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1ff245b181
--HG-- rename : gfx/thebes/DeviceManagerD3D11.cpp => gfx/thebes/DeviceManagerDx.cpp rename : gfx/thebes/DeviceManagerD3D11.h => gfx/thebes/DeviceManagerDx.h
127 lines
2.9 KiB
C++
127 lines
2.9 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=99: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "GPUChild.h"
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#include "gfxConfig.h"
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#include "gfxPrefs.h"
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#include "GPUProcessHost.h"
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#include "mozilla/gfx/gfxVars.h"
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#if defined(XP_WIN)
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# include "mozilla/gfx/DeviceManagerDx.h"
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#endif
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namespace mozilla {
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namespace gfx {
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GPUChild::GPUChild(GPUProcessHost* aHost)
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: mHost(aHost),
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mGPUReady(false)
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{
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MOZ_COUNT_CTOR(GPUChild);
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}
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GPUChild::~GPUChild()
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{
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MOZ_COUNT_DTOR(GPUChild);
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}
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void
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GPUChild::Init()
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{
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// Build a list of prefs the GPU process will need. Note that because we
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// limit the GPU process to prefs contained in gfxPrefs, we can simplify
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// the message in two ways: one, we only need to send its index in gfxPrefs
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// rather than its name, and two, we only need to send prefs that don't
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// have their default value.
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nsTArray<GfxPrefSetting> prefs;
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for (auto pref : gfxPrefs::all()) {
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if (pref->HasDefaultValue()) {
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continue;
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}
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GfxPrefValue value;
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pref->GetCachedValue(&value);
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prefs.AppendElement(GfxPrefSetting(pref->Index(), value));
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}
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nsTArray<GfxVarUpdate> updates = gfxVars::FetchNonDefaultVars();
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DevicePrefs devicePrefs;
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devicePrefs.hwCompositing() = gfxConfig::GetValue(Feature::HW_COMPOSITING);
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devicePrefs.d3d11Compositing() = gfxConfig::GetValue(Feature::D3D11_COMPOSITING);
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devicePrefs.d3d9Compositing() = gfxConfig::GetValue(Feature::D3D9_COMPOSITING);
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devicePrefs.oglCompositing() = gfxConfig::GetValue(Feature::OPENGL_COMPOSITING);
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devicePrefs.useD2D1() = gfxConfig::GetValue(Feature::DIRECT2D);
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SendInit(prefs, updates, devicePrefs);
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gfxVars::AddReceiver(this);
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}
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void
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GPUChild::OnVarChanged(const GfxVarUpdate& aVar)
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{
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SendUpdateVar(aVar);
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}
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void
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GPUChild::EnsureGPUReady()
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{
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if (mGPUReady) {
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return;
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}
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GPUDeviceData data;
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SendGetDeviceStatus(&data);
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gfxPlatform::GetPlatform()->ImportGPUDeviceData(data);
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mGPUReady = true;
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}
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bool
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GPUChild::RecvInitComplete(const GPUDeviceData& aData)
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{
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// We synchronously requested GPU parameters before this arrived.
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if (mGPUReady) {
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return true;
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}
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gfxPlatform::GetPlatform()->ImportGPUDeviceData(aData);
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mGPUReady = true;
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return true;
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}
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void
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GPUChild::ActorDestroy(ActorDestroyReason aWhy)
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{
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gfxVars::RemoveReceiver(this);
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mHost->OnChannelClosed();
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}
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class DeferredDeleteGPUChild : public Runnable
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{
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public:
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explicit DeferredDeleteGPUChild(UniquePtr<GPUChild>&& aChild)
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: mChild(Move(aChild))
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{
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}
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NS_IMETHODIMP Run() override {
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return NS_OK;
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}
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private:
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UniquePtr<GPUChild> mChild;
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};
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/* static */ void
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GPUChild::Destroy(UniquePtr<GPUChild>&& aChild)
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{
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NS_DispatchToMainThread(new DeferredDeleteGPUChild(Move(aChild)));
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}
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} // namespace gfx
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} // namespace mozilla
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