mirror of
https://github.com/capstone-engine/llvm-capstone.git
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Correction to previous commit which mistakenly included older versions of some files; now includes the correct LLVM license header
llvm-svn: 107408
This commit is contained in:
parent
54be33925a
commit
74eaf1f66c
@ -1,16 +1,20 @@
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/*
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* The LLVM Compiler Infrastructure
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*
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* This file is distributed under the University of Illinois Open Source
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* License. See LICENSE.TXT for details.
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*/
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//===-- lib/adddf3.c - Double-precision addition and subtraction --*- C -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements double-precision soft-float addition and subtraction
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// with the IEEE-754 default rounding (to nearest, ties to even).
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//
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//===----------------------------------------------------------------------===//
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#define DOUBLE_PRECISION
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#include "fp_lib.h"
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// This file implements double-precision soft-float addition and subtraction
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// with the IEEE-754 default rounding (to nearest, ties to even).
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fp_t __adddf3(fp_t a, fp_t b) {
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rep_t aRep = toRep(a);
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@ -1,16 +1,20 @@
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/*
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* The LLVM Compiler Infrastructure
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*
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* This file is distributed under the University of Illinois Open Source
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* License. See LICENSE.TXT for details.
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*/
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//===-- lib/addsf3.c - Single-precision addition and subtraction --*- C -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements single-precision soft-float addition and subtraction
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// with the IEEE-754 default rounding (to nearest, ties to even).
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//
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//===----------------------------------------------------------------------===//
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#define SINGLE_PRECISION
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#include "fp_lib.h"
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// This file implements single-precision soft-float addition and subtraction
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// with the IEEE-754 default rounding (to nearest, ties to even).
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fp_t __addsf3(fp_t a, fp_t b) {
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rep_t aRep = toRep(a);
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@ -1,16 +1,15 @@
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/*
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* The LLVM Compiler Infrastructure
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*
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* This file is distributed under the University of Illinois Open Source
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* License. See LICENSE.TXT for details.
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*/
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#define DOUBLE_PRECISION
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#include "fp_lib.h"
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// This file implements the following soft-float comparison routines:
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//===-- lib/comparedf2.c - Double-precision comparisons -----------*- C -*-===//
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//
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// __eqdf2 __gedf2 __nedf2
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// // This file implements the following soft-float comparison routines:
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//
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// __eqdf2 __gedf2 __unorddf2
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// __ledf2 __gtdf2
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// __ltdf2
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// __nedf2
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@ -35,6 +34,11 @@
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//
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// Note that __ledf2( ) and __gedf2( ) are identical except in their handling of
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// NaN values.
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//
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//===----------------------------------------------------------------------===//
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#define DOUBLE_PRECISION
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#include "fp_lib.h"
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enum LE_RESULT {
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LE_LESS = -1,
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@ -75,7 +79,6 @@ enum LE_RESULT __ledf2(fp_t a, fp_t b) {
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}
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}
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enum GE_RESULT {
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GE_LESS = -1,
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GE_EQUAL = 0,
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@ -109,6 +112,8 @@ int __unorddf2(fp_t a, fp_t b) {
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return aAbs > infRep || bAbs > infRep;
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}
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// The following are alternative names for the preceeding routines.
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enum LE_RESULT __eqdf2(fp_t a, fp_t b) {
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return __ledf2(a, b);
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}
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@ -9,7 +9,7 @@
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//
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// This file implements the following soft-fp_t comparison routines:
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//
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// __eqsf2 __gesf2 __nesf2
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// __eqsf2 __gesf2 __unordsf2
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// __lesf2 __gtsf2
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// __ltsf2
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// __nesf2
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@ -79,7 +79,6 @@ enum LE_RESULT __lesf2(fp_t a, fp_t b) {
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}
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}
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enum GE_RESULT {
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GE_LESS = -1,
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GE_EQUAL = 0,
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@ -113,7 +112,7 @@ int __unordsf2(fp_t a, fp_t b) {
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return aAbs > infRep || bAbs > infRep;
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}
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// The following are just other names for the forgoing routines.
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// The following are alternative names for the preceeding routines.
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enum LE_RESULT __eqsf2(fp_t a, fp_t b) {
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return __lesf2(a, b);
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@ -130,4 +129,3 @@ enum LE_RESULT __nesf2(fp_t a, fp_t b) {
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enum GE_RESULT __gtsf2(fp_t a, fp_t b) {
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return __gesf2(a, b);
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}
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@ -1,18 +1,15 @@
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/*
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* The LLVM Compiler Infrastructure
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*
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* This file is distributed under the University of Illinois Open Source
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* License. See LICENSE.TXT for details.
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*/
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#include <stdint.h>
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#include <limits.h>
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//===-- lib/extendsfdf2.c - single -> double conversion -----------*- C -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements a fairly generic conversion from a narrower to a wider
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// IEEE-754 floating-point type. The next 10 lines parametrize which types
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// are to be used as the source and destination, the actual name used for
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// the conversion, and a suitable CLZ function for the source representation
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// type.
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// IEEE-754 floating-point type. The constants and types defined following the
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// includes below parameterize the conversion.
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//
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// This routine can be trivially adapted to support conversions from
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// half-precision or to quad-precision. It does not support types that don't
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@ -38,8 +35,11 @@
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//
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// 2. quiet NaNs, if supported, are indicated by the leading bit of the
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// significand field being set
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//
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//===----------------------------------------------------------------------===//
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#define widen __extendsfdf2
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#include <stdint.h>
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#include <limits.h>
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typedef float src_t;
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typedef uint32_t src_rep_t;
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@ -67,7 +67,7 @@ static inline dst_t dstFromRep(dst_rep_t x) {
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// End helper routines. Conversion implementation follows.
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dst_t widen(src_t a) {
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dst_t __extendsfdf2(src_t a) {
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// Various constants whose values follow from the type parameters.
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// Any reasonable optimizer will fold and propagate all of these.
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@ -75,22 +75,25 @@ dst_t widen(src_t a) {
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const int srcExpBits = srcBits - srcSigBits - 1;
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const int srcInfExp = (1 << srcExpBits) - 1;
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const int srcExpBias = srcInfExp >> 1;
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const src_rep_t srcMinNormal = SRC_REP_C(1) << srcSigBits;
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const src_rep_t srcInfinity = (src_rep_t)srcInfExp << srcSigBits;
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const src_rep_t srcSignMask = SRC_REP_C(1) << (srcSigBits + srcExpBits);
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const src_rep_t srcAbsMask = srcSignMask - 1;
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const src_rep_t srcQNaN = SRC_REP_C(1) << (srcSigBits - 1);
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const src_rep_t srcNaNCode = srcQNaN - 1;
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const int dstBits = sizeof(dst_t)*CHAR_BIT;
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const int dstExpBits = dstBits - dstSigBits - 1;
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const int dstInfExp = (1 << dstExpBits) - 1;
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const int dstExpBias = dstInfExp >> 1;
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const dst_rep_t dstMinNormal = DST_REP_C(1) << dstSigBits;
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// Break a into a sign and representation of the absolute value
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src_rep_t aRep = srcToRep(a);
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src_rep_t aAbs = aRep & srcAbsMask;
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src_rep_t sign = aRep & srcSignMask;
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const src_rep_t aRep = srcToRep(a);
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const src_rep_t aAbs = aRep & srcAbsMask;
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const src_rep_t sign = aRep & srcSignMask;
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dst_rep_t absResult;
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if (aAbs - srcMinNormal < srcInfinity - srcMinNormal) {
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@ -104,11 +107,11 @@ dst_t widen(src_t a) {
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else if (aAbs >= srcInfinity) {
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// a is NaN or infinity.
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// Conjure the result by beginning with infinity, then setting the qNaN
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// bit if appropriate and then by right-aligning the rest of the
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// trailing NaN payload field.
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// bit (if needed) and right-aligning the rest of the trailing NaN
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// payload field.
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absResult = (dst_rep_t)dstInfExp << dstSigBits;
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absResult |= (dst_rep_t)(aAbs & srcQNaN) << (dstSigBits - srcSigBits);
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absResult |= (aAbs & srcNaNCode);
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absResult |= aAbs & srcNaNCode;
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}
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else if (aAbs) {
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@ -128,6 +131,6 @@ dst_t widen(src_t a) {
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}
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// Apply the signbit to (dst_t)abs(a).
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dst_rep_t result = absResult | (dst_rep_t)sign << (dstBits - srcBits);
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const dst_rep_t result = absResult | (dst_rep_t)sign << (dstBits - srcBits);
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return dstFromRep(result);
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}
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//===-- lib/fp_lib.h - Floating-point utilities -------------------*- C -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file is a configuration header for soft-float routines in compiler-rt.
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// This file does not provide any part of the compiler-rt interface.
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// This file does not provide any part of the compiler-rt interface, but defines
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// many useful constants and utility routines that are used in the
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// implementation of the soft-float routines in compiler-rt.
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//
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// Assumes that float and double correspond to the IEEE-754 binary32 and
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// binary64 types, respectively.
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// binary64 types, respectively, and that integer endianness matches floating
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// point endianness on the target platform.
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//
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//===----------------------------------------------------------------------===//
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#ifndef FP_LIB_HEADER
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#define FP_LIB_HEADER
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@ -12,9 +26,6 @@
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#include <limits.h>
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#if defined SINGLE_PRECISION
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#if 0
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#pragma mark single definitions
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#endif
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typedef uint32_t rep_t;
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typedef int32_t srep_t;
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@ -27,9 +38,6 @@ static inline int rep_clz(rep_t a) {
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}
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#elif defined DOUBLE_PRECISION
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#if 0
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#pragma mark double definitions
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#endif
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typedef uint64_t rep_t;
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typedef int64_t srep_t;
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@ -52,21 +60,11 @@ static inline int rep_clz(rep_t a) {
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#error Either SINGLE_PRECISION or DOUBLE_PRECISION must be defined.
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#endif
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#if 0
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#pragma mark -
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#pragma mark integer constants
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#endif
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#define typeWidth (sizeof(rep_t)*CHAR_BIT)
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#define exponentBits (typeWidth - significandBits - 1)
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#define maxExponent ((1 << exponentBits) - 1)
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#define exponentBias (maxExponent >> 1)
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#if 0
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#pragma mark -
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#pragma mark rep_t constants
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#endif
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#define implicitBit (REP_C(1) << significandBits)
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#define significandMask (implicitBit - 1U)
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#define signBit (REP_C(1) << (significandBits + exponentBits))
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@ -77,11 +75,6 @@ static inline int rep_clz(rep_t a) {
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#define quietBit (implicitBit >> 1)
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#define qnanRep (exponentMask | quietBit)
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#if 0
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#pragma mark -
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#pragma mark generic functions
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#endif
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static inline rep_t toRep(fp_t x) {
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const union { fp_t f; rep_t i; } rep = {.f = x};
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return rep.i;
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@ -1,21 +1,25 @@
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/*
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* The LLVM Compiler Infrastructure
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*
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* This file is distributed under the University of Illinois Open Source
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* License. See LICENSE.TXT for details.
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*/
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//===-- lib/muldf3.c - Double-precision multiplication ------------*- C -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements double-precision soft-float multiplication
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// with the IEEE-754 default rounding (to nearest, ties to even).
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//
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//===----------------------------------------------------------------------===//
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#define DOUBLE_PRECISION
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#include "fp_lib.h"
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// This file implements double-precision soft-float multiplication with the
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// IEEE-754 default rounding (to nearest, ties to even).
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#define loWord(a) (a & 0xffffffffU)
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#define hiWord(a) (a >> 32)
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// 64x64 -> 128 wide multiply for platforms that don't have such an operation;
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// some 64-bit platforms have this operation, but they tend to have hardware
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// many 64-bit platforms have this operation, but they tend to have hardware
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// floating-point, so we don't bother with a special case for them here.
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static inline void wideMultiply(rep_t a, rep_t b, rep_t *hi, rep_t *lo) {
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// Each of the component 32x32 -> 64 products
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@ -23,7 +27,7 @@ static inline void wideMultiply(rep_t a, rep_t b, rep_t *hi, rep_t *lo) {
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const uint64_t plohi = loWord(a) * hiWord(b);
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const uint64_t philo = hiWord(a) * loWord(b);
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const uint64_t phihi = hiWord(a) * hiWord(b);
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// Sum terms that compute to lo in a way that allows us to get the carry
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// Sum terms that contribute to lo in a way that allows us to get the carry
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const uint64_t r0 = loWord(plolo);
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const uint64_t r1 = hiWord(plolo) + loWord(plohi) + loWord(philo);
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*lo = r0 + (r1 << 32);
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@ -1,16 +1,20 @@
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/*
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* The LLVM Compiler Infrastructure
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*
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* This file is distributed under the University of Illinois Open Source
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* License. See LICENSE.TXT for details.
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*/
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//===-- lib/mulsf3.c - Single-precision multiplication ------------*- C -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements single-precision soft-float multiplication
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// with the IEEE-754 default rounding (to nearest, ties to even).
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//
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//===----------------------------------------------------------------------===//
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#define SINGLE_PRECISION
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#include "fp_lib.h"
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// This file implements single-precision soft-float multiplication with the
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// IEEE-754 default rounding (to nearest, ties to even).
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// 32x32 --> 64 bit multiply
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static inline void wideMultiply(rep_t a, rep_t b, rep_t *hi, rep_t *lo) {
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const uint64_t product = (uint64_t)a*b;
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|
@ -1,13 +1,19 @@
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/*
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* The LLVM Compiler Infrastructure
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||||
*
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||||
* This file is distributed under the University of Illinois Open Source
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* License. See LICENSE.TXT for details.
|
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*/
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//===-- lib/negdf3.c - double-precision negation ------------------*- C -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements double-precision soft-float negation.
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//
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//===----------------------------------------------------------------------===//
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#define DOUBLE_PRECISION
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#include "fp_lib.h"
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fp_t __negsf2(fp_t a) {
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fp_t __negdf2(fp_t a) {
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return fromRep(toRep(a) ^ signBit);
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}
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|
@ -1,9 +1,15 @@
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/*
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* The LLVM Compiler Infrastructure
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*
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* This file is distributed under the University of Illinois Open Source
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* License. See LICENSE.TXT for details.
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*/
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//===-- lib/negsf3.c - single-precision negation ------------------*- C -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements single-precision soft-float negation.
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//
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//===----------------------------------------------------------------------===//
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#define SINGLE_PRECISION
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#include "fp_lib.h"
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|
169
compiler-rt/lib/truncdfsf2.c
Normal file
169
compiler-rt/lib/truncdfsf2.c
Normal file
@ -0,0 +1,169 @@
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//===-- lib/truncdfsf2.c - double -> single conversion ------------*- C -*-===//
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//
|
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// The LLVM Compiler Infrastructure
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||||
//
|
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// This file is distributed under the University of Illinois Open Source
|
||||
// License. See LICENSE.TXT for details.
|
||||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
//
|
||||
// This file implements a fairly generic conversion from a wider to a narrower
|
||||
// IEEE-754 floating-point type in the default (round to nearest, ties to even)
|
||||
// rounding mode. The constants and types defined following the includes below
|
||||
// parameterize the conversion.
|
||||
//
|
||||
// This routine can be trivially adapted to support conversions to
|
||||
// half-precision or from quad-precision. It does not support types that don't
|
||||
// use the usual IEEE-754 interchange formats; specifically, some work would be
|
||||
// needed to adapt it to (for example) the Intel 80-bit format or PowerPC
|
||||
// double-double format.
|
||||
//
|
||||
// Note please, however, that this implementation is only intended to support
|
||||
// *narrowing* operations; if you need to convert to a *wider* floating-point
|
||||
// type (e.g. float -> double), then this routine will not do what you want it
|
||||
// to.
|
||||
//
|
||||
// It also requires that integer types at least as large as both formats
|
||||
// are available on the target platform; this may pose a problem when trying
|
||||
// to add support for quad on some 32-bit systems, for example.
|
||||
//
|
||||
// Finally, the following assumptions are made:
|
||||
//
|
||||
// 1. floating-point types and integer types have the same endianness on the
|
||||
// target platform
|
||||
//
|
||||
// 2. quiet NaNs, if supported, are indicated by the leading bit of the
|
||||
// significand field being set
|
||||
//
|
||||
//===----------------------------------------------------------------------===//
|
||||
|
||||
#include <stdint.h>
|
||||
#include <limits.h>
|
||||
#include <stdbool.h>
|
||||
|
||||
typedef double src_t;
|
||||
typedef uint64_t src_rep_t;
|
||||
#define SRC_REP_C UINT64_C
|
||||
static const int srcSigBits = 52;
|
||||
|
||||
typedef float dst_t;
|
||||
typedef uint32_t dst_rep_t;
|
||||
#define DST_REP_C UINT32_C
|
||||
static const int dstSigBits = 23;
|
||||
|
||||
// End of specialization parameters. Two helper routines for conversion to and
|
||||
// from the representation of floating-point data as integer values follow.
|
||||
|
||||
static inline src_rep_t srcToRep(src_t x) {
|
||||
const union { src_t f; src_rep_t i; } rep = {.f = x};
|
||||
return rep.i;
|
||||
}
|
||||
|
||||
static inline dst_t dstFromRep(dst_rep_t x) {
|
||||
const union { dst_t f; dst_rep_t i; } rep = {.i = x};
|
||||
return rep.f;
|
||||
}
|
||||
|
||||
// End helper routines. Conversion implementation follows.
|
||||
|
||||
dst_t __truncdfsf2(src_t a) {
|
||||
|
||||
// Various constants whose values follow from the type parameters.
|
||||
// Any reasonable optimizer will fold and propagate all of these.
|
||||
const int srcBits = sizeof(src_t)*CHAR_BIT;
|
||||
const int srcExpBits = srcBits - srcSigBits - 1;
|
||||
const int srcInfExp = (1 << srcExpBits) - 1;
|
||||
const int srcExpBias = srcInfExp >> 1;
|
||||
|
||||
const src_rep_t srcMinNormal = SRC_REP_C(1) << srcSigBits;
|
||||
const src_rep_t srcSignificandMask = srcMinNormal - 1;
|
||||
const src_rep_t srcInfinity = (src_rep_t)srcInfExp << srcSigBits;
|
||||
const src_rep_t srcSignMask = SRC_REP_C(1) << (srcSigBits + srcExpBits);
|
||||
const src_rep_t srcAbsMask = srcSignMask - 1;
|
||||
const src_rep_t srcQNaN = SRC_REP_C(1) << (srcSigBits - 1);
|
||||
const src_rep_t srcNaNCode = srcQNaN - 1;
|
||||
const src_rep_t roundMask = (SRC_REP_C(1) << (srcSigBits - dstSigBits)) - 1;
|
||||
const src_rep_t halfway = SRC_REP_C(1) << (srcSigBits - dstSigBits - 1);
|
||||
|
||||
const int dstBits = sizeof(dst_t)*CHAR_BIT;
|
||||
const int dstExpBits = dstBits - dstSigBits - 1;
|
||||
const int dstInfExp = (1 << dstExpBits) - 1;
|
||||
const int dstExpBias = dstInfExp >> 1;
|
||||
|
||||
const int underflowExponent = srcExpBias + 1 - dstExpBias;
|
||||
const int overflowExponent = srcExpBias + dstInfExp - dstExpBias;
|
||||
const src_rep_t underflow = (src_rep_t)underflowExponent << srcSigBits;
|
||||
const src_rep_t overflow = (src_rep_t)overflowExponent << srcSigBits;
|
||||
|
||||
const dst_rep_t dstQNaN = DST_REP_C(1) << (dstSigBits - 1);
|
||||
const dst_rep_t dstNaNCode = dstQNaN - 1;
|
||||
|
||||
// Break a into a sign and representation of the absolute value
|
||||
const src_rep_t aRep = srcToRep(a);
|
||||
const src_rep_t aAbs = aRep & srcAbsMask;
|
||||
const src_rep_t sign = aRep & srcSignMask;
|
||||
dst_rep_t absResult;
|
||||
|
||||
if (aAbs - underflow < aAbs - overflow) {
|
||||
// The exponent of a is within the range of normal numbers in the
|
||||
// destination format. We can convert by simply right-shifting with
|
||||
// rounding and adjusting the exponent.
|
||||
absResult = aAbs >> (srcSigBits - dstSigBits);
|
||||
absResult -= (dst_rep_t)(srcExpBias - dstExpBias) << dstSigBits;
|
||||
|
||||
const src_rep_t roundBits = aAbs & roundMask;
|
||||
|
||||
// Round to nearest
|
||||
if (roundBits > halfway)
|
||||
absResult++;
|
||||
|
||||
// Ties to even
|
||||
else if (roundBits == halfway)
|
||||
absResult += absResult & 1;
|
||||
}
|
||||
|
||||
else if (aAbs > srcInfinity) {
|
||||
// a is NaN.
|
||||
// Conjure the result by beginning with infinity, setting the qNaN
|
||||
// bit and inserting the (truncated) trailing NaN field.
|
||||
absResult = (dst_rep_t)dstInfExp << dstSigBits;
|
||||
absResult |= dstQNaN;
|
||||
absResult |= aAbs & dstNaNCode;
|
||||
}
|
||||
|
||||
else if (aAbs > overflow) {
|
||||
// a overflows to infinity.
|
||||
absResult = (dst_rep_t)dstInfExp << dstSigBits;
|
||||
}
|
||||
|
||||
else {
|
||||
// a underflows on conversion to the destination type or is an exact
|
||||
// zero. The result may be a denormal or zero. Extract the exponent
|
||||
// to get the shift amount for the denormalization.
|
||||
const int aExp = aAbs >> srcSigBits;
|
||||
const int shift = srcExpBias - dstExpBias - aExp + 1;
|
||||
|
||||
const src_rep_t significand = aRep & srcSignificandMask | srcMinNormal;
|
||||
|
||||
// Right shift by the denormalization amount with sticky.
|
||||
if (shift > srcSigBits) {
|
||||
absResult = 0;
|
||||
} else {
|
||||
const bool sticky = significand << (srcBits - shift);
|
||||
src_rep_t denormalizedSignificand = significand >> shift | sticky;
|
||||
absResult = denormalizedSignificand >> (srcSigBits - dstSigBits);
|
||||
const src_rep_t roundBits = denormalizedSignificand & roundMask;
|
||||
// Round to nearest
|
||||
if (roundBits > halfway)
|
||||
absResult++;
|
||||
// Ties to even
|
||||
else if (roundBits == halfway)
|
||||
absResult += absResult & 1;
|
||||
}
|
||||
}
|
||||
|
||||
// Apply the signbit to (dst_t)abs(a).
|
||||
const dst_rep_t result = absResult | sign >> (srcBits - dstBits);
|
||||
return dstFromRep(result);
|
||||
|
||||
}
|
Loading…
Reference in New Issue
Block a user