mirror of
https://github.com/mozilla/gecko-dev.git
synced 2024-11-24 13:21:05 +00:00
c51cfd2cac
Differential Revision: https://phabricator.services.mozilla.com/D153696
905 lines
27 KiB
C++
905 lines
27 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifdef MOZ_WIDGET_GTK
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# include <gdk/gdk.h>
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# include <gdk/gdkx.h>
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# define GET_NATIVE_WINDOW(aWidget) \
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GDK_WINDOW_XID((GdkWindow*)aWidget->GetNativeData(NS_NATIVE_WINDOW))
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#endif
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#include <X11/Xlib.h>
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#include <X11/Xutil.h>
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#include "X11UndefineNone.h"
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#include "mozilla/MathAlgorithms.h"
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#include "mozilla/StaticPtr.h"
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#include "mozilla/layers/CompositorOptions.h"
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#include "mozilla/Range.h"
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#include "mozilla/ScopeExit.h"
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#include "mozilla/Sprintf.h"
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#include "mozilla/StaticPrefs_gfx.h"
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#include "mozilla/StaticPrefs_layout.h"
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#include "mozilla/widget/CompositorWidget.h"
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#include "mozilla/widget/GtkCompositorWidget.h"
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#include "mozilla/Unused.h"
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#include "prenv.h"
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#include "GLContextProvider.h"
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#include "GLLibraryLoader.h"
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#include "nsDebug.h"
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#include "nsIWidget.h"
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#include "GLXLibrary.h"
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#include "gfxContext.h"
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#include "gfxEnv.h"
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#include "gfxPlatform.h"
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#include "GLContextGLX.h"
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#include "gfxUtils.h"
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#include "gfx2DGlue.h"
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#include "GLScreenBuffer.h"
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#include "gfxCrashReporterUtils.h"
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#ifdef MOZ_WIDGET_GTK
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# include "gfxPlatformGtk.h"
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#endif
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namespace mozilla::gl {
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using namespace mozilla::gfx;
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using namespace mozilla::widget;
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GLXLibrary sGLXLibrary;
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static inline bool HasExtension(const char* aExtensions,
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const char* aRequiredExtension) {
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return GLContext::ListHasExtension(
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reinterpret_cast<const GLubyte*>(aExtensions), aRequiredExtension);
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}
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bool GLXLibrary::EnsureInitialized(Display* aDisplay) {
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if (mInitialized) {
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return true;
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}
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// Don't repeatedly try to initialize.
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if (mTriedInitializing) {
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return false;
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}
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mTriedInitializing = true;
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MOZ_ASSERT(aDisplay);
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if (!aDisplay) {
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return false;
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}
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// Force enabling s3 texture compression. (Bug 774134)
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PR_SetEnv("force_s3tc_enable=true");
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if (!mOGLLibrary) {
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// see e.g. bug 608526: it is intrinsically interesting to know whether we
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// have dynamically linked to libGL.so.1 because at least the NVIDIA
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// implementation requires an executable stack, which causes mprotect calls,
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// which trigger glibc bug
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// http://sourceware.org/bugzilla/show_bug.cgi?id=12225
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const char* libGLfilename = "libGL.so.1";
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#if defined(__OpenBSD__) || defined(__NetBSD__)
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libGLfilename = "libGL.so";
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#endif
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const bool forceFeatureReport = false;
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ScopedGfxFeatureReporter reporter(libGLfilename, forceFeatureReport);
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mOGLLibrary = PR_LoadLibrary(libGLfilename);
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if (!mOGLLibrary) {
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NS_WARNING("Couldn't load OpenGL shared library.");
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return false;
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}
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reporter.SetSuccessful();
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}
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if (gfxEnv::MOZ_GLX_DEBUG()) {
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mDebug = true;
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}
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#define SYMBOL(X) \
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{ \
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(PRFuncPtr*)&mSymbols.f##X, { \
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{ "glX" #X } \
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} \
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}
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#define END_OF_SYMBOLS \
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{ \
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nullptr, {} \
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}
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const SymLoadStruct symbols[] = {
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/* functions that were in GLX 1.0 */
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SYMBOL(DestroyContext),
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SYMBOL(MakeCurrent),
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SYMBOL(SwapBuffers),
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SYMBOL(QueryVersion),
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SYMBOL(GetConfig),
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SYMBOL(GetCurrentContext),
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SYMBOL(WaitGL),
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SYMBOL(WaitX),
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/* functions introduced in GLX 1.1 */
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SYMBOL(QueryExtensionsString),
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SYMBOL(GetClientString),
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SYMBOL(QueryServerString),
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/* functions introduced in GLX 1.3 */
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SYMBOL(ChooseFBConfig),
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SYMBOL(ChooseVisual),
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SYMBOL(GetFBConfigAttrib),
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SYMBOL(GetFBConfigs),
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SYMBOL(CreatePixmap),
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SYMBOL(DestroyPixmap),
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SYMBOL(CreateNewContext),
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// Core in GLX 1.4, ARB extension before.
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{(PRFuncPtr*)&mSymbols.fGetProcAddress,
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{{"glXGetProcAddress", "glXGetProcAddressARB"}}},
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END_OF_SYMBOLS};
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{
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const SymbolLoader libLoader(*mOGLLibrary);
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if (!libLoader.LoadSymbols(symbols)) {
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NS_WARNING("Couldn't load required GLX symbols.");
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return false;
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}
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}
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const SymbolLoader pfnLoader(mSymbols.fGetProcAddress);
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int screen = DefaultScreen(aDisplay);
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{
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int major, minor;
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if (!fQueryVersion(aDisplay, &major, &minor) || major != 1 || minor < 3) {
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NS_ERROR("GLX version older than 1.3. (released in 1998)");
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return false;
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}
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}
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const SymLoadStruct symbols_createcontext[] = {
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SYMBOL(CreateContextAttribsARB), END_OF_SYMBOLS};
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const SymLoadStruct symbols_videosync[] = {
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SYMBOL(GetVideoSyncSGI), SYMBOL(WaitVideoSyncSGI), END_OF_SYMBOLS};
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const SymLoadStruct symbols_swapcontrol[] = {SYMBOL(SwapIntervalEXT),
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END_OF_SYMBOLS};
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const SymLoadStruct symbols_querydrawable[] = {SYMBOL(QueryDrawable),
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END_OF_SYMBOLS};
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const auto fnLoadSymbols = [&](const SymLoadStruct* symbols) {
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if (pfnLoader.LoadSymbols(symbols)) return true;
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ClearSymbols(symbols);
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return false;
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};
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const char* clientVendor = fGetClientString(aDisplay, LOCAL_GLX_VENDOR);
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const char* serverVendor =
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fQueryServerString(aDisplay, screen, LOCAL_GLX_VENDOR);
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const char* extensionsStr = fQueryExtensionsString(aDisplay, screen);
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if (HasExtension(extensionsStr, "GLX_ARB_create_context") &&
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HasExtension(extensionsStr, "GLX_ARB_create_context_profile") &&
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fnLoadSymbols(symbols_createcontext)) {
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mHasCreateContextAttribs = true;
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}
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if (HasExtension(extensionsStr, "GLX_ARB_create_context_robustness")) {
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mHasRobustness = true;
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}
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if (HasExtension(extensionsStr, "GLX_NV_robustness_video_memory_purge")) {
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mHasVideoMemoryPurge = true;
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}
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if (HasExtension(extensionsStr, "GLX_SGI_video_sync") &&
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fnLoadSymbols(symbols_videosync)) {
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mHasVideoSync = true;
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}
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if (!HasExtension(extensionsStr, "GLX_EXT_swap_control") ||
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!fnLoadSymbols(symbols_swapcontrol)) {
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NS_WARNING(
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"GLX_swap_control unsupported, ASAP mode may still block on buffer "
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"swaps.");
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}
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if (HasExtension(extensionsStr, "GLX_EXT_buffer_age") &&
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fnLoadSymbols(symbols_querydrawable)) {
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mHasBufferAge = true;
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}
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mIsATI = serverVendor && DoesStringMatch(serverVendor, "ATI");
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mIsNVIDIA =
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serverVendor && DoesStringMatch(serverVendor, "NVIDIA Corporation");
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mClientIsMesa = clientVendor && DoesStringMatch(clientVendor, "Mesa");
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mInitialized = true;
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// This needs to be after `fQueryServerString` is called so that the
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// driver is loaded.
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MesaMemoryLeakWorkaround();
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return true;
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}
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bool GLXLibrary::SupportsVideoSync(Display* aDisplay) {
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if (!EnsureInitialized(aDisplay)) {
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return false;
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}
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return mHasVideoSync;
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}
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static int (*sOldErrorHandler)(Display*, XErrorEvent*);
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static XErrorEvent sErrorEvent = {};
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static int GLXErrorHandler(Display* display, XErrorEvent* ev) {
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if (!sErrorEvent.error_code) {
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sErrorEvent = *ev;
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}
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return 0;
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}
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GLXLibrary::WrapperScope::WrapperScope(const GLXLibrary& glx,
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const char* const funcName,
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Display* aDisplay)
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: mGlx(glx), mFuncName(funcName), mDisplay(aDisplay) {
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if (mGlx.mDebug) {
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sOldErrorHandler = XSetErrorHandler(GLXErrorHandler);
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}
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}
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GLXLibrary::WrapperScope::~WrapperScope() {
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if (mGlx.mDebug) {
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if (mDisplay) {
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FinishX(mDisplay);
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}
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if (sErrorEvent.error_code) {
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char buffer[100] = {};
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if (mDisplay) {
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XGetErrorText(mDisplay, sErrorEvent.error_code, buffer, sizeof(buffer));
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} else {
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SprintfLiteral(buffer, "%d", sErrorEvent.error_code);
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}
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printf_stderr("X ERROR after %s: %s (%i) - Request: %i.%i, Serial: %lu",
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mFuncName, buffer, sErrorEvent.error_code,
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sErrorEvent.request_code, sErrorEvent.minor_code,
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sErrorEvent.serial);
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MOZ_ASSERT_UNREACHABLE("AfterGLXCall sErrorEvent");
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}
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const auto was = XSetErrorHandler(sOldErrorHandler);
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if (was != GLXErrorHandler) {
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NS_WARNING("Concurrent XSetErrorHandlers");
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}
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}
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}
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// Returns the GTK display if available; otherwise, if a display was
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// previously opened by this method and is still open, returns a
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// reference to it; otherwise, opens a new connection. (The non-GTK
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// cases are similar to what we do for EGL.)
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std::shared_ptr<XlibDisplay> GLXLibrary::GetDisplay() {
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std::shared_ptr<XlibDisplay> display;
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#ifdef MOZ_WIDGET_GTK
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static const bool kHaveGtk = !!gdk_display_get_default();
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if (kHaveGtk) {
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display = XlibDisplay::Borrow(DefaultXDisplay());
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}
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#endif
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if (display) {
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return display;
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}
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auto ownDisplay = mOwnDisplay.Lock();
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display = ownDisplay->lock();
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if (display) {
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return display;
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}
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display = XlibDisplay::Open(nullptr);
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if (NS_WARN_IF(!display)) {
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return nullptr;
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}
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*ownDisplay = display;
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return display;
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}
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already_AddRefed<GLContextGLX> GLContextGLX::CreateGLContext(
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const GLContextDesc& desc, std::shared_ptr<XlibDisplay> display,
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GLXDrawable drawable, GLXFBConfig cfg, Drawable ownedPixmap) {
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GLXLibrary& glx = sGLXLibrary;
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int isDoubleBuffered = 0;
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int err = glx.fGetFBConfigAttrib(*display, cfg, LOCAL_GLX_DOUBLEBUFFER,
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&isDoubleBuffered);
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if (LOCAL_GLX_BAD_ATTRIBUTE != err) {
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if (ShouldSpew()) {
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printf("[GLX] FBConfig is %sdouble-buffered\n",
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isDoubleBuffered ? "" : "not ");
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}
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}
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if (!glx.HasCreateContextAttribs()) {
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NS_WARNING("Cannot create GLContextGLX without glxCreateContextAttribs");
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return nullptr;
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}
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// -
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const auto CreateWithAttribs =
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[&](const std::vector<int>& attribs) -> RefPtr<GLContextGLX> {
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auto terminated = attribs;
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terminated.push_back(0);
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const auto glxContext = glx.fCreateContextAttribs(
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*display, cfg, nullptr, X11True, terminated.data());
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if (!glxContext) return nullptr;
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const RefPtr<GLContextGLX> ret = new GLContextGLX(
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desc, display, drawable, glxContext, isDoubleBuffered, ownedPixmap);
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if (!ret->Init()) return nullptr;
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return ret;
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};
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// -
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RefPtr<GLContextGLX> glContext;
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std::vector<int> attribs;
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attribs.insert(attribs.end(), {
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LOCAL_GLX_RENDER_TYPE,
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LOCAL_GLX_RGBA_TYPE,
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});
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if (glx.HasVideoMemoryPurge()) {
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attribs.insert(attribs.end(),
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{
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LOCAL_GLX_GENERATE_RESET_ON_VIDEO_MEMORY_PURGE_NV,
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LOCAL_GL_TRUE,
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});
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}
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const bool useCore =
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!(desc.flags & CreateContextFlags::REQUIRE_COMPAT_PROFILE);
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if (useCore) {
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attribs.insert(attribs.end(), {
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LOCAL_GLX_CONTEXT_MAJOR_VERSION_ARB,
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3,
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LOCAL_GLX_CONTEXT_MINOR_VERSION_ARB,
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2,
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LOCAL_GLX_CONTEXT_PROFILE_MASK_ARB,
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LOCAL_GLX_CONTEXT_CORE_PROFILE_BIT_ARB,
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});
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}
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if (glx.HasRobustness()) {
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auto withRobustness = attribs;
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withRobustness.insert(withRobustness.end(),
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{
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LOCAL_GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB,
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LOCAL_GLX_LOSE_CONTEXT_ON_RESET_ARB,
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});
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{
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auto withRBAB = withRobustness;
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withRBAB.insert(withRBAB.end(),
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{
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LOCAL_GLX_CONTEXT_FLAGS_ARB,
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LOCAL_GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB,
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});
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if (!glContext) {
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glContext = CreateWithAttribs(withRBAB);
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if (!glContext) {
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NS_WARNING("Failed to create+init GLContextGLX with RBAB");
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}
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}
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}
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if (!glContext) {
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glContext = CreateWithAttribs(withRobustness);
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if (!glContext) {
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NS_WARNING("Failed to create+init GLContextGLX with Robustness");
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}
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}
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}
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if (!glContext) {
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glContext = CreateWithAttribs(attribs);
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if (!glContext) {
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NS_WARNING("Failed to create+init GLContextGLX with required attribs");
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}
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}
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return glContext.forget();
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}
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GLContextGLX::~GLContextGLX() {
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MarkDestroyed();
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// Wrapped context should not destroy glxContext/Surface
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if (!mOwnsContext) {
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return;
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}
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// see bug 659842 comment 76
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bool success = mGLX->fMakeCurrent(*mDisplay, X11None, nullptr);
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if (!success) {
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NS_WARNING(
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"glXMakeCurrent failed to release GL context before we call "
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"glXDestroyContext!");
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}
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mGLX->fDestroyContext(*mDisplay, mContext);
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// If we own the enclosed X pixmap, then free it after we free the enclosing
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// GLX pixmap.
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if (mOwnedPixmap) {
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mGLX->fDestroyPixmap(*mDisplay, mDrawable);
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XFreePixmap(*mDisplay, mOwnedPixmap);
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}
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}
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bool GLContextGLX::Init() {
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if (!GLContext::Init()) {
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return false;
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}
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// EXT_framebuffer_object is not supported on Core contexts
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// so we'll also check for ARB_framebuffer_object
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if (!IsExtensionSupported(EXT_framebuffer_object) &&
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!IsSupported(GLFeature::framebuffer_object))
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return false;
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return true;
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}
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bool GLContextGLX::MakeCurrentImpl() const {
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if (mGLX->IsMesa()) {
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// Read into the event queue to ensure that Mesa receives a
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// DRI2InvalidateBuffers event before drawing. See bug 1280653.
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Unused << XPending(*mDisplay);
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}
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const bool succeeded = mGLX->fMakeCurrent(*mDisplay, mDrawable, mContext);
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if (!succeeded) {
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NS_WARNING("Failed to make GL context current!");
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}
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if (!IsOffscreen() && mGLX->SupportsSwapControl()) {
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// Many GLX implementations default to blocking until the next
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// VBlank when calling glXSwapBuffers. We want to run unthrottled
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// in ASAP mode. See bug 1280744.
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const bool swapInterval = gfxVars::SwapIntervalGLX();
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const bool isASAP = (StaticPrefs::layout_frame_rate() == 0);
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const int interval = (swapInterval && !isASAP) ? 1 : 0;
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mGLX->fSwapInterval(*mDisplay, mDrawable, interval);
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}
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return succeeded;
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}
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bool GLContextGLX::IsCurrentImpl() const {
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return mGLX->fGetCurrentContext() == mContext;
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}
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Maybe<SymbolLoader> GLContextGLX::GetSymbolLoader() const {
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const auto pfn = sGLXLibrary.GetGetProcAddress();
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return Some(SymbolLoader(pfn));
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}
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bool GLContextGLX::IsDoubleBuffered() const { return mDoubleBuffered; }
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bool GLContextGLX::SwapBuffers() {
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if (!mDoubleBuffered) return false;
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mGLX->fSwapBuffers(*mDisplay, mDrawable);
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return true;
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}
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GLint GLContextGLX::GetBufferAge() const {
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if (!sGLXLibrary.SupportsBufferAge()) {
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return 0;
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}
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GLuint result = 0;
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mGLX->fQueryDrawable(*mDisplay, mDrawable, LOCAL_GLX_BACK_BUFFER_AGE_EXT,
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&result);
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if (result > INT32_MAX) {
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// If the result can't fit, just assume the buffer cannot be reused.
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return 0;
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}
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return result;
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}
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void GLContextGLX::GetWSIInfo(nsCString* const out) const {
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int screen = DefaultScreen(mDisplay->get());
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|
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int majorVersion, minorVersion;
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sGLXLibrary.fQueryVersion(*mDisplay, &majorVersion, &minorVersion);
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out->Append(nsPrintfCString("GLX %u.%u", majorVersion, minorVersion));
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|
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out->AppendLiteral("\nGLX_VENDOR(client): ");
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out->Append(sGLXLibrary.fGetClientString(*mDisplay, LOCAL_GLX_VENDOR));
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|
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out->AppendLiteral("\nGLX_VENDOR(server): ");
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out->Append(
|
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sGLXLibrary.fQueryServerString(*mDisplay, screen, LOCAL_GLX_VENDOR));
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|
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out->AppendLiteral("\nExtensions: ");
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out->Append(sGLXLibrary.fQueryExtensionsString(*mDisplay, screen));
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}
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bool GLContextGLX::OverrideDrawable(GLXDrawable drawable) {
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return mGLX->fMakeCurrent(*mDisplay, drawable, mContext);
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}
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bool GLContextGLX::RestoreDrawable() {
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return mGLX->fMakeCurrent(*mDisplay, mDrawable, mContext);
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}
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GLContextGLX::GLContextGLX(const GLContextDesc& desc,
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std::shared_ptr<XlibDisplay> aDisplay,
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GLXDrawable aDrawable, GLXContext aContext,
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bool aDoubleBuffered, Drawable aOwnedPixmap)
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: GLContext(desc, nullptr),
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mContext(aContext),
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mDisplay(aDisplay),
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mDrawable(aDrawable),
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mOwnedPixmap(aOwnedPixmap),
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mDoubleBuffered(aDoubleBuffered),
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mGLX(&sGLXLibrary) {}
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|
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static bool AreCompatibleVisuals(Visual* one, Visual* two) {
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if (one->c_class != two->c_class) {
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return false;
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}
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|
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if (one->red_mask != two->red_mask || one->green_mask != two->green_mask ||
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one->blue_mask != two->blue_mask) {
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return false;
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|
}
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|
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if (one->bits_per_rgb != two->bits_per_rgb) {
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return false;
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}
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return true;
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}
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already_AddRefed<GLContext> CreateForWidget(Display* aXDisplay, Window aXWindow,
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bool aHardwareWebRender,
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bool aForceAccelerated) {
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if (!sGLXLibrary.EnsureInitialized(aXDisplay)) {
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return nullptr;
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}
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// Currently, we take whatever Visual the window already has, and
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// try to create an fbconfig for that visual. This isn't
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// necessarily what we want in the long run; an fbconfig may not
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// be available for the existing visual, or if it is, the GL
|
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// performance might be suboptimal. But using the existing visual
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// is a relatively safe intermediate step.
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|
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if (!aXDisplay) {
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NS_ERROR("X Display required for GLX Context provider");
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return nullptr;
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}
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if (!aXWindow) {
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NS_ERROR("X window required for GLX Context provider");
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return nullptr;
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}
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|
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int xscreen = DefaultScreen(aXDisplay);
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ScopedXFree<GLXFBConfig> cfgs;
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GLXFBConfig config;
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int visid;
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if (!GLContextGLX::FindFBConfigForWindow(aXDisplay, xscreen, aXWindow, &cfgs,
|
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&config, &visid,
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aHardwareWebRender)) {
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return nullptr;
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}
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|
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CreateContextFlags flags;
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if (aHardwareWebRender) {
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flags = CreateContextFlags::NONE; // WR needs GL3.2+
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} else {
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flags = CreateContextFlags::REQUIRE_COMPAT_PROFILE;
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}
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return GLContextGLX::CreateGLContext(
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{{flags}, false}, XlibDisplay::Borrow(aXDisplay), aXWindow, config);
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}
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already_AddRefed<GLContext> GLContextProviderGLX::CreateForCompositorWidget(
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CompositorWidget* aCompositorWidget, bool aHardwareWebRender,
|
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bool aForceAccelerated) {
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if (!aCompositorWidget) {
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MOZ_ASSERT(false);
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return nullptr;
|
|
}
|
|
GtkCompositorWidget* compWidget = aCompositorWidget->AsGTK();
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MOZ_ASSERT(compWidget);
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|
|
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return CreateForWidget(DefaultXDisplay(), compWidget->XWindow(),
|
|
aHardwareWebRender, aForceAccelerated);
|
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}
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|
|
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static bool ChooseConfig(GLXLibrary* glx, Display* display, int screen,
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ScopedXFree<GLXFBConfig>* const out_scopedConfigArr,
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GLXFBConfig* const out_config, int* const out_visid) {
|
|
ScopedXFree<GLXFBConfig>& scopedConfigArr = *out_scopedConfigArr;
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|
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const int attribs[] = {
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LOCAL_GLX_RENDER_TYPE,
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LOCAL_GLX_RGBA_BIT,
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LOCAL_GLX_DRAWABLE_TYPE,
|
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LOCAL_GLX_PIXMAP_BIT,
|
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LOCAL_GLX_X_RENDERABLE,
|
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X11True,
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LOCAL_GLX_RED_SIZE,
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8,
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LOCAL_GLX_GREEN_SIZE,
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8,
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|
LOCAL_GLX_BLUE_SIZE,
|
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8,
|
|
LOCAL_GLX_ALPHA_SIZE,
|
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8,
|
|
LOCAL_GLX_DEPTH_SIZE,
|
|
0,
|
|
LOCAL_GLX_STENCIL_SIZE,
|
|
0,
|
|
0,
|
|
};
|
|
|
|
int numConfigs = 0;
|
|
scopedConfigArr = glx->fChooseFBConfig(display, screen, attribs, &numConfigs);
|
|
if (!scopedConfigArr || !numConfigs) return false;
|
|
|
|
// Issues with glxChooseFBConfig selection and sorting:
|
|
// * ALPHA_SIZE is sorted as 'largest total RGBA bits first'. If we don't
|
|
// request
|
|
// alpha bits, we'll probably get RGBA anyways, since 32 is more than 24.
|
|
// * DEPTH_SIZE is sorted largest first, including for `0` inputs.
|
|
// * STENCIL_SIZE is smallest first, but it might return `8` even though we
|
|
// ask for
|
|
// `0`.
|
|
|
|
// For now, we don't care about these. We *will* care when we do XPixmap
|
|
// sharing.
|
|
|
|
for (int i = 0; i < numConfigs; ++i) {
|
|
GLXFBConfig curConfig = scopedConfigArr[i];
|
|
|
|
int visid;
|
|
if (glx->fGetFBConfigAttrib(display, curConfig, LOCAL_GLX_VISUAL_ID,
|
|
&visid) != Success) {
|
|
continue;
|
|
}
|
|
|
|
if (!visid) continue;
|
|
|
|
*out_config = curConfig;
|
|
*out_visid = visid;
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool GLContextGLX::FindVisual(Display* display, int screen,
|
|
int* const out_visualId) {
|
|
if (!sGLXLibrary.EnsureInitialized(display)) {
|
|
return false;
|
|
}
|
|
|
|
XVisualInfo visualTemplate;
|
|
visualTemplate.screen = screen;
|
|
|
|
// Get all visuals of screen
|
|
|
|
int visualsLen = 0;
|
|
XVisualInfo* xVisuals =
|
|
XGetVisualInfo(display, VisualScreenMask, &visualTemplate, &visualsLen);
|
|
if (!xVisuals) {
|
|
return false;
|
|
}
|
|
const Range<XVisualInfo> visualInfos(xVisuals, visualsLen);
|
|
auto cleanupVisuals = MakeScopeExit([&] { XFree(xVisuals); });
|
|
|
|
// Get default visual info
|
|
|
|
Visual* defaultVisual = DefaultVisual(display, screen);
|
|
const auto defaultVisualInfo = [&]() -> const XVisualInfo* {
|
|
for (const auto& cur : visualInfos) {
|
|
if (cur.visual == defaultVisual) {
|
|
return &cur;
|
|
}
|
|
}
|
|
return nullptr;
|
|
}();
|
|
if (!defaultVisualInfo) {
|
|
MOZ_ASSERT(false);
|
|
return false;
|
|
}
|
|
|
|
const int bpp = 32;
|
|
|
|
for (auto& cur : visualInfos) {
|
|
const auto fnConfigMatches = [&](const int pname, const int expected) {
|
|
int actual;
|
|
if (sGLXLibrary.fGetConfig(display, &cur, pname, &actual)) {
|
|
return false;
|
|
}
|
|
return actual == expected;
|
|
};
|
|
|
|
// Check if visual is compatible.
|
|
if (cur.depth != bpp || cur.c_class != defaultVisualInfo->c_class) {
|
|
continue;
|
|
}
|
|
|
|
// Check if visual is compatible to GL requests.
|
|
if (fnConfigMatches(LOCAL_GLX_USE_GL, 1) &&
|
|
fnConfigMatches(LOCAL_GLX_DOUBLEBUFFER, 1) &&
|
|
fnConfigMatches(LOCAL_GLX_RED_SIZE, 8) &&
|
|
fnConfigMatches(LOCAL_GLX_GREEN_SIZE, 8) &&
|
|
fnConfigMatches(LOCAL_GLX_BLUE_SIZE, 8) &&
|
|
fnConfigMatches(LOCAL_GLX_ALPHA_SIZE, 8)) {
|
|
*out_visualId = cur.visualid;
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool GLContextGLX::FindFBConfigForWindow(
|
|
Display* display, int screen, Window window,
|
|
ScopedXFree<GLXFBConfig>* const out_scopedConfigArr,
|
|
GLXFBConfig* const out_config, int* const out_visid, bool aWebRender) {
|
|
// XXX the visual ID is almost certainly the LOCAL_GLX_FBCONFIG_ID, so
|
|
// we could probably do this first and replace the glXGetFBConfigs
|
|
// with glXChooseConfigs. Docs are sparklingly clear as always.
|
|
XWindowAttributes windowAttrs;
|
|
if (!XGetWindowAttributes(display, window, &windowAttrs)) {
|
|
NS_WARNING("[GLX] XGetWindowAttributes() failed");
|
|
return false;
|
|
}
|
|
|
|
ScopedXFree<GLXFBConfig>& cfgs = *out_scopedConfigArr;
|
|
int numConfigs;
|
|
const int webrenderAttribs[] = {LOCAL_GLX_ALPHA_SIZE,
|
|
windowAttrs.depth == 32 ? 8 : 0,
|
|
LOCAL_GLX_DOUBLEBUFFER, X11True, 0};
|
|
|
|
if (aWebRender) {
|
|
cfgs = sGLXLibrary.fChooseFBConfig(display, screen, webrenderAttribs,
|
|
&numConfigs);
|
|
} else {
|
|
cfgs = sGLXLibrary.fGetFBConfigs(display, screen, &numConfigs);
|
|
}
|
|
|
|
if (!cfgs) {
|
|
NS_WARNING("[GLX] glXGetFBConfigs() failed");
|
|
return false;
|
|
}
|
|
NS_ASSERTION(numConfigs > 0, "No FBConfigs found!");
|
|
|
|
const VisualID windowVisualID = XVisualIDFromVisual(windowAttrs.visual);
|
|
#ifdef DEBUG
|
|
printf("[GLX] window %lx has VisualID 0x%lx\n", window, windowVisualID);
|
|
#endif
|
|
|
|
for (int i = 0; i < numConfigs; i++) {
|
|
int visid = X11None;
|
|
sGLXLibrary.fGetFBConfigAttrib(display, cfgs[i], LOCAL_GLX_VISUAL_ID,
|
|
&visid);
|
|
if (visid) {
|
|
// WebRender compatible GLX visual is configured
|
|
// at nsWindow::Create() by GLContextGLX::FindVisual(),
|
|
// just reuse it here.
|
|
if (windowVisualID == static_cast<VisualID>(visid)) {
|
|
*out_config = cfgs[i];
|
|
*out_visid = visid;
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
|
|
// We don't have a frame buffer visual which matches the GLX visual
|
|
// from GLContextGLX::FindVisual(). Let's try to find a near one and hope
|
|
// we're not on NVIDIA (Bug 1478454) as it causes X11 BadMatch error there.
|
|
for (int i = 0; i < numConfigs; i++) {
|
|
int visid = X11None;
|
|
sGLXLibrary.fGetFBConfigAttrib(display, cfgs[i], LOCAL_GLX_VISUAL_ID,
|
|
&visid);
|
|
if (visid) {
|
|
int depth;
|
|
Visual* visual;
|
|
FindVisualAndDepth(display, visid, &visual, &depth);
|
|
if (depth == windowAttrs.depth &&
|
|
AreCompatibleVisuals(windowAttrs.visual, visual)) {
|
|
*out_config = cfgs[i];
|
|
*out_visid = visid;
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
|
|
NS_WARNING("[GLX] Couldn't find a FBConfig matching window visual");
|
|
return false;
|
|
}
|
|
|
|
static already_AddRefed<GLContextGLX> CreateOffscreenPixmapContext(
|
|
const GLContextCreateDesc& desc, const IntSize& size,
|
|
nsACString* const out_failureId) {
|
|
GLXLibrary* glx = &sGLXLibrary;
|
|
auto display = glx->GetDisplay();
|
|
|
|
if (!display || !glx->EnsureInitialized(*display)) return nullptr;
|
|
|
|
int screen = DefaultScreen(display->get());
|
|
|
|
ScopedXFree<GLXFBConfig> scopedConfigArr;
|
|
GLXFBConfig config;
|
|
int visid;
|
|
if (!ChooseConfig(glx, *display, screen, &scopedConfigArr, &config, &visid)) {
|
|
NS_WARNING("Failed to find a compatible config.");
|
|
return nullptr;
|
|
}
|
|
|
|
Visual* visual;
|
|
int depth;
|
|
FindVisualAndDepth(*display, visid, &visual, &depth);
|
|
|
|
gfx::IntSize dummySize(16, 16);
|
|
const auto drawable =
|
|
XCreatePixmap(*display, DefaultRootWindow(display->get()),
|
|
dummySize.width, dummySize.height, depth);
|
|
if (!drawable) {
|
|
return nullptr;
|
|
}
|
|
|
|
// Handle slightly different signature between glXCreatePixmap and
|
|
// its pre-GLX-1.3 extension equivalent (though given the ABI, we
|
|
// might not need to).
|
|
const auto pixmap = glx->fCreatePixmap(*display, config, drawable, nullptr);
|
|
if (pixmap == 0) {
|
|
XFreePixmap(*display, drawable);
|
|
return nullptr;
|
|
}
|
|
|
|
auto fullDesc = GLContextDesc{desc};
|
|
fullDesc.isOffscreen = true;
|
|
return GLContextGLX::CreateGLContext(fullDesc, display, pixmap, config,
|
|
drawable);
|
|
}
|
|
|
|
/*static*/
|
|
already_AddRefed<GLContext> GLContextProviderGLX::CreateHeadless(
|
|
const GLContextCreateDesc& desc, nsACString* const out_failureId) {
|
|
IntSize dummySize = IntSize(16, 16);
|
|
return CreateOffscreenPixmapContext(desc, dummySize, out_failureId);
|
|
}
|
|
|
|
/*static*/
|
|
GLContext* GLContextProviderGLX::GetGlobalContext() {
|
|
// Context sharing not supported.
|
|
return nullptr;
|
|
}
|
|
|
|
/*static*/
|
|
void GLContextProviderGLX::Shutdown() {}
|
|
|
|
} // namespace mozilla::gl
|