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ForceDiscreteGPUHelperCGL.h
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GfxTexturesReporter.cpp
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Bug 912974 - Split two classes out of GLContext.h, and remove many #includes in GLContext.h - r=jrmuizel
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2013-09-06 22:13:37 -04:00 |
GfxTexturesReporter.h
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Bug 910517 (3rd attempt) - Remove nsIMemoryReporter, and rename nsIMemoryMultiReporter as nsIMemoryReporter. r=mmcr8.
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2013-08-27 16:24:51 -07:00 |
GLConsts.h
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GLContext.cpp
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Backed out changeset f8e64e91e443 (bug 843668) for webgl test failures
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2013-10-16 15:18:20 +01:00 |
GLContext.h
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Backed out changeset f8e64e91e443 (bug 843668) for webgl test failures
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2013-10-16 15:18:20 +01:00 |
GLContextFeatures.cpp
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Backed out changeset f8e64e91e443 (bug 843668) for webgl test failures
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2013-10-16 15:18:20 +01:00 |
GLContextProvider.h
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Bug 912042 - Avoid including GLContext.h in headers that don't need it - r=jrmuizel
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2013-09-04 08:14:52 -04:00 |
GLContextProviderCGL.mm
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Bug 903296 - Copy the entire device pixel size of MacIOSurface when reading back to an image surface. r=BenWa
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2013-09-30 12:21:44 +13:00 |
GLContextProviderEGL.cpp
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Bug 814159 - Part 4: Split TextureImageEGL into separate files - r=benwa
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2013-10-11 09:16:44 -04:00 |
GLContextProviderGLX.cpp
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Bug 913872 - Take nested enums out of gfxASurface - 1/3 : automatic changes - r=jrmuizel
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2013-09-24 16:45:13 -04:00 |
GLContextProviderImpl.h
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Bug 912042 - Avoid including GLContext.h in headers that don't need it - r=jrmuizel
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2013-09-04 08:14:52 -04:00 |
GLContextProviderNull.cpp
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Bug 912042 - Avoid including GLContext.h in headers that don't need it - r=jrmuizel
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2013-09-04 08:14:52 -04:00 |
GLContextProviderWGL.cpp
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Bug 912042 - Avoid including GLContext.h in headers that don't need it - r=jrmuizel
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2013-09-04 08:14:52 -04:00 |
GLContextSkia.cpp
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GLContextSkia.h
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GLContextSymbols.h
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Bug 910429 - Add KHR_debug support to GLContext. - r=bjacob
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2013-10-08 16:20:24 -07:00 |
GLContextTypes.cpp
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GLContextTypes.h
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Bug 912042 - Avoid including GLContext.h in headers that don't need it - r=jrmuizel
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2013-09-04 08:14:52 -04:00 |
GLContextUtils.cpp
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Bug 912974 - Split two classes out of GLContext.h, and remove many #includes in GLContext.h - r=jrmuizel
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2013-09-06 22:13:37 -04:00 |
GLDefs.h
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GLLibraryEGL.cpp
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Bug 814159 - Part 3: remove the backing surface code from GLContextProviderEGL.cpp - r=benwa
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2013-10-11 09:16:44 -04:00 |
GLLibraryEGL.h
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Bug 814159 - Part 4: Split TextureImageEGL into separate files - r=benwa
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2013-10-11 09:16:44 -04:00 |
GLLibraryLoader.cpp
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GLLibraryLoader.h
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GLParseRegistryXML.py
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GLScreenBuffer.cpp
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Bug 914823 - Reorder the ScreenBuffer teardown so that the SurfaceFactory is destroyed last - r=jgilbert
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2013-09-25 20:18:30 -04:00 |
GLScreenBuffer.h
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GLTextureImage.cpp
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Bug 921753 - Part 2: Move GraphicsFilters outside of gfxPattern.h so that we won't need to #include that header everywhere GraphicsFilter is needed; r=roc
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2013-10-01 17:01:19 -04:00 |
GLTextureImage.h
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Bug 921753 - Part 2: Move GraphicsFilters outside of gfxPattern.h so that we won't need to #include that header everywhere GraphicsFilter is needed; r=roc
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2013-10-01 17:01:19 -04:00 |
GLTypes.h
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Bug 910429 - Add KHR_debug support to GLContext. - r=bjacob
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2013-10-08 16:20:24 -07:00 |
GLXLibrary.h
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Bug 912042 - Avoid including GLContext.h in headers that don't need it - r=jrmuizel
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2013-09-04 08:14:52 -04:00 |
Makefile.in
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Bug 900980 - Part a: Move unconditional assignments to EXPORT_LIBRARY to moz.build; rs=gps
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2013-10-03 09:11:13 +02:00 |
moz.build
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Bug 814159 - Part 4: Split TextureImageEGL into separate files - r=benwa
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2013-10-11 09:16:44 -04:00 |
SharedSurface.cpp
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SharedSurface.h
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SharedSurfaceANGLE.cpp
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SharedSurfaceANGLE.h
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SharedSurfaceEGL.cpp
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Bug 913872 - Take nested enums out of gfxASurface - 1/3 : automatic changes - r=jrmuizel
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2013-09-24 16:45:13 -04:00 |
SharedSurfaceEGL.h
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Bug 912974 - Split two classes out of GLContext.h, and remove many #includes in GLContext.h - r=jrmuizel
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2013-09-06 22:13:37 -04:00 |
SharedSurfaceGL.cpp
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Bug 913872 - Take nested enums out of gfxASurface - 1/3 : automatic changes - r=jrmuizel
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2013-09-24 16:45:13 -04:00 |
SharedSurfaceGL.h
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Bug 913872 - Take nested enums out of gfxASurface - 3/3 : remove the now-useless inclusions of gfxASurface.h - r=jrmuizel
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2013-09-24 16:45:14 -04:00 |
SharedSurfaceGralloc.cpp
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Bug 914823 - Use a WeakPtr to the SurfaceAllocator - r=jgilbert,nical
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2013-10-09 08:47:32 -04:00 |
SharedSurfaceGralloc.h
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Bug 914823 - Use a WeakPtr to the SurfaceAllocator - r=jgilbert,nical
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2013-10-09 08:47:32 -04:00 |
SharedSurfaceIO.cpp
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Bug 921753 - Part 2: Move GraphicsFilters outside of gfxPattern.h so that we won't need to #include that header everywhere GraphicsFilter is needed; r=roc
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2013-10-01 17:01:19 -04:00 |
SharedSurfaceIO.h
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SurfaceFactory.cpp
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SurfaceFactory.h
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SurfaceStream.cpp
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SurfaceStream.h
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Bug 912042 - Avoid including GLContext.h in headers that don't need it - r=jrmuizel
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2013-09-04 08:14:52 -04:00 |
SurfaceTypes.h
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TextureGarbageBin.cpp
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Bug 912974 - Split two classes out of GLContext.h, and remove many #includes in GLContext.h - r=jrmuizel
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2013-09-06 22:13:37 -04:00 |
TextureGarbageBin.h
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Bug 912974 - Add two missing include guards. r=bjacob
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2013-09-10 21:10:47 -04:00 |
TextureImageEGL.cpp
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Bug 814159 - Part 4: Split TextureImageEGL into separate files - r=benwa
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2013-10-11 09:16:44 -04:00 |
TextureImageEGL.h
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Bug 814159 - Part 4: Split TextureImageEGL into separate files - r=benwa
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2013-10-11 09:16:44 -04:00 |
VBOArena.cpp
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Bug 912042 - Avoid including GLContext.h in headers that don't need it - r=jrmuizel
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2013-09-04 08:14:52 -04:00 |
VBOArena.h
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Bug 912042 - Avoid including GLContext.h in headers that don't need it - r=jrmuizel
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2013-09-04 08:14:52 -04:00 |
WGLLibrary.h
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Bug 912042 - Avoid including GLContext.h in headers that don't need it - r=jrmuizel
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2013-09-04 08:14:52 -04:00 |