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a5c0fea409
MozReview-Commit-ID: IBFqj2JTHxh --HG-- extra : rebase_source : 7716900c17bedfef5b1dff10229f377e17ccb173
77 lines
2.2 KiB
Python
77 lines
2.2 KiB
Python
# -*- Mode: python; indent-tabs-mode: nil; tab-width: 40 -*-
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# vim: set filetype=python:
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# This Source Code Form is subject to the terms of the Mozilla Public
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# License, v. 2.0. If a copy of the MPL was not distributed with this
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# file, You can obtain one at http://mozilla.org/MPL/2.0/.
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IPDL_SOURCES += [
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'ipc/GamepadEventTypes.ipdlh',
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'ipc/PGamepadEventChannel.ipdl',
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'ipc/PGamepadTestChannel.ipdl'
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]
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if CONFIG['MOZ_GAMEPAD']:
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EXPORTS.mozilla.dom += [
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'Gamepad.h',
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'GamepadButton.h',
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'GamepadManager.h',
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'GamepadMonitoring.h',
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'GamepadPlatformService.h',
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'GamepadServiceTest.h',
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'ipc/GamepadEventChannelChild.h',
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'ipc/GamepadEventChannelParent.h',
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'ipc/GamepadMessageUtils.h',
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'ipc/GamepadTestChannelChild.h',
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'ipc/GamepadTestChannelParent.h'
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]
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UNIFIED_SOURCES = [
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'Gamepad.cpp',
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'GamepadButton.cpp',
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'GamepadManager.cpp',
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'GamepadMonitoring.cpp',
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'GamepadPlatformService.cpp',
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'GamepadServiceTest.cpp',
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'ipc/GamepadEventChannelChild.cpp',
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'ipc/GamepadEventChannelParent.cpp',
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'ipc/GamepadTestChannelChild.cpp',
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'ipc/GamepadTestChannelParent.cpp'
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]
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if CONFIG['MOZ_GAMEPAD_BACKEND'] == 'stub':
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UNIFIED_SOURCES += [
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'fallback/FallbackGamepad.cpp'
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]
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elif CONFIG['MOZ_GAMEPAD_BACKEND'] == 'cocoa':
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UNIFIED_SOURCES += [
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'cocoa/CocoaGamepad.cpp'
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]
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elif CONFIG['MOZ_GAMEPAD_BACKEND'] == 'windows':
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UNIFIED_SOURCES += [
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'windows/WindowsGamepad.cpp'
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]
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elif CONFIG['MOZ_GAMEPAD_BACKEND'] == 'linux':
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UNIFIED_SOURCES += [
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'linux/LinuxGamepad.cpp'
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]
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elif CONFIG['MOZ_GAMEPAD_BACKEND'] == 'android':
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UNIFIED_SOURCES += [
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'android/AndroidGamepad.cpp'
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]
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LOCAL_INCLUDES += [
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'ipc',
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]
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include('/ipc/chromium/chromium-config.mozbuild')
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FINAL_LIBRARY = 'xul'
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LOCAL_INCLUDES += [
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'/dom/base',
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]
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CFLAGS += CONFIG['GLIB_CFLAGS']
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CFLAGS += CONFIG['MOZ_DBUS_GLIB_CFLAGS']
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CXXFLAGS += CONFIG['GLIB_CFLAGS']
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CXXFLAGS += CONFIG['MOZ_DBUS_GLIB_CFLAGS']
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