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https://github.com/mozilla/gecko-dev.git
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e35b5b767d
Add : number of frames decoded and number of frames skipped during skip to next key frame and if hardware acceleration is currently in use.
472 lines
14 KiB
C++
472 lines
14 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim:set ts=2 sw=2 sts=2 et cindent: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#if !defined(MediaFormatReader_h_)
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#define MediaFormatReader_h_
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#include "mozilla/Atomics.h"
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#include "mozilla/Maybe.h"
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#include "mozilla/TaskQueue.h"
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#include "MediaDataDemuxer.h"
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#include "MediaDecoderReader.h"
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#include "PDMFactory.h"
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namespace mozilla {
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class CDMProxy;
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class MediaFormatReader final : public MediaDecoderReader
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{
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typedef TrackInfo::TrackType TrackType;
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typedef media::Interval<int64_t> ByteInterval;
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public:
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MediaFormatReader(AbstractMediaDecoder* aDecoder,
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MediaDataDemuxer* aDemuxer,
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VideoFrameContainer* aVideoFrameContainer = nullptr,
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layers::LayersBackend aLayersBackend = layers::LayersBackend::LAYERS_NONE);
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virtual ~MediaFormatReader();
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nsresult Init() override;
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size_t SizeOfVideoQueueInFrames() override;
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size_t SizeOfAudioQueueInFrames() override;
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RefPtr<VideoDataPromise>
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RequestVideoData(bool aSkipToNextKeyframe, int64_t aTimeThreshold) override;
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RefPtr<AudioDataPromise> RequestAudioData() override;
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RefPtr<MetadataPromise> AsyncReadMetadata() override;
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void ReadUpdatedMetadata(MediaInfo* aInfo) override;
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RefPtr<SeekPromise>
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Seek(int64_t aTime, int64_t aUnused) override;
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protected:
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void NotifyDataArrivedInternal() override;
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public:
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media::TimeIntervals GetBuffered() override;
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bool ForceZeroStartTime() const override;
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// For Media Resource Management
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void ReleaseMediaResources() override;
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nsresult ResetDecode() override;
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RefPtr<ShutdownPromise> Shutdown() override;
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bool IsAsync() const override { return true; }
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bool VideoIsHardwareAccelerated() const override;
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void DisableHardwareAcceleration() override;
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bool IsWaitForDataSupported() override { return true; }
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RefPtr<WaitForDataPromise> WaitForData(MediaData::Type aType) override;
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// MediaFormatReader supports demuxed-only mode.
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bool IsDemuxOnlySupported() const override { return true; }
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void SetDemuxOnly(bool aDemuxedOnly) override
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{
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if (OnTaskQueue()) {
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mDemuxOnly = aDemuxedOnly;
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return;
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}
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nsCOMPtr<nsIRunnable> r = NS_NewRunnableMethodWithArg<bool>(
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this, &MediaDecoderReader::SetDemuxOnly, aDemuxedOnly);
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OwnerThread()->Dispatch(r.forget());
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}
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bool UseBufferingHeuristics() override
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{
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return mTrackDemuxersMayBlock;
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}
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#ifdef MOZ_EME
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void SetCDMProxy(CDMProxy* aProxy) override;
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#endif
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// Returns a string describing the state of the decoder data.
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// Used for debugging purposes.
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void GetMozDebugReaderData(nsAString& aString);
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private:
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bool HasVideo() { return mVideo.mTrackDemuxer; }
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bool HasAudio() { return mAudio.mTrackDemuxer; }
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bool IsWaitingOnCDMResource();
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bool InitDemuxer();
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// Notify the demuxer that new data has been received.
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// The next queued task calling GetBuffered() is guaranteed to have up to date
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// buffered ranges.
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void NotifyDemuxer();
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void ReturnOutput(MediaData* aData, TrackType aTrack);
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bool EnsureDecoderCreated(TrackType aTrack);
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bool EnsureDecoderInitialized(TrackType aTrack);
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// Enqueues a task to call Update(aTrack) on the decoder task queue.
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// Lock for corresponding track must be held.
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void ScheduleUpdate(TrackType aTrack);
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void Update(TrackType aTrack);
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// Handle actions should more data be received.
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// Returns true if no more action is required.
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bool UpdateReceivedNewData(TrackType aTrack);
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// Called when new samples need to be demuxed.
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void RequestDemuxSamples(TrackType aTrack);
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// Handle demuxed samples by the input behavior.
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void HandleDemuxedSamples(TrackType aTrack,
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AbstractMediaDecoder::AutoNotifyDecoded& aA);
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// Decode any pending already demuxed samples.
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bool DecodeDemuxedSamples(TrackType aTrack,
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MediaRawData* aSample);
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struct SeekTarget {
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SeekTarget(const media::TimeUnit& aTime, bool aDropTarget)
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: mTime(aTime)
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, mDropTarget(aDropTarget)
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, mWaiting(false)
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{}
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media::TimeUnit mTime;
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bool mDropTarget;
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bool mWaiting;
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};
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// Perform an internal seek to aTime. If aDropTarget is true then
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// the first sample past the target will be dropped.
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void InternalSeek(TrackType aTrack, const SeekTarget& aTarget);
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// Drain the current decoder.
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void DrainDecoder(TrackType aTrack);
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void NotifyNewOutput(TrackType aTrack, MediaData* aSample);
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void NotifyInputExhausted(TrackType aTrack);
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void NotifyDrainComplete(TrackType aTrack);
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void NotifyError(TrackType aTrack);
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void NotifyWaitingForData(TrackType aTrack);
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void NotifyEndOfStream(TrackType aTrack);
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void NotifyDecodingRequested(TrackType aTrack);
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void ExtractCryptoInitData(nsTArray<uint8_t>& aInitData);
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// Initializes mLayersBackendType if possible.
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void InitLayersBackendType();
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// DecoderCallback proxies the MediaDataDecoderCallback calls to these
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// functions.
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void Output(TrackType aType, MediaData* aSample);
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void InputExhausted(TrackType aTrack);
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void Error(TrackType aTrack);
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void Flush(TrackType aTrack);
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void DrainComplete(TrackType aTrack);
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bool ShouldSkip(bool aSkipToNextKeyframe, media::TimeUnit aTimeThreshold);
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size_t SizeOfQueue(TrackType aTrack);
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RefPtr<PDMFactory> mPlatform;
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class DecoderCallback : public MediaDataDecoderCallback {
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public:
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DecoderCallback(MediaFormatReader* aReader, TrackType aType)
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: mReader(aReader)
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, mType(aType)
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{
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}
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void Output(MediaData* aSample) override {
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mReader->Output(mType, aSample);
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}
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void InputExhausted() override {
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mReader->InputExhausted(mType);
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}
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void Error() override {
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mReader->Error(mType);
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}
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void DrainComplete() override {
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mReader->DrainComplete(mType);
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}
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void ReleaseMediaResources() override {
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mReader->ReleaseMediaResources();
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}
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bool OnReaderTaskQueue() override {
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return mReader->OnTaskQueue();
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}
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private:
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MediaFormatReader* mReader;
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TrackType mType;
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};
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struct DecoderData {
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DecoderData(MediaFormatReader* aOwner,
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MediaData::Type aType,
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uint32_t aDecodeAhead)
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: mOwner(aOwner)
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, mType(aType)
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, mDecodeAhead(aDecodeAhead)
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, mUpdateScheduled(false)
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, mDemuxEOS(false)
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, mWaitingForData(false)
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, mReceivedNewData(false)
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, mDiscontinuity(true)
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, mDecoderInitialized(false)
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, mDecodingRequested(false)
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, mOutputRequested(false)
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, mInputExhausted(false)
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, mError(false)
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, mNeedDraining(false)
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, mDraining(false)
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, mDrainComplete(false)
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, mNumSamplesInput(0)
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, mNumSamplesOutput(0)
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, mNumSamplesOutputTotal(0)
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, mNumSamplesSkippedTotal(0)
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, mSizeOfQueue(0)
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, mIsHardwareAccelerated(false)
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, mLastStreamSourceID(UINT32_MAX)
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{}
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MediaFormatReader* mOwner;
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// Disambiguate Audio vs Video.
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MediaData::Type mType;
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RefPtr<MediaTrackDemuxer> mTrackDemuxer;
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// The platform decoder.
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RefPtr<MediaDataDecoder> mDecoder;
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// TaskQueue on which decoder can choose to decode.
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// Only non-null up until the decoder is created.
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RefPtr<FlushableTaskQueue> mTaskQueue;
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// Callback that receives output and error notifications from the decoder.
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nsAutoPtr<DecoderCallback> mCallback;
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// Only accessed from reader's task queue.
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uint32_t mDecodeAhead;
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bool mUpdateScheduled;
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bool mDemuxEOS;
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bool mWaitingForData;
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bool mReceivedNewData;
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bool mDiscontinuity;
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// Pending seek.
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MozPromiseRequestHolder<MediaTrackDemuxer::SeekPromise> mSeekRequest;
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// Queued demux samples waiting to be decoded.
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nsTArray<RefPtr<MediaRawData>> mQueuedSamples;
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MozPromiseRequestHolder<MediaTrackDemuxer::SamplesPromise> mDemuxRequest;
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MozPromiseHolder<WaitForDataPromise> mWaitingPromise;
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bool HasWaitingPromise()
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{
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MOZ_ASSERT(mOwner->OnTaskQueue());
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return !mWaitingPromise.IsEmpty();
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}
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// MediaDataDecoder handler's variables.
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// Decoder initialization promise holder.
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MozPromiseRequestHolder<MediaDataDecoder::InitPromise> mInitPromise;
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// False when decoder is created. True when decoder Init() promise is resolved.
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bool mDecoderInitialized;
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bool mDecodingRequested;
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bool mOutputRequested;
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bool mInputExhausted;
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bool mError;
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bool mNeedDraining;
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bool mDraining;
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bool mDrainComplete;
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// If set, all decoded samples prior mTimeThreshold will be dropped.
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// Used for internal seeking when a change of stream is detected or when
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// encountering data discontinuity.
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Maybe<SeekTarget> mTimeThreshold;
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// Time of last sample returned.
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Maybe<media::TimeUnit> mLastSampleTime;
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// Decoded samples returned my mDecoder awaiting being returned to
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// state machine upon request.
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nsTArray<RefPtr<MediaData>> mOutput;
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uint64_t mNumSamplesInput;
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uint64_t mNumSamplesOutput;
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uint64_t mNumSamplesOutputTotal;
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uint64_t mNumSamplesSkippedTotal;
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// These get overriden in the templated concrete class.
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// Indicate if we have a pending promise for decoded frame.
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// Rejecting the promise will stop the reader from decoding ahead.
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virtual bool HasPromise() = 0;
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virtual void RejectPromise(MediaDecoderReader::NotDecodedReason aReason,
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const char* aMethodName) = 0;
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void ResetDemuxer()
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{
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// Clear demuxer related data.
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mDemuxRequest.DisconnectIfExists();
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mTrackDemuxer->Reset();
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}
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void ResetState()
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{
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MOZ_ASSERT(mOwner->OnTaskQueue());
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mDemuxEOS = false;
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mWaitingForData = false;
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mReceivedNewData = false;
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mDiscontinuity = true;
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mQueuedSamples.Clear();
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mDecodingRequested = false;
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mOutputRequested = false;
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mInputExhausted = false;
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mNeedDraining = false;
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mDraining = false;
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mDrainComplete = false;
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mTimeThreshold.reset();
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mLastSampleTime.reset();
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mOutput.Clear();
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mNumSamplesInput = 0;
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mNumSamplesOutput = 0;
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mSizeOfQueue = 0;
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mNextStreamSourceID.reset();
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}
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// Used by the MDSM for logging purposes.
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Atomic<size_t> mSizeOfQueue;
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// Used by the MDSM to determine if video decoding is hardware accelerated.
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// This value is updated after a frame is successfully decoded.
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Atomic<bool> mIsHardwareAccelerated;
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// Sample format monitoring.
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uint32_t mLastStreamSourceID;
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Maybe<uint32_t> mNextStreamSourceID;
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media::TimeIntervals mTimeRanges;
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Maybe<media::TimeUnit> mLastTimeRangesEnd;
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RefPtr<SharedTrackInfo> mInfo;
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};
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template<typename PromiseType>
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struct DecoderDataWithPromise : public DecoderData {
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DecoderDataWithPromise(MediaFormatReader* aOwner,
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MediaData::Type aType,
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uint32_t aDecodeAhead) :
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DecoderData(aOwner, aType, aDecodeAhead)
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{}
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MozPromiseHolder<PromiseType> mPromise;
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bool HasPromise() override
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{
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MOZ_ASSERT(mOwner->OnTaskQueue());
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return !mPromise.IsEmpty();
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}
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void RejectPromise(MediaDecoderReader::NotDecodedReason aReason,
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const char* aMethodName) override
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{
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MOZ_ASSERT(mOwner->OnTaskQueue());
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mPromise.Reject(aReason, aMethodName);
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mDecodingRequested = false;
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}
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};
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DecoderDataWithPromise<AudioDataPromise> mAudio;
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DecoderDataWithPromise<VideoDataPromise> mVideo;
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// Returns true when the decoder for this track needs input.
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bool NeedInput(DecoderData& aDecoder);
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DecoderData& GetDecoderData(TrackType aTrack);
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// Demuxer objects.
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RefPtr<MediaDataDemuxer> mDemuxer;
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bool mDemuxerInitDone;
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void OnDemuxerInitDone(nsresult);
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void OnDemuxerInitFailed(DemuxerFailureReason aFailure);
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MozPromiseRequestHolder<MediaDataDemuxer::InitPromise> mDemuxerInitRequest;
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void OnDemuxFailed(TrackType aTrack, DemuxerFailureReason aFailure);
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void DoDemuxVideo();
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void OnVideoDemuxCompleted(RefPtr<MediaTrackDemuxer::SamplesHolder> aSamples);
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void OnVideoDemuxFailed(DemuxerFailureReason aFailure)
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{
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OnDemuxFailed(TrackType::kVideoTrack, aFailure);
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}
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void DoDemuxAudio();
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void OnAudioDemuxCompleted(RefPtr<MediaTrackDemuxer::SamplesHolder> aSamples);
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void OnAudioDemuxFailed(DemuxerFailureReason aFailure)
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{
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OnDemuxFailed(TrackType::kAudioTrack, aFailure);
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}
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void SkipVideoDemuxToNextKeyFrame(media::TimeUnit aTimeThreshold);
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MozPromiseRequestHolder<MediaTrackDemuxer::SkipAccessPointPromise> mSkipRequest;
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void OnVideoSkipCompleted(uint32_t aSkipped);
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void OnVideoSkipFailed(MediaTrackDemuxer::SkipFailureHolder aFailure);
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// The last number of decoded output frames that we've reported to
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// MediaDecoder::NotifyDecoded(). We diff the number of output video
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// frames every time that DecodeVideoData() is called, and report the
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// delta there.
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uint64_t mLastReportedNumDecodedFrames;
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layers::LayersBackend mLayersBackendType;
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// Metadata objects
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// True if we've read the streams' metadata.
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bool mInitDone;
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MozPromiseHolder<MetadataPromise> mMetadataPromise;
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bool IsEncrypted()
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{
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return mIsEncrypted;
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}
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bool mIsEncrypted;
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// Set to true if any of our track buffers may be blocking.
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bool mTrackDemuxersMayBlock;
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bool mHardwareAccelerationDisabled;
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// Set the demuxed-only flag.
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Atomic<bool> mDemuxOnly;
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// Seeking objects.
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bool IsSeeking() const { return mPendingSeekTime.isSome(); }
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void AttemptSeek();
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void OnSeekFailed(TrackType aTrack, DemuxerFailureReason aFailure);
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void DoVideoSeek();
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void OnVideoSeekCompleted(media::TimeUnit aTime);
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void OnVideoSeekFailed(DemuxerFailureReason aFailure)
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{
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OnSeekFailed(TrackType::kVideoTrack, aFailure);
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}
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void DoAudioSeek();
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void OnAudioSeekCompleted(media::TimeUnit aTime);
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void OnAudioSeekFailed(DemuxerFailureReason aFailure)
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{
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OnSeekFailed(TrackType::kAudioTrack, aFailure);
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}
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// Temporary seek information while we wait for the data
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Maybe<media::TimeUnit> mOriginalSeekTime;
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Maybe<media::TimeUnit> mPendingSeekTime;
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MozPromiseHolder<SeekPromise> mSeekPromise;
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RefPtr<VideoFrameContainer> mVideoFrameContainer;
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layers::ImageContainer* GetImageContainer();
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#ifdef MOZ_EME
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RefPtr<CDMProxy> mCDMProxy;
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#endif
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#if defined(READER_DORMANT_HEURISTIC)
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const bool mDormantEnabled;
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#endif
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};
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} // namespace mozilla
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#endif
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