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595 lines
14 KiB
C++
595 lines
14 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef MOZILLA_GFX_DRAWCOMMAND_H_
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#define MOZILLA_GFX_DRAWCOMMAND_H_
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#include <math.h>
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#include "2D.h"
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#include "Filters.h"
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#include <vector>
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namespace mozilla {
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namespace gfx {
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enum class CommandType : int8_t {
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DRAWSURFACE = 0,
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DRAWFILTER,
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DRAWSURFACEWITHSHADOW,
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CLEARRECT,
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COPYSURFACE,
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COPYRECT,
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FILLRECT,
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STROKERECT,
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STROKELINE,
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STROKE,
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FILL,
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FILLGLYPHS,
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MASK,
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MASKSURFACE,
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PUSHCLIP,
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PUSHCLIPRECT,
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POPCLIP,
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SETTRANSFORM,
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FLUSH
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};
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class DrawingCommand
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{
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public:
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virtual ~DrawingCommand() {}
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virtual void ExecuteOnDT(DrawTarget* aDT, const Matrix* aTransform = nullptr) const = 0;
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virtual bool GetAffectedRect(Rect& aDeviceRect, const Matrix& aTransform) const { return false; }
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protected:
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explicit DrawingCommand(CommandType aType)
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: mType(aType)
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{
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}
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CommandType GetType() { return mType; }
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private:
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CommandType mType;
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};
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class StoredPattern
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{
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public:
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explicit StoredPattern(const Pattern& aPattern)
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{
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Assign(aPattern);
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}
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void Assign(const Pattern& aPattern)
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{
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switch (aPattern.GetType()) {
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case PatternType::COLOR:
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new (mColor)ColorPattern(*static_cast<const ColorPattern*>(&aPattern));
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return;
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case PatternType::SURFACE:
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{
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SurfacePattern* surfPat = new (mSurface)SurfacePattern(*static_cast<const SurfacePattern*>(&aPattern));
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surfPat->mSurface->GuaranteePersistance();
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return;
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}
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case PatternType::LINEAR_GRADIENT:
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new (mLinear)LinearGradientPattern(*static_cast<const LinearGradientPattern*>(&aPattern));
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return;
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case PatternType::RADIAL_GRADIENT:
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new (mRadial)RadialGradientPattern(*static_cast<const RadialGradientPattern*>(&aPattern));
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return;
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}
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}
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~StoredPattern()
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{
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reinterpret_cast<Pattern*>(mPattern)->~Pattern();
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}
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operator Pattern&()
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{
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return *reinterpret_cast<Pattern*>(mPattern);
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}
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operator const Pattern&() const
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{
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return *reinterpret_cast<const Pattern*>(mPattern);
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}
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StoredPattern(const StoredPattern& aPattern)
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{
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Assign(aPattern);
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}
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private:
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StoredPattern operator=(const StoredPattern& aOther)
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{
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// Block this so that we notice if someone's doing excessive assigning.
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return *this;
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}
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union {
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char mPattern[sizeof(Pattern)];
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char mColor[sizeof(ColorPattern)];
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char mLinear[sizeof(LinearGradientPattern)];
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char mRadial[sizeof(RadialGradientPattern)];
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char mSurface[sizeof(SurfacePattern)];
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};
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};
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class DrawSurfaceCommand : public DrawingCommand
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{
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public:
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DrawSurfaceCommand(SourceSurface *aSurface, const Rect& aDest,
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const Rect& aSource, const DrawSurfaceOptions& aSurfOptions,
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const DrawOptions& aOptions)
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: DrawingCommand(CommandType::DRAWSURFACE)
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, mSurface(aSurface), mDest(aDest)
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, mSource(aSource), mSurfOptions(aSurfOptions)
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, mOptions(aOptions)
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{
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}
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virtual void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const
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{
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aDT->DrawSurface(mSurface, mDest, mSource, mSurfOptions, mOptions);
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}
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private:
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RefPtr<SourceSurface> mSurface;
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Rect mDest;
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Rect mSource;
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DrawSurfaceOptions mSurfOptions;
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DrawOptions mOptions;
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};
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class DrawFilterCommand : public DrawingCommand
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{
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public:
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DrawFilterCommand(FilterNode* aFilter, const Rect& aSourceRect,
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const Point& aDestPoint, const DrawOptions& aOptions)
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: DrawingCommand(CommandType::DRAWSURFACE)
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, mFilter(aFilter), mSourceRect(aSourceRect)
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, mDestPoint(aDestPoint), mOptions(aOptions)
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{
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}
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virtual void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const
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{
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aDT->DrawFilter(mFilter, mSourceRect, mDestPoint, mOptions);
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}
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private:
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RefPtr<FilterNode> mFilter;
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Rect mSourceRect;
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Point mDestPoint;
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DrawOptions mOptions;
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};
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class ClearRectCommand : public DrawingCommand
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{
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public:
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explicit ClearRectCommand(const Rect& aRect)
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: DrawingCommand(CommandType::CLEARRECT)
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, mRect(aRect)
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{
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}
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virtual void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const
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{
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aDT->ClearRect(mRect);
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}
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private:
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Rect mRect;
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};
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class CopySurfaceCommand : public DrawingCommand
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{
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public:
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CopySurfaceCommand(SourceSurface* aSurface,
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const IntRect& aSourceRect,
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const IntPoint& aDestination)
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: DrawingCommand(CommandType::COPYSURFACE)
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, mSurface(aSurface)
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, mSourceRect(aSourceRect)
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, mDestination(aDestination)
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{
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}
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virtual void ExecuteOnDT(DrawTarget* aDT, const Matrix* aTransform) const
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{
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MOZ_ASSERT(!aTransform || !aTransform->HasNonIntegerTranslation());
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Point dest(Float(mDestination.x), Float(mDestination.y));
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if (aTransform) {
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dest = (*aTransform) * dest;
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}
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aDT->CopySurface(mSurface, mSourceRect, IntPoint(uint32_t(dest.x), uint32_t(dest.y)));
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}
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private:
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RefPtr<SourceSurface> mSurface;
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IntRect mSourceRect;
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IntPoint mDestination;
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};
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class FillRectCommand : public DrawingCommand
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{
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public:
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FillRectCommand(const Rect& aRect,
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const Pattern& aPattern,
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const DrawOptions& aOptions)
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: DrawingCommand(CommandType::FILLRECT)
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, mRect(aRect)
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, mPattern(aPattern)
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, mOptions(aOptions)
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{
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}
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virtual void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const
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{
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aDT->FillRect(mRect, mPattern, mOptions);
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}
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bool GetAffectedRect(Rect& aDeviceRect, const Matrix& aTransform) const
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{
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aDeviceRect = aTransform.TransformBounds(mRect);
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return true;
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}
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private:
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Rect mRect;
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StoredPattern mPattern;
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DrawOptions mOptions;
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};
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class StrokeRectCommand : public DrawingCommand
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{
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public:
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StrokeRectCommand(const Rect& aRect,
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const Pattern& aPattern,
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const StrokeOptions& aStrokeOptions,
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const DrawOptions& aOptions)
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: DrawingCommand(CommandType::STROKERECT)
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, mRect(aRect)
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, mPattern(aPattern)
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, mStrokeOptions(aStrokeOptions)
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, mOptions(aOptions)
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{
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if (aStrokeOptions.mDashLength) {
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mDashes.resize(aStrokeOptions.mDashLength);
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mStrokeOptions.mDashPattern = &mDashes.front();
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memcpy(&mDashes.front(), aStrokeOptions.mDashPattern, mStrokeOptions.mDashLength * sizeof(Float));
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}
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}
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virtual void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const
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{
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aDT->StrokeRect(mRect, mPattern, mStrokeOptions, mOptions);
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}
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private:
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Rect mRect;
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StoredPattern mPattern;
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StrokeOptions mStrokeOptions;
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DrawOptions mOptions;
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std::vector<Float> mDashes;
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};
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class StrokeLineCommand : public DrawingCommand
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{
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public:
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StrokeLineCommand(const Point& aStart,
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const Point& aEnd,
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const Pattern& aPattern,
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const StrokeOptions& aStrokeOptions,
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const DrawOptions& aOptions)
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: DrawingCommand(CommandType::STROKELINE)
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, mStart(aStart)
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, mEnd(aEnd)
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, mPattern(aPattern)
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, mStrokeOptions(aStrokeOptions)
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, mOptions(aOptions)
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{
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}
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virtual void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const
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{
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aDT->StrokeLine(mStart, mEnd, mPattern, mStrokeOptions, mOptions);
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}
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private:
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Point mStart;
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Point mEnd;
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StoredPattern mPattern;
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StrokeOptions mStrokeOptions;
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DrawOptions mOptions;
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};
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class FillCommand : public DrawingCommand
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{
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public:
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FillCommand(const Path* aPath,
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const Pattern& aPattern,
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const DrawOptions& aOptions)
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: DrawingCommand(CommandType::FILL)
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, mPath(const_cast<Path*>(aPath))
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, mPattern(aPattern)
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, mOptions(aOptions)
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{
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}
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virtual void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const
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{
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aDT->Fill(mPath, mPattern, mOptions);
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}
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bool GetAffectedRect(Rect& aDeviceRect, const Matrix& aTransform) const
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{
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aDeviceRect = mPath->GetBounds(aTransform);
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return true;
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}
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private:
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RefPtr<Path> mPath;
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StoredPattern mPattern;
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DrawOptions mOptions;
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};
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#ifndef M_SQRT2
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#define M_SQRT2 1.41421356237309504880
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#endif
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#ifndef M_SQRT1_2
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#define M_SQRT1_2 0.707106781186547524400844362104849039
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#endif
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// The logic for this comes from _cairo_stroke_style_max_distance_from_path
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static Rect
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PathExtentsToMaxStrokeExtents(const StrokeOptions &aStrokeOptions,
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const Rect &aRect,
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const Matrix &aTransform)
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{
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double styleExpansionFactor = 0.5f;
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if (aStrokeOptions.mLineCap == CapStyle::SQUARE) {
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styleExpansionFactor = M_SQRT1_2;
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}
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if (aStrokeOptions.mLineJoin == JoinStyle::MITER &&
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styleExpansionFactor < M_SQRT2 * aStrokeOptions.mMiterLimit) {
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styleExpansionFactor = M_SQRT2 * aStrokeOptions.mMiterLimit;
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}
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styleExpansionFactor *= aStrokeOptions.mLineWidth;
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double dx = styleExpansionFactor * hypot(aTransform._11, aTransform._21);
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double dy = styleExpansionFactor * hypot(aTransform._22, aTransform._12);
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Rect result = aRect;
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result.Inflate(dx, dy);
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return result;
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}
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class StrokeCommand : public DrawingCommand
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{
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public:
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StrokeCommand(const Path* aPath,
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const Pattern& aPattern,
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const StrokeOptions& aStrokeOptions,
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const DrawOptions& aOptions)
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: DrawingCommand(CommandType::STROKE)
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, mPath(const_cast<Path*>(aPath))
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, mPattern(aPattern)
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, mStrokeOptions(aStrokeOptions)
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, mOptions(aOptions)
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{
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if (aStrokeOptions.mDashLength) {
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mDashes.resize(aStrokeOptions.mDashLength);
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mStrokeOptions.mDashPattern = &mDashes.front();
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memcpy(&mDashes.front(), aStrokeOptions.mDashPattern, mStrokeOptions.mDashLength * sizeof(Float));
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}
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}
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virtual void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const
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{
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aDT->Stroke(mPath, mPattern, mStrokeOptions, mOptions);
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}
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bool GetAffectedRect(Rect& aDeviceRect, const Matrix& aTransform) const
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{
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aDeviceRect = PathExtentsToMaxStrokeExtents(mStrokeOptions, mPath->GetBounds(aTransform), aTransform);
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return true;
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}
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private:
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RefPtr<Path> mPath;
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StoredPattern mPattern;
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StrokeOptions mStrokeOptions;
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DrawOptions mOptions;
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std::vector<Float> mDashes;
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};
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class FillGlyphsCommand : public DrawingCommand
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{
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public:
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FillGlyphsCommand(ScaledFont* aFont,
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const GlyphBuffer& aBuffer,
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const Pattern& aPattern,
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const DrawOptions& aOptions,
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const GlyphRenderingOptions* aRenderingOptions)
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: DrawingCommand(CommandType::FILLGLYPHS)
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, mFont(aFont)
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, mPattern(aPattern)
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, mOptions(aOptions)
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, mRenderingOptions(const_cast<GlyphRenderingOptions*>(aRenderingOptions))
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{
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mGlyphs.resize(aBuffer.mNumGlyphs);
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memcpy(&mGlyphs.front(), aBuffer.mGlyphs, sizeof(Glyph) * aBuffer.mNumGlyphs);
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}
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virtual void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const
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{
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GlyphBuffer buf;
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buf.mNumGlyphs = mGlyphs.size();
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buf.mGlyphs = &mGlyphs.front();
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aDT->FillGlyphs(mFont, buf, mPattern, mOptions, mRenderingOptions);
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}
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private:
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RefPtr<ScaledFont> mFont;
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std::vector<Glyph> mGlyphs;
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StoredPattern mPattern;
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DrawOptions mOptions;
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RefPtr<GlyphRenderingOptions> mRenderingOptions;
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};
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class MaskCommand : public DrawingCommand
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{
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public:
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MaskCommand(const Pattern& aSource,
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const Pattern& aMask,
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const DrawOptions& aOptions)
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: DrawingCommand(CommandType::MASK)
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, mSource(aSource)
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, mMask(aMask)
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, mOptions(aOptions)
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{
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}
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virtual void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const
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{
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aDT->Mask(mSource, mMask, mOptions);
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}
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private:
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StoredPattern mSource;
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StoredPattern mMask;
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DrawOptions mOptions;
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};
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class MaskSurfaceCommand : public DrawingCommand
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{
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public:
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MaskSurfaceCommand(const Pattern& aSource,
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const SourceSurface* aMask,
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const Point& aOffset,
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const DrawOptions& aOptions)
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: DrawingCommand(CommandType::MASKSURFACE)
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, mSource(aSource)
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, mMask(const_cast<SourceSurface*>(aMask))
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, mOffset(aOffset)
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, mOptions(aOptions)
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{
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}
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virtual void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const
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{
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aDT->MaskSurface(mSource, mMask, mOffset, mOptions);
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}
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private:
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StoredPattern mSource;
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RefPtr<SourceSurface> mMask;
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Point mOffset;
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DrawOptions mOptions;
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};
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class PushClipCommand : public DrawingCommand
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{
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public:
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explicit PushClipCommand(const Path* aPath)
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: DrawingCommand(CommandType::PUSHCLIP)
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, mPath(const_cast<Path*>(aPath))
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{
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}
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virtual void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const
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{
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aDT->PushClip(mPath);
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}
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private:
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RefPtr<Path> mPath;
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};
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class PushClipRectCommand : public DrawingCommand
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{
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public:
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explicit PushClipRectCommand(const Rect& aRect)
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: DrawingCommand(CommandType::PUSHCLIPRECT)
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, mRect(aRect)
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{
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}
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virtual void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const
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{
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aDT->PushClipRect(mRect);
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}
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private:
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Rect mRect;
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};
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class PopClipCommand : public DrawingCommand
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{
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public:
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PopClipCommand()
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: DrawingCommand(CommandType::POPCLIP)
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{
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}
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virtual void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const
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{
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aDT->PopClip();
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}
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};
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class SetTransformCommand : public DrawingCommand
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{
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public:
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explicit SetTransformCommand(const Matrix& aTransform)
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: DrawingCommand(CommandType::SETTRANSFORM)
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, mTransform(aTransform)
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{
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}
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virtual void ExecuteOnDT(DrawTarget* aDT, const Matrix* aMatrix) const
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{
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if (aMatrix) {
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aDT->SetTransform(mTransform * (*aMatrix));
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} else {
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aDT->SetTransform(mTransform);
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}
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}
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private:
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Matrix mTransform;
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};
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class FlushCommand : public DrawingCommand
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{
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public:
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explicit FlushCommand()
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: DrawingCommand(CommandType::FLUSH)
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{
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}
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virtual void ExecuteOnDT(DrawTarget* aDT, const Matrix*) const
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{
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aDT->Flush();
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}
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};
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} // namespace gfx
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} // namespace mozilla
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#endif /* MOZILLA_GFX_DRAWCOMMAND_H_ */
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