gecko-dev/content/media/fmp4/gonk/GonkMediaDataDecoder.h

100 lines
3.4 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#if !defined(GonkMediaDataDecoder_h_)
#define GonkMediaDataDecoder_h_
#include "mp4_demuxer/mp4_demuxer.h"
#include "mozilla/RefPtr.h"
#include "MP4Reader.h"
namespace android {
class MediaCodecProxy;
} // namespace android
namespace mozilla {
// Manage the data flow from inputting encoded data and outputting decode data.
class GonkDecoderManager {
public:
virtual ~GonkDecoderManager() {}
// Creates and initializs the GonkDecoder.
// Returns nullptr on failure.
virtual android::sp<android::MediaCodecProxy> Init(MediaDataDecoderCallback* aCallback) = 0;
// Produces decoded output, it blocks until output can be produced or a timeout
// is expired or until EOS. Returns NS_OK on success, or NS_ERROR_NOT_AVAILABLE
// if there's not enough data to produce more output. If this returns a failure
// code other than NS_ERROR_NOT_AVAILABLE, an error will be reported to the
// MP4Reader.
virtual nsresult Input(mp4_demuxer::MP4Sample* aSample) = 0;
virtual nsresult Output(int64_t aStreamOffset,
nsAutoPtr<MediaData>& aOutput) = 0;
};
// Samples are decoded using the GonkDecoder (MediaCodec)
// created by the GonkDecoderManager. This class implements
// the higher-level logic that drives mapping the Gonk to the async
// MediaDataDecoder interface. The specifics of decoding the exact stream
// type are handled by GonkDecoderManager and the GonkDecoder it creates.
class GonkMediaDataDecoder : public MediaDataDecoder {
public:
GonkMediaDataDecoder(GonkDecoderManager* aDecoderManager,
MediaTaskQueue* aTaskQueue,
MediaDataDecoderCallback* aCallback);
~GonkMediaDataDecoder();
virtual nsresult Init() MOZ_OVERRIDE;
virtual nsresult Input(mp4_demuxer::MP4Sample* aSample);
virtual nsresult Flush() MOZ_OVERRIDE;
virtual nsresult Drain() MOZ_OVERRIDE;
virtual nsresult Shutdown() MOZ_OVERRIDE;
virtual bool IsWaitingMediaResources() MOZ_OVERRIDE;
virtual bool IsDormantNeeded() MOZ_OVERRIDE;
virtual void ReleaseMediaResources() MOZ_OVERRIDE;
private:
// Called on the task queue. Inserts the sample into the decoder, and
// extracts output if available, if aSample is null, it means there is
// no data from source, it will notify the decoder EOS and flush all the
// decoded frames.
void ProcessDecode(mp4_demuxer::MP4Sample* aSample);
// Called on the task queue. Extracts output if available, and delivers
// it to the reader. Called after ProcessDecode() and ProcessDrain().
void ProcessOutput();
// Called on the task queue. Orders the Gonk to drain, and then extracts
// all available output.
void ProcessDrain();
RefPtr<MediaTaskQueue> mTaskQueue;
MediaDataDecoderCallback* mCallback;
android::sp<android::MediaCodecProxy> mDecoder;
nsAutoPtr<GonkDecoderManager> mManager;
// The last offset into the media resource that was passed into Input().
// This is used to approximate the decoder's position in the media resource.
int64_t mLastStreamOffset;
// Set it ture when there is no input data
bool mSignaledEOS;
};
} // namespace mozilla
#endif // GonkMediaDataDecoder_h_