gecko-dev/intl/uconv/ucvlatin/nsUTF8ToUnicode.cpp

182 lines
5.2 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public
* License Version 1.1 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.mozilla.org/NPL/
*
* Software distributed under the License is distributed on an "AS
* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
* implied. See the License for the specific language governing
* rights and limitations under the License.
*
* The Original Code is Mozilla Communicator client code.
*
* The Initial Developer of the Original Code is Netscape Communications
* Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All
* Rights Reserved.
*
* Contributor(s):
*/
#include "nsUTF8ToUnicode.h"
//----------------------------------------------------------------------
// Class nsUTF8ToUnicode [implementation]
nsUTF8ToUnicode::nsUTF8ToUnicode()
: nsBasicDecoderSupport()
{
Reset();
}
nsresult nsUTF8ToUnicode::CreateInstance(nsISupports ** aResult)
{
*aResult = new nsUTF8ToUnicode();
return (*aResult == NULL)? NS_ERROR_OUT_OF_MEMORY : NS_OK;
}
//----------------------------------------------------------------------
// Subclassing of nsTableDecoderSupport class [implementation]
NS_IMETHODIMP nsUTF8ToUnicode::GetMaxLength(const char * aSrc,
PRInt32 aSrcLength,
PRInt32 * aDestLength)
{
*aDestLength = aSrcLength;
return NS_OK;
}
//----------------------------------------------------------------------
// Subclassing of nsBasicDecoderSupport class [implementation]
NS_IMETHODIMP nsUTF8ToUnicode::Reset()
{
mState = 0; // cached expected number of bytes per UTF8 character sequence
mUcs4 = 0; // cached Unicode character
return NS_OK;
}
//----------------------------------------------------------------------
// Subclassing of nsBasicDecoderSupport class [implementation]
NS_IMETHODIMP nsUTF8ToUnicode::Convert(const char * aSrc,
PRInt32 * aSrcLength,
PRUnichar * aDest,
PRInt32 * aDestLength)
{
PRUint32 aSrcLen = (PRUint32) (*aSrcLength);
PRUint32 aDestLen = (PRUint32) (*aDestLength);
const char *in, *inend;
inend = aSrc + aSrcLen;
PRUnichar *out, *outend;
outend = aDest + aDestLen;
nsresult res; // conversion result
for(in=aSrc,out=aDest,res=nsnull;((in < inend) && (out < outend)); in++)
{
if(0 == mState) {
if( 0 == (0x80 & (*in))) {
// ASCII
*out++ = (PRUnichar)*in;
} else if( 0xC0 == (0xE0 & (*in))) {
// 2 bytes UTF8
mUcs4 = (PRUint32)(*in);
mUcs4 = (mUcs4 << 6) & 0x000007C0L;
mState=1;
} else if( 0xE0 == (0xF0 & (*in))) {
// 3 bytes UTF8
mUcs4 = (PRUint32)(*in);
mUcs4 = (mUcs4 << 12) & 0x0000F000L;
mState=2;
} else if( 0xF0 == (0xF8 & (*in))) {
// 4 bytes UTF8
mUcs4 = (PRUint32)(*in);
mUcs4 = (mUcs4 << 18) & 0x001F0000L;
mState=3;
} else if( 0xF8 == (0xFC & (*in))) {
// 5 bytes UTF8
mUcs4 = (PRUint32)(*in);
mUcs4 = (mUcs4 << 24) & 0x03000000L;
mState=4;
} else if( 0xFC == (0xFE & (*in))) {
// 6 bytes UTF8
mUcs4 = (PRUint32)(*in);
mUcs4 = (mUcs4 << 30) & 0x40000000L;
mState=5;
} else {
//NS_ASSERTION(0, "The input string is not in utf8");
//unexpected octet, put in a replacement char,
//flush and refill the buffer, reset state
res = NS_ERROR_UNEXPECTED;
break;
}
} else {
if(0x80 == (0xC0 & (*in)))
{
PRUint32 tmp = (*in);
int shift = (mState-1) * 6;
tmp = (tmp << shift ) & ( 0x0000003FL << shift);
mUcs4 |= tmp;
if(0 == --mState)
{
if(mUcs4 >= 0x00010000) {
if(mUcs4 >= 0x001F0000) {
*out++ = 0xFFFD;
} else {
mUcs4 -= 0x00010000;
*out++ = 0xD800 | (0x000003FF & (mUcs4 >> 10));
*out++ = 0xDC00 | (0x000003FF & mUcs4);
}
} else {
*out++ = mUcs4;
}
//initialize UTF8 cache
Reset();
}
} else {
//NS_ASSERTION(0, "The input string is not in utf8");
//unexpected octet, put in a replacement char,
//flush and refill the buffer, reset state
res = NS_ERROR_UNEXPECTED;
break;
}
}
}
//output not finished, output buffer too short
if ((in < inend) && (out >= outend)) res = NS_OK_UDEC_MOREOUTPUT;
//last USC4 is incomplete, make sure the caller
//returns with properly aligned continuation of the buffer
if (mState != 0) res = NS_OK_UDEC_MOREINPUT;
*aSrcLength = in - aSrc;
*aDestLength = out - aDest;
return(res);
}