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[InstCombine] Try to fold trunc(shuffle(zext)) to just a shuffle (#78636)
Tries to remove extra trunc/ext instruction for shufflevector instructions.
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@ -103,6 +103,13 @@ Value *InstCombinerImpl::EvaluateInDifferentType(Value *V, Type *Ty,
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}
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}
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break;
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case Instruction::ShuffleVector: {
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Value *Op0 = EvaluateInDifferentType(I->getOperand(0), Ty, isSigned);
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Value *Op1 = EvaluateInDifferentType(I->getOperand(1), Ty, isSigned);
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Res = new ShuffleVectorInst(Op0, Op1,
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cast<ShuffleVectorInst>(I)->getShuffleMask());
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break;
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}
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default:
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// TODO: Can handle more cases here.
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llvm_unreachable("Unreachable!");
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@ -363,6 +370,9 @@ static bool canEvaluateTruncated(Value *V, Type *Ty, InstCombinerImpl &IC,
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I->getOpcode() == Instruction::FPToSI);
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return Ty->getScalarSizeInBits() >= MinBitWidth;
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}
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case Instruction::ShuffleVector:
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return canEvaluateTruncated(I->getOperand(0), Ty, IC, CxtI) &&
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canEvaluateTruncated(I->getOperand(1), Ty, IC, CxtI);
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default:
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// TODO: Can handle more cases here.
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break;
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@ -671,11 +671,8 @@ define <4 x i32> @computesignbits_through_shuffles(<4 x float> %x, <4 x float> %
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define <4 x i32> @computesignbits_through_two_input_shuffle(<4 x i32> %x, <4 x i32> %y, <4 x i1> %cond1, <4 x i1> %cond2) {
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; CHECK-LABEL: @computesignbits_through_two_input_shuffle(
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; CHECK-NEXT: [[SEXT1:%.*]] = sext <4 x i1> [[COND1:%.*]] to <4 x i32>
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; CHECK-NEXT: [[SEXT2:%.*]] = sext <4 x i1> [[COND2:%.*]] to <4 x i32>
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; CHECK-NEXT: [[COND:%.*]] = shufflevector <4 x i32> [[SEXT1]], <4 x i32> [[SEXT2]], <4 x i32> <i32 0, i32 2, i32 4, i32 6>
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; CHECK-NEXT: [[TMP1:%.*]] = trunc <4 x i32> [[COND]] to <4 x i1>
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; CHECK-NEXT: [[SEL:%.*]] = select <4 x i1> [[TMP1]], <4 x i32> [[Y:%.*]], <4 x i32> [[X:%.*]]
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; CHECK-NEXT: [[COND:%.*]] = shufflevector <4 x i1> [[COND1:%.*]], <4 x i1> [[COND2:%.*]], <4 x i32> <i32 0, i32 2, i32 4, i32 6>
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; CHECK-NEXT: [[SEL:%.*]] = select <4 x i1> [[COND]], <4 x i32> [[Y:%.*]], <4 x i32> [[X:%.*]]
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; CHECK-NEXT: ret <4 x i32> [[SEL]]
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;
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%sext1 = sext <4 x i1> %cond1 to <4 x i32>
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@ -707,11 +707,8 @@ define <4 x i32> @computesignbits_through_shuffles(<4 x float> %x, <4 x float> %
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define <4 x i32> @computesignbits_through_two_input_shuffle(<4 x i32> %x, <4 x i32> %y, <4 x i1> %cond1, <4 x i1> %cond2) {
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; CHECK-LABEL: @computesignbits_through_two_input_shuffle(
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; CHECK-NEXT: [[SEXT1:%.*]] = sext <4 x i1> [[COND1:%.*]] to <4 x i32>
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; CHECK-NEXT: [[SEXT2:%.*]] = sext <4 x i1> [[COND2:%.*]] to <4 x i32>
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; CHECK-NEXT: [[COND:%.*]] = shufflevector <4 x i32> [[SEXT1]], <4 x i32> [[SEXT2]], <4 x i32> <i32 0, i32 2, i32 4, i32 6>
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; CHECK-NEXT: [[TMP1:%.*]] = trunc <4 x i32> [[COND]] to <4 x i1>
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; CHECK-NEXT: [[SEL:%.*]] = select <4 x i1> [[TMP1]], <4 x i32> [[Y:%.*]], <4 x i32> [[X:%.*]]
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; CHECK-NEXT: [[COND:%.*]] = shufflevector <4 x i1> [[COND1:%.*]], <4 x i1> [[COND2:%.*]], <4 x i32> <i32 0, i32 2, i32 4, i32 6>
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; CHECK-NEXT: [[SEL:%.*]] = select <4 x i1> [[COND]], <4 x i32> [[Y:%.*]], <4 x i32> [[X:%.*]]
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; CHECK-NEXT: ret <4 x i32> [[SEL]]
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;
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%sext1 = sext <4 x i1> %cond1 to <4 x i32>
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