gecko-dev/gfx/2d/PathCapture.h
Bas Schouten 5c3778d6dd Bug 1519739: Attempt to create Direct2D paths on the paint thread. r=rhunt
Differential Revision: https://phabricator.services.mozilla.com/D16433

--HG--
extra : rebase_source : 98c1a0461d7498d2658de54ded796025c7a0beb6
2019-01-14 01:16:17 +01:00

118 lines
3.8 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef MOZILLA_GFX_PATHCAPTURE_H_
#define MOZILLA_GFX_PATHCAPTURE_H_
#include "2D.h"
#include <vector>
#include <ostream>
#include "PathHelpers.h"
namespace mozilla {
namespace gfx {
class PathCapture;
class PathBuilderCapture : public PathBuilder {
public:
MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(PathBuilderCapture, override)
PathBuilderCapture(FillRule aFillRule, DrawTarget *aDT)
: mFillRule(aFillRule), mDT(aDT) {}
/* Move the current point in the path, any figure currently being drawn will
* be considered closed during fill operations, however when stroking the
* closing line segment will not be drawn.
*/
virtual void MoveTo(const Point &aPoint) override;
/* Add a linesegment to the current figure */
virtual void LineTo(const Point &aPoint) override;
/* Add a cubic bezier curve to the current figure */
virtual void BezierTo(const Point &aCP1, const Point &aCP2,
const Point &aCP3) override;
/* Add a quadratic bezier curve to the current figure */
virtual void QuadraticBezierTo(const Point &aCP1, const Point &aCP2) override;
/* Add an arc to the current figure */
virtual void Arc(const Point &aOrigin, float aRadius, float aStartAngle,
float aEndAngle, bool aAntiClockwise) override;
/* Close the current figure, this will essentially generate a line segment
* from the current point to the starting point for the current figure
*/
virtual void Close() override;
/* Point the current subpath is at - or where the next subpath will start
* if there is no active subpath.
*/
virtual Point CurrentPoint() const override;
virtual already_AddRefed<Path> Finish() override;
virtual BackendType GetBackendType() const override {
return BackendType::CAPTURE;
}
private:
friend class PathCapture;
FillRule mFillRule;
std::vector<PathOp> mPathOps;
Point mCurrentPoint;
RefPtr<DrawTarget> mDT;
};
class PathCapture : public Path {
public:
MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(PathCapture, override)
PathCapture(const std::vector<PathOp> aOps, FillRule aFillRule,
DrawTarget *aDT, const Point &aCurrentPoint)
: mPathOps(aOps),
mFillRule(aFillRule),
mDT(aDT),
mCurrentPoint(aCurrentPoint) {}
virtual BackendType GetBackendType() const override {
return BackendType::CAPTURE;
}
virtual already_AddRefed<PathBuilder> CopyToBuilder(
FillRule aFillRule) const override;
virtual already_AddRefed<PathBuilder> TransformedCopyToBuilder(
const Matrix &aTransform, FillRule aFillRule) const override;
virtual bool ContainsPoint(const Point &aPoint,
const Matrix &aTransform) const override;
virtual bool StrokeContainsPoint(const StrokeOptions &aStrokeOptions,
const Point &aPoint,
const Matrix &aTransform) const override;
virtual Rect GetBounds(const Matrix &aTransform = Matrix()) const override;
virtual Rect GetStrokedBounds(
const StrokeOptions &aStrokeOptions,
const Matrix &aTransform = Matrix()) const override;
virtual void StreamToSink(PathSink *aSink) const override;
virtual FillRule GetFillRule() const override { return mFillRule; }
Path *GetRealizedPath() const;
private:
bool EnsureRealizedPath() const;
mutable RefPtr<Path> mRealizedPath;
std::vector<PathOp> mPathOps;
FillRule mFillRule;
RefPtr<DrawTarget> mDT;
Point mCurrentPoint;
};
} // namespace gfx
} // namespace mozilla
#endif /* MOZILLA_GFX_PATHCAPTURE_H_ */