gecko-dev/dom/interfaces/html/nsIDOMHTMLMediaElement.idl

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "nsIDOMHTMLElement.idl"
#include "nsIDOMMediaError.idl"
#include "nsIDOMTimeRanges.idl"
/**
* The nsIDOMHTMLMediaElement interface is an interface to be implemented by the HTML
* <audio> and <video> elements.
*
* For more information on this interface, please see
* http://www.whatwg.org/specs/web-apps/current-work/#htmlmediaelement
*
* @status UNDER_DEVELOPMENT
*/
// undef the GetCurrentTime macro defined in WinBase.h from the MS Platform SDK
%{C++
#ifdef GetCurrentTime
#undef GetCurrentTime
#endif
%}
[uuid(c041d76c-15ce-47ad-b61d-e8755a6db638)]
interface nsIDOMHTMLMediaElement : nsISupports
{
// error state
readonly attribute nsIDOMMediaError error;
// network state
attribute DOMString src;
readonly attribute DOMString currentSrc;
const unsigned short NETWORK_EMPTY = 0;
const unsigned short NETWORK_IDLE = 1;
const unsigned short NETWORK_LOADING = 2;
const unsigned short NETWORK_NO_SOURCE = 3;
readonly attribute unsigned short networkState;
attribute DOMString preload;
readonly attribute nsIDOMTimeRanges buffered;
void load();
DOMString canPlayType(in DOMString type);
// ready state
const unsigned short HAVE_NOTHING = 0;
const unsigned short HAVE_METADATA = 1;
const unsigned short HAVE_CURRENT_DATA = 2;
const unsigned short HAVE_FUTURE_DATA = 3;
const unsigned short HAVE_ENOUGH_DATA = 4;
readonly attribute unsigned short readyState;
readonly attribute boolean seeking;
// playback state
attribute double currentTime;
readonly attribute double duration;
readonly attribute boolean paused;
attribute double defaultPlaybackRate;
attribute double playbackRate;
attribute boolean mozPreservesPitch;
readonly attribute nsIDOMTimeRanges played;
readonly attribute nsIDOMTimeRanges seekable;
readonly attribute boolean ended;
readonly attribute boolean mozAutoplayEnabled;
attribute boolean autoplay;
attribute boolean loop;
void play();
void pause();
// controls
attribute boolean controls;
attribute double volume;
attribute boolean muted;
attribute boolean defaultMuted;
// Mozilla extension: stream capture
readonly attribute boolean mozAudioCaptured;
// Mozilla extension: return embedded metadata from the stream as a
// JSObject with key:value pairs for each tag. This can be used by
// player interfaces to display the song title, artist, etc.
[implicit_jscontext]
jsval mozGetMetadata();
// Mozilla extension: provides access to the fragment end time if
// the media element has a fragment URI for the currentSrc, otherwise
// it is equal to the media duration.
readonly attribute double mozFragmentEnd;
// Mozilla extension: an audio channel type for media elements.
// An exception is thrown if the app tries to change the audio channel type
// without the permission (manifest file for B2G apps).
// The supported values are:
// * normal (default value)
// Automatically paused if "notification" or higher priority channel
// is played
// Use case: normal applications
// * content
// Automatically paused if "notification" or higher priority channel
// is played. Also paused if another app starts using "content"
// channel. Using this channel never affects applications using
// the "normal" channel.
// Use case: video/audio players
// * notification
// Automatically paused if "alarm" or higher priority channel is played.
// Use case: New email, incoming SMS
// * alarm
// Automatically paused if "telephony" or higher priority channel is
// played.
// User case: Alarm clock, calendar alarms
// * telephony
// Automatically paused if "ringer" or higher priority
// channel is played.
// Use case: dialer, voip
// * ringer
// Automatically paused if "publicnotification" or higher priority
// channel is played.
// Use case: dialer, voip
// * publicnotification
// Always plays in speaker, even when headphones are plugged in.
// Use case: Camera shutter sound.
attribute DOMString mozAudioChannelType;
// In addition the media element has this new events:
// * onmozinterruptbegin - called when the media element is interrupted
// because of the audiochannel manager.
// * onmozinterruptend - called when the interruption is concluded
[notxpcom] boolean isVideo();
};