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[DeadArgumentElimination] Propagate operand bundles to promoted call sites
We neglected to transfer operand bundles when performing argument promotion. llvm-svn: 268008
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@ -255,14 +255,17 @@ bool DAE::DeleteDeadVarargs(Function &Fn) {
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PAL = AttributeSet::get(Fn.getContext(), AttributesVec);
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}
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SmallVector<OperandBundleDef, 1> OpBundles;
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CS.getOperandBundlesAsDefs(OpBundles);
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Instruction *New;
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if (InvokeInst *II = dyn_cast<InvokeInst>(Call)) {
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New = InvokeInst::Create(NF, II->getNormalDest(), II->getUnwindDest(),
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Args, "", Call);
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Args, OpBundles, "", Call);
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cast<InvokeInst>(New)->setCallingConv(CS.getCallingConv());
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cast<InvokeInst>(New)->setAttributes(PAL);
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} else {
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New = CallInst::Create(NF, Args, "", Call);
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New = CallInst::Create(NF, Args, OpBundles, "", Call);
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cast<CallInst>(New)->setCallingConv(CS.getCallingConv());
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cast<CallInst>(New)->setAttributes(PAL);
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if (cast<CallInst>(Call)->isTailCall())
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@ -948,14 +951,17 @@ bool DAE::RemoveDeadStuffFromFunction(Function *F) {
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// Reconstruct the AttributesList based on the vector we constructed.
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AttributeSet NewCallPAL = AttributeSet::get(F->getContext(), AttributesVec);
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SmallVector<OperandBundleDef, 1> OpBundles;
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CS.getOperandBundlesAsDefs(OpBundles);
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Instruction *New;
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if (InvokeInst *II = dyn_cast<InvokeInst>(Call)) {
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New = InvokeInst::Create(NF, II->getNormalDest(), II->getUnwindDest(),
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Args, "", Call->getParent());
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Args, OpBundles, "", Call->getParent());
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cast<InvokeInst>(New)->setCallingConv(CS.getCallingConv());
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cast<InvokeInst>(New)->setAttributes(NewCallPAL);
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} else {
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New = CallInst::Create(NF, Args, "", Call);
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New = CallInst::Create(NF, Args, OpBundles, "", Call);
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cast<CallInst>(New)->setCallingConv(CS.getCallingConv());
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cast<CallInst>(New)->setAttributes(NewCallPAL);
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if (cast<CallInst>(Call)->isTailCall())
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29
llvm/test/Transforms/DeadArgElim/funclet.ll
Normal file
29
llvm/test/Transforms/DeadArgElim/funclet.ll
Normal file
@ -0,0 +1,29 @@
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; RUN: opt -S -deadargelim < %s | FileCheck %s
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target triple = "x86_64-pc-windows-msvc"
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define internal void @callee(i8*) {
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entry:
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call void @thunk()
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ret void
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}
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define void @test1() personality i32 (...)* @__CxxFrameHandler3 {
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entry:
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invoke void @thunk()
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to label %good1 unwind label %bad1
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good1: ; preds = %entry-block
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ret void
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bad1: ; preds = %entry-block
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%pad1 = cleanuppad within none []
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call void @callee(i8* null) [ "funclet"(token %pad1) ]
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cleanupret from %pad1 unwind to caller
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}
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; CHECK-LABEL: define void @test1(
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; CHECK: %[[pad:.*]] = cleanuppad within none []
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; CHECK-NEXT: call void @callee() [ "funclet"(token %[[pad]]) ]
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declare void @thunk()
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declare i32 @__CxxFrameHandler3(...)
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