gecko-dev/dom/plugins/ipc/PluginUtilsOSX.h

107 lines
3.8 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
// vim:set ts=2 sts=2 sw=2 et cin:
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla.org code.
*
* The Initial Developer of the Original Code is
* Mozilla Corporation.
* Portions created by the Initial Developer are Copyright (C) 2010
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Benoit Girard <b56girard@gmail.com>
*
* Alternatively, the contents of this file may be used under the terms of
* either of the GNU General Public License Version 2 or later (the "GPL"),
* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#ifndef dom_plugins_PluginUtilsOSX_h
#define dom_plugins_PluginUtilsOSX_h 1
#include "npapi.h"
#include "nsRect.h"
#include "nsCoreAnimationSupport.h"
namespace mozilla {
namespace plugins {
namespace PluginUtilsOSX {
// Need to call back into the browser's message loop to process event.
typedef void (*RemoteProcessEvents) (void*);
NPError ShowCocoaContextMenu(void* aMenu, int aX, int aY, void* pluginModule, RemoteProcessEvents remoteEvent);
void InvokeNativeEventLoop();
// Need to call back and send a cocoa draw event to the plugin.
typedef void (*DrawPluginFunc) (CGContextRef, void*, nsIntRect aUpdateRect);
void* GetCGLayer(DrawPluginFunc aFunc, void* aPluginInstance);
void ReleaseCGLayer(void* cgLayer);
void Repaint(void* cgLayer, nsIntRect aRect);
bool SetProcessName(const char* aProcessName);
/*
* Provides a wrapper around nsCARenderer to manage double buffering
* without having to unbind nsCARenderer on every surface swaps.
*
* The double buffer renderer begins with no initialize surfaces.
* The buffers can be initialized and cleared individually.
* Swapping still occurs regardless if the buffers are initialized.
*/
class THEBES_API nsDoubleBufferCARenderer {
public:
nsDoubleBufferCARenderer() : mCALayer(nsnull) {}
size_t GetFrontSurfaceWidth();
size_t GetFrontSurfaceHeight();
size_t GetBackSurfaceWidth();
size_t GetBackSurfaceHeight();
IOSurfaceID GetFrontSurfaceID();
bool HasBackSurface();
bool HasFrontSurface();
bool HasCALayer();
void SetCALayer(void *aCALayer);
bool InitFrontSurface(size_t aWidth, size_t aHeight, AllowOfflineRendererEnum aAllowOfflineRenderer);
void Render();
void SwapSurfaces();
void ClearFrontSurface();
void ClearBackSurface();
private:
void *mCALayer;
nsRefPtr<nsCARenderer> mCARenderer;
nsRefPtr<nsIOSurface> mFrontSurface;
nsRefPtr<nsIOSurface> mBackSurface;
};
} // namespace PluginUtilsOSX
} // namespace plugins
} // namespace mozilla
#endif //dom_plugins_PluginUtilsOSX_h