow;
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class nsGlobalWindow;
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class nsIScriptContext;
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class nsIDocument;
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namespace mozilla {
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namespace dom {
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// For internal use only - use AutoJSAPI instead.
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namespace danger {
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/**
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* Fundamental cx pushing class. All other cx pushing classes are implemented
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* in terms of this class.
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*/
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class MOZ_STACK_CLASS AutoCxPusher
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{
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public:
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explicit AutoCxPusher(JSContext *aCx, bool aAllowNull = false);
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~AutoCxPusher();
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nsIScriptContext* GetScriptContext() { return mScx; }
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// Returns true if this AutoCxPusher performed the push that is currently at
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// the top of the cx stack.
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bool IsStackTop() const;
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private:
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mozilla::Maybe<JSAutoRequest> mAutoRequest;
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nsCOMPtr<nsIScriptContext> mScx;
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uint32_t mStackDepthAfterPush;
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#ifdef DEBUG
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JSContext* mPushedContext;
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unsigned mCompartmentDepthOnEntry;
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#endif
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};
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} /* namespace danger */
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/*
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* System-wide setup/teardown routines. Init and Destroy should be invoked
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* once each, at startup and shutdown (respectively).
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*/
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void InitScriptSettings();
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void DestroyScriptSettings();
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// To implement a web-compatible browser, it is often necessary to obtain the
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// global object that is "associated" with the currently-running code. This
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// process is made more complicated by the fact that, historically, different
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// algorithms have operated with different definitions of the "associated"
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// global.
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//
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// HTML5 formalizes this into two concepts: the "incumbent global" and the
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// "entry global". The incumbent global corresponds to the global of the
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// current script being executed, whereas the entry global corresponds to the
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// global of the script where the current JS execution began.
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//
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// There is also a potentially-distinct third global that is determined by the
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// current compartment. This roughly corresponds with the notion of Realms in
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// ECMAScript.
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//
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// Suppose some event triggers an event listener in window |A|, which invokes a
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// scripted function in window |B|, which invokes the |window.location.href|
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// setter in window |C|. The entry global would be |A|, the incumbent global
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// would be |B|, and the current compartment would be that of |C|.
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//
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// In general, it's best to use to use the most-closely-associated global
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// unless the spec says to do otherwise. In 95% of the cases, the global of
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// the current compartment (GetCurrentGlobal()) is the right thing. For
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// example, WebIDL constructors (new C.XMLHttpRequest()) are initialized with
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// the global of the current compartment (i.e. |C|).
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//
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// The incumbent global is very similar, but differs in a few edge cases. For
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// example, if window |B| does |C.location.href = "..."|, the incumbent global
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// used for the navigation algorithm is B, because no script from |C| was ever run.
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//
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// The entry global is used for various things like computing base URIs, mostly
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// for historical reasons.
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//
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// Note that all of these functions return bonafide global objects. This means
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// that, for Windows, they always return the inner.
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// Returns the global associated with the top-most Candidate Entry Point on
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// the Script Settings Stack. See the HTML spec. This may be null.
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nsIGlobalObject* GetEntryGlobal();
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// If the entry global is a window, returns its extant document. Otherwise,
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// returns null.
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nsIDocument* GetEntryDocument();
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// Returns the global associated with the top-most entry of the the Script
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// Settings Stack. See the HTML spec. This may be null.
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nsIGlobalObject* GetIncumbentGlobal();
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// Returns the global associated with the current compartment. This may be null.
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nsIGlobalObject* GetCurrentGlobal();
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// JS-implemented WebIDL presents an interesting situation with respect to the
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// subject principal. A regular C++-implemented API can simply examine the
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// compartment of the most-recently-executed script, and use that to infer the
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// responsible party. However, JS-implemented APIs are run with system
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// principal, and thus clobber the subject principal of the script that
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// invoked the API. So we have to do some extra work to keep track of this
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// information.
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//
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// We therefore implement the following behavior:
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// * Each Script Settings Object has an optional WebIDL Caller Principal field.
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// This defaults to null.
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// * When we push an Entry Point in preparation to run a JS-implemented WebIDL
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// callback, we grab the subject principal at the time of invocation, and
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// store that as the WebIDL Caller Principal.
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// * When non-null, callers can query this principal from script via an API on
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// Components.utils.
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nsIPrincipal* GetWebIDLCallerPrincipal();
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// This may be used by callers that know that their incumbent global is non-
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// null (i.e. they know there have been no System Caller pushes since the
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// inner-most script execution).
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inline JSObject& IncumbentJSGlobal()
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{
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return *GetIncumbentGlobal()->GetGlobalJSObject();
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}
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class ScriptSettingsStack;
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class ScriptSettingsStackEntry {
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friend class ScriptSettingsStack;
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public:
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~ScriptSettingsStackEntry();
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bool NoJSAPI() { return !mGlobalObject; }
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protected:
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ScriptSettingsStackEntry(nsIGlobalObject *aGlobal, bool aCandidate);
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nsCOMPtr<nsIGlobalObject> mGlobalObject;
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bool mIsCandidateEntryPoint;
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private:
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// This constructor is only for use by AutoNoJSAPI.
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friend class AutoNoJSAPI;
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ScriptSettingsStackEntry();
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ScriptSettingsStackEntry *mOlder;
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};
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/*
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* For any interaction with JSAPI, an AutoJSAPI (or one of its subclasses)
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* must be on the stack.
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*
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* This base class should be instantiated as-is when the caller wants to use
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* JSAPI but doesn't expect to run script. The caller must then call one of its
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* Init functions before being able to access the JSContext through cx().
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* Its current duties are as-follows (see individual Init comments for details):
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*
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* * Grabbing an appropriate JSContext, and, on the main thread, pushing it onto
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* the JSContext stack.
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* * Entering an initial (possibly null) compartment, to ensure that the
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* previously entered compartment for that JSContext is not used by mistake.
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*
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* Additionally, the following duties are planned, but not yet implemented:
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*
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* * De-poisoning the JSRuntime to allow manipulation of JSAPI. We can't
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* actually implement this poisoning until all the JSContext pushing in the
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* system goes through AutoJSAPI (see bug 951991). For now, this de-poisoning
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* effectively corresponds to having a non-null cx on the stack.
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* * Reporting any exceptions left on the JSRuntime, unless the caller steals
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* or silences them.
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* * Entering a JSAutoRequest. At present, this is handled by the cx pushing
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* on the main thread, and by other code on workers. Depending on the order
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* in which various cleanup lands, this may never be necessary, because
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* JSAutoRequests may go away.
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*
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* In situations where the consumer expects to run script, AutoEntryScript
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* should be used, which does additional manipulation of the script settings
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* stack. In bug 991758, we'll add hard invariants to SpiderMonkey, such that
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* any attempt to run script without an AutoEntryScript on the stack will
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* fail. This prevents system code from accidentally triggering script
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* execution at inopportune moments via surreptitious getters and proxies.
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*/
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class MOZ_STACK_CLASS AutoJSAPI {
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public:
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// Trivial constructor. One of the Init functions must be called before
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// accessing the JSContext through cx().
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AutoJSAPI();
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~AutoJSAPI();
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// This uses the SafeJSContext (or worker equivalent), and enters a null
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// compartment, so that the consumer is forced to select a compartment to
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// enter before manipulating objects.
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void Init();
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// This uses the SafeJSContext (or worker equivalent), and enters the
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// compartment of aGlobalObject.
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// If aGlobalObject or its associated JS global are null then it returns
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// false and use of cx() will cause an assertion.
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bool Init(nsIGlobalObject* aGlobalObject);
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// This is a helper that grabs the native global associated with aObject and
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// invokes the above Init() with that.
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bool Init(JSObject* aObject);
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// Unsurprisingly, this uses aCx and enters the compartment of aGlobalObject.
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// If aGlobalObject or its associated JS global are null then it returns
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// false and use of cx() will cause an assertion.
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// If aCx is null it will cause an assertion.
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bool Init(nsIGlobalObject* aGlobalObject, JSContext* aCx);
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// This may only be used on the main thread.
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// This attempts to use the JSContext associated with aGlobalObject, otherwise
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// it uses the SafeJSContext. It then enters the compartment of aGlobalObject.
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// This means that existing error reporting mechanisms that use the JSContext
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// to find the JSErrorReporter should still work as before.
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// We should be able to remove this around bug 981198.
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// If aGlobalObject or its associated JS global are null then it returns
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// false and use of cx() will cause an assertion.
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bool InitWithLegacyErrorReporting(nsIGlobalObject* aGlobalObject);
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// Convenience functions to take an nsPIDOMWindow* or nsGlobalWindow*,
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// when it is more easily available than an nsIGlobalObject.
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bool Init(nsPIDOMWindow* aWindow);
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bool Init(nsPIDOMWindow* aWindow, JSContext* aCx);
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bool Init(nsGlobalWindow* aWindow);
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bool Init(nsGlobalWindow* aWindow, JSContext* aCx);
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bool InitWithLegacyErrorReporting(nsPIDOMWindow* aWindow);
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bool InitWithLegacyErrorReporting(nsGlobalWindow* aWindow);
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JSContext* cx() const {
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MOZ_ASSERT(mCx, "Must call Init before using an AutoJSAPI");
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MOZ_ASSERT_IF(NS_IsMainThread(), CxPusherIsStackTop());
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return mCx;
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}
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bool CxPusherIsStackTop() const { return mCxPusher->IsStackTop(); }
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// We're moving towards a world where the AutoJSAPI always handles
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// exceptions that bubble up from the JS engine. In order to make this
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// process incremental, we allow consumers to opt-in to the new behavior
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// while keeping the old behavior as the default.
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void TakeOwnershipOfErrorReporting();
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bool OwnsErrorReporting() { return mOwnErrorReporting; }
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bool HasException() const {
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MOZ_ASSERT(CxPusherIsStackTop());
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return JS_IsExceptionPending(cx());
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};
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// Transfers ownership of the current exception from the JS engine to the
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// caller. Callers must ensure that HasException() is true, and that cx()
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// is in a non-null compartment.
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//
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// Note that this fails if and only if we OOM while wrapping the exception
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// into the current compartment.
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bool StealException(JS::MutableHandle<JS::Value> aVal);
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void ClearException() {
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MOZ_ASSERT(CxPusherIsStackTop());
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JS_ClearPendingException(cx());
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}
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protected:
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// Protected constructor, allowing subclasses to specify a particular cx to
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// be used. This constructor initialises the AutoJSAPI, so Init must NOT be
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// called on subclasses that use this.
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// If aGlobalObject, its associated JS global or aCx are null this will cause
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// an assertion, as will setting aIsMainThread incorrectly.
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AutoJSAPI(nsIGlobalObject* aGlobalObject, bool aIsMainThread, JSContext* aCx);
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private:
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mozilla::Maybe<danger::AutoCxPusher> mCxPusher;
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mozilla::Maybe<JSAutoNullableCompartment> mAutoNullableCompartment;
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JSContext *mCx;
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// Track state between the old and new error reporting modes.
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bool mOwnErrorReporting;
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bool mOldDontReportUncaught;
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Maybe<JSErrorReporter> mOldErrorReporter;
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void InitInternal(JSObject* aGlobal, JSContext* aCx, bool aIsMainThread);
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AutoJSAPI(const AutoJSAPI&) MOZ_DELETE;
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AutoJSAPI& operator= (const AutoJSAPI&) MOZ_DELETE;
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};
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/*
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* A class that represents a new script entry point.
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*/
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class AutoEntryScript : public AutoJSAPI,
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protected ScriptSettingsStackEntry {
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public:
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explicit AutoEntryScript(nsIGlobalObject* aGlobalObject,
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bool aIsMainThread = NS_IsMainThread(),
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// Note: aCx is mandatory off-main-thread.
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JSContext* aCx = nullptr);
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~AutoEntryScript();
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void SetWebIDLCallerPrincipal(nsIPrincipal *aPrincipal) {
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mWebIDLCallerPrincipal = aPrincipal;
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}
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private:
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// It's safe to make this a weak pointer, since it's the subject principal
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// when we go on the stack, so can't go away until after we're gone. In
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// particular, this is only used from the CallSetup constructor, and only in
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// the aIsJSImplementedWebIDL case. And in that case, the subject principal
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// is the principal of the callee function that is part of the CallArgs just a
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// bit up the stack, and which will outlive us. So we know the principal
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// can't go away until then either.
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nsIPrincipal* mWebIDLCallerPrincipal;
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friend nsIPrincipal* GetWebIDLCallerPrincipal();
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};
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/*
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* A class that can be used to force a particular incumbent script on the stack.
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*/
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class AutoIncumbentScript : protected ScriptSettingsStackEntry {
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public:
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explicit AutoIncumbentScript(nsIGlobalObject* aGlobalObject);
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private:
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JS::AutoHideScriptedCaller mCallerOverride;
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};
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/*
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* A class to put the JS engine in an unusable state. The subject principal
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* will become System, the information on the script settings stack is
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* rendered inaccessible, and JSAPI may not be manipulated until the class is
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* either popped or an AutoJSAPI instance is subsequently pushed.
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*
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* This class may not be instantiated if an exception is pending.
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*/
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class AutoNoJSAPI : protected ScriptSettingsStackEntry {
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public:
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explicit AutoNoJSAPI(bool aIsMainThread = NS_IsMainThread());
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private:
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mozilla::Maybe<danger::AutoCxPusher> mCxPusher;
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};
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} // namespace dom
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/**
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* Use AutoJSContext when you need a JS context on the stack but don't have one
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* passed as a parameter. AutoJSContext will take care of finding the most
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* appropriate JS context and release it when leaving the stack.
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*/
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class MOZ_STACK_CLASS AutoJSContext {
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public:
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explicit AutoJSContext(MOZ_GUARD_OBJECT_NOTIFIER_ONLY_PARAM);
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operator JSContext*() const;
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protected:
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explicit AutoJSContext(bool aSafe MOZ_GUARD_OBJECT_NOTIFIER_PARAM);
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// We need this Init() method because we can't use delegating constructor for
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// the moment. It is a C++11 feature and we do not require C++11 to be
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// supported to be able to compile Gecko.
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void Init(bool aSafe MOZ_GUARD_OBJECT_NOTIFIER_PARAM);
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JSContext* mCx;
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dom::AutoJSAPI mJSAPI;
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MOZ_DECL_USE_GUARD_OBJECT_NOTIFIER
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};
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/**
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* Use ThreadsafeAutoJSContext when you want an AutoJSContext but might be
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* running on a worker thread.
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*/
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class MOZ_STACK_CLASS ThreadsafeAutoJSContext {
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public:
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explicit ThreadsafeAutoJSContext(MOZ_GUARD_OBJECT_NOTIFIER_ONLY_PARAM);
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operator JSContext*() const;
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private:
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JSContext* mCx; // Used on workers. Null means mainthread.
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Maybe<JSAutoRequest> mRequest; // Used on workers.
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Maybe<AutoJSContext> mAutoJSContext; // Used on main thread.
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MOZ_DECL_USE_GUARD_OBJECT_NOTIFIER
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};
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/**
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* AutoSafeJSContext is similar to AutoJSContext but will only return the safe
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* JS context. That means it will never call nsContentUtils::GetCurrentJSContext().
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*
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* Note - This is deprecated. Please use AutoJSAPI instead.
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*/
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class MOZ_STACK_CLASS AutoSafeJSContext : public AutoJSContext {
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public:
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explicit AutoSafeJSContext(MOZ_GUARD_OBJECT_NOTIFIER_ONLY_PARAM);
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private:
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JSAutoCompartment mAc;
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};
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/**
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* Like AutoSafeJSContext but can be used safely on worker threads.
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*/
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class MOZ_STACK_CLASS ThreadsafeAutoSafeJSContext {
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public:
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explicit ThreadsafeAutoSafeJSContext(MOZ_GUARD_OBJECT_NOTIFIER_ONLY_PARAM);
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operator JSContext*() const;
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private:
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JSContext* mCx; // Used on workers. Null means mainthread.
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Maybe<JSAutoRequest> mRequest; // Used on workers.
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Maybe<AutoSafeJSContext> mAutoSafeJSContext; // Used on main thread.
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MOZ_DECL_USE_GUARD_OBJECT_NOTIFIER
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};
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} // namespace mozilla
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#endif // mozilla_dom_ScriptSettings_h
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