Optimize std::midpoint for integers

Same idea as the current algorithm, that is, add (half of the difference between a and b) to a.

But we use a different technique for computing the difference: we compute b - a into a pair of integers that are named "sign_bit" and "diff". We have to use a pair because subtracting two 32-bit integers produces a 33-bit result.

Computing half of that is a simple matter of shifting diff right by 1, and adding sign_bit shifted left by 31. llvm knows how to do that with one instruction: shld.

The only tricky part is that if the difference is odd and negative, then shifting it by one isn't the same as dividing it by two - shifting a negative one produces a negative one, for example. So there's one more adjustment: if the sign bit and the low bit of diff are one, we add one.

For a demonstration of the codegen difference, see https://godbolt.org/z/7ar3K9 , which also has a built-in test.

Differential Revision: https://reviews.llvm.org/D69459
This commit is contained in:
Jorg Brown 2019-11-04 19:00:23 -08:00
parent 610f80f7ba
commit 586952f4ce

View File

@ -532,17 +532,14 @@ midpoint(_Tp __a, _Tp __b) noexcept
_LIBCPP_DISABLE_UBSAN_UNSIGNED_INTEGER_CHECK
{
using _Up = std::make_unsigned_t<_Tp>;
constexpr _Up __bitshift = std::numeric_limits<_Up>::digits - 1;
int __sign = 1;
_Up __m = __a;
_Up __M = __b;
if (__a > __b)
{
__sign = -1;
__m = __b;
__M = __a;
}
return __a + __sign * _Tp(_Up(__M-__m) >> 1);
_Up __diff = _Up(__b) - _Up(__a);
_Up __sign_bit = __b < __a;
_Up __half_diff = (__diff / 2) + (__sign_bit << __bitshift) + (__sign_bit & __diff);
return __a + __half_diff;
}