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224 lines
4.1 KiB
C++
224 lines
4.1 KiB
C++
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/**
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* This file defines the binary tree class and its
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* nsNode child class.
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*
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* This simple version stores nodes, and the
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* nodes store void* ptrs.
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*
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* @update gess 4/11/98
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* @param
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* @return
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*/
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/**
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* MODULE NOTES
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* @update gess 4/11/98
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*
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* This file declares the nsRBTree (red/black tree).
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* Red/black trees are auto-balancing binary trees.
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*
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* To use this class, define a subclass of nsNode
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* which stores your data type. It's important that
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* you overload the following methods:
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*
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* virtual PRBool operator<()
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* virtual PRBool operator==()
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*
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*/
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#ifndef _nsRBTree
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#define _nsRBTree
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#include "nsBTree.h"
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/**
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* Here comes the main event: our nsRBTree (red/black tree).
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* Red/Black trees are autobalancing binary trees.
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*
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* @update gess4/20/98
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*/
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class NS_BASE nsRBTree : public nsBTree {
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public:
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friend class NS_BASE nsRBTreeIterator;
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/**
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* nsRBTree constructor
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*
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* @update gess 4/11/98
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*/
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nsRBTree();
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/**
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* nsRBTree constructor
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*
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* @update gess 4/11/98
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*/
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nsRBTree(const nsRBTree& aCopy);
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/**
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* nsRBTree destructor
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*
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* @update gess 4/11/98
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*/
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virtual ~nsRBTree();
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/**
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* Given a node, we're supposed to add it into
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* our tree.
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*
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* @update gess 4/11/98
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* @param
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* @return
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*/
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nsNode* Add(nsNode& aNode);
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/**
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* Retrive the first node in the tree
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*
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* @update gess 4/11/98
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* @param
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* @return
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*/
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nsNode* First(void);
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/**
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* Retrieve the first node given a starting node
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*
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* @update gess 4/11/98
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* @param aNode --
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* @return node ptr or null
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*/
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nsNode* First(nsNode& aNode);
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/**
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* Find the last node in the tree
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*
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* @update gess 4/11/98
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* @param
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* @return node ptr or null
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*/
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nsNode* Last(void);
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/**
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* Find the last node from a given node
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*
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* @update gess 4/11/98
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* @param aNode -- node ptr to start from
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* @return node ptr or null
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*/
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nsNode* Last(nsNode& aNode);
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/**
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* Retrieve the node that preceeds the given node
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*
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* @update gess 4/11/98
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* @param aNode -- node to find precedent of
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* @return preceeding node ptr, or null
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*/
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nsNode* Before(nsNode& aNode);
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/**
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* Retrieve a ptr to the node following the given node
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*
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* @update gess 4/11/98
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* @param aNode -- node to find successor node from
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* @return node ptr or null
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*/
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nsNode* After(nsNode& aNode);
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/**
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* Find a (given) node in the tree
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*
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* @update gess 4/11/98
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* @param node to find in the tree
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* @return node ptr (if found) or null
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*/
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nsNode* Find(nsNode& aNode);
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private:
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/**
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* Causes a shift to the left, to keep the
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* underlying RB data in balance
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*
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* @update gess 4/11/98
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* @param
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* @return this
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*/
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nsRBTree& ShiftLeft(nsNode& aNode);
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/**
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* Causes a shift right to occur, to keep the
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* underlying RB data in balance
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*
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* @update gess 4/11/98
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* @param aNode -- node at which to perform shift
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* @return this
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*/
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nsRBTree& ShiftRight(nsNode& aNode);
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/**
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* Rebalances tree around the given node. This only
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* needs to be called after a node is deleted.
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*
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* @update gess 4/11/98
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* @param aNode -- node to balance around
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* @return this
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*/
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virtual nsBTree& ReBalance(nsNode& aNode);
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};
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class NS_BASE nsRBTreeIterator {
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public:
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/**
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* TreeIterator constructor
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*
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* @update gess 4/11/98
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* @param
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* @return
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*/
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nsRBTreeIterator(const nsRBTree& aTree);
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/**
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* TreeIterator constructor
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*
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* @update gess 4/11/98
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* @param
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* @return
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*/
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nsRBTreeIterator(const nsRBTreeIterator& aCopy);
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/**
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* tree iterator destructor
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*
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* @update gess 4/11/98
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* @param
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* @return
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*/
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~nsRBTreeIterator();
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/**
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* This method iterates over the tree, calling
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* aFunctor for each node.
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*
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* @update gess 4/11/98
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* @param aFunctor -- object to call for each node
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* @param aNode -- node at which to start iteration
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* @return this
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*/
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const nsRBTreeIterator& ForEach(nsNodeFunctor& aFunctor) const;
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protected:
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const nsRBTree& mTree;
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};
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#endif
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