mirror of
https://github.com/NationalSecurityAgency/ghidra.git
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218 lines
7.7 KiB
Groovy
218 lines
7.7 KiB
Groovy
/* ###
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* IP: Public Domain
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*/
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/****************************************************************************
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* nativeBuildProperties.gradle
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*
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* This script contains global settings used by all projects that have
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* native build requirements.
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*
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* This is NOT a complete build script for those
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* projects; it is only meant to capture items that are common to all so
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* we don't need to define them over and over again.
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****************************************************************************/
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/****************************************************************************
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* Always apply the cpp and c plugin, for obvious reasons
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****************************************************************************/
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apply plugin: 'cpp'
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apply plugin: 'c'
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/****************************************************************************
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* Defines the platforms we have to support in Ghidra. This model is used
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* for all native builds and should be extended by each module as-needed.
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****************************************************************************/
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model {
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// Use the PLATFORMS list to create the platforms that Ghidra supports.
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platforms {
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project.PLATFORMS.each { platform ->
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"${platform.name}" {
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architecture platform.arch
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operatingSystem platform.os
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}
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}
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}
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// The toolChains block is needed because Gradle doesn't find gcc/clang on ARM-based Linux
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// and macOS platforms without explicitly declaring their targets. Might be a bug in the
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// native Gradle plugin.
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toolChains {
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if (isCurrentLinux()) {
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gcc(Gcc) {
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if (isCurrentArm_64()) {
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target("linux_arm_64")
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}
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}
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}
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if (isCurrentMac()) {
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clang(Clang) {
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if (isCurrentArm_64()) {
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target("mac_arm_64")
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}
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}
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}
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if (isCurrentFreeBSD()) {
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gcc(Gcc) {
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if (isCurrentArm_64()) {
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target("freebsd_arm_64")
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}
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else {
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target("freebsd_x86_64")
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}
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}
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}
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if (isCurrentWindows() && VISUAL_STUDIO_INSTALL_DIR) {
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// specify installDir because Gradle doesn't find VS Build Tools.
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// See https://github.com/gradle/gradle-native/issues/617#issuecomment-575735288
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visualCpp(VisualCpp) {
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installDir VISUAL_STUDIO_INSTALL_DIR
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}
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}
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}
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}
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/*******************************************************************************************
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* Task: verify presence of correct tool chain version for current platform
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******************************************************************************************/
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task CheckToolChain {
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// Native C/Cpp plugins will trigger failure if no tool chain found
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doFirst {
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if (isCurrentWindows()) {
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// ensure that required MS Visual Studio is installed
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if (!VISUAL_STUDIO_INSTALL_DIR) {
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throw new GradleException("Supported Windows native toolchain not found!");
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}
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}
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}
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}
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/*******************************************************************************************
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* If task1 contains the given platform name, then it needs to be executed before
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* task2. The task1 must be of type LinkExecutable or LinkSharedLibrary so that the
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* targetPlatform may be inspected.
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*
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******************************************************************************************/
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def addTaskDependencyForMyPlatform(task1, task2, platform) {
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if (platform.equals(task1.targetPlatform.get().name)) {
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task2.dependsOn task1.path
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task1.dependsOn CheckToolChain
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}
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}
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/*******************************************************************************************
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* Returns true if the given task is a custom Make task (starts with the platform name and
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* ends with "Make").
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*
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* Note that this is a Ghidra-specific task and is not one created dynamically by Gradle.
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*
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******************************************************************************************/
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def isNativeBinaryMakeTask(Task task, String platform) {
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if (task.name.startsWith(platform) && task.name.endsWith("Make")) {
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return true
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}
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return false
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}
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/*******************************************************************************************
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* Returns true if the native binaries for the given task should be skipped during build.
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*
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* NOTE: Some native binaries are test-only and should not be built for a distribution.
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*
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******************************************************************************************/
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def shouldSkipNative(task) {
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return task.ext.has("skipNative") && task.ext.get("skipNative")
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}
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/*******************************************************************************************
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* Task Rule : buildNatives[_PlatformName]
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*
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* Summary: Builds all the natives in this module for a given platform.
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*
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* Args: PlatformName - The name of the platform. If not specified, the current platform is used.
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*
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* Example: gradle buildNatives_win_x86_64 will build all win_x86_64 native executables and shared libraries.
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*
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* NOTE: you must be on the appropriate platform for this to work.
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******************************************************************************************/
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tasks.addRule("Pattern: buildNatives[_PlatformName]: build all natives for given platform") { String taskName ->
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if (taskName.startsWith("buildNatives")) {
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String currentPlatform = getCurrentPlatformName()
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String platform = taskName - "buildNatives"
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if (platform.length() == 0) {
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platform = currentPlatform
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}
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if (platform.startsWith("_")) {
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platform = platform - "_"
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}
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task(taskName) { myTask ->
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project.tasks.withType(LinkExecutable) { t ->
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addTaskDependencyForMyPlatform(t, myTask, platform)
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}
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project.tasks.withType(LinkSharedLibrary) { t ->
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addTaskDependencyForMyPlatform(t, myTask, platform)
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}
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project.tasks.each { t ->
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if (isNativeBinaryMakeTask(t, platform)) {
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myTask.dependsOn t.path
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t.dependsOn CheckToolChain
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}
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// buildNatives task natives end up in the distribution...mark test natives as "skip"
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if (project.findProperty("nativesTestOnly") ?: false) {
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t.ext.set("skipNative", true)
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}
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}
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// add callbacks to look for native build tasks when new tasks are added later
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project.tasks.withType(LinkExecutable).whenTaskAdded { t ->
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addTaskDependencyForMyPlatform(t, myTask, platform)
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}
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project.tasks.withType(LinkSharedLibrary).whenTaskAdded { t ->
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addTaskDependencyForMyPlatform(t, myTask, platform)
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}
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project.tasks.whenTaskAdded { t ->
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if (isNativeBinaryMakeTask(t, platform)) {
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myTask.dependsOn t.path
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t.dependsOn CheckToolChain
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}
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}
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}
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}
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}
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/*****************************************************************************************
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* The following block of code changes the output directory for native builds
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* to <projectDir>/build/os/<platform>/<executable> ?? is there a better way to do this?
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****************************************************************************************/
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gradle.taskGraph.whenReady {
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def p = this.project
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p.tasks.withType(LinkExecutable).each { t ->
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if (!shouldSkipNative(t)) {
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File f = t.linkedFile.getAsFile().get()
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String filename = f.getName()
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NativePlatform platform = t.targetPlatform.get()
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String osName = platform.getName()
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t.linkedFile = p.file("build/os/${osName}/$filename")
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}
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}
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p.tasks.withType(LinkSharedLibrary).each { t ->
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if (!shouldSkipNative(t)) {
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File f = t.linkedFile.getAsFile().get()
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String filename = f.getName()
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NativePlatform platform = t.targetPlatform.get()
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String osName = platform.getName()
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t.linkedFile = p.file("build/os/${osName}/$filename")
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}
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}
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}
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/*****************************************************************************************
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* The following block of code ensures that the buildNatives (for current plaform) task is
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* used during assembly to ensure that missing toolchain generates an appropriate error
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****************************************************************************************/
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assemble.dependsOn "buildNatives"
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