gecko-dev/gfx/gl/SharedSurfaceGralloc.cpp
Wes Kocher df8b1437b6 Backed out 6 changesets (bug 877115) for mochitest-1 and reftest orange on this CLOSED TREE
Backed out changeset 65ad9d8860d6 (bug 877115)
Backed out changeset bf8095c168fb (bug 877115)
Backed out changeset 290ad5863615 (bug 877115)
Backed out changeset 4488ec28910e (bug 877115)
Backed out changeset 45f8859c6fd6 (bug 877115)
Backed out changeset 111cc426fa9e (bug 877115)
2013-12-16 16:33:07 -08:00

178 lines
5.1 KiB
C++

/* -*- Mode: c++; c-basic-offset: 4; indent-tabs-mode: nil; tab-width: 40; -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "mozilla/Preferences.h"
#include "SharedSurfaceGralloc.h"
#include "GLContext.h"
#include "SharedSurfaceGL.h"
#include "SurfaceFactory.h"
#include "GLLibraryEGL.h"
#include "mozilla/layers/ShadowLayers.h"
#include "ui/GraphicBuffer.h"
#include "../layers/ipc/ShadowLayers.h"
#include "ScopedGLHelpers.h"
#define DEBUG_GRALLOC
#ifdef DEBUG_GRALLOC
#define DEBUG_PRINT(...) do { printf_stderr(__VA_ARGS__); } while (0)
#else
#define DEBUG_PRINT(...) do { } while (0)
#endif
using namespace mozilla;
using namespace mozilla::gfx;
using namespace gl;
using namespace layers;
using namespace android;
static bool sForceReadPixelsToFence = false;
SurfaceFactory_Gralloc::SurfaceFactory_Gralloc(GLContext* prodGL,
const SurfaceCaps& caps,
layers::ISurfaceAllocator* allocator)
: SurfaceFactory_GL(prodGL, SharedSurfaceType::Gralloc, caps)
{
if (caps.surfaceAllocator) {
allocator = caps.surfaceAllocator;
}
MOZ_ASSERT(allocator);
mAllocator = allocator;
}
SharedSurface_Gralloc*
SharedSurface_Gralloc::Create(GLContext* prodGL,
const GLFormats& formats,
const gfxIntSize& size,
bool hasAlpha,
ISurfaceAllocator* allocator)
{
static bool runOnce = true;
if (runOnce) {
sForceReadPixelsToFence = false;
mozilla::Preferences::AddBoolVarCache(&sForceReadPixelsToFence,
"gfx.gralloc.fence-with-readpixels");
runOnce = false;
}
GLLibraryEGL* egl = prodGL->GetLibraryEGL();
MOZ_ASSERT(egl);
DEBUG_PRINT("SharedSurface_Gralloc::Create -------\n");
if (!HasExtensions(egl, prodGL))
return nullptr;
SurfaceDescriptor baseDesc;
SurfaceDescriptorGralloc desc;
gfxContentType type = hasAlpha ? GFX_CONTENT_COLOR_ALPHA
: GFX_CONTENT_COLOR;
if (!allocator->AllocSurfaceDescriptorWithCaps(size, type, USING_GL_RENDERING_ONLY, &baseDesc))
return false;
if (baseDesc.type() != SurfaceDescriptor::TSurfaceDescriptorGralloc) {
allocator->DestroySharedSurface(&baseDesc);
return false;
}
desc = baseDesc.get_SurfaceDescriptorGralloc();
sp<GraphicBuffer> buffer = GrallocBufferActor::GetFrom(desc);
EGLDisplay display = egl->Display();
EGLClientBuffer clientBuffer = buffer->getNativeBuffer();
EGLint attrs[] = {
LOCAL_EGL_NONE, LOCAL_EGL_NONE
};
EGLImage image = egl->fCreateImage(display,
EGL_NO_CONTEXT,
LOCAL_EGL_NATIVE_BUFFER_ANDROID,
clientBuffer, attrs);
if (!image) {
allocator->DestroySharedSurface(&baseDesc);
return nullptr;
}
prodGL->MakeCurrent();
GLuint prodTex = 0;
prodGL->fGenTextures(1, &prodTex);
ScopedBindTexture autoTex(prodGL, prodTex);
prodGL->fTexParameteri(LOCAL_GL_TEXTURE_2D, LOCAL_GL_TEXTURE_MIN_FILTER, LOCAL_GL_LINEAR);
prodGL->fTexParameteri(LOCAL_GL_TEXTURE_2D, LOCAL_GL_TEXTURE_MAG_FILTER, LOCAL_GL_LINEAR);
prodGL->fTexParameteri(LOCAL_GL_TEXTURE_2D, LOCAL_GL_TEXTURE_WRAP_S, LOCAL_GL_CLAMP_TO_EDGE);
prodGL->fTexParameteri(LOCAL_GL_TEXTURE_2D, LOCAL_GL_TEXTURE_WRAP_T, LOCAL_GL_CLAMP_TO_EDGE);
prodGL->fEGLImageTargetTexture2D(LOCAL_GL_TEXTURE_2D, image);
egl->fDestroyImage(display, image);
SharedSurface_Gralloc *surf = new SharedSurface_Gralloc(prodGL, size, hasAlpha, egl, allocator, desc, prodTex);
DEBUG_PRINT("SharedSurface_Gralloc::Create: success -- surface %p, GraphicBuffer %p.\n", surf, buffer.get());
return surf;
}
bool
SharedSurface_Gralloc::HasExtensions(GLLibraryEGL* egl, GLContext* gl)
{
return egl->HasKHRImageBase() &&
gl->IsExtensionSupported(GLContext::OES_EGL_image);
}
SharedSurface_Gralloc::~SharedSurface_Gralloc()
{
DEBUG_PRINT("[SharedSurface_Gralloc %p] destroyed\n", this);
mGL->MakeCurrent();
mGL->fDeleteTextures(1, (GLuint*)&mProdTex);
SurfaceDescriptor desc(mDesc);
if (mAllocator) {
mAllocator->DestroySharedSurface(&desc);
}
}
void
SharedSurface_Gralloc::Fence()
{
// We should be able to rely on genlock write locks/read locks.
// But they're broken on some configs, and even a glFinish doesn't
// work. glReadPixels seems to, though.
if (sForceReadPixelsToFence) {
mGL->MakeCurrent();
// read a 1x1 pixel
unsigned char pixels[4];
mGL->fReadPixels(0, 0, 1, 1, LOCAL_GL_RGBA, LOCAL_GL_UNSIGNED_BYTE, &pixels[0]);
}
}
bool
SharedSurface_Gralloc::WaitSync()
{
return true;
}
void
SharedSurface_Gralloc::LockProdImpl()
{
}
void
SharedSurface_Gralloc::UnlockProdImpl()
{
}