gecko-dev/gfx/layers/d3d10
2013-11-21 17:42:10 +01:00
..
CanvasLayerD3D10.cpp Bug 921753 - Part 2: Move GraphicsFilters outside of gfxPattern.h so that we won't need to #include that header everywhere GraphicsFilter is needed; r=roc 2013-10-01 17:01:19 -04:00
CanvasLayerD3D10.h Bug 913872 - Take nested enums out of gfxASurface - 3/3 : remove the now-useless inclusions of gfxASurface.h - r=jrmuizel 2013-09-24 16:45:14 -04:00
ColorLayerD3D10.cpp Bug 784739 - Switch from NULL to nullptr in gfx/layers/d3d10/; r=ehsan 2013-07-20 11:48:55 +03:00
ColorLayerD3D10.h
ContainerLayerD3D10.cpp Bug 925142: Remove unnecessary includes from ContainerLayerD3D9.cpp and ContainerLayerD3D10.cpp. r=nical 2013-10-10 09:17:08 -07:00
ContainerLayerD3D10.h Bug 786412. Conslidate container layer methods. r=mattwoodrow 2013-09-02 10:19:18 +12:00
genshaders.sh
ImageLayerD3D10.cpp Bug 940959 - Use alpha textures for YCbCr planes with D3D10. r=nrc 2013-11-21 17:41:58 +01:00
ImageLayerD3D10.h Bug 784739 - Switch from NULL to nullptr in gfx/layers/d3d10/; r=ehsan 2013-07-20 11:48:55 +03:00
LayerManagerD3D10.cpp Bug 913872 - Take nested enums out of gfxASurface - 1/3 : automatic changes - r=jrmuizel 2013-09-24 16:45:13 -04:00
LayerManagerD3D10.fx Bug 940959 - Use alpha textures for YCbCr planes with D3D10. r=nrc 2013-11-21 17:41:58 +01:00
LayerManagerD3D10.h Bug 936511 - Add layers.dump to dump layer tree. r=bas,nrc 2013-11-17 16:47:40 -05:00
LayerManagerD3D10Effect.h Bug 940959 - Compiled shaders. r=generated code 2013-11-21 17:42:10 +01:00
ReadbackLayerD3D10.h Bug 784739 - Switch from NULL to nullptr in gfx/layers/d3d10/; r=ehsan 2013-07-20 11:48:55 +03:00
ReadbackManagerD3D10.cpp Bug 913872 - Take nested enums out of gfxASurface - 1/3 : automatic changes - r=jrmuizel 2013-09-24 16:45:13 -04:00
ReadbackManagerD3D10.h no bug - mark several classes final to avoid warnings about deleting objects of polymorphic type 2013-01-11 04:43:29 -05:00
ThebesLayerD3D10.cpp Bug 934860 - Move paint region clipping into DrawThebesLayer. r=roc 2013-11-07 08:10:50 +13:00
ThebesLayerD3D10.h Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE 2013-04-10 09:20:52 +00:00