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https://github.com/mozilla/gecko-dev.git
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258c0473bf
--HG-- extra : rebase_source : 194e34332b84a984d4f6d7132e6807856952bbbe
82 lines
2.3 KiB
C++
82 lines
2.3 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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// * This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef MOZILLA_GFX_GRALLOCTEXTUREHOST_H
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#define MOZILLA_GFX_GRALLOCTEXTUREHOST_H
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#ifdef MOZ_WIDGET_GONK
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#include "mozilla/layers/CompositorOGL.h"
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#include "mozilla/layers/TextureHostOGL.h"
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#include "mozilla/layers/ShadowLayerUtilsGralloc.h"
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#include <ui/GraphicBuffer.h>
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namespace mozilla {
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namespace layers {
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class GrallocTextureHostOGL : public TextureHost
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{
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friend class GrallocBufferActor;
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public:
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GrallocTextureHostOGL(TextureFlags aFlags,
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const NewSurfaceDescriptorGralloc& aDescriptor);
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virtual ~GrallocTextureHostOGL();
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virtual bool Lock() override;
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virtual void Unlock() override;
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virtual void SetCompositor(Compositor* aCompositor) override;
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virtual void DeallocateSharedData() override;
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virtual void ForgetSharedData() override;
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virtual void DeallocateDeviceData() override;
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virtual gfx::SurfaceFormat GetFormat() const;
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virtual gfx::IntSize GetSize() const override { return mDescriptorSize; }
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virtual LayerRenderState GetRenderState() override;
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virtual void PrepareTextureSource(CompositableTextureSourceRef& aTextureSource) override;
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virtual bool BindTextureSource(CompositableTextureSourceRef& aTextureSource) override;
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virtual void UnbindTextureSource() override;
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virtual TemporaryRef<gfx::DataSourceSurface> GetAsSurface() override;
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virtual void WaitAcquireFenceHandleSyncComplete() override;
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bool IsValid() const;
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virtual const char* Name() override { return "GrallocTextureHostOGL"; }
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gl::GLContext* GetGLContext() const { return mCompositor ? mCompositor->gl() : nullptr; }
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private:
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void DestroyEGLImage();
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NewSurfaceDescriptorGralloc mGrallocHandle;
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RefPtr<GLTextureSource> mGLTextureSource;
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RefPtr<CompositorOGL> mCompositor;
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// Size reported by the GraphicBuffer
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gfx::IntSize mSize;
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// Size reported by TextureClient, can be different in some cases (video?),
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// used by LayerRenderState.
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gfx::IntSize mDescriptorSize;
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gfx::SurfaceFormat mFormat;
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EGLImage mEGLImage;
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bool mIsOpaque;
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};
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} // namespace layers
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} // namespace mozilla
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#endif
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#endif
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