gecko-dev/gfx/gl
2013-10-16 15:18:20 +01:00
..
ForceDiscreteGPUHelperCGL.h
GfxTexturesReporter.cpp Bug 912974 - Split two classes out of GLContext.h, and remove many #includes in GLContext.h - r=jrmuizel 2013-09-06 22:13:37 -04:00
GfxTexturesReporter.h Bug 910517 (3rd attempt) - Remove nsIMemoryReporter, and rename nsIMemoryMultiReporter as nsIMemoryReporter. r=mmcr8. 2013-08-27 16:24:51 -07:00
GLConsts.h
GLContext.cpp Backed out changeset f8e64e91e443 (bug 843668) for webgl test failures 2013-10-16 15:18:20 +01:00
GLContext.h Backed out changeset f8e64e91e443 (bug 843668) for webgl test failures 2013-10-16 15:18:20 +01:00
GLContextFeatures.cpp Backed out changeset f8e64e91e443 (bug 843668) for webgl test failures 2013-10-16 15:18:20 +01:00
GLContextProvider.h Bug 912042 - Avoid including GLContext.h in headers that don't need it - r=jrmuizel 2013-09-04 08:14:52 -04:00
GLContextProviderCGL.mm Bug 903296 - Copy the entire device pixel size of MacIOSurface when reading back to an image surface. r=BenWa 2013-09-30 12:21:44 +13:00
GLContextProviderEGL.cpp Bug 814159 - Part 4: Split TextureImageEGL into separate files - r=benwa 2013-10-11 09:16:44 -04:00
GLContextProviderGLX.cpp Bug 913872 - Take nested enums out of gfxASurface - 1/3 : automatic changes - r=jrmuizel 2013-09-24 16:45:13 -04:00
GLContextProviderImpl.h Bug 912042 - Avoid including GLContext.h in headers that don't need it - r=jrmuizel 2013-09-04 08:14:52 -04:00
GLContextProviderNull.cpp Bug 912042 - Avoid including GLContext.h in headers that don't need it - r=jrmuizel 2013-09-04 08:14:52 -04:00
GLContextProviderWGL.cpp Bug 912042 - Avoid including GLContext.h in headers that don't need it - r=jrmuizel 2013-09-04 08:14:52 -04:00
GLContextSkia.cpp
GLContextSkia.h
GLContextSymbols.h Bug 910429 - Add KHR_debug support to GLContext. - r=bjacob 2013-10-08 16:20:24 -07:00
GLContextTypes.cpp
GLContextTypes.h Bug 912042 - Avoid including GLContext.h in headers that don't need it - r=jrmuizel 2013-09-04 08:14:52 -04:00
GLContextUtils.cpp Bug 912974 - Split two classes out of GLContext.h, and remove many #includes in GLContext.h - r=jrmuizel 2013-09-06 22:13:37 -04:00
GLDefs.h
GLLibraryEGL.cpp Bug 814159 - Part 3: remove the backing surface code from GLContextProviderEGL.cpp - r=benwa 2013-10-11 09:16:44 -04:00
GLLibraryEGL.h Bug 814159 - Part 4: Split TextureImageEGL into separate files - r=benwa 2013-10-11 09:16:44 -04:00
GLLibraryLoader.cpp
GLLibraryLoader.h
GLParseRegistryXML.py
GLScreenBuffer.cpp Bug 914823 - Reorder the ScreenBuffer teardown so that the SurfaceFactory is destroyed last - r=jgilbert 2013-09-25 20:18:30 -04:00
GLScreenBuffer.h
GLTextureImage.cpp Bug 921753 - Part 2: Move GraphicsFilters outside of gfxPattern.h so that we won't need to #include that header everywhere GraphicsFilter is needed; r=roc 2013-10-01 17:01:19 -04:00
GLTextureImage.h Bug 921753 - Part 2: Move GraphicsFilters outside of gfxPattern.h so that we won't need to #include that header everywhere GraphicsFilter is needed; r=roc 2013-10-01 17:01:19 -04:00
GLTypes.h Bug 910429 - Add KHR_debug support to GLContext. - r=bjacob 2013-10-08 16:20:24 -07:00
GLXLibrary.h Bug 912042 - Avoid including GLContext.h in headers that don't need it - r=jrmuizel 2013-09-04 08:14:52 -04:00
Makefile.in Bug 900980 - Part a: Move unconditional assignments to EXPORT_LIBRARY to moz.build; rs=gps 2013-10-03 09:11:13 +02:00
moz.build Bug 814159 - Part 4: Split TextureImageEGL into separate files - r=benwa 2013-10-11 09:16:44 -04:00
SharedSurface.cpp
SharedSurface.h
SharedSurfaceANGLE.cpp
SharedSurfaceANGLE.h
SharedSurfaceEGL.cpp Bug 913872 - Take nested enums out of gfxASurface - 1/3 : automatic changes - r=jrmuizel 2013-09-24 16:45:13 -04:00
SharedSurfaceEGL.h Bug 912974 - Split two classes out of GLContext.h, and remove many #includes in GLContext.h - r=jrmuizel 2013-09-06 22:13:37 -04:00
SharedSurfaceGL.cpp Bug 913872 - Take nested enums out of gfxASurface - 1/3 : automatic changes - r=jrmuizel 2013-09-24 16:45:13 -04:00
SharedSurfaceGL.h Bug 913872 - Take nested enums out of gfxASurface - 3/3 : remove the now-useless inclusions of gfxASurface.h - r=jrmuizel 2013-09-24 16:45:14 -04:00
SharedSurfaceGralloc.cpp Bug 914823 - Use a WeakPtr to the SurfaceAllocator - r=jgilbert,nical 2013-10-09 08:47:32 -04:00
SharedSurfaceGralloc.h Bug 914823 - Use a WeakPtr to the SurfaceAllocator - r=jgilbert,nical 2013-10-09 08:47:32 -04:00
SharedSurfaceIO.cpp Bug 921753 - Part 2: Move GraphicsFilters outside of gfxPattern.h so that we won't need to #include that header everywhere GraphicsFilter is needed; r=roc 2013-10-01 17:01:19 -04:00
SharedSurfaceIO.h
SurfaceFactory.cpp
SurfaceFactory.h
SurfaceStream.cpp
SurfaceStream.h Bug 912042 - Avoid including GLContext.h in headers that don't need it - r=jrmuizel 2013-09-04 08:14:52 -04:00
SurfaceTypes.h
TextureGarbageBin.cpp Bug 912974 - Split two classes out of GLContext.h, and remove many #includes in GLContext.h - r=jrmuizel 2013-09-06 22:13:37 -04:00
TextureGarbageBin.h Bug 912974 - Add two missing include guards. r=bjacob 2013-09-10 21:10:47 -04:00
TextureImageEGL.cpp Bug 814159 - Part 4: Split TextureImageEGL into separate files - r=benwa 2013-10-11 09:16:44 -04:00
TextureImageEGL.h Bug 814159 - Part 4: Split TextureImageEGL into separate files - r=benwa 2013-10-11 09:16:44 -04:00
VBOArena.cpp Bug 912042 - Avoid including GLContext.h in headers that don't need it - r=jrmuizel 2013-09-04 08:14:52 -04:00
VBOArena.h Bug 912042 - Avoid including GLContext.h in headers that don't need it - r=jrmuizel 2013-09-04 08:14:52 -04:00
WGLLibrary.h Bug 912042 - Avoid including GLContext.h in headers that don't need it - r=jrmuizel 2013-09-04 08:14:52 -04:00