gecko-dev/gfx/webrender_bindings/Moz2DImageRenderer.cpp
Jeff Muizelaar 1dcc5366ff Bug 1387550 - Support tiled drawing of blob images in Gecko.
Tiling will be used when we need an image that's larger than
the max texture size.
2017-08-26 17:31:25 -04:00

126 lines
3.5 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "gfxUtils.h"
#include "mozilla/Range.h"
#include "mozilla/gfx/2D.h"
#include "mozilla/gfx/InlineTranslator.h"
#include "mozilla/gfx/RecordedEvent.h"
#include "WebRenderTypes.h"
#include "webrender_ffi.h"
#include <iostream>
#ifdef MOZ_ENABLE_FREETYPE
#include "mozilla/ThreadLocal.h"
#endif
namespace mozilla {
namespace wr {
#ifdef MOZ_ENABLE_FREETYPE
static MOZ_THREAD_LOCAL(FT_Library) sFTLibrary;
#endif
static bool Moz2DRenderCallback(const Range<const uint8_t> aBlob,
gfx::IntSize aSize,
gfx::SurfaceFormat aFormat,
const uint16_t *aTileSize,
const mozilla::wr::TileOffset *aTileOffset,
Range<uint8_t> aOutput)
{
MOZ_ASSERT(aSize.width > 0 && aSize.height > 0);
if (aSize.width <= 0 || aSize.height <= 0) {
return false;
}
auto stride = aSize.width * gfx::BytesPerPixel(aFormat);
if (aOutput.length() < static_cast<size_t>(aSize.height * stride)) {
return false;
}
void* fontContext = nullptr;
#ifdef MOZ_ENABLE_FREETYPE
if (!sFTLibrary.init()) {
return false;
}
if (!sFTLibrary.get()) {
FT_Library library = gfx::Factory::NewFTLibrary();
if (!library) {
return false;
}
sFTLibrary.set(library);
}
fontContext = sFTLibrary.get();
#endif
// In bindings.rs we allocate a buffer filled with opaque white.
bool uninitialized = false;
RefPtr<gfx::DrawTarget> dt = gfx::Factory::CreateDrawTargetForData(
gfx::BackendType::SKIA,
aOutput.begin().get(),
aSize,
stride,
aFormat,
uninitialized
);
if (!dt) {
return false;
}
if (aTileOffset) {
// It's overkill to use a TiledDrawTarget for a single tile
// but it was the easiest way to get the offset handling working
gfx::TileSet tileset;
gfx::Tile tile;
tile.mDrawTarget = dt;
tile.mTileOrigin = gfx::IntPoint(aTileOffset->x * *aTileSize, aTileOffset->y * *aTileSize);
tileset.mTiles = &tile;
tileset.mTileCount = 1;
dt = gfx::Factory::CreateTiledDrawTarget(tileset);
}
gfx::InlineTranslator translator(dt, fontContext);
auto ret = translator.TranslateRecording((char*)aBlob.begin().get(), aBlob.length());
#if 0
static int i = 0;
char filename[40];
sprintf(filename, "out%d.png", i++);
gfxUtils::WriteAsPNG(dt, filename);
#endif
return ret;
}
} // namespace
} // namespace
extern "C" {
bool wr_moz2d_render_cb(const mozilla::wr::ByteSlice blob,
uint32_t width, uint32_t height,
mozilla::wr::ImageFormat aFormat,
const uint16_t *aTileSize,
const mozilla::wr::TileOffset *aTileOffset,
mozilla::wr::MutByteSlice output)
{
return mozilla::wr::Moz2DRenderCallback(mozilla::wr::ByteSliceToRange(blob),
mozilla::gfx::IntSize(width, height),
mozilla::wr::ImageFormatToSurfaceFormat(aFormat),
aTileSize,
aTileOffset,
mozilla::wr::MutByteSliceToRange(output));
}
} // extern