gecko-dev/dom/media/SeekTask.h

179 lines
4.6 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef SEEK_TASK_H
#define SEEK_TASK_H
#include "mozilla/MozPromise.h"
#include "MediaDecoderReader.h"
#include "SeekJob.h"
namespace mozilla {
class AbstractThread;
class MediaData;
class MediaDecoderReaderWrapper;
struct SeekTaskResolveValue
{
RefPtr<MediaData> mSeekedAudioData;
RefPtr<MediaData> mSeekedVideoData;
bool mIsAudioQueueFinished;
bool mIsVideoQueueFinished;
bool mNeedToStopPrerollingAudio;
bool mNeedToStopPrerollingVideo;
};
struct SeekTaskRejectValue
{
bool mIsAudioQueueFinished;
bool mIsVideoQueueFinished;
bool mNeedToStopPrerollingAudio;
bool mNeedToStopPrerollingVideo;
};
class SeekTask {
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(SeekTask)
public:
static const bool IsExclusive = true;
using SeekTaskPromise =
MozPromise<SeekTaskResolveValue, SeekTaskRejectValue, IsExclusive>;
static already_AddRefed<SeekTask>
CreateSeekTask(const void* aDecoderID,
AbstractThread* aThread,
MediaDecoderReaderWrapper* aReader,
SeekJob&& aSeekJob,
const MediaInfo& aInfo,
const media::TimeUnit& aDuration,
int64_t aCurrentMediaTime);
virtual void Discard();
virtual RefPtr<SeekTaskPromise> Seek(const media::TimeUnit& aDuration);
virtual bool NeedToResetMDSM() const;
SeekJob& GetSeekJob();
bool Exists();
protected:
SeekTask(const void* aDecoderID,
AbstractThread* aThread,
MediaDecoderReaderWrapper* aReader,
SeekJob&& aSeekJob,
const MediaInfo& aInfo,
const media::TimeUnit& aDuration,
int64_t aCurrentMediaTime);
virtual ~SeekTask();
void Resolve(const char* aCallSite);
void RejectIfExist(const char* aCallSite);
void AssertOwnerThread() const;
bool HasAudio() const;
bool HasVideo() const;
TaskQueue* DecodeTaskQueue() const;
AbstractThread* OwnerThread() const;
bool IsVideoDecoding() const;
bool IsAudioDecoding() const;
nsresult EnsureVideoDecodeTaskQueued();
nsresult EnsureAudioDecodeTaskQueued();
const char* AudioRequestStatus();
const char* VideoRequestStatus();
void RequestVideoData();
void RequestAudioData();
nsresult DropAudioUpToSeekTarget(MediaData* aSample);
nsresult DropVideoUpToSeekTarget(MediaData* aSample);
bool IsAudioSeekComplete();
bool IsVideoSeekComplete();
void CheckIfSeekComplete();
virtual void OnSeekResolved(media::TimeUnit);
virtual void OnSeekRejected(nsresult aResult);
virtual void OnAudioDecoded(MediaData* aAudioSample);
virtual void OnAudioNotDecoded(MediaDecoderReader::NotDecodedReason aReason);
virtual void OnVideoDecoded(MediaData* aVideoSample);
virtual void OnVideoNotDecoded(MediaDecoderReader::NotDecodedReason aReason);
/*
* Data shared with MDSM.
*/
const void* mDecoderID; // For logging.
const RefPtr<AbstractThread> mOwnerThread;
const RefPtr<MediaDecoderReaderWrapper> mReader;
/*
* Internal state.
*/
SeekJob mSeekJob;
MozPromiseHolder<SeekTaskPromise> mSeekTaskPromise;
int64_t mCurrentTimeBeforeSeek;
const uint32_t mAudioRate; // Audio sample rate.
const bool mHasAudio;
const bool mHasVideo;
bool mDropAudioUntilNextDiscontinuity;
bool mDropVideoUntilNextDiscontinuity;
bool mIsDiscarded;
// This temporarily stores the first frame we decode after we seek.
// This is so that if we hit end of stream while we're decoding to reach
// the seek target, we will still have a frame that we can display as the
// last frame in the media.
RefPtr<MediaData> mFirstVideoFrameAfterSeek;
/*
* Track the current seek promise made by the reader.
*/
MozPromiseRequestHolder<MediaDecoderReader::SeekPromise> mSeekRequest;
MozPromiseRequestHolder<MediaDecoderReader::MediaDataPromise> mAudioDataRequest;
MozPromiseRequestHolder<MediaDecoderReader::MediaDataPromise> mVideoDataRequest;
MozPromiseRequestHolder<MediaDecoderReader::WaitForDataPromise> mAudioWaitRequest;
MozPromiseRequestHolder<MediaDecoderReader::WaitForDataPromise> mVideoWaitRequest;
/*
* Information which are going to be returned to MDSM.
*/
RefPtr<MediaData> mSeekedAudioData;
RefPtr<MediaData> mSeekedVideoData;
bool mIsAudioQueueFinished;
bool mIsVideoQueueFinished;
bool mNeedToStopPrerollingAudio;
bool mNeedToStopPrerollingVideo;
};
} // namespace mozilla
#endif /* SEEK_TASK_H */