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The only caveat here is that gfxVars are not atomic, but multiple threads can query DWM status. To solve this, changes to the var are mirrored into an atomic and that is read instead. DWM status changes are indicated by Windows via a window message. We use that window message to cause the update to propagate Differential Revision: https://phabricator.services.mozilla.com/D73743 |
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.. | ||
gfxConfig.cpp | ||
gfxConfig.h | ||
gfxConfigManager.cpp | ||
gfxConfigManager.h | ||
gfxFallback.h | ||
gfxFeature.cpp | ||
gfxFeature.h | ||
gfxVarReceiver.h | ||
gfxVars.cpp | ||
gfxVars.h | ||
moz.build | ||
WebRenderRollout.cpp | ||
WebRenderRollout.h |