gecko-dev/gfx/gl
Dan Glastonbury dd19bb1f83 Bug 1097416 - [WebGL2] Enable WebGL 2 if all required features are available. r=jgilbert
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extra : rebase_source : 696e99670b8184593ea8ca9aa4becb1c4d86cad6
extra : source : e2ff0e2bcf21067b6a121e50e4f290227aedc6c6
2014-10-27 09:36:26 +10:00
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AndroidNativeWindow.cpp Bug 1014614 - Expose Android native window via AndroidNativeWindow wrapper r=blassey 2014-10-21 08:53:00 -05:00
AndroidNativeWindow.h Bug 1014614 - Expose Android native window via AndroidNativeWindow wrapper r=blassey 2014-10-21 08:53:00 -05:00
AndroidSurfaceTexture.cpp Bug 1086693 - Part 6: Use generated bindings for AndroidMediaCodec and AndroidSurfaceTexture r=blassey,gcp 2014-11-13 12:47:24 -06:00
AndroidSurfaceTexture.h Bug 1086693 - Part 6: Use generated bindings for AndroidMediaCodec and AndroidSurfaceTexture r=blassey,gcp 2014-11-13 12:47:24 -06:00
DecomposeIntoNoRepeatTriangles.cpp
DecomposeIntoNoRepeatTriangles.h
EGLUtils.cpp
EGLUtils.h
ForceDiscreteGPUHelperCGL.h
GfxTexturesReporter.cpp
GfxTexturesReporter.h
GLBlitHelper.cpp Bug 1097116 - More build bustage r=me 2014-11-26 16:22:41 -06:00
GLBlitHelper.h Bug 1097116 - Fix readback for EGLImageImage r=jgilbert 2014-11-26 15:16:08 -06:00
GLConsts.h Bug 1066312. Use IDXGIKeyedMutex for synchronization with D3D11 angle. r=jgilbert 2014-10-31 10:57:32 -04:00
GLContext.cpp Bug 1094338 - Allow depth texture on OS X 10.8.3 and higher. Clean up some OS X versioning tracking in the process. r=jgilbert 2014-11-10 22:15:22 -05:00
GLContext.h Bug 1097416 - [WebGL2] Enable WebGL 2 if all required features are available. r=jgilbert 2014-10-27 09:36:26 +10:00
GLContextCGL.h
GLContextEGL.h
GLContextFeatures.cpp Bug 1097416 - [WebGL2] Enable WebGL 2 if all required features are available. r=jgilbert 2014-10-27 09:36:26 +10:00
GLContextGLX.h
GLContextProvider.h
GLContextProviderCGL.mm
GLContextProviderEGL.cpp Bug 1089018 - Centralize GLContext spew control. - r=jrmuizel 2014-10-24 18:26:41 -07:00
GLContextProviderGLX.cpp
GLContextProviderImpl.h
GLContextProviderNull.cpp
GLContextProviderWGL.cpp
GLContextSymbols.h Bug 1048724 - [WebGL2] Transform Feedback. r=jgilbert,smaug 2014-11-26 12:00:06 +10:00
GLContextTypes.cpp
GLContextTypes.h
GLContextWGL.h
GLDebugUtils.cpp
GLDebugUtils.h
GLDefs.h Bug 912196 - Fixes for D3D11 ANGLE. - r=kamidphish 2014-10-08 16:32:50 -07:00
GLLibraryEGL.cpp Bug 1089018 - Centralize GLContext spew control. - r=jrmuizel 2014-10-24 18:26:41 -07:00
GLLibraryEGL.h Bug 912196 - Fixes for D3D11 ANGLE. - r=kamidphish 2014-10-08 16:32:50 -07:00
GLLibraryLoader.cpp
GLLibraryLoader.h
GLParseRegistryXML.py
GLReadTexImageHelper.cpp Bug 1066280 - Fixes. - r=kamidphish,mattwoodrow 2014-10-07 21:11:54 -07:00
GLReadTexImageHelper.h Bug 1066280 - Add TexClient for ShSurf. - r=kamidphish,mattwoodrow 2014-10-07 21:01:51 -07:00
GLScreenBuffer.cpp Bug 1088345 - Handle AA better. - r=kamidphish 2014-10-25 18:32:46 -07:00
GLScreenBuffer.h WebGL2: Implement invalidateFramebuffer and invalidateSubFramebuffer (bug 1076456, r=jgilbert). 2014-10-14 14:49:49 -07:00
GLTextureImage.cpp Bug 1078109 - Make sure we initialize tiled textures to the format we're going to upload with. r=jgilbert 2014-10-08 13:10:59 +13:00
GLTextureImage.h
GLTypes.h
GLUploadHelpers.cpp Bug 1066280 - Review fixes. - r=kamidphish,mattwoodrow 2014-10-08 13:04:19 -07:00
GLUploadHelpers.h
GLXLibrary.h
HeapCopyOfStackArray.h
Makefile.in
moz.build Bug 1097877. Move GLBlitTextureImageHelper from gfx/gl to gfx/layers/opengl. r=nical 2014-11-10 14:49:05 -05:00
ScopedGLHelpers.cpp Bug 1081125 - WebGL2 3D textures - Part 2: update our texture state tracking to handle 3D textures - r=jgilbert 2014-10-13 19:42:20 -04:00
ScopedGLHelpers.h Bug 1066280 - Add TexClient for ShSurf. - r=kamidphish,mattwoodrow 2014-10-07 21:01:51 -07:00
SharedSurface.cpp Fixup bug 1084696 on a busted tree. r=me 2014-10-18 16:14:45 +09:00
SharedSurface.h Bug 1070308. Add Acquire and Release semantics to SharedSurface. r=jgilbert 2014-10-09 16:33:22 -04:00
SharedSurfaceANGLE.cpp Bug 1066312. Use IDXGIKeyedMutex for synchronization with D3D11 angle. r=jgilbert 2014-10-31 10:57:32 -04:00
SharedSurfaceANGLE.h Bug 1066312. Use IDXGIKeyedMutex for synchronization with D3D11 angle. r=jgilbert 2014-10-31 10:57:32 -04:00
SharedSurfaceEGL.cpp
SharedSurfaceEGL.h
SharedSurfaceGL.cpp Bug 1088345 - Improve glGetError handling. - r=kamidphish 2014-10-24 16:52:35 -07:00
SharedSurfaceGL.h Bug 1081363 - Don't do readback eagerly in ShSurf_Basic. - r=kamidphish 2014-10-10 14:36:17 -07:00
SharedSurfaceGralloc.cpp Bug 1066280 - Fixes for SurfaceStream removal. - r=kamidphish,mattwoodrow 2014-10-07 21:16:14 -07:00
SharedSurfaceGralloc.h Bug 1066280 - Fixes. - r=kamidphish,mattwoodrow 2014-10-07 21:11:54 -07:00
SharedSurfaceIO.cpp
SharedSurfaceIO.h Bug 1066280 - Add TexClient for ShSurf. - r=kamidphish,mattwoodrow 2014-10-07 21:01:51 -07:00
SkiaGLGlue.cpp
SkiaGLGlue.h
SurfaceTypes.cpp Bug 1066280 - Remove SurfaceStream. - r=kamidphish,mattwoodrow 2014-10-07 21:15:39 -07:00
SurfaceTypes.h Bug 1066280 - Remove SurfaceStream. - r=kamidphish,mattwoodrow 2014-10-07 21:15:39 -07:00
TextureGarbageBin.cpp
TextureGarbageBin.h
TextureImageCGL.h
TextureImageCGL.mm
TextureImageEGL.cpp
TextureImageEGL.h
WGLLibrary.h