[ORC] Add IRLayer and ObjectLayer interfaces and related MaterializationUnits.

llvm-svn: 332896
This commit is contained in:
Lang Hames 2018-05-21 21:11:13 +00:00
parent 25444c852a
commit 1cf9987f6e
3 changed files with 210 additions and 0 deletions

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@ -0,0 +1,99 @@
//===---------------- Layer.h -- Layer interfaces --------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// Layer interfaces.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_EXECUTIONENGINE_ORC_LAYER_H
#define LLVM_EXECUTIONENGINE_ORC_LAYER_H
#include "llvm/ExecutionEngine/Orc/Core.h"
#include "llvm/IR/Module.h"
namespace llvm {
namespace orc {
class MangleAndInterner {
public:
MangleAndInterner(ExecutionSession &ES, const DataLayout &DL);
SymbolStringPtr operator()(StringRef Name);
private:
ExecutionSession &ES;
const DataLayout &DL;
};
/// Layer interface.
class IRLayer {
public:
IRLayer(ExecutionSession &ES);
virtual ~IRLayer();
ExecutionSession &getExecutionSession() { return ES; }
virtual Error add(VSO &V, VModuleKey K, std::unique_ptr<Module> M);
virtual void emit(MaterializationResponsibility R, VModuleKey K,
std::unique_ptr<Module> M) = 0;
private:
ExecutionSession &ES;
};
class BasicIRLayerMaterializationUnit : public MaterializationUnit {
public:
BasicIRLayerMaterializationUnit(IRLayer &L, VModuleKey K,
std::unique_ptr<Module> M);
private:
void materialize(MaterializationResponsibility R) override;
void discard(const VSO &V, SymbolStringPtr Name) override;
IRLayer &L;
VModuleKey K;
std::unique_ptr<Module> M;
std::map<SymbolStringPtr, GlobalValue *> Discardable;
};
class ObjectLayer {
public:
ObjectLayer(ExecutionSession &ES);
virtual ~ObjectLayer();
ExecutionSession &getExecutionSession() { return ES; }
virtual Error add(VSO &V, VModuleKey K, std::unique_ptr<MemoryBuffer> O);
virtual void emit(MaterializationResponsibility R, VModuleKey K,
std::unique_ptr<MemoryBuffer> O) = 0;
private:
ExecutionSession &ES;
};
/// The MemoryBuffer should represent a valid object file.
/// If there is any chance that the file is invalid it should be validated
/// prior to constructing a BasicObjectLayerMaterializationUnit.
class BasicObjectLayerMaterializationUnit : public MaterializationUnit {
public:
BasicObjectLayerMaterializationUnit(ObjectLayer &L, VModuleKey K,
std::unique_ptr<MemoryBuffer> O);
private:
void materialize(MaterializationResponsibility R) override;
void discard(const VSO &V, SymbolStringPtr Name) override;
ObjectLayer &L;
VModuleKey K;
std::unique_ptr<MemoryBuffer> O;
};
} // End namespace orc
} // End namespace llvm
#endif // LLVM_EXECUTIONENGINE_ORC_LAYER_H

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@ -3,6 +3,7 @@ add_llvm_library(LLVMOrcJIT
ExecutionUtils.cpp
IndirectionUtils.cpp
Legacy.cpp
Layer.cpp
NullResolver.cpp
OrcABISupport.cpp
OrcCBindings.cpp

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//===-------------------- Layer.cpp - Layer interfaces --------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "llvm/ExecutionEngine/Orc/Layer.h"
#include "llvm/IR/Mangler.h"
#include "llvm/Object/ObjectFile.h"
#include "llvm/Support/MemoryBuffer.h"
namespace llvm {
namespace orc {
MangleAndInterner::MangleAndInterner(ExecutionSession &ES, const DataLayout &DL)
: ES(ES), DL(DL) {}
SymbolStringPtr MangleAndInterner::operator()(StringRef Name) {
std::string MangledName;
{
raw_string_ostream MangledNameStream(MangledName);
Mangler::getNameWithPrefix(MangledNameStream, Name, DL);
}
return ES.getSymbolStringPool().intern(MangledName);
}
IRLayer::IRLayer(ExecutionSession &ES) : ES(ES) {}
IRLayer::~IRLayer() {}
Error IRLayer::add(VSO &V, VModuleKey K, std::unique_ptr<Module> M) {
return V.define(llvm::make_unique<BasicIRLayerMaterializationUnit>(
*this, std::move(K), std::move(M)));
}
BasicIRLayerMaterializationUnit::BasicIRLayerMaterializationUnit(
IRLayer &L, VModuleKey K, std::unique_ptr<Module> M)
: MaterializationUnit(SymbolFlagsMap()), L(L), K(std::move(K)),
M(std::move(M)) {
auto &ES = L.getExecutionSession();
MangleAndInterner Mangle(ES, this->M->getDataLayout());
for (auto &G : this->M->global_values()) {
if (G.hasName() && !G.isDeclaration() &&
!G.hasLocalLinkage() &&
!G.hasAvailableExternallyLinkage()) {
auto MangledName = Mangle(G.getName());
SymbolFlags[MangledName] = JITSymbolFlags::fromGlobalValue(G);
Discardable[MangledName] = &G;
}
}
}
void BasicIRLayerMaterializationUnit::materialize(
MaterializationResponsibility R) {
L.emit(std::move(R), std::move(K), std::move(M));
}
void BasicIRLayerMaterializationUnit::discard(const VSO &V,
SymbolStringPtr Name) {
auto I = Discardable.find(Name);
assert(I != Discardable.end() &&
"Symbol not provided by this MU, or previously discarded");
I->second->setLinkage(GlobalValue::AvailableExternallyLinkage);
Discardable.erase(I);
}
ObjectLayer::ObjectLayer(ExecutionSession &ES) : ES(ES) {}
ObjectLayer::~ObjectLayer() {}
Error ObjectLayer::add(VSO &V, VModuleKey K, std::unique_ptr<MemoryBuffer> O) {
return V.define(llvm::make_unique<BasicObjectLayerMaterializationUnit>(
*this, std::move(K), std::move(O)));
}
BasicObjectLayerMaterializationUnit::BasicObjectLayerMaterializationUnit(
ObjectLayer &L, VModuleKey K, std::unique_ptr<MemoryBuffer> O)
: MaterializationUnit(SymbolFlagsMap()), L(L), K(std::move(K)),
O(std::move(O)) {
auto &ES = L.getExecutionSession();
auto Obj = cantFail(
object::ObjectFile::createObjectFile(this->O->getMemBufferRef()));
for (auto &Sym : Obj->symbols()) {
if (!(Sym.getFlags() & object::BasicSymbolRef::SF_Undefined) &&
(Sym.getFlags() & object::BasicSymbolRef::SF_Exported)) {
auto InternedName =
ES.getSymbolStringPool().intern(cantFail(Sym.getName()));
SymbolFlags[InternedName] = JITSymbolFlags::fromObjectSymbol(Sym);
}
}
}
void BasicObjectLayerMaterializationUnit::materialize(
MaterializationResponsibility R) {
L.emit(std::move(R), std::move(K), std::move(O));
}
void BasicObjectLayerMaterializationUnit::discard(const VSO &V,
SymbolStringPtr Name) {
// FIXME: Support object file level discard. This could be done by building a
// filter to pass to the object layer along with the object itself.
}
} // End namespace orc.
} // End namespace llvm.