mirror of
https://github.com/mozilla/gecko-dev.git
synced 2024-11-25 22:01:30 +00:00
e40bdbb8df
MozReview-Commit-ID: 71v2R1cj0aC
133 lines
3.6 KiB
C++
133 lines
3.6 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
|
|
/* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
#include "WebGLActiveInfo.h"
|
|
|
|
#include "mozilla/dom/WebGLRenderingContextBinding.h"
|
|
|
|
namespace mozilla {
|
|
|
|
static uint8_t
|
|
ElemSizeFromType(GLenum elemType)
|
|
{
|
|
switch (elemType) {
|
|
case LOCAL_GL_BOOL:
|
|
case LOCAL_GL_FLOAT:
|
|
case LOCAL_GL_INT:
|
|
case LOCAL_GL_UNSIGNED_INT:
|
|
case LOCAL_GL_SAMPLER_2D:
|
|
case LOCAL_GL_SAMPLER_3D:
|
|
case LOCAL_GL_SAMPLER_CUBE:
|
|
case LOCAL_GL_SAMPLER_2D_SHADOW:
|
|
case LOCAL_GL_SAMPLER_2D_ARRAY:
|
|
case LOCAL_GL_SAMPLER_2D_ARRAY_SHADOW:
|
|
case LOCAL_GL_SAMPLER_CUBE_SHADOW:
|
|
case LOCAL_GL_INT_SAMPLER_2D:
|
|
case LOCAL_GL_INT_SAMPLER_3D:
|
|
case LOCAL_GL_INT_SAMPLER_CUBE:
|
|
case LOCAL_GL_INT_SAMPLER_2D_ARRAY:
|
|
case LOCAL_GL_UNSIGNED_INT_SAMPLER_2D:
|
|
case LOCAL_GL_UNSIGNED_INT_SAMPLER_3D:
|
|
case LOCAL_GL_UNSIGNED_INT_SAMPLER_CUBE:
|
|
case LOCAL_GL_UNSIGNED_INT_SAMPLER_2D_ARRAY:
|
|
return 1;
|
|
|
|
case LOCAL_GL_BOOL_VEC2:
|
|
case LOCAL_GL_FLOAT_VEC2:
|
|
case LOCAL_GL_INT_VEC2:
|
|
case LOCAL_GL_UNSIGNED_INT_VEC2:
|
|
return 2;
|
|
|
|
case LOCAL_GL_BOOL_VEC3:
|
|
case LOCAL_GL_FLOAT_VEC3:
|
|
case LOCAL_GL_INT_VEC3:
|
|
case LOCAL_GL_UNSIGNED_INT_VEC3:
|
|
return 3;
|
|
|
|
case LOCAL_GL_BOOL_VEC4:
|
|
case LOCAL_GL_FLOAT_VEC4:
|
|
case LOCAL_GL_INT_VEC4:
|
|
case LOCAL_GL_UNSIGNED_INT_VEC4:
|
|
case LOCAL_GL_FLOAT_MAT2:
|
|
return 4;
|
|
|
|
case LOCAL_GL_FLOAT_MAT2x3:
|
|
case LOCAL_GL_FLOAT_MAT3x2:
|
|
return 6;
|
|
|
|
case LOCAL_GL_FLOAT_MAT2x4:
|
|
case LOCAL_GL_FLOAT_MAT4x2:
|
|
return 8;
|
|
|
|
case LOCAL_GL_FLOAT_MAT3:
|
|
return 9;
|
|
|
|
case LOCAL_GL_FLOAT_MAT3x4:
|
|
case LOCAL_GL_FLOAT_MAT4x3:
|
|
return 12;
|
|
|
|
case LOCAL_GL_FLOAT_MAT4:
|
|
return 16;
|
|
|
|
default:
|
|
MOZ_CRASH("GFX: Bad `elemType`.");
|
|
}
|
|
}
|
|
|
|
////////////////////
|
|
|
|
WebGLActiveInfo::WebGLActiveInfo(WebGLContext* webgl, GLint elemCount, GLenum elemType,
|
|
bool isArray, const nsACString& baseUserName,
|
|
const nsACString& baseMappedName)
|
|
: mWebGL(webgl)
|
|
, mElemCount(elemCount)
|
|
, mElemType(elemType)
|
|
, mBaseUserName(baseUserName)
|
|
, mIsArray(isArray)
|
|
, mElemSize(ElemSizeFromType(elemType))
|
|
, mBaseMappedName(baseMappedName)
|
|
{ }
|
|
|
|
bool
|
|
WebGLActiveInfo::IsSampler() const
|
|
{
|
|
switch (mElemType) {
|
|
case LOCAL_GL_SAMPLER_2D:
|
|
case LOCAL_GL_SAMPLER_3D:
|
|
case LOCAL_GL_SAMPLER_CUBE:
|
|
case LOCAL_GL_SAMPLER_2D_SHADOW:
|
|
case LOCAL_GL_SAMPLER_2D_ARRAY:
|
|
case LOCAL_GL_SAMPLER_2D_ARRAY_SHADOW:
|
|
case LOCAL_GL_SAMPLER_CUBE_SHADOW:
|
|
case LOCAL_GL_INT_SAMPLER_2D:
|
|
case LOCAL_GL_INT_SAMPLER_3D:
|
|
case LOCAL_GL_INT_SAMPLER_CUBE:
|
|
case LOCAL_GL_INT_SAMPLER_2D_ARRAY:
|
|
case LOCAL_GL_UNSIGNED_INT_SAMPLER_2D:
|
|
case LOCAL_GL_UNSIGNED_INT_SAMPLER_3D:
|
|
case LOCAL_GL_UNSIGNED_INT_SAMPLER_CUBE:
|
|
case LOCAL_GL_UNSIGNED_INT_SAMPLER_2D_ARRAY:
|
|
return true;
|
|
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
JSObject*
|
|
WebGLActiveInfo::WrapObject(JSContext* js, JS::Handle<JSObject*> givenProto)
|
|
{
|
|
return dom::WebGLActiveInfoBinding::Wrap(js, this, givenProto);
|
|
}
|
|
|
|
NS_IMPL_CYCLE_COLLECTION_WRAPPERCACHE_0(WebGLActiveInfo)
|
|
|
|
NS_IMPL_CYCLE_COLLECTION_ROOT_NATIVE(WebGLActiveInfo, AddRef)
|
|
NS_IMPL_CYCLE_COLLECTION_UNROOT_NATIVE(WebGLActiveInfo, Release)
|
|
|
|
} // namespace mozilla
|