gecko-dev/gfx/thebes/gfxRect.cpp
Kartikaya Gupta 56edc85a6e Bug 1376782 - Replace gfxPoint with a typedef to PointDouble. r=jrmuizel
This also moves the WithinEpsilonOf function from gfxPoint into
PointTyped, and changes call sites that are using
gfxPoint::Transform(Matrix4x4) to use Matrix4x4::TransformPoint(Point)
instead, which should be equivalent.

MozReview-Commit-ID: 3Z0bsU41rQt

--HG--
extra : rebase_source : 390e8de546d641d324e7125a06d0b8b51a48b946
2017-06-28 11:42:23 -04:00

92 lines
2.3 KiB
C++

/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "gfxRect.h"
#include "nsMathUtils.h"
#include "mozilla/gfx/Matrix.h"
#include "gfxQuad.h"
gfxQuad
gfxRect::TransformToQuad(const mozilla::gfx::Matrix4x4 &aMatrix) const
{
gfxPoint points[4];
points[0] = aMatrix.TransformPoint(TopLeft());
points[1] = aMatrix.TransformPoint(TopRight());
points[2] = aMatrix.TransformPoint(BottomRight());
points[3] = aMatrix.TransformPoint(BottomLeft());
// Could this ever result in lines that intersect? I don't think so.
return gfxQuad(points[0], points[1], points[2], points[3]);
}
static bool
WithinEpsilonOfInteger(gfxFloat aX, gfxFloat aEpsilon)
{
return fabs(NS_round(aX) - aX) <= fabs(aEpsilon);
}
bool
gfxRect::WithinEpsilonOfIntegerPixels(gfxFloat aEpsilon) const
{
NS_ASSERTION(-0.5 < aEpsilon && aEpsilon < 0.5, "Nonsense epsilon value");
return (WithinEpsilonOfInteger(x, aEpsilon) &&
WithinEpsilonOfInteger(y, aEpsilon) &&
WithinEpsilonOfInteger(width, aEpsilon) &&
WithinEpsilonOfInteger(height, aEpsilon));
}
/* Clamp r to CAIRO_COORD_MIN .. CAIRO_COORD_MAX
* these are to be device coordinates.
*
* Cairo is currently using 24.8 fixed point,
* so -2^24 .. 2^24-1 is our valid
*/
#define CAIRO_COORD_MAX (16777215.0)
#define CAIRO_COORD_MIN (-16777216.0)
void
gfxRect::Condition()
{
// if either x or y is way out of bounds;
// note that we don't handle negative w/h here
if (x > CAIRO_COORD_MAX) {
x = CAIRO_COORD_MAX;
width = 0.0;
}
if (y > CAIRO_COORD_MAX) {
y = CAIRO_COORD_MAX;
height = 0.0;
}
if (x < CAIRO_COORD_MIN) {
width += x - CAIRO_COORD_MIN;
if (width < 0.0)
width = 0.0;
x = CAIRO_COORD_MIN;
}
if (y < CAIRO_COORD_MIN) {
height += y - CAIRO_COORD_MIN;
if (height < 0.0)
height = 0.0;
y = CAIRO_COORD_MIN;
}
if (x + width > CAIRO_COORD_MAX) {
width = CAIRO_COORD_MAX - x;
}
if (y + height > CAIRO_COORD_MAX) {
height = CAIRO_COORD_MAX - y;
}
}