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7f9ab71be1
This mostly restructures DrawTargetWebgl to no longer rely upon ClientWebGLContext. Instead, it must directly interact with WebGLContext which requires some noisy changes of the GL rendering API used. In addition, this restructures SharedContextWebgl so that it can be explicitly allocated and further DrawTargetWebgls can be allocated that feed off of it. This is all towards the ultimate goal of relying on remote canvas infrastructure for remoting instead. Differential Revision: https://phabricator.services.mozilla.com/D194351 |
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brotli | ||
fdlibm | ||
freetype2 | ||
libjar | ||
libmar | ||
libpref | ||
woff2 | ||
xz-embedded | ||
zlib | ||
moz.build |