mirror of
https://github.com/mozilla/gecko-dev.git
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ba3fe0975c
--HG-- extra : rebase_source : 56d1cf41a2dc4959b67f834e07192a5c772176a8
751 lines
21 KiB
C++
751 lines
21 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim:set ts=2 sw=2 sts=2 et cindent: */
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/*
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* Copyright (c) 2014 The Linux Foundation. All rights reserved.
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* Copyright (C) 2009 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "AudioOffloadPlayer.h"
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#include "nsComponentManagerUtils.h"
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#include "nsITimer.h"
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#include "mozilla/dom/HTMLMediaElement.h"
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#include "VideoUtils.h"
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#include "mozilla/dom/power/PowerManagerService.h"
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#include "mozilla/dom/WakeLock.h"
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#include <binder/IPCThreadState.h>
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#include <stagefright/foundation/ADebug.h>
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#include <stagefright/foundation/ALooper.h>
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#include <stagefright/MediaDefs.h>
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#include <stagefright/MediaErrors.h>
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#include <stagefright/MediaSource.h>
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#include <stagefright/MetaData.h>
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#include <stagefright/Utils.h>
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#include <AudioTrack.h>
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#include <AudioSystem.h>
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#include <AudioParameter.h>
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#include <hardware/audio.h>
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using namespace android;
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namespace mozilla {
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LazyLogModule gAudioOffloadPlayerLog("AudioOffloadPlayer");
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#define AUDIO_OFFLOAD_LOG(type, msg) \
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MOZ_LOG(gAudioOffloadPlayerLog, type, msg)
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// maximum time in paused state when offloading audio decompression.
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// When elapsed, the GonkAudioSink is destroyed to allow the audio DSP to power down.
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static const uint64_t OFFLOAD_PAUSE_MAX_MSECS = 60000ll;
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AudioOffloadPlayer::AudioOffloadPlayer(MediaOmxCommonDecoder* aObserver) :
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mStarted(false),
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mPlaying(false),
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mReachedEOS(false),
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mIsElementVisible(true),
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mSampleRate(0),
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mStartPosUs(0),
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mPositionTimeMediaUs(-1),
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mInputBuffer(nullptr),
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mObserver(aObserver)
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{
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MOZ_ASSERT(NS_IsMainThread());
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CHECK(aObserver);
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#if ANDROID_VERSION >= 21
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mSessionId = AudioSystem::newAudioUniqueId();
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AudioSystem::acquireAudioSessionId(mSessionId, -1);
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#else
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mSessionId = AudioSystem::newAudioSessionId();
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AudioSystem::acquireAudioSessionId(mSessionId);
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#endif
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mAudioSink = new AudioOutput(mSessionId,
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IPCThreadState::self()->getCallingUid());
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}
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AudioOffloadPlayer::~AudioOffloadPlayer()
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{
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Reset();
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#if ANDROID_VERSION >= 21
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AudioSystem::releaseAudioSessionId(mSessionId, -1);
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#else
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AudioSystem::releaseAudioSessionId(mSessionId);
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#endif
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}
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void AudioOffloadPlayer::SetSource(const sp<MediaSource> &aSource)
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{
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MOZ_ASSERT(NS_IsMainThread());
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CHECK(!mSource.get());
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mSource = aSource;
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}
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status_t AudioOffloadPlayer::Start(bool aSourceAlreadyStarted)
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{
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MOZ_ASSERT(NS_IsMainThread());
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CHECK(!mStarted);
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CHECK(mSource.get());
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status_t err;
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CHECK(mAudioSink.get());
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if (!aSourceAlreadyStarted) {
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err = mSource->start();
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if (err != OK) {
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return err;
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}
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}
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sp<MetaData> format = mSource->getFormat();
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const char* mime;
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int avgBitRate = -1;
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int32_t channelMask;
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int32_t numChannels;
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int64_t durationUs = -1;
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audio_format_t audioFormat = AUDIO_FORMAT_PCM_16_BIT;
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uint32_t flags = AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD;
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audio_offload_info_t offloadInfo = AUDIO_INFO_INITIALIZER;
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CHECK(format->findCString(kKeyMIMEType, &mime));
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CHECK(format->findInt32(kKeySampleRate, &mSampleRate));
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CHECK(format->findInt32(kKeyChannelCount, &numChannels));
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format->findInt32(kKeyBitRate, &avgBitRate);
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format->findInt64(kKeyDuration, &durationUs);
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if(!format->findInt32(kKeyChannelMask, &channelMask)) {
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channelMask = CHANNEL_MASK_USE_CHANNEL_ORDER;
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}
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if (mapMimeToAudioFormat(audioFormat, mime) != OK) {
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AUDIO_OFFLOAD_LOG(LogLevel::Error, ("Couldn't map mime type \"%s\" to a valid "
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"AudioSystem::audio_format", mime));
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audioFormat = AUDIO_FORMAT_INVALID;
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}
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offloadInfo.duration_us = durationUs;
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offloadInfo.sample_rate = mSampleRate;
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offloadInfo.channel_mask = channelMask;
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offloadInfo.format = audioFormat;
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offloadInfo.stream_type = AUDIO_STREAM_MUSIC;
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offloadInfo.bit_rate = avgBitRate;
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offloadInfo.has_video = false;
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offloadInfo.is_streaming = false;
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AUDIO_OFFLOAD_LOG(LogLevel::Debug, ("isOffloadSupported: SR=%u, CM=0x%x, "
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"Format=0x%x, StreamType=%d, BitRate=%u, duration=%lld us, has_video=%d",
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offloadInfo.sample_rate, offloadInfo.channel_mask, offloadInfo.format,
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offloadInfo.stream_type, offloadInfo.bit_rate, offloadInfo.duration_us,
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offloadInfo.has_video));
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err = mAudioSink->Open(mSampleRate,
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numChannels,
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channelMask,
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audioFormat,
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&AudioOffloadPlayer::AudioSinkCallback,
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this,
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(audio_output_flags_t) flags,
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&offloadInfo);
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if (err == OK) {
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// If the playback is offloaded to h/w we pass the
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// HAL some metadata information
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// We don't want to do this for PCM because it will be going
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// through the AudioFlinger mixer before reaching the hardware
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SendMetaDataToHal(mAudioSink, format);
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}
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mStarted = true;
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mPlaying = false;
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return err;
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}
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status_t AudioOffloadPlayer::ChangeState(MediaDecoder::PlayState aState)
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{
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MOZ_ASSERT(NS_IsMainThread());
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mPlayState = aState;
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switch (mPlayState) {
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case MediaDecoder::PLAY_STATE_PLAYING: {
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status_t err = Play();
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if (err != OK) {
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return err;
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}
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StartTimeUpdate();
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} break;
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case MediaDecoder::PLAY_STATE_PAUSED:
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case MediaDecoder::PLAY_STATE_SHUTDOWN:
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// Just pause here during play state shutdown as well to stop playing
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// offload track immediately. Resources will be freed by
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// MediaOmxCommonDecoder
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Pause();
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break;
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case MediaDecoder::PLAY_STATE_ENDED:
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Pause(true);
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break;
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default:
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break;
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}
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return OK;
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}
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static void ResetCallback(nsITimer* aTimer, void* aClosure)
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{
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AUDIO_OFFLOAD_LOG(LogLevel::Debug, ("%s", __FUNCTION__));
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AudioOffloadPlayer* player = static_cast<AudioOffloadPlayer*>(aClosure);
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if (player) {
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player->Reset();
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}
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}
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void AudioOffloadPlayer::Pause(bool aPlayPendingSamples)
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{
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MOZ_ASSERT(NS_IsMainThread());
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if (mStarted) {
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CHECK(mAudioSink.get());
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WakeLockCreate();
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if (aPlayPendingSamples) {
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mAudioSink->Stop();
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} else {
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mAudioSink->Pause();
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}
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mPlaying = false;
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}
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if (mResetTimer) {
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return;
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}
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mResetTimer = do_CreateInstance("@mozilla.org/timer;1");
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mResetTimer->InitWithFuncCallback(ResetCallback,
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this,
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OFFLOAD_PAUSE_MAX_MSECS,
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nsITimer::TYPE_ONE_SHOT);
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}
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status_t AudioOffloadPlayer::Play()
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{
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MOZ_ASSERT(NS_IsMainThread());
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if (mResetTimer) {
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mResetTimer->Cancel();
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mResetTimer = nullptr;
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WakeLockRelease();
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}
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status_t err = OK;
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if (!mStarted) {
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// Last pause timed out and offloaded audio sink was reset. Start it again
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err = Start(false);
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if (err != OK) {
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return err;
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}
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// Seek to last play position only when there was no seek during last pause
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android::Mutex::Autolock autoLock(mLock);
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if (!mSeekTarget.IsValid()) {
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mSeekTarget = SeekTarget(mPositionTimeMediaUs,
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SeekTarget::Accurate,
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MediaDecoderEventVisibility::Suppressed);
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DoSeek();
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}
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}
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if (!mPlaying) {
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CHECK(mAudioSink.get());
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err = mAudioSink->Start();
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if (err == OK) {
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mPlaying = true;
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}
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}
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return err;
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}
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void AudioOffloadPlayer::Reset()
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{
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MOZ_ASSERT(NS_IsMainThread());
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if (!mStarted) {
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return;
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}
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CHECK(mAudioSink.get());
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AUDIO_OFFLOAD_LOG(LogLevel::Debug, ("reset: mPlaying=%d mReachedEOS=%d",
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mPlaying, mReachedEOS));
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mAudioSink->Stop();
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// If we're closing and have reached EOS, we don't want to flush
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// the track because if it is offloaded there could be a small
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// amount of residual data in the hardware buffer which we must
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// play to give gapless playback.
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// But if we're resetting when paused or before we've reached EOS
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// we can't be doing a gapless playback and there could be a large
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// amount of data queued in the hardware if the track is offloaded,
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// so we must flush to prevent a track switch being delayed playing
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// the buffered data that we don't want now
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if (!mPlaying || !mReachedEOS) {
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mAudioSink->Flush();
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}
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mAudioSink->Close();
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// Make sure to release any buffer we hold onto so that the
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// source is able to stop().
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if (mInputBuffer) {
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AUDIO_OFFLOAD_LOG(LogLevel::Debug, ("Releasing input buffer"));
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mInputBuffer->release();
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mInputBuffer = nullptr;
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}
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mSource->stop();
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IPCThreadState::self()->flushCommands();
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StopTimeUpdate();
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mReachedEOS = false;
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mStarted = false;
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mPlaying = false;
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mStartPosUs = 0;
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WakeLockRelease();
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}
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RefPtr<MediaDecoder::SeekPromise> AudioOffloadPlayer::Seek(SeekTarget aTarget)
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{
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MOZ_ASSERT(NS_IsMainThread());
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android::Mutex::Autolock autoLock(mLock);
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mSeekPromise.RejectIfExists(true, __func__);
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mSeekTarget = aTarget;
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RefPtr<MediaDecoder::SeekPromise> p = mSeekPromise.Ensure(__func__);
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DoSeek();
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return p;
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}
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status_t AudioOffloadPlayer::DoSeek()
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{
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MOZ_ASSERT(NS_IsMainThread());
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MOZ_ASSERT(mSeekTarget.IsValid());
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CHECK(mAudioSink.get());
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AUDIO_OFFLOAD_LOG(LogLevel::Debug,
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("DoSeek ( %lld )", mSeekTarget.GetTime().ToMicroseconds()));
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mReachedEOS = false;
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mPositionTimeMediaUs = -1;
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mStartPosUs = mSeekTarget.GetTime().ToMicroseconds();
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if (!mSeekPromise.IsEmpty()) {
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nsCOMPtr<nsIRunnable> nsEvent =
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NS_NewRunnableMethodWithArg<MediaDecoderEventVisibility>(
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mObserver,
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&MediaDecoder::SeekingStarted,
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mSeekTarget.mEventVisibility);
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NS_DispatchToCurrentThread(nsEvent);
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}
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if (mPlaying) {
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mAudioSink->Pause();
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mAudioSink->Flush();
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mAudioSink->Start();
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} else {
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if (mStarted) {
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mAudioSink->Flush();
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}
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if (!mSeekPromise.IsEmpty()) {
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AUDIO_OFFLOAD_LOG(LogLevel::Debug, ("Fake seek complete during pause"));
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// We do not reset mSeekTarget here.
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MediaDecoder::SeekResolveValue val(mReachedEOS, mSeekTarget.mEventVisibility);
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mSeekPromise.Resolve(val, __func__);
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}
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}
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return OK;
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}
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int64_t AudioOffloadPlayer::GetMediaTimeUs()
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{
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android::Mutex::Autolock autoLock(mLock);
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int64_t playPosition = 0;
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if (mSeekTarget.IsValid()) {
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return mSeekTarget.GetTime().ToMicroseconds();
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}
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if (!mStarted) {
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return mPositionTimeMediaUs;
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}
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playPosition = GetOutputPlayPositionUs_l();
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if (!mReachedEOS) {
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mPositionTimeMediaUs = playPosition;
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}
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return mPositionTimeMediaUs;
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}
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int64_t AudioOffloadPlayer::GetOutputPlayPositionUs_l() const
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{
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CHECK(mAudioSink.get());
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uint32_t playedSamples = 0;
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mAudioSink->GetPosition(&playedSamples);
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const int64_t playedUs = (static_cast<int64_t>(playedSamples) * 1000000 ) /
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mSampleRate;
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// HAL position is relative to the first buffer we sent at mStartPosUs
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const int64_t renderedDuration = mStartPosUs + playedUs;
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return renderedDuration;
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}
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void AudioOffloadPlayer::NotifyAudioEOS()
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{
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android::Mutex::Autolock autoLock(mLock);
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// We do not reset mSeekTarget here.
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if (!mSeekPromise.IsEmpty()) {
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MediaDecoder::SeekResolveValue val(mReachedEOS, mSeekTarget.mEventVisibility);
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mSeekPromise.Resolve(val, __func__);
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}
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nsCOMPtr<nsIRunnable> nsEvent = NS_NewRunnableMethod(mObserver,
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&MediaDecoder::PlaybackEnded);
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NS_DispatchToMainThread(nsEvent);
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}
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void AudioOffloadPlayer::NotifyPositionChanged()
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{
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nsCOMPtr<nsIRunnable> nsEvent =
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NS_NewRunnableMethod(mObserver, &MediaOmxCommonDecoder::NotifyOffloadPlayerPositionChanged);
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NS_DispatchToMainThread(nsEvent);
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}
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void AudioOffloadPlayer::NotifyAudioTearDown()
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{
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// Fallback to state machine.
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// state machine's seeks will be done with
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// MediaDecoderEventVisibility::Suppressed.
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android::Mutex::Autolock autoLock(mLock);
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// We do not reset mSeekTarget here.
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if (!mSeekPromise.IsEmpty()) {
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MediaDecoder::SeekResolveValue val(mReachedEOS, mSeekTarget.mEventVisibility);
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mSeekPromise.Resolve(val, __func__);
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}
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nsCOMPtr<nsIRunnable> nsEvent = NS_NewRunnableMethod(mObserver,
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&MediaOmxCommonDecoder::AudioOffloadTearDown);
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NS_DispatchToMainThread(nsEvent);
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}
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// static
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size_t AudioOffloadPlayer::AudioSinkCallback(GonkAudioSink* aAudioSink,
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void* aBuffer,
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size_t aSize,
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void* aCookie,
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GonkAudioSink::cb_event_t aEvent)
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{
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AudioOffloadPlayer* me = (AudioOffloadPlayer*) aCookie;
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switch (aEvent) {
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case GonkAudioSink::CB_EVENT_FILL_BUFFER:
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AUDIO_OFFLOAD_LOG(LogLevel::Debug, ("Notify Audio position changed"));
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me->NotifyPositionChanged();
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return me->FillBuffer(aBuffer, aSize);
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case GonkAudioSink::CB_EVENT_STREAM_END:
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AUDIO_OFFLOAD_LOG(LogLevel::Debug, ("Notify Audio EOS"));
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me->mReachedEOS = true;
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me->NotifyAudioEOS();
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break;
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case GonkAudioSink::CB_EVENT_TEAR_DOWN:
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AUDIO_OFFLOAD_LOG(LogLevel::Debug, ("Notify Tear down event"));
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me->NotifyAudioTearDown();
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break;
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default:
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AUDIO_OFFLOAD_LOG(LogLevel::Error, ("Unknown event %d from audio sink",
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aEvent));
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break;
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}
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return 0;
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}
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size_t AudioOffloadPlayer::FillBuffer(void* aData, size_t aSize)
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{
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CHECK(mAudioSink.get());
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if (mReachedEOS) {
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return 0;
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}
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size_t sizeDone = 0;
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size_t sizeRemaining = aSize;
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int64_t seekTimeUs = -1;
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while (sizeRemaining > 0) {
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MediaSource::ReadOptions options;
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bool refreshSeekTime = false;
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{
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android::Mutex::Autolock autoLock(mLock);
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if (mSeekTarget.IsValid()) {
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seekTimeUs = mSeekTarget.GetTime().ToMicroseconds();
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options.setSeekTo(seekTimeUs);
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refreshSeekTime = true;
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if (mInputBuffer) {
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mInputBuffer->release();
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mInputBuffer = nullptr;
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}
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}
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}
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if (!mInputBuffer) {
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status_t err;
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err = mSource->read(&mInputBuffer, &options);
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CHECK((!err && mInputBuffer) || (err && !mInputBuffer));
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android::Mutex::Autolock autoLock(mLock);
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if (err != OK) {
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if (mSeekTarget.IsValid()) {
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mSeekTarget.Reset();
|
|
}
|
|
AUDIO_OFFLOAD_LOG(LogLevel::Error, ("Error while reading media source %d "
|
|
"Ok to receive EOS error at end", err));
|
|
if (!mReachedEOS) {
|
|
// After seek there is a possible race condition if
|
|
// OffloadThread is observing state_stopping_1 before
|
|
// framesReady() > 0. Ensure sink stop is called
|
|
// after last buffer is released. This ensures the
|
|
// partial buffer is written to the driver before
|
|
// stopping one is observed.The drawback is that
|
|
// there will be an unnecessary call to the parser
|
|
// after parser signalled EOS.
|
|
if (sizeDone > 0) {
|
|
AUDIO_OFFLOAD_LOG(LogLevel::Debug, ("send Partial buffer down"));
|
|
AUDIO_OFFLOAD_LOG(LogLevel::Debug, ("skip calling stop till next"
|
|
" fillBuffer"));
|
|
break;
|
|
}
|
|
// no more buffers to push - stop() and wait for STREAM_END
|
|
// don't set mReachedEOS until stream end received
|
|
mAudioSink->Stop();
|
|
}
|
|
break;
|
|
}
|
|
|
|
if(mInputBuffer->range_length() != 0) {
|
|
CHECK(mInputBuffer->meta_data()->findInt64(
|
|
kKeyTime, &mPositionTimeMediaUs));
|
|
}
|
|
|
|
if (mSeekTarget.IsValid() &&
|
|
seekTimeUs == mSeekTarget.GetTime().ToMicroseconds()) {
|
|
MOZ_ASSERT(mSeekTarget.IsValid());
|
|
mSeekTarget.Reset();
|
|
if (!mSeekPromise.IsEmpty()) {
|
|
AUDIO_OFFLOAD_LOG(LogLevel::Debug, ("FillBuffer posting SEEK_COMPLETE"));
|
|
MediaDecoder::SeekResolveValue val(mReachedEOS, mSeekTarget.mEventVisibility);
|
|
mSeekPromise.Resolve(val, __func__);
|
|
}
|
|
} else if (mSeekTarget.IsValid()) {
|
|
AUDIO_OFFLOAD_LOG(LogLevel::Debug, ("seek is updated during unlocking mLock"));
|
|
}
|
|
|
|
if (refreshSeekTime) {
|
|
NotifyPositionChanged();
|
|
|
|
// need to adjust the mStartPosUs for offload decoding since parser
|
|
// might not be able to get the exact seek time requested.
|
|
mStartPosUs = mPositionTimeMediaUs;
|
|
AUDIO_OFFLOAD_LOG(LogLevel::Debug, ("Adjust seek time to: %.2f",
|
|
mStartPosUs / 1E6));
|
|
}
|
|
}
|
|
|
|
if (mInputBuffer->range_length() == 0) {
|
|
mInputBuffer->release();
|
|
mInputBuffer = nullptr;
|
|
continue;
|
|
}
|
|
|
|
size_t copy = sizeRemaining;
|
|
if (copy > mInputBuffer->range_length()) {
|
|
copy = mInputBuffer->range_length();
|
|
}
|
|
|
|
memcpy((char *)aData + sizeDone,
|
|
(const char *)mInputBuffer->data() + mInputBuffer->range_offset(),
|
|
copy);
|
|
|
|
mInputBuffer->set_range(mInputBuffer->range_offset() + copy,
|
|
mInputBuffer->range_length() - copy);
|
|
|
|
sizeDone += copy;
|
|
sizeRemaining -= copy;
|
|
}
|
|
return sizeDone;
|
|
}
|
|
|
|
void AudioOffloadPlayer::SetElementVisibility(bool aIsVisible)
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
mIsElementVisible = aIsVisible;
|
|
if (mIsElementVisible) {
|
|
AUDIO_OFFLOAD_LOG(LogLevel::Debug, ("Element is visible. Start time update"));
|
|
StartTimeUpdate();
|
|
}
|
|
}
|
|
|
|
static void TimeUpdateCallback(nsITimer* aTimer, void* aClosure)
|
|
{
|
|
AudioOffloadPlayer* player = static_cast<AudioOffloadPlayer*>(aClosure);
|
|
player->TimeUpdate();
|
|
}
|
|
|
|
void AudioOffloadPlayer::TimeUpdate()
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
TimeStamp now = TimeStamp::Now();
|
|
|
|
// If TIMEUPDATE_MS has passed since the last fire update event fired, fire
|
|
// another timeupdate event.
|
|
if ((mLastFireUpdateTime.IsNull() ||
|
|
now - mLastFireUpdateTime >=
|
|
TimeDuration::FromMilliseconds(TIMEUPDATE_MS))) {
|
|
mLastFireUpdateTime = now;
|
|
NotifyPositionChanged();
|
|
}
|
|
|
|
if (mPlayState != MediaDecoder::PLAY_STATE_PLAYING || !mIsElementVisible) {
|
|
StopTimeUpdate();
|
|
}
|
|
}
|
|
|
|
nsresult AudioOffloadPlayer::StartTimeUpdate()
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
if (mTimeUpdateTimer) {
|
|
return NS_OK;
|
|
}
|
|
|
|
mTimeUpdateTimer = do_CreateInstance("@mozilla.org/timer;1");
|
|
return mTimeUpdateTimer->InitWithFuncCallback(TimeUpdateCallback,
|
|
this,
|
|
TIMEUPDATE_MS,
|
|
nsITimer::TYPE_REPEATING_SLACK);
|
|
}
|
|
|
|
nsresult AudioOffloadPlayer::StopTimeUpdate()
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
if (!mTimeUpdateTimer) {
|
|
return NS_OK;
|
|
}
|
|
|
|
nsresult rv = mTimeUpdateTimer->Cancel();
|
|
mTimeUpdateTimer = nullptr;
|
|
return rv;
|
|
}
|
|
|
|
MediaDecoderOwner::NextFrameStatus AudioOffloadPlayer::GetNextFrameStatus()
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
if (mSeekTarget.IsValid()) {
|
|
return MediaDecoderOwner::NEXT_FRAME_UNAVAILABLE_SEEKING;
|
|
} else if (mPlayState == MediaDecoder::PLAY_STATE_ENDED) {
|
|
return MediaDecoderOwner::NEXT_FRAME_UNAVAILABLE;
|
|
} else {
|
|
return MediaDecoderOwner::NEXT_FRAME_AVAILABLE;
|
|
}
|
|
}
|
|
|
|
void AudioOffloadPlayer::SendMetaDataToHal(sp<GonkAudioSink>& aSink,
|
|
const sp<MetaData>& aMeta)
|
|
{
|
|
int32_t sampleRate = 0;
|
|
int32_t bitRate = 0;
|
|
int32_t channelMask = 0;
|
|
int32_t delaySamples = 0;
|
|
int32_t paddingSamples = 0;
|
|
CHECK(aSink.get());
|
|
|
|
AudioParameter param = AudioParameter();
|
|
|
|
if (aMeta->findInt32(kKeySampleRate, &sampleRate)) {
|
|
param.addInt(String8(AUDIO_OFFLOAD_CODEC_SAMPLE_RATE), sampleRate);
|
|
}
|
|
if (aMeta->findInt32(kKeyChannelMask, &channelMask)) {
|
|
param.addInt(String8(AUDIO_OFFLOAD_CODEC_NUM_CHANNEL), channelMask);
|
|
}
|
|
if (aMeta->findInt32(kKeyBitRate, &bitRate)) {
|
|
param.addInt(String8(AUDIO_OFFLOAD_CODEC_AVG_BIT_RATE), bitRate);
|
|
}
|
|
if (aMeta->findInt32(kKeyEncoderDelay, &delaySamples)) {
|
|
param.addInt(String8(AUDIO_OFFLOAD_CODEC_DELAY_SAMPLES), delaySamples);
|
|
}
|
|
if (aMeta->findInt32(kKeyEncoderPadding, &paddingSamples)) {
|
|
param.addInt(String8(AUDIO_OFFLOAD_CODEC_PADDING_SAMPLES), paddingSamples);
|
|
}
|
|
|
|
AUDIO_OFFLOAD_LOG(LogLevel::Debug, ("SendMetaDataToHal: bitRate %d,"
|
|
" sampleRate %d, chanMask %d, delaySample %d, paddingSample %d", bitRate,
|
|
sampleRate, channelMask, delaySamples, paddingSamples));
|
|
|
|
aSink->SetParameters(param.toString());
|
|
return;
|
|
}
|
|
|
|
void AudioOffloadPlayer::SetVolume(double aVolume)
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
CHECK(mAudioSink.get());
|
|
mAudioSink->SetVolume((float) aVolume);
|
|
}
|
|
|
|
void AudioOffloadPlayer::WakeLockCreate()
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
AUDIO_OFFLOAD_LOG(LogLevel::Debug, ("%s", __FUNCTION__));
|
|
if (!mWakeLock) {
|
|
RefPtr<dom::power::PowerManagerService> pmService =
|
|
dom::power::PowerManagerService::GetInstance();
|
|
NS_ENSURE_TRUE_VOID(pmService);
|
|
|
|
ErrorResult rv;
|
|
mWakeLock = pmService->NewWakeLock(NS_LITERAL_STRING("cpu"), nullptr, rv);
|
|
}
|
|
}
|
|
|
|
void AudioOffloadPlayer::WakeLockRelease()
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
AUDIO_OFFLOAD_LOG(LogLevel::Debug, ("%s", __FUNCTION__));
|
|
if (mWakeLock) {
|
|
ErrorResult rv;
|
|
mWakeLock->Unlock(rv);
|
|
mWakeLock = nullptr;
|
|
}
|
|
}
|
|
|
|
} // namespace mozilla
|