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Add an explicit -std= to test to unbreak on PS4 targets.
llvm-svn: 304237
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@ -1,4 +1,4 @@
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// RUN: %clang_cc1 -x c++-module-map %s -fmodule-name=a -verify
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// RUN: %clang_cc1 -x c++-module-map %s -fmodule-name=a -verify -std=c++98
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module a {
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module b {
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requires cplusplus11
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