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Rename CS_AC_READ_WRTE to CS_AC_READ_WRITE
Following https://github.com/capstone-engine/capstone/pull/2358
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@ -2619,7 +2619,7 @@ std::string getArchSupplInfoAArch64(CodeGenInstruction const *CGI) {
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// Compute memory access type
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std::string MemoryAccess;
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if (CGI->mayLoad && CGI->mayStore) {
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MemoryAccess = "CS_AC_READ_WRTE";
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MemoryAccess = "CS_AC_READ_WRITE";
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} else if (CGI->mayLoad && !CGI->mayStore) {
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MemoryAccess = "CS_AC_READ";
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} else if (!CGI->mayLoad && CGI->mayStore) {
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@ -2675,7 +2675,7 @@ std::string getArchSupplInfoLoongArch(StringRef const &TargetName,
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// Compute memory access type
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std::string MemoryAccess;
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if (CGI->mayLoad && CGI->mayStore) {
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MemoryAccess = "CS_AC_READ_WRTE";
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MemoryAccess = "CS_AC_READ_WRITE";
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} else if (CGI->mayLoad && !CGI->mayStore) {
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MemoryAccess = "CS_AC_READ";
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} else if (!CGI->mayLoad && CGI->mayStore) {
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